Mineplex/GOD DAMN COSMETICS/gadget/gadgets/kitselector/ShimmeringRingKitSelector.java
Daniel Waggner 38a20f98c2 Removed Files
These two directories contain code that was removed from the src and dependencies of the compiled files. They were removed due to being either a. unnecessary or b. a royal pain in my booty.
2021-05-23 18:13:37 -07:00

83 lines
2.0 KiB
Java

package mineplex.core.gadget.gadgets.kitselector;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import mineplex.core.common.util.C;
import mineplex.core.common.util.LineFormat;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilText;
import mineplex.core.gadget.GadgetManager;
import mineplex.core.gadget.types.KitSelectorGadget;
public class ShimmeringRingKitSelector extends KitSelectorGadget
{
private static final int PARTICLES_PER_CIRCLE = 20;
private double _circleHeight = 0.0;
private boolean _direction = true;
public ShimmeringRingKitSelector(GadgetManager manager)
{
super(manager, "Shimmering Ring", UtilText.splitLinesToArray(new String[]{C.cGray + "Encaged in your golden rings, your kits weapon still sing."}, LineFormat.LORE),
0, Material.WOOL, (byte) 4);
}
@Override
public void playParticle(Entity entity, Player playTo)
{
// Updates height and direction of particles
if (_circleHeight <= 0)
{
_direction = true;
}
else if (_circleHeight >= getEntityHeight(entity))
{
_direction = false;
}
if (_direction)
_circleHeight += 0.2;
else
_circleHeight -= 0.2;
for (int i = 0; i < PARTICLES_PER_CIRCLE; i++)
{
Location location = entity.getLocation().add(0, _circleHeight, 0);
double increment = (2 * Math.PI) / PARTICLES_PER_CIRCLE;
double angle = i * increment;
Vector vector = new Vector(Math.cos(angle), 0, Math.sin(angle));
UtilParticle.PlayParticle(UtilParticle.ParticleType.FLAME, location.add(vector), 0, 0, 0, 0, 1, UtilParticle.ViewDist.NORMAL, playTo);
}
}
private double getEntityHeight(Entity entity)
{
switch (entity.getType())
{
case SHEEP:
case PIG:
case BAT:
case MAGMA_CUBE:
case GUARDIAN:
case CHICKEN:
case SLIME:
case SQUID:
case WOLF:
case OCELOT:
return 0.75;
case SPIDER:
case CAVE_SPIDER:
return 0.5;
case ENDERMAN:
return 3;
}
return 2;
}
}