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@ -808,6 +808,25 @@ public enum GameKit
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),
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0
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),
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CASTLE_SIEGE_UNDEAD_ZOMBIE_2
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(
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99,
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GameDisplay.CastleSiege,
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"Undead Zombie 2",
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"undeadzombie2",
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new String[]
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{
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"Keep those arrows coming 2 .",
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C.blankLine,
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"Receive " + C.cGreen + "Regeneration 255"
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},
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new KitEntityData<>
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(
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Player.class,
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new ItemStack(Material.STONE_AXE)
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),
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0
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),
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CASTLE_SIEGE_UNDEAD_SUMMONER
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(
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