version: ${project.version} # DO NOT EDIT IT debug: false #DEBUG OUT PUT GUI: title: "&f&lMy Prefixes List" # Title of the GUI items: next-page: # only show has next page ==: org.bukkit.inventory.ItemStack type: ARROW meta: ==: ItemMeta meta-type: UNSPECIFIC display-name: "§fNext Page" lore: - "" - "§fRight-Click to the last page" previous-page: # only show has previous page ==: org.bukkit.inventory.ItemStack type: ARROW meta: ==: ItemMeta meta-type: UNSPECIFIC display-name: "§fPrevious Page" lore: - "" - "§fRight-Click to the first page" functions: # Whether to add a prefix to the top of the head, # this method uses the scoreboard above the head, # please turn it off if there is a conflict. OnNamePrefix: true # Automatic prefix select. # When the player does not choose a prefix by himself, # the prefix with the highest weight will be used automatically autoUsePrefix: true Sounds: # Format is [SOUND_NAME:Volume:Pitch] or [SOUND_NAME:Volume] or [SOUND_NAME] openGUI: "BLOCK_NOTE_BLOCK_PLING:1:1" guiClick: "UI_BUTTON_CLICK" prefixChange: "ENTITY_VILLAGER_YES" prefixExpired: "ENTITY_VILLAGER_NO" # The default prefix's weight is 0. defaultPrefix: name: "Default prefix" content: "&b" itemNotUsing: ==: org.bukkit.inventory.ItemStack type: NAME_TAG meta: ==: ItemMeta meta-type: UNSPECIFIC display-name: "§fThe default prefix §f(Click to select)" lore: - "" - "§a➥ Click to use" itemUsing: ==: org.bukkit.inventory.ItemStack type: NAME_TAG meta: ==: ItemMeta meta-type: UNSPECIFIC display-name: "§fThe default prefix" lore: - "" - "§a✔ Selected"