mirror of
https://github.com/CarmJos/UserPrefix.git
synced 2026-06-04 15:28:21 +08:00
2.0.0
1. 修复低版本可能无法读取物品的bug。 2. 分离配置文件,消息配置文件改为`messages.yml`,前缀配置文件改为`prefixes/*.yml`,便于配置和管理。 3. 允许配置GUI中上一页和下一页的物品。 4. 补全帮助文档,在插件首次加载将提供一份英文版的配置,以便使用。
This commit is contained in:
@@ -1,120 +0,0 @@
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version: ${project.version} # DO NOT EDIT IT
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debug: false #DEBUG OUT PUT
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GUI:
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title: "&f&lMy Prefixes List" # Title of the GUI
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functions:
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# Whether to add a prefix to the top of the head,
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# this method uses the scoreboard above the head,
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# please turn it off if there is a conflict.
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OnNamePrefix: true
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# Automatic prefix select.
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# When the player does not choose a prefix by himself,
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# the prefix with the highest weight will be used automatically
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autoUsePrefix: true
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messages:
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selected:
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- "&7You have selected the &f%(name) &7as current prefix."
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expired:
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- "&7Your prefix &f%(oldName) &7has expired,"
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- "&7Now the prefix is changed to &f%(newName) &7."
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reload:
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- "&a&lReload completed!&7costs &f%(time)ms&7."
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help:
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- "&3&lUserPrefixAdmin &fHelp"
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- "&8#/upa&f list"
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- "&8- &7Show configured prefixes."
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- "&8#/upa&f reload"
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- "&8- &7Reload configuration."
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list-title:
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- "&3&lUserPrefixAdmin &fList"
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list-value:
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- "&8#%(weight) &f%(identifier)"
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- "&8- &7Name &r%(name) &7Perm &r%(permission)"
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- "&8- &7Example&r %(content) %(sender_name)"
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Sounds:
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# Format is [SOUND_NAME:Volume:Pitch] or [SOUND_NAME:Volume] or [SOUND_NAME]
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openGUI: "BLOCK_NOTE_BLOCK_PLING:1:1"
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guiClick: "UI_BUTTON_CLICK"
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prefixChange: "ENTITY_VILLAGER_YES"
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prefixExpired: "ENTITY_VILLAGER_NO"
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# The default prefix's weight is 0.
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defaultPrefix:
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name: "Default prefix"
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content: "&b"
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itemNotUsing:
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==: org.bukkit.inventory.ItemStack
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type: NAME_TAG
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meta:
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==: ItemMeta
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meta-type: UNSPECIFIC
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display-name: "§fThe default prefix §f(Click to select)"
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lore:
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- ""
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- "§a➥ Click to use"
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itemUsing:
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==: org.bukkit.inventory.ItemStack
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type: NAME_TAG
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meta:
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==: ItemMeta
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meta-type: UNSPECIFIC
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display-name: "§fThe default prefix"
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lore:
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- ""
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- "§a✔ Selected"
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prefixes:
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VIP:
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name: "&b&lPro&b" # [Necessary] Name (Using in messages)
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content: "§b§lPro §b" # [Necessary] What to display before the name
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# [Necessary] Weight, used for sorting in the GUI
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# (the larger is displayed at the back) and the automatic prefix display
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weight: 1
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# [Necessary] If there is no permission for detection, everyone can use it,
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# which means there is no need to configure "itemNoPermission"
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# (because it is impossible to display items without permission at all)
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permission: "yc.pro"
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itemHasPermission:
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# [Necessary] This Item will be displayed when player has permission
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==: org.bukkit.inventory.ItemStack
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type: DIAMOND
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meta:
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==: ItemMeta
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meta-type: UNSPECIFIC
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display-name: "§b§lVIP Prefix"
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lore:
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- ""
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- "§a➥ Click to use"
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itemUsing:
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# [Not Necessary] This Item will be displayed when the prefix is selected.
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# If there is no such configuration, it will automatically display "itemHasPermission".
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==: org.bukkit.inventory.ItemStack
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type: DIAMOND
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meta:
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==: ItemMeta
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meta-type: UNSPECIFIC
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display-name: "§b§lVIP Prefix"
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enchants:
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PROTECTION_ENVIRONMENTAL: 1 #Add an enchantment so it looks like it’s selected
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lore:
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- ""
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- "§a✔ Selected"
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itemNoPermission:
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# [Not Necessary] If player doesn't have the permission,this item will be displayed.
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# If this item is not configured, it will not be displayed in the GUI when the player does not have permission to use it.
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==: org.bukkit.inventory.ItemStack
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type: INK_SACK
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damage: 8
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meta:
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==: ItemMeta
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meta-type: UNSPECIFIC
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display-name: "§b§lVIP §c(Buy it!)"
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lore:
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- ""
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- "§e✯ Buy the VIP to use it!"
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@@ -8,27 +8,28 @@ functions:
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GUI:
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title: "&f&l我的前缀 &8| 列表"
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messages:
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selected:
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- "&7您选择了 &f%(name) &7作为当前显示的前缀。"
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expired:
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- "&7您先前使用的前缀 &f%(oldName) &7已到期。"
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- "&7现在已为您重新调整为 &f%(newName) &7。"
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reload:
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- "&a&l重载完成!&7共耗时 &f%(time)ms&7。"
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help:
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- "&3&l用户前缀系统 &f帮助"
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- "&8#/upa&f list"
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- "&8- &7查看当前前缀列表。"
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- "&8#/upa&f reload"
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- "&8- &7重载前缀配置。"
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list-title:
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- "&3&l用户前缀系统 &f前缀列表"
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list-value:
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- "&8#%(weight) &f%(identifier)"
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- "&8- &7显示名 &r%(name) &7权限 &r%(permission)"
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- "&8- &7内容示例&r %(content) %(sender_name)"
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items:
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# 【必须】 GUI中可能存在的其他物品
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next-page: # 下一页物品,如果没有下一页则不显示
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==: org.bukkit.inventory.ItemStack
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type: ARROW
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meta:
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==: ItemMeta
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meta-type: UNSPECIFIC
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display-name: "§f下一页"
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lore:
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- ""
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- "§f右键可前往最后一页哦~"
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previous-page: # 上一页物品,如果没有上一页则不显示
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==: org.bukkit.inventory.ItemStack
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type: ARROW
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meta:
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==: ItemMeta
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meta-type: UNSPECIFIC
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display-name: "§f上一页"
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lore:
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- ""
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- "§f右键可前往第一页哦~"
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Sounds: #相关的声音,注释掉则不播放声音 格式为 【声音名:音量:音调】 或 【声音名:音量】 或 【声音名】
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openGUI: "BLOCK_NOTE_BLOCK_PLING:1:1"
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@@ -60,58 +61,4 @@ defaultPrefix:
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display-name: "§f默认玩家前缀"
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lore:
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- ""
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- "§a✔ 您正在使用该前缀"
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prefixes:
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VIP:
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name: "&b&lPro&b" # [必须] 名字(切换的时候左下角会弹提示 用的就是这个名字)
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content: "§b§lPro §b" # [必须] 显示在名字前面的内容
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weight: 1 # [必须] 权重,用于GUI里面的排序(越大显示在越后面)和自动前缀显示
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permission: "yc.pro" # [非必须] 检测的权限,如果没有就是人人都能用,也代表不用配置“itemNoPermission”了(因为压根不可能显示没权限时候的物品)
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itemHasPermission: # [必须] 当有权限的时候会显示这个Item
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==: org.bukkit.inventory.ItemStack
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type: DIAMOND
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meta:
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==: ItemMeta
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meta-type: UNSPECIFIC
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display-name: "§b§lPro §b会员前缀"
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lore:
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- "§7Pro会员专属称号"
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- ""
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- "§f尊贵的Pro会员专属称号。"
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- "§f您将获得多种特权与更好的游戏体验。"
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- ""
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- "§a➥ 点击切换到该前缀"
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itemUsing: # [非必需] 当有权限的时候会显示这个Item,如果没有这个配置就自动显示“itemHasPermission”的。
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==: org.bukkit.inventory.ItemStack
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type: DIAMOND
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meta:
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==: ItemMeta
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meta-type: UNSPECIFIC
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display-name: "§b§lPro §b会员前缀"
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enchants:
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PROTECTION_ENVIRONMENTAL: 1 #加一个附魔这样看上去就像是选中了的
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lore:
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- "§7Pro会员专属称号"
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- ""
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- "§f尊贵的Pro会员专属称号。"
|
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- "§f您将获得多种特权与更好的游戏体验。"
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- ""
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- "§a✔ 您正在使用该前缀"
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itemNoPermission: # [非必需] 如果没有权限就会显示这个item。如果不配置该物品,则玩家没有使用权限时不会显示在GUI里面。
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==: org.bukkit.inventory.ItemStack
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type: INK_SACK
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damage: 8
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meta:
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==: ItemMeta
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meta-type: UNSPECIFIC
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display-name: "§b§lPro+ §b会员前缀 §c(未拥有)"
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lore:
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- "§7Pro+会员专属称号"
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- ""
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- "§f尊贵的Pro会员专属称号。"
|
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- "§f您将获得多种特权与更好的游戏体验。"
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- "§f您可以输入 §b/vip §f指令查看详细特权!"
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- ""
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- "§e✯ 加入Pro+会员以使用该前缀!"
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- "§a✔ 您正在使用该前缀"
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@@ -0,0 +1,71 @@
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version: ${project.version} # DO NOT EDIT IT
|
||||
|
||||
debug: false #DEBUG OUT PUT
|
||||
|
||||
GUI:
|
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title: "&f&lMy Prefixes List" # Title of the GUI
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items:
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next-page: # only show has next page
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==: org.bukkit.inventory.ItemStack
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type: ARROW
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meta:
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==: ItemMeta
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meta-type: UNSPECIFIC
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display-name: "§fNext Page"
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lore:
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- ""
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- "§fRight-Click to the last page"
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previous-page: # only show has previous page
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==: org.bukkit.inventory.ItemStack
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type: ARROW
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meta:
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==: ItemMeta
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meta-type: UNSPECIFIC
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display-name: "§fPrevious Page"
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lore:
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- ""
|
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- "§fRight-Click to the first page"
|
||||
|
||||
functions:
|
||||
# Whether to add a prefix to the top of the head,
|
||||
# this method uses the scoreboard above the head,
|
||||
# please turn it off if there is a conflict.
|
||||
OnNamePrefix: true
|
||||
# Automatic prefix select.
|
||||
# When the player does not choose a prefix by himself,
|
||||
# the prefix with the highest weight will be used automatically
|
||||
autoUsePrefix: true
|
||||
|
||||
|
||||
|
||||
Sounds:
|
||||
# Format is [SOUND_NAME:Volume:Pitch] or [SOUND_NAME:Volume] or [SOUND_NAME]
|
||||
openGUI: "BLOCK_NOTE_BLOCK_PLING:1:1"
|
||||
guiClick: "UI_BUTTON_CLICK"
|
||||
prefixChange: "ENTITY_VILLAGER_YES"
|
||||
prefixExpired: "ENTITY_VILLAGER_NO"
|
||||
|
||||
# The default prefix's weight is 0.
|
||||
defaultPrefix:
|
||||
name: "Default prefix"
|
||||
content: "&b"
|
||||
itemNotUsing:
|
||||
==: org.bukkit.inventory.ItemStack
|
||||
type: NAME_TAG
|
||||
meta:
|
||||
==: ItemMeta
|
||||
meta-type: UNSPECIFIC
|
||||
display-name: "§fThe default prefix §f(Click to select)"
|
||||
lore:
|
||||
- ""
|
||||
- "§a➥ Click to use"
|
||||
itemUsing:
|
||||
==: org.bukkit.inventory.ItemStack
|
||||
type: NAME_TAG
|
||||
meta:
|
||||
==: ItemMeta
|
||||
meta-type: UNSPECIFIC
|
||||
display-name: "§fThe default prefix"
|
||||
lore:
|
||||
- ""
|
||||
- "§a✔ Selected"
|
||||
@@ -0,0 +1,71 @@
|
||||
|
||||
# identifier [Necessary]
|
||||
# This will be used for data-storage.
|
||||
identifier: "pro"
|
||||
|
||||
# Name [Necessary]
|
||||
# Use in messages.
|
||||
name: "&b&lPro&b"
|
||||
|
||||
# Content [Necessary]
|
||||
# Use in Placeholders
|
||||
content: "§b§lPro §b"
|
||||
|
||||
# Weight [Necessary]
|
||||
# used for sorting in the GUI and TabList
|
||||
# In GUI : the larger is displayed at the back
|
||||
# At TabList : the larger is displayed at the top
|
||||
weight: 1
|
||||
|
||||
# Permission [Unnecessary]
|
||||
# If there is no permission for detection, everyone can use it,
|
||||
# which means there is no need to configure "itemNoPermission"
|
||||
# (because it is impossible to display items without permission at all)
|
||||
permission: "yc.vip"
|
||||
|
||||
# itemHasPermission [Necessary]
|
||||
# This Item will be displayed when player has permission
|
||||
itemHasPermission:
|
||||
==: org.bukkit.inventory.ItemStack
|
||||
type: DIAMOND
|
||||
meta:
|
||||
==: org.bukkit.inventory.ItemStack
|
||||
type: DIAMOND
|
||||
meta:
|
||||
==: ItemMeta
|
||||
meta-type: UNSPECIFIC
|
||||
display-name: "§b§lVIP Prefix"
|
||||
lore:
|
||||
- ""
|
||||
- "§a➥ Click to use"
|
||||
|
||||
# itemUsing [Unnecessary]
|
||||
# This Item will be displayed when the prefix is selected.
|
||||
# If there is no such configuration, it will automatically display "itemHasPermission".
|
||||
itemUsing:
|
||||
==: org.bukkit.inventory.ItemStack
|
||||
type: DIAMOND
|
||||
meta:
|
||||
==: ItemMeta
|
||||
meta-type: UNSPECIFIC
|
||||
display-name: "§b§lVIP Prefix"
|
||||
enchants:
|
||||
PROTECTION_ENVIRONMENTAL: 1 #Add an enchantment so it looks like it’s selected
|
||||
lore:
|
||||
- ""
|
||||
- "§a✔ Selected"
|
||||
|
||||
# itemNoPermission [Unnecessary]
|
||||
# If player doesn't have the permission,this item will be displayed.
|
||||
# If this item is not configured, it will not be displayed in the GUI when the player does not have permission to use it.
|
||||
itemNoPermission:
|
||||
==: org.bukkit.inventory.ItemStack
|
||||
type: INK_SACK
|
||||
damage: 8
|
||||
meta:
|
||||
==: ItemMeta
|
||||
meta-type: UNSPECIFIC
|
||||
display-name: "§b§lVIP §c(Buy it!)"
|
||||
lore:
|
||||
- ""
|
||||
- "§e✯ Buy the VIP to use it!"
|
||||
@@ -0,0 +1,19 @@
|
||||
selected:
|
||||
- "&7You have selected the &f%(name) &7as current prefix."
|
||||
expired:
|
||||
- "&7Your prefix &f%(oldName) &7has expired,"
|
||||
- "&7Now the prefix is changed to &f%(newName) &7."
|
||||
reload:
|
||||
- "&a&lReload completed!&7costs &f%(time)ms&7."
|
||||
help:
|
||||
- "&3&lUserPrefixAdmin &fHelp"
|
||||
- "&8#/upa&f list"
|
||||
- "&8- &7Show configured prefixes."
|
||||
- "&8#/upa&f reload"
|
||||
- "&8- &7Reload configuration."
|
||||
list-title:
|
||||
- "&3&lUserPrefixAdmin &fList"
|
||||
list-value:
|
||||
- "&8#%(weight) &f%(identifier)"
|
||||
- "&8- &7Name &r%(name) &7Perm &r%(permission)"
|
||||
- "&8- &7Example&r %(content) %(sender_name)"
|
||||
@@ -0,0 +1,19 @@
|
||||
selected:
|
||||
- "&7您选择了 &f%(name) &7作为当前显示的前缀。"
|
||||
expired:
|
||||
- "&7您先前使用的前缀 &f%(oldName) &7已到期。"
|
||||
- "&7现在已为您重新调整为 &f%(newName) &7。"
|
||||
reload:
|
||||
- "&a&l重载完成!&7共耗时 &f%(time)ms&7。"
|
||||
help:
|
||||
- "&3&l用户前缀系统 &f帮助"
|
||||
- "&8#/upa&f list"
|
||||
- "&8- &7查看当前前缀列表。"
|
||||
- "&8#/upa&f reload"
|
||||
- "&8- &7重载前缀配置。"
|
||||
list-title:
|
||||
- "&3&l用户前缀系统 &f前缀列表"
|
||||
list-value:
|
||||
- "&8#%(weight) &f%(identifier)"
|
||||
- "&8- &7显示名 &r%(name) &7权限 &r%(permission)"
|
||||
- "&8- &7内容示例&r %(content) %(sender_name)"
|
||||
@@ -5,6 +5,7 @@ authors:
|
||||
- Carm
|
||||
- YourCraft
|
||||
- SakuraGame
|
||||
website: "https://github.com/CarmJos/UserPrefix"
|
||||
depend:
|
||||
- LuckPerms
|
||||
softdepend:
|
||||
|
||||
@@ -0,0 +1,78 @@
|
||||
# 唯一标识 [必须]
|
||||
# 将用于记录玩家所选的前缀,以及用于数据的缓存。
|
||||
# 必须 必须 必须 保持唯一!
|
||||
identifier: "pro"
|
||||
|
||||
# 名字 [必须]
|
||||
# 切换的时候左下角会弹提示 用的就是这个名字
|
||||
name: "&b&lPro&b"
|
||||
|
||||
# 内容 [必须]
|
||||
# 显示在名字前面的内容
|
||||
content: "§b§lPro §b"
|
||||
|
||||
# 权重 [必须]
|
||||
# 用于GUI、TabList的排序和自动前缀显示
|
||||
# 在GUI中,权重越高的会显示在越后面
|
||||
# 在TabList中,权重越高的会显示在越上面
|
||||
weight: 1
|
||||
|
||||
|
||||
# 检测的权限 [非必须]
|
||||
# 如果没有就是人人都能用,也代表不用配置“itemNoPermission”了(因为压根不可能显示没权限时候的物品)
|
||||
permission: "yc.pro"
|
||||
|
||||
# 有权限时显示的物品 [必须]
|
||||
# 当用户有权限且未选中时,会显示该物品
|
||||
itemHasPermission: #
|
||||
==: org.bukkit.inventory.ItemStack
|
||||
type: DIAMOND
|
||||
meta:
|
||||
==: ItemMeta
|
||||
meta-type: UNSPECIFIC
|
||||
display-name: "§b§lPro §b会员前缀"
|
||||
lore:
|
||||
- "§7Pro会员专属称号"
|
||||
- ""
|
||||
- "§f尊贵的Pro会员专属称号。"
|
||||
- "§f您将获得多种特权与更好的游戏体验。"
|
||||
- ""
|
||||
- "§a➥ 点击切换到该前缀"
|
||||
|
||||
# 正在使用时显示的物品 [非必需]
|
||||
# 当用户正在使用时会显示这个物品,不配置即自动加载“itemHasPermission”
|
||||
itemUsing:
|
||||
==: org.bukkit.inventory.ItemStack
|
||||
type: DIAMOND
|
||||
meta:
|
||||
==: ItemMeta
|
||||
meta-type: UNSPECIFIC
|
||||
display-name: "§b§lPro §b会员前缀"
|
||||
enchants:
|
||||
PROTECTION_ENVIRONMENTAL: 1 #加一个附魔这样看上去就像是选中了的
|
||||
lore:
|
||||
- "§7Pro会员专属称号"
|
||||
- ""
|
||||
- "§f尊贵的Pro会员专属称号。"
|
||||
- "§f您将获得多种特权与更好的游戏体验。"
|
||||
- ""
|
||||
- "§a✔ 您正在使用该前缀"
|
||||
|
||||
# 没有权限时显示的物品 [非必需]
|
||||
# 如果没有权限就会显示这个item。如果不配置该物品,则玩家没有使用权限时不会显示在GUI里面。
|
||||
itemNoPermission:
|
||||
==: org.bukkit.inventory.ItemStack
|
||||
type: INK_SACK
|
||||
damage: 8
|
||||
meta:
|
||||
==: ItemMeta
|
||||
meta-type: UNSPECIFIC
|
||||
display-name: "§b§lPro+ §b会员前缀 §c(未拥有)"
|
||||
lore:
|
||||
- "§7Pro+会员专属称号"
|
||||
- ""
|
||||
- "§f尊贵的Pro会员专属称号。"
|
||||
- "§f您将获得多种特权与更好的游戏体验。"
|
||||
- "§f您可以输入 §b/vip §f指令查看详细特权!"
|
||||
- ""
|
||||
- "§e✯ 加入Pro+会员以使用该前缀!"
|
||||
Reference in New Issue
Block a user