package mineplex.core.gadget.gadgets.morph; import java.util.HashMap; import java.util.Map; import java.util.concurrent.TimeUnit; import org.bukkit.Effect; import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.block.Block; import org.bukkit.block.BlockFace; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.block.Action; import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.inventory.ItemStack; import org.bukkit.util.Vector; import mineplex.core.common.util.C; import mineplex.core.common.util.LineFormat; import mineplex.core.common.util.UtilBlock; import mineplex.core.common.util.UtilMath; import mineplex.core.common.util.UtilParticle; import mineplex.core.common.util.UtilParticle.ParticleType; import mineplex.core.common.util.UtilParticle.ViewDist; import mineplex.core.common.util.UtilText; import mineplex.core.common.util.UtilTime; import mineplex.core.disguise.disguises.DisguiseIronGolem; import mineplex.core.gadget.GadgetManager; import mineplex.core.gadget.gadgets.morph.managers.UtilMorph; import mineplex.core.gadget.types.MorphGadget; import mineplex.core.gadget.util.CostConstants; import mineplex.core.itemstack.ItemBuilder; import mineplex.core.recharge.Recharge; import mineplex.core.updater.UpdateType; import mineplex.core.updater.event.UpdateEvent; public class MorphFrostGolem extends MorphGadget { private static final ItemStack ACTIVE_ITEM = new ItemBuilder(Material.SNOW_BLOCK) .setTitle(C.cGreenB + "Snow Day") .addLore("Click to create an area of snow.") .build(); private static final ItemStack SKULL_ITEM = new ItemBuilder(Material.SKULL_ITEM, (byte) 3) .setPlayerHead("MHF_Golem") .build(); private static final int ACTIVE_SLOT = 2; private static final int RADIUS = 3; private static final long COOLDOWN = TimeUnit.SECONDS.toMillis(30); private static final long DURATION = TimeUnit.SECONDS.toMillis(10); private static final Vector UP = new Vector(0, 1, 0); private final Map _ability; public MorphFrostGolem(GadgetManager manager) { super(manager, "Frost Golem Morph", UtilText.splitLineToArray(C.cGray + "Snow day? No school!", LineFormat.LORE), CostConstants.FOUND_IN_GINGERBREAD_CHESTS, Material.GLASS, (byte) 0); _ability = new HashMap<>(); setDisplayItem(SKULL_ITEM); } @Override public void enableCustom(Player player, boolean message) { applyArmor(player, message); DisguiseIronGolem disguise = new DisguiseIronGolem(player); UtilMorph.disguise(player, disguise, Manager); player.getInventory().setItem(ACTIVE_SLOT, ACTIVE_ITEM); } @Override public void disableCustom(Player player, boolean message) { removeArmor(player); UtilMorph.undisguise(player, Manager.getDisguiseManager()); player.getInventory().setItem(ACTIVE_SLOT, null); } @EventHandler public void interact(PlayerInteractEvent event) { if (event.getAction() == Action.PHYSICAL) { return; } Player player = event.getPlayer(); ItemStack itemStack = event.getItem(); if (!isActive(player) || itemStack == null || !itemStack.equals(ACTIVE_ITEM)) { return; } event.setCancelled(true); if (!Recharge.Instance.use(player, "Snow Day", COOLDOWN, true, true, "Cosmetics")) { return; } Location location = player.getLocation(); player.teleport(location.add(0, 1, 0)); _ability.put(location.clone().add(0, 3, 0), System.currentTimeMillis()); Map blocks = UtilBlock.getInRadius(location, RADIUS); Manager.selectBlocks(this, blocks.keySet()); blocks.forEach((block, scale) -> { if (block.getType() != Material.AIR || block.getRelative(BlockFace.DOWN).getType() == Material.AIR) { return; } byte height = (byte) (UtilMath.r(3) + 1); Manager.getBlockRestore().snow(block, height, height, (int) (DURATION * (1 + scale)), 250, 0); if (Math.random() < 0.1) { block.getWorld().playEffect(block.getLocation(), Effect.STEP_SOUND, Material.SNOW_BLOCK); } }); } @EventHandler public void update(UpdateEvent event) { if (event.getType() != UpdateType.TICK) { return; } _ability.keySet().removeIf(location -> { if (UtilTime.elapsed(_ability.get(location), DURATION)) { return true; } UtilParticle.PlayParticleToAll(ParticleType.SNOW_SHOVEL, location, RADIUS, 0.5F, RADIUS, 0, 4, ViewDist.NORMAL); return false; }); } }