package mineplex.core.gadget.gadgets.kitselector; import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.entity.Entity; import org.bukkit.entity.Player; import mineplex.core.common.util.C; import mineplex.core.common.util.LineFormat; import mineplex.core.common.util.UtilParticle; import mineplex.core.common.util.UtilText; import mineplex.core.gadget.GadgetManager; import mineplex.core.gadget.types.KitSelectorGadget; public class RainCloudKitSelector extends KitSelectorGadget { public RainCloudKitSelector(GadgetManager manager) { super(manager, "Rain Cloud", UtilText.splitLinesToArray(new String[]{C.cGray + "The rain keeps falling, and the kit keeps calling."}, LineFormat.LORE), 0, Material.POTION, (byte) 0); } @Override public void playParticle(Entity entity, Player playTo) { Location loc = entity.getLocation().add(0, 3.5, 0); UtilParticle.PlayParticle(UtilParticle.ParticleType.EXPLODE, loc, 0.6f, 0f, 0.6f, 0, 8, UtilParticle.ViewDist.NORMAL, playTo); UtilParticle.PlayParticle(UtilParticle.ParticleType.CLOUD, loc, 0.6f, 0.1f, 0.6f, 0, 8, UtilParticle.ViewDist.NORMAL, playTo); UtilParticle.PlayParticle(UtilParticle.ParticleType.DRIP_WATER, loc, 0.4f, 0.1f, 0.4f, 0, 2, UtilParticle.ViewDist.NORMAL, playTo); } }