Mineplex/GOD DAMN COSMETICS/gadget/set/SetShadow.java
Daniel Waggner 38a20f98c2 Removed Files
These two directories contain code that was removed from the src and dependencies of the compiled files. They were removed due to being either a. unnecessary or b. a royal pain in my booty.
2021-05-23 18:13:37 -07:00

70 lines
2.1 KiB
Java

package mineplex.core.gadget.set;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.core.common.util.UtilParticle.ViewDist;
import mineplex.core.gadget.GadgetManager;
import mineplex.core.gadget.gadgets.arrowtrail.ArrowTrailShadow;
import mineplex.core.gadget.gadgets.death.DeathShadow;
import mineplex.core.gadget.gadgets.doublejump.DoubleJumpShadow;
import mineplex.core.gadget.gadgets.particle.ParticleFoot;
import mineplex.core.gadget.types.GadgetSet;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
public class SetShadow extends GadgetSet
{
private static final PotionEffect POTION_EFFECT = new PotionEffect(PotionEffectType.INVISIBILITY, Integer.MAX_VALUE, 0, false, false);
public SetShadow(GadgetManager manager)
{
super(manager, "Shadow", "Standing still causes you to be completely invisible (In Lobbies Only)",
manager.getGadget(ArrowTrailShadow.class),
manager.getGadget(DeathShadow.class),
manager.getGadget(DoubleJumpShadow.class),
manager.getGadget(ParticleFoot.class));
}
@Override
public void customDisable(Player player)
{
super.customDisable(player);
player.removePotionEffect(PotionEffectType.INVISIBILITY);
}
@EventHandler
public void updateMovement(UpdateEvent event)
{
if (event.getType() != UpdateType.SEC || Manager.isGameLive())
{
return;
}
for (Player player : _active)
{
if (Manager.isMoving(player))
{
player.removePotionEffect(PotionEffectType.INVISIBILITY);
}
else
{
if (player.addPotionEffect(POTION_EFFECT))
{
UtilParticle.PlayParticleToAll(ParticleType.LARGE_SMOKE, player.getLocation().add(0, 0.5, 0), 0.6F, 0.6F, 0.6F, 0, 20, ViewDist.NORMAL);
}
else
{
UtilParticle.PlayParticleToAll(ParticleType.LARGE_SMOKE, player.getLocation().add(0, 0.2, 0), null, 0, 1, ViewDist.NORMAL);
}
}
}
}
}