Mineplex/GOD DAMN COSMETICS/treasure/TreasureLocation.java
Daniel Waggner 38a20f98c2 Removed Files
These two directories contain code that was removed from the src and dependencies of the compiled files. They were removed due to being either a. unnecessary or b. a royal pain in my booty.
2021-05-23 18:13:37 -07:00

299 lines
8.4 KiB
Java

//package mineplex.core.treasure;
//
//import java.util.Arrays;
//import java.util.Collections;
//import java.util.HashMap;
//import java.util.List;
//import java.util.Map;
//
//import org.bukkit.Bukkit;
//import org.bukkit.ChatColor;
//import org.bukkit.Effect;
//import org.bukkit.Location;
//import org.bukkit.Material;
//import org.bukkit.entity.Player;
//import org.bukkit.event.EventHandler;
//import org.bukkit.event.Listener;
//import org.bukkit.event.inventory.ClickType;
//import org.bukkit.event.player.PlayerInteractEvent;
//import org.bukkit.event.player.PlayerQuitEvent;
//
//import mineplex.core.Managers;
//import mineplex.core.common.util.C;
//import mineplex.core.common.util.F;
//import mineplex.core.common.util.MapUtil;
//import mineplex.core.common.util.UtilEvent;
//import mineplex.core.common.util.UtilEvent.ActionType;
//import mineplex.core.common.util.UtilMath;
//import mineplex.core.common.util.UtilServer;
//import mineplex.core.common.util.UtilText;
//import mineplex.core.common.util.UtilTextMiddle;
//import mineplex.core.hologram.Hologram;
//import mineplex.core.hologram.Hologram.HologramTarget;
//import mineplex.core.hologram.HologramManager;
//import mineplex.core.recharge.Recharge;
//import mineplex.core.treasure.event.TreasureFinishEvent;
//import mineplex.core.treasure.event.TreasureStartEvent;
//import mineplex.core.treasure.types.Treasure;
//import mineplex.core.treasure.types.TreasureType;
//import mineplex.core.treasure.ui.TreasureShop;
//import mineplex.core.updater.UpdateType;
//import mineplex.core.updater.event.UpdateEvent;
//
//public class TreasureLocation implements Listener
//{
//
// private static final HologramManager HOLOGRAM_MANAGER = Managers.require(HologramManager.class);
// private static final String HOLOGRAM_TEXT = C.cGreenB + "Open Treasure";
//
// private final TreasureManager _manager;
// private final Location _chest;
// private final List<Location> _chests;
// private final TreasureShop _shop;
// private final Map<Player, Hologram> _hologramMap;
//
// private TreasureSession _session;
// private boolean _colourTick;
//
// public TreasureLocation(TreasureManager manager, Location chest)
// {
// _manager = manager;
// _chest = chest;
// _chests = Arrays.asList(
// _chest.clone().add(3, 0, 1),
// _chest.clone().add(3, 0, -1),
// _chest.clone().add(-3, 0, 1),
// _chest.clone().add(-3, 0, -1),
// _chest.clone().add(1, 0, 3),
// _chest.clone().add(-1, 0, 3),
// _chest.clone().add(1, 0, -3),
// _chest.clone().add(-1, 0, -3)
// );
// _shop = new TreasureShop(manager, manager.getClientManager(), manager.getDonationManager(), this);
// _hologramMap = new HashMap<>();
//
// setHologramVisible(true);
// }
//
// @EventHandler
// public void playerInteract(PlayerInteractEvent event)
// {
// if (!UtilEvent.isAction(event, ActionType.R_BLOCK) || inUse())
// {
// return;
// }
//
// Location location = event.getClickedBlock().getLocation();
//
// if (UtilMath.offsetSquared(location, _chest) > 2)
// {
// return;
// }
//
// event.setCancelled(true);
// _shop.attemptShopOpen(event.getPlayer());
// }
//
// @EventHandler
// public void update(UpdateEvent event)
// {
// if (event.getType() != UpdateType.SEC || inUse())
// {
// return;
// }
//
// for (Player player : UtilServer.getPlayersCollection())
// {
// Hologram hologram = _hologramMap.get(player);
//
// if (hologram == null)
// {
// hologram = new Hologram(HOLOGRAM_MANAGER, _chest.clone().add(0, 1, 0), true, "")
// .setHologramTarget(HologramTarget.WHITELIST)
// .addPlayer(player)
// .setInteraction((interactor, clicktype) ->
// {
// if (clicktype == ClickType.LEFT)
// {
// return;
// }
//
// _shop.attemptShopOpen(player);
// })
// .start();
// _hologramMap.put(player, hologram);
// }
//
// String amountLine = _manager.getChestsToOpen(player) > 0 ? ((_colourTick ? C.cAqua : C.cDAqua) + _manager.getChestsToOpen(player) + " Chests to Open") : null;
//
// if (amountLine == null)
// {
// hologram.setText(HOLOGRAM_TEXT);
// }
// else
// {
// hologram.setText(amountLine, HOLOGRAM_TEXT);
// }
// }
//
// _colourTick = !_colourTick;
// }
//
// @EventHandler
// public void playerQuit(PlayerQuitEvent event)
// {
// Hologram hologram = _hologramMap.remove(event.getPlayer());
//
// if (hologram != null)
// {
// hologram.stop();
// }
// }
//
// public boolean openChest(Player player, Treasure treasure)
// {
// if (!Recharge.Instance.use(player, "Open Chest", 10000, false, false))
// {
// return false;
// }
//
// if (inUse())
// {
// player.closeInventory();
// player.sendMessage(F.main(getManager().getName(), "This station is already in use."));
// return false;
// }
//
// if (getManager().getChestsToOpen(player, treasure) <= 0)
// {
// player.sendMessage(F.main(getManager().getName(), "You do not have any " + F.name(treasure.getTreasureType().getName()) + " to open."));
// return false;
// }
//
// if (!treasure.isDuplicates() && getManager().getRewardManager().hasAllItems(player, treasure))
// {
// player.sendMessage(F.main(getManager().getName(), "You already have all the rewards possible for this chest."));
// return false;
// }
//
// if (!treasure.hasAnimations())
// {
// player.sendMessage(F.main(getManager().getName(), "It looks like there is no animation associated with that chest type. Please file a bug report."));
// return false;
// }
//
// TreasureSession session = new TreasureSession(player, this, treasure);
//
// if (session.hasFailed())
// {
// player.sendMessage(F.main(getManager().getName(), "Sorry, it looks like the rewards for the chest could not be generated."));
// return false;
// }
//
// getManager().getInventoryManager().addItemToInventory(success ->
// {
// // Need to check if it's inUse again since this is called in the future
// if (!success || inUse())
// {
// player.sendMessage(F.main(getManager().getName(), "It looks like something went wrong when processing your request. Please try again."));
// // Using the variation of addItemToInventory with a callback so our request is processed ASAP
// getManager().getInventoryManager().addItemToInventory(null, player, treasure.getTreasureType().getItemName(), 1);
// }
// else
// {
// _session = session;
//
// UtilServer.CallEvent(new TreasureStartEvent(player, _session));
//
// session.register();
// player.eject();
// player.leaveVehicle();
// player.teleport(_chest);
// prepareChestArea();
//
// String treasureName = treasure.getTreasureType().getName();
//
// if (treasure.getTreasureType() != TreasureType.OLD)
// {
// boolean an = UtilText.startsWithVowel(ChatColor.stripColor(treasureName));
// Bukkit.broadcastMessage(F.main(getManager().getName(), F.name(player.getName()) + " is opening " + (an ? "an" : "a") + " " + F.name(treasureName) + "."));
// }
//
// UtilTextMiddle.display(treasureName, "Choose " + C.cYellow + treasure.getRewardsPerChest() + C.cWhite + " to open", 10, 30, 10, player);
// }
// }, player, treasure.getTreasureType().getItemName(), -1);
//
// return true;
// }
//
// public void cleanup()
// {
// if (_session == null)
// {
// return;
// }
//
// for (Location location : _chests)
// {
// location.getWorld().playEffect(location, Effect.STEP_SOUND, location.getBlock().getType());
// MapUtil.QuickChangeBlockAt(location, Material.AIR);
// }
//
// TreasureFinishEvent finishEvent = new TreasureFinishEvent(_session.getPlayer(), _session);
// UtilServer.CallEvent(finishEvent);
//
// _session = null;
// setHologramVisible(true);
// }
//
// private void prepareChestArea()
// {
// _session.pushEntitiesAway();
// setHologramVisible(false);
// }
//
// private void setHologramVisible(boolean visible)
// {
// if (visible)
// {
// MapUtil.QuickChangeBlockAt(_chest, Material.CHEST);
// _hologramMap.values().forEach(Hologram::start);
// }
// else
// {
// MapUtil.QuickChangeBlockAt(_chest, Material.AIR);
// _hologramMap.values().forEach(Hologram::stop);
// }
// }
//
// public boolean inUse()
// {
// return _session != null;
// }
//
// public Location getChest()
// {
// return _chest;
// }
//
// public List<Location> getChestLocations()
// {
// return Collections.unmodifiableList(_chests);
// }
//
// public TreasureManager getManager()
// {
// return _manager;
// }
//
// public TreasureSession getSession()
// {
// return _session;
// }
//
// public TreasureShop getShop()
// {
// return _shop;
// }
//}