Mineplex/GOD DAMN COSMETICS/gadget/gadgets/taunts/RainbowTaunt.java
Daniel Waggner 38a20f98c2 Removed Files
These two directories contain code that was removed from the src and dependencies of the compiled files. They were removed due to being either a. unnecessary or b. a royal pain in my booty.
2021-05-23 18:13:37 -07:00

73 lines
2.0 KiB
Java

package mineplex.core.gadget.gadgets.taunts;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import mineplex.core.common.util.C;
import mineplex.core.common.util.LineFormat;
import mineplex.core.common.util.UtilText;
import mineplex.core.gadget.GadgetManager;
import mineplex.core.gadget.types.TauntGadget;
import mineplex.core.particleeffects.EffectLocation;
import mineplex.core.particleeffects.RainbowTauntEffect;
import mineplex.core.recharge.Recharge;
public class RainbowTaunt extends TauntGadget
{
private static final int COOLDOWN = 30000;
private static final int PVP_COOLDOWN = 10000;
public RainbowTaunt(GadgetManager manager)
{
super(manager, "Rainbow Taunt", UtilText.splitLinesToArray(new String[]
{
C.cGray + "At the end of every Rainbow they say there is a pot of Gold.",
"",
C.cWhite + "Use /taunt in game to use this taunt.",
C.cGreen + "Can be used while in PvP!"
},
LineFormat.LORE), -18, Material.WOOL, (byte) 11);
setCanPlayWithPvp(false);
setPvpCooldown(PVP_COOLDOWN);
setShouldPlay(false);
}
@Override
public boolean onStart(Player player)
{
if (!Recharge.Instance.use(player, getName(), COOLDOWN, true, false, "Cosmetics"))
{
return false;
}
Vector dir = player.getLocation().getDirection();
Vector sideA = dir.clone().setX(-dir.getZ()).setZ(dir.getX());
Vector sideB = dir.clone().setX(dir.getZ()).setZ(-dir.getX());
Location start = player.getLocation().clone().add(sideA.multiply(4).toLocation(player.getWorld()));
Location end = player.getLocation().clone().add(sideB.multiply(4).toLocation(player.getWorld()));
RainbowTauntEffect rainbowTauntEffect = new RainbowTauntEffect(start);
rainbowTauntEffect.setTargetLocation(new EffectLocation(end));
rainbowTauntEffect.start();
return true;
}
@Override
public void onPlay(Player player)
{
}
@Override
public void onFinish(Player player)
{
}
}