Mineplex/GOD DAMN COSMETICS/gadget/gadgets/taunts/EasyModeTaunt.java

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package mineplex.core.gadget.gadgets.taunts;
import java.util.concurrent.TimeUnit;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import mineplex.core.common.util.C;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.core.gadget.GadgetManager;
import mineplex.core.gadget.types.TauntGadget;
import mineplex.core.gadget.util.CostConstants;
import mineplex.core.particleeffects.TextEffect;
import mineplex.core.recharge.Recharge;
import mineplex.core.updater.UpdateType;
public class EasyModeTaunt extends TauntGadget
{
private static final long COOLDOWN = TimeUnit.SECONDS.toMillis(30);
private static final String[] TEXT =
{
"Is",
"this",
"easy",
"mode?"
};
public EasyModeTaunt(GadgetManager manager)
{
super(manager, "Easy Mode Taunt", new String[]
{
C.cGray + "You think to yourself, this can't be this easy.",
C.blankLine,
C.cWhite + "Use /taunt in game to use this taunt.",
C.cGreen + "Can be used while in PvP!"
}, CostConstants.NO_LORE, Material.SKULL_ITEM, (byte) 3);
setCanPlayWithPvp(true);
setEventType(UpdateType.FASTER);
}
@Override
public boolean onStart(Player player)
{
if (!Recharge.Instance.use(player, getName(), COOLDOWN, true, false, "Cosmetics"))
{
return false;
}
Location location = player.getLocation().add(0, 5, 0);
Bukkit.broadcastMessage(F.main("Taunt", F.name(player.getName()) + " thought to themselves... " + F.elem("Is this easy mode?")));
TextEffect effect = new TextEffect(Integer.MAX_VALUE, TEXT[0], location, true, false, ParticleType.FLAME);
effect.start();
Manager.runSyncTimer(new BukkitRunnable()
{
int index = 0;
@Override
public void run()
{
if (index == TEXT.length)
{
cancel();
effect.stop();
finish(player);
return;
}
location.getWorld().playSound(location, Sound.VILLAGER_IDLE, 1, (float) (0.5F + Math.random()));
effect.setText(TEXT[index++]);
}
}, 0, 20);
return true;
}
@Override
public void onPlay(Player player)
{
}
@Override
public void onFinish(Player player)
{
}
}