package mineplex.core.treasure.event; import org.bukkit.entity.Player; import org.bukkit.event.HandlerList; import mineplex.core.treasure.TreasureSession; /** * Called when a player finishes opening chests */ public class TreasureFinishEvent extends TreasureEvent { private static final HandlerList handlers = new HandlerList(); public TreasureFinishEvent(Player player, TreasureSession session) { super(player, session); } @Override public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } }