1
mirror of https://github.com/CarmJos/UserPrefix.git synced 2026-06-04 15:28:21 +08:00
1. 修复低版本可能无法读取物品的bug。
2. 分离配置文件,消息配置文件改为`messages.yml`,前缀配置文件改为`prefixes/*.yml`,便于配置和管理。
3. 允许配置GUI中上一页和下一页的物品。
4. 补全帮助文档,在插件首次加载将提供一份英文版的配置,以便使用。
This commit is contained in:
carm
2021-09-18 13:19:06 +08:00
parent 3a457082b1
commit 9cff1c03dc
23 changed files with 875 additions and 431 deletions
-120
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@@ -1,120 +0,0 @@
version: ${project.version} # DO NOT EDIT IT
debug: false #DEBUG OUT PUT
GUI:
title: "&f&lMy Prefixes List" # Title of the GUI
functions:
# Whether to add a prefix to the top of the head,
# this method uses the scoreboard above the head,
# please turn it off if there is a conflict.
OnNamePrefix: true
# Automatic prefix select.
# When the player does not choose a prefix by himself,
# the prefix with the highest weight will be used automatically
autoUsePrefix: true
messages:
selected:
- "&7You have selected the &f%(name) &7as current prefix."
expired:
- "&7Your prefix &f%(oldName) &7has expired,"
- "&7Now the prefix is changed to &f%(newName) &7."
reload:
- "&a&lReload completed&7costs &f%(time)ms&7."
help:
- "&3&lUserPrefixAdmin &fHelp"
- "&8#/upa&f list"
- "&8- &7Show configured prefixes."
- "&8#/upa&f reload"
- "&8- &7Reload configuration."
list-title:
- "&3&lUserPrefixAdmin &fList"
list-value:
- "&8#%(weight) &f%(identifier)"
- "&8- &7Name &r%(name) &7Perm &r%(permission)"
- "&8- &7Example&r %(content) %(sender_name)"
Sounds:
# Format is [SOUND_NAME:Volume:Pitch] or [SOUND_NAME:Volume] or [SOUND_NAME]
openGUI: "BLOCK_NOTE_BLOCK_PLING:1:1"
guiClick: "UI_BUTTON_CLICK"
prefixChange: "ENTITY_VILLAGER_YES"
prefixExpired: "ENTITY_VILLAGER_NO"
# The default prefix's weight is 0.
defaultPrefix:
name: "Default prefix"
content: "&b"
itemNotUsing:
==: org.bukkit.inventory.ItemStack
type: NAME_TAG
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "§fThe default prefix §f(Click to select)"
lore:
- ""
- "§a➥ Click to use"
itemUsing:
==: org.bukkit.inventory.ItemStack
type: NAME_TAG
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "§fThe default prefix"
lore:
- ""
- "§a✔ Selected"
prefixes:
VIP:
name: "&b&lPro&b" # [Necessary] Name (Using in messages)
content: "§b§lPro §b" # [Necessary] What to display before the name
# [Necessary] Weight, used for sorting in the GUI
# (the larger is displayed at the back) and the automatic prefix display
weight: 1
# [Necessary] If there is no permission for detection, everyone can use it,
# which means there is no need to configure "itemNoPermission"
# (because it is impossible to display items without permission at all)
permission: "yc.pro"
itemHasPermission:
# [Necessary] This Item will be displayed when player has permission
==: org.bukkit.inventory.ItemStack
type: DIAMOND
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "§b§lVIP Prefix"
lore:
- ""
- "§a➥ Click to use"
itemUsing:
# [Not Necessary] This Item will be displayed when the prefix is selected.
# If there is no such configuration, it will automatically display "itemHasPermission".
==: org.bukkit.inventory.ItemStack
type: DIAMOND
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "§b§lVIP Prefix"
enchants:
PROTECTION_ENVIRONMENTAL: 1 #Add an enchantment so it looks like its selected
lore:
- ""
- "§a✔ Selected"
itemNoPermission:
# [Not Necessary] If player doesn't have the permission,this item will be displayed.
# If this item is not configured, it will not be displayed in the GUI when the player does not have permission to use it.
==: org.bukkit.inventory.ItemStack
type: INK_SACK
damage: 8
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "§b§lVIP §c(Buy it!)"
lore:
- ""
- "§e✯ Buy the VIP to use it!"
+23 -76
View File
@@ -8,27 +8,28 @@ functions:
GUI:
title: "&f&l我的前缀 &8| 列表"
messages:
selected:
- "&7您选择了 &f%(name) &7作为当前显示的前缀。"
expired:
- "&7您先前使用的前缀 &f%(oldName) &7已到期。"
- "&7现在已为您重新调整为 &f%(newName) &7。"
reload:
- "&a&l重载完成!&7共耗时 &f%(time)ms&7。"
help:
- "&3&l用户前缀系统 &f帮助"
- "&8#/upa&f list"
- "&8- &7查看当前前缀列表。"
- "&8#/upa&f reload"
- "&8- &7重载前缀配置。"
list-title:
- "&3&l用户前缀系统 &f前缀列表"
list-value:
- "&8#%(weight) &f%(identifier)"
- "&8- &7显示名 &r%(name) &7权限 &r%(permission)"
- "&8- &7内容示例&r %(content) %(sender_name)"
items:
# 【必须】 GUI中可能存在的其他物品
next-page: # 下一页物品,如果没有下一页则不显示
==: org.bukkit.inventory.ItemStack
type: ARROW
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "§f下一页"
lore:
- ""
- "§f右键可前往最后一页哦~"
previous-page: # 上一页物品,如果没有上一页则不显示
==: org.bukkit.inventory.ItemStack
type: ARROW
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "§f上一页"
lore:
- ""
- "§f右键可前往第一页哦~"
Sounds: #相关的声音,注释掉则不播放声音 格式为 【声音名:音量:音调】 或 【声音名:音量】 或 【声音名】
openGUI: "BLOCK_NOTE_BLOCK_PLING:1:1"
@@ -60,58 +61,4 @@ defaultPrefix:
display-name: "§f默认玩家前缀"
lore:
- ""
- "§a✔ 您正在使用该前缀"
prefixes:
VIP:
name: "&b&lPro&b" # [必须] 名字(切换的时候左下角会弹提示 用的就是这个名字)
content: "§b§lPro §b" # [必须] 显示在名字前面的内容
weight: 1 # [必须] 权重,用于GUI里面的排序(越大显示在越后面)和自动前缀显示
permission: "yc.pro" # [非必须] 检测的权限,如果没有就是人人都能用,也代表不用配置“itemNoPermission”了(因为压根不可能显示没权限时候的物品)
itemHasPermission: # [必须] 当有权限的时候会显示这个Item
==: org.bukkit.inventory.ItemStack
type: DIAMOND
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "§b§lPro §b会员前缀"
lore:
- "§7Pro会员专属称号"
- ""
- "§f尊贵的Pro会员专属称号。"
- "§f您将获得多种特权与更好的游戏体验。"
- ""
- "§a➥ 点击切换到该前缀"
itemUsing: # [非必需] 当有权限的时候会显示这个Item,如果没有这个配置就自动显示“itemHasPermission”的。
==: org.bukkit.inventory.ItemStack
type: DIAMOND
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "§b§lPro §b会员前缀"
enchants:
PROTECTION_ENVIRONMENTAL: 1 #加一个附魔这样看上去就像是选中了的
lore:
- "§7Pro会员专属称号"
- ""
- "§f尊贵的Pro会员专属称号。"
- "§f您将获得多种特权与更好的游戏体验。"
- ""
- "§a✔ 您正在使用该前缀"
itemNoPermission: # [非必需] 如果没有权限就会显示这个item。如果不配置该物品,则玩家没有使用权限时不会显示在GUI里面。
==: org.bukkit.inventory.ItemStack
type: INK_SACK
damage: 8
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "§b§lPro+ §b会员前缀 §c(未拥有)"
lore:
- "§7Pro+会员专属称号"
- ""
- "§f尊贵的Pro会员专属称号。"
- "§f您将获得多种特权与更好的游戏体验。"
- "§f您可以输入 §b/vip §f指令查看详细特权!"
- ""
- "§e✯ 加入Pro+会员以使用该前缀!"
- "§a✔ 您正在使用该前缀"
+71
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@@ -0,0 +1,71 @@
version: ${project.version} # DO NOT EDIT IT
debug: false #DEBUG OUT PUT
GUI:
title: "&f&lMy Prefixes List" # Title of the GUI
items:
next-page: # only show has next page
==: org.bukkit.inventory.ItemStack
type: ARROW
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "§fNext Page"
lore:
- ""
- "§fRight-Click to the last page"
previous-page: # only show has previous page
==: org.bukkit.inventory.ItemStack
type: ARROW
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "§fPrevious Page"
lore:
- ""
- "§fRight-Click to the first page"
functions:
# Whether to add a prefix to the top of the head,
# this method uses the scoreboard above the head,
# please turn it off if there is a conflict.
OnNamePrefix: true
# Automatic prefix select.
# When the player does not choose a prefix by himself,
# the prefix with the highest weight will be used automatically
autoUsePrefix: true
Sounds:
# Format is [SOUND_NAME:Volume:Pitch] or [SOUND_NAME:Volume] or [SOUND_NAME]
openGUI: "BLOCK_NOTE_BLOCK_PLING:1:1"
guiClick: "UI_BUTTON_CLICK"
prefixChange: "ENTITY_VILLAGER_YES"
prefixExpired: "ENTITY_VILLAGER_NO"
# The default prefix's weight is 0.
defaultPrefix:
name: "Default prefix"
content: "&b"
itemNotUsing:
==: org.bukkit.inventory.ItemStack
type: NAME_TAG
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "§fThe default prefix §f(Click to select)"
lore:
- ""
- "§a➥ Click to use"
itemUsing:
==: org.bukkit.inventory.ItemStack
type: NAME_TAG
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "§fThe default prefix"
lore:
- ""
- "§a✔ Selected"
@@ -0,0 +1,71 @@
# identifier [Necessary]
# This will be used for data-storage.
identifier: "pro"
# Name [Necessary]
# Use in messages.
name: "&b&lPro&b"
# Content [Necessary]
# Use in Placeholders
content: "§b§lPro §b"
# Weight [Necessary]
# used for sorting in the GUI and TabList
# In GUI : the larger is displayed at the back
# At TabList : the larger is displayed at the top
weight: 1
# Permission [Unnecessary]
# If there is no permission for detection, everyone can use it,
# which means there is no need to configure "itemNoPermission"
# (because it is impossible to display items without permission at all)
permission: "yc.vip"
# itemHasPermission [Necessary]
# This Item will be displayed when player has permission
itemHasPermission:
==: org.bukkit.inventory.ItemStack
type: DIAMOND
meta:
==: org.bukkit.inventory.ItemStack
type: DIAMOND
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "§b§lVIP Prefix"
lore:
- ""
- "§a➥ Click to use"
# itemUsing [Unnecessary]
# This Item will be displayed when the prefix is selected.
# If there is no such configuration, it will automatically display "itemHasPermission".
itemUsing:
==: org.bukkit.inventory.ItemStack
type: DIAMOND
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "§b§lVIP Prefix"
enchants:
PROTECTION_ENVIRONMENTAL: 1 #Add an enchantment so it looks like its selected
lore:
- ""
- "§a✔ Selected"
# itemNoPermission [Unnecessary]
# If player doesn't have the permission,this item will be displayed.
# If this item is not configured, it will not be displayed in the GUI when the player does not have permission to use it.
itemNoPermission:
==: org.bukkit.inventory.ItemStack
type: INK_SACK
damage: 8
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "§b§lVIP §c(Buy it!)"
lore:
- ""
- "§e✯ Buy the VIP to use it!"
+19
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@@ -0,0 +1,19 @@
selected:
- "&7You have selected the &f%(name) &7as current prefix."
expired:
- "&7Your prefix &f%(oldName) &7has expired,"
- "&7Now the prefix is changed to &f%(newName) &7."
reload:
- "&a&lReload completed&7costs &f%(time)ms&7."
help:
- "&3&lUserPrefixAdmin &fHelp"
- "&8#/upa&f list"
- "&8- &7Show configured prefixes."
- "&8#/upa&f reload"
- "&8- &7Reload configuration."
list-title:
- "&3&lUserPrefixAdmin &fList"
list-value:
- "&8#%(weight) &f%(identifier)"
- "&8- &7Name &r%(name) &7Perm &r%(permission)"
- "&8- &7Example&r %(content) %(sender_name)"
+19
View File
@@ -0,0 +1,19 @@
selected:
- "&7您选择了 &f%(name) &7作为当前显示的前缀。"
expired:
- "&7您先前使用的前缀 &f%(oldName) &7已到期。"
- "&7现在已为您重新调整为 &f%(newName) &7。"
reload:
- "&a&l重载完成!&7共耗时 &f%(time)ms&7。"
help:
- "&3&l用户前缀系统 &f帮助"
- "&8#/upa&f list"
- "&8- &7查看当前前缀列表。"
- "&8#/upa&f reload"
- "&8- &7重载前缀配置。"
list-title:
- "&3&l用户前缀系统 &f前缀列表"
list-value:
- "&8#%(weight) &f%(identifier)"
- "&8- &7显示名 &r%(name) &7权限 &r%(permission)"
- "&8- &7内容示例&r %(content) %(sender_name)"
+1
View File
@@ -5,6 +5,7 @@ authors:
- Carm
- YourCraft
- SakuraGame
website: "https://github.com/CarmJos/UserPrefix"
depend:
- LuckPerms
softdepend:
@@ -0,0 +1,78 @@
# 唯一标识 [必须]
# 将用于记录玩家所选的前缀,以及用于数据的缓存。
# 必须 必须 必须 保持唯一!
identifier: "pro"
# 名字 [必须]
# 切换的时候左下角会弹提示 用的就是这个名字
name: "&b&lPro&b"
# 内容 [必须]
# 显示在名字前面的内容
content: "§b§lPro §b"
# 权重 [必须]
# 用于GUI、TabList的排序和自动前缀显示
# 在GUI中,权重越高的会显示在越后面
# 在TabList中,权重越高的会显示在越上面
weight: 1
# 检测的权限 [非必须]
# 如果没有就是人人都能用,也代表不用配置“itemNoPermission”了(因为压根不可能显示没权限时候的物品)
permission: "yc.pro"
# 有权限时显示的物品 [必须]
# 当用户有权限且未选中时,会显示该物品
itemHasPermission: #
==: org.bukkit.inventory.ItemStack
type: DIAMOND
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "§b§lPro §b会员前缀"
lore:
- "§7Pro会员专属称号"
- ""
- "§f尊贵的Pro会员专属称号。"
- "§f您将获得多种特权与更好的游戏体验。"
- ""
- "§a➥ 点击切换到该前缀"
# 正在使用时显示的物品 [非必需]
# 当用户正在使用时会显示这个物品,不配置即自动加载“itemHasPermission”
itemUsing:
==: org.bukkit.inventory.ItemStack
type: DIAMOND
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "§b§lPro §b会员前缀"
enchants:
PROTECTION_ENVIRONMENTAL: 1 #加一个附魔这样看上去就像是选中了的
lore:
- "§7Pro会员专属称号"
- ""
- "§f尊贵的Pro会员专属称号。"
- "§f您将获得多种特权与更好的游戏体验。"
- ""
- "§a✔ 您正在使用该前缀"
# 没有权限时显示的物品 [非必需]
# 如果没有权限就会显示这个item。如果不配置该物品,则玩家没有使用权限时不会显示在GUI里面。
itemNoPermission:
==: org.bukkit.inventory.ItemStack
type: INK_SACK
damage: 8
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "§b§lPro+ §b会员前缀 §c(未拥有)"
lore:
- "§7Pro+会员专属称号"
- ""
- "§f尊贵的Pro会员专属称号。"
- "§f您将获得多种特权与更好的游戏体验。"
- "§f您可以输入 §b/vip §f指令查看详细特权!"
- ""
- "§e✯ 加入Pro+会员以使用该前缀!"