38a20f98c2
These two directories contain code that was removed from the src and dependencies of the compiled files. They were removed due to being either a. unnecessary or b. a royal pain in my booty.
73 lines
2.0 KiB
Java
73 lines
2.0 KiB
Java
package mineplex.core.gadget.gadgets.taunts;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.util.Vector;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.LineFormat;
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import mineplex.core.common.util.UtilText;
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import mineplex.core.gadget.GadgetManager;
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import mineplex.core.gadget.types.TauntGadget;
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import mineplex.core.particleeffects.EffectLocation;
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import mineplex.core.particleeffects.RainbowTauntEffect;
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import mineplex.core.recharge.Recharge;
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public class RainbowTaunt extends TauntGadget
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{
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private static final int COOLDOWN = 30000;
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private static final int PVP_COOLDOWN = 10000;
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public RainbowTaunt(GadgetManager manager)
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{
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super(manager, "Rainbow Taunt", UtilText.splitLinesToArray(new String[]
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{
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C.cGray + "At the end of every Rainbow they say there is a pot of Gold.",
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"",
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C.cWhite + "Use /taunt in game to use this taunt.",
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C.cGreen + "Can be used while in PvP!"
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},
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LineFormat.LORE), -18, Material.WOOL, (byte) 11);
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setCanPlayWithPvp(false);
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setPvpCooldown(PVP_COOLDOWN);
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setShouldPlay(false);
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}
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@Override
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public boolean onStart(Player player)
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{
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if (!Recharge.Instance.use(player, getName(), COOLDOWN, true, false, "Cosmetics"))
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{
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return false;
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}
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Vector dir = player.getLocation().getDirection();
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Vector sideA = dir.clone().setX(-dir.getZ()).setZ(dir.getX());
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Vector sideB = dir.clone().setX(dir.getZ()).setZ(-dir.getX());
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Location start = player.getLocation().clone().add(sideA.multiply(4).toLocation(player.getWorld()));
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Location end = player.getLocation().clone().add(sideB.multiply(4).toLocation(player.getWorld()));
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RainbowTauntEffect rainbowTauntEffect = new RainbowTauntEffect(start);
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rainbowTauntEffect.setTargetLocation(new EffectLocation(end));
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rainbowTauntEffect.start();
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return true;
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}
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@Override
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public void onPlay(Player player)
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{
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}
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@Override
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public void onFinish(Player player)
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{
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}
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}
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