967cd5588b
I shoved the entire communityi server backup into the build server directory. Just run "start.bat" and everything will load up (hopefully)
270 lines
22 KiB
INI
270 lines
22 KiB
INI
citizens.changed-implementation=Citizens implementation changed, disabling plugin.
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citizens.commands.citizens.save.help=Use the -a flag to save async (off the main server thread).
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citizens.commands.console-error=Please report this error: [See console]
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citizens.commands.errors.missing-world=World not found.
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citizens.commands.help.command-missing=Command /{0} not found.
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citizens.commands.help.header=Help
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citizens.commands.id-not-found=Couldn''t find any NPC with ID {0}.
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citizens.commands.invalid.class=Invalid external commands class.
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citizens.commands.invalid-mobtype={0} is not a valid mobtype.
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citizens.commands.invalid-number=That is not a valid number.
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citizens.commands.npc.age.cannot-be-aged=The mob type {0} cannot be aged.
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citizens.commands.npc.age.help=Can only be used on entities that can become babies. Use the [[-l]] flag to lock age over time (note: relogs may be required to see this).
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citizens.commands.npc.age.invalid-age=Invalid age. Valid ages are adult, baby, number between -24000 and 0
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citizens.commands.npc.age.locked=Age locked.
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citizens.commands.npc.age.set-adult=[[{0}]] is now an adult.
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citizens.commands.npc.age.set-baby=[[{0}]] is now a baby.
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citizens.commands.npc.age.set-normal=[[{0}]] is now age [[{1}]].
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citizens.commands.npc.age.set=[[{0}]] is now [[{1}]].
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citizens.commands.npc.age.unlocked=Age unlocked.
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citizens.commands.npc.anchor.added=Anchor added.
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citizens.commands.npc.anchor.already-exists=The anchor {0} already exists.
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citizens.commands.npc.anchor.invalid-name=Invalid anchor name.
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citizens.commands.npc.anchor.missing=The anchor {1} does not exist.
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citizens.commands.npc.anchor.removed=Anchor removed.
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citizens.commands.npc.behaviour.added=Behaviours added.
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citizens.commands.npc.behaviour.help=The scripts argument is a comma-separated list of file names. Scripts will be loaded automatically and run every tick. Use the [[-r]] flag to remove behaviours.
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citizens.commands.npc.behaviour.removed=Behaviours removed.
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citizens.commands.npc.controllable.not-controllable=[[{0}]] is not controllable.
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citizens.commands.npc.controllable.removed=[[{0}]] can no longer be controlled.
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citizens.commands.npc.controllable.set=[[{0}]] can now be controlled.
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citizens.commands.npc.copy.copied=[[{0}]] has been copied.
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citizens.commands.npc.create.mobtype-missing=[[{0}]] is not supported as an NPC mobtype.
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citizens.commands.npc.create.invalid-location=Spawn location could not be parsed or was not found.
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citizens.commands.npc.create.invalid-mobtype=[[{0}]] is not a valid mob type.
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citizens.commands.npc.create.npc-name-too-long=NPC names cannot be longer than 16 characters. The name has been shortened.
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citizens.commands.npc.create.no-player-for-spawn=No player could be found by that name to spawn an NPC at.
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citizens.commands.npc.despawn.despawned=You despawned [[{0}]].
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citizens.commands.npc.flyable.set=[[{0}]] is now flyable.
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citizens.commands.npc.flyable.unset=[[{0}]] is no longer flyable.
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citizens.commands.npc.gamemode.describe={0}''s gamemode is [[{1}]].
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citizens.commands.npc.gamemode.invalid={0} is not a valid gamemode.
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citizens.commands.npc.gamemode.set=Gamemode set to [[{0}]].
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citizens.commands.npc.gravity.disabled=Gravity [[disabled]].
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citizens.commands.npc.gravity.enabled=Gravity [[enabled]].
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citizens.commands.npc.guardian.elder-unset=[[{0}]] is no longer an elder guardian.
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citizens.commands.npc.guardian.elder-set=[[{0}]] is now an elder guardian.
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citizens.commands.npc.horse.chest-set=The horse is now carrying a chest.
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citizens.commands.npc.horse.chest-unset=The horse is no longer carrying a chest.
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citizens.commands.npc.horse.color-set=The horse''s color was set to [[{0}]].
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citizens.commands.npc.horse.type-set=The horse''s type was set to [[{0}]].
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citizens.commands.npc.horse.style-set=The horse''s style was set to [[{0}]].
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citizens.commands.npc.horse.describe=The horse''s color is [[{0}]], the type is [[{1}]] and the style is [[{2}]].
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citizens.commands.npc.horse.invalid-color=Invalid horse color given. Valid colors are: [[{0}]].
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citizens.commands.npc.horse.invalid-type=Invalid horse type given. Valid types are: [[{0}]].
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citizens.commands.npc.horse.invalid-style=Invalid horse style given. Valid styles are: [[{0}]].
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citizens.commands.npc.item.item-set=NPC item set to [[{0}]].
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citizens.commands.npc.item.unknown-material=Unknown material given.
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citizens.commands.npc.leashable.set=[[{0}]] is now leashable.
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citizens.commands.npc.leashable.stopped=[[{0}]] is no longer leashable.
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citizens.commands.npc.lookclose.set=[[{0}]] will now rotate when players are nearby.
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citizens.commands.npc.lookclose.stopped=[[{0}]] will no longer rotate when players are nearby.
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citizens.commands.npc.minecart.set=[[{0}]] now has item [[{1}]]:[[{2}]] with offset [[{3}]].
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citizens.commands.npc.mount.failed=Couldn''t mount [[{0}]].
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citizens.commands.npc.moveto.format=Format is x:y:z(:world) or x y z( world).
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citizens.commands.npc.moveto.teleported=[[{0}]] teleported to {1}.
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citizens.commands.npc.nameplate.toggled=Nameplate visibility toggled.
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citizens.commands.npc.ocelot.invalid-type=Invalid ocelot type. Valid types are: [[{0}]].
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citizens.commands.npc.owner.already-owner={0} is already the owner of {1}.
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citizens.commands.npc.owner.owner=[[{0}]]''s owner is [[{1}]].
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citizens.commands.npc.owner.set-server=[[The server]] is now the owner of {0}.
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citizens.commands.npc.owner.set=[[{1}]] is now the owner of {0}.
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citizens.commands.npc.passive.set=[[{0}]] will no longer damage entities.
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citizens.commands.npc.passive.unset=[[{0}]] will now damage entities.
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citizens.commands.npc.pathfindingrange.set=Pathfinding range set to [[{0}]].
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citizens.commands.npc.pathopt.avoid-water-set=[[{0}]] will now avoid water.
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citizens.commands.npc.pathopt.avoid-water-unset=[[{0}]] will no longer avoid water.
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citizens.commands.npc.playerlist.added=Added [[{0}]] to the player list.
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citizens.commands.npc.playerlist.removed=Removed [[{0}]] from the player list.
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citizens.commands.npc.pose.added=Pose added.
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citizens.commands.npc.pose.already-exists=The pose [[{0}]] already exists.
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citizens.commands.npc.pose.invalid-name=Invalid pose name.
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citizens.commands.npc.pose.missing=The pose [[{0}]] does not exist.
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citizens.commands.npc.pose.removed=Pose removed.
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citizens.commands.npc.powered.set=[[{0}]] will now be powered.
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citizens.commands.npc.powered.stopped=[[{0}]] will no longer be powered.
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citizens.commands.npc.profession.invalid-profession=[[{0}]] is not a valid profession. Try one of the following: [[{1}]].
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citizens.commands.npc.profession.set=[[{0}]] is now a [[{1}]].
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citizens.commands.npc.rabbittype.invalid-type=Invalid rabbit type. Try one of the following: [[{0}]].
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citizens.commands.npc.rabbittype.type-set=[[{0}]]''s rabbit type has been set to [[{1}]]
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citizens.commands.npc.remove.incorrect-syntax=Incorrect syntax. /npc remove (all)
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citizens.commands.npc.remove.removed-all=You permanently removed all NPCs.
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citizens.commands.npc.remove.removed=You permanently removed [[{0}]].
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citizens.commands.npc.rename.renamed=You renamed [[{0}]] to [[{1}]].
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citizens.commands.npc.respawn.delay-set=Respawn delay set to [[{0}]].
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citizens.commands.npc.respawn.describe=Respawn delay is currently [[{0}]].
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citizens.commands.npc.select.already-selected=You already have that NPC selected.
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citizens.commands.npc.skin.set=[[{0}]]''s skin name set to [[{1}]].
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citizens.commands.npc.skin.cleared=[[{0}]]''s skin name was cleared.
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citizens.commands.npc.skin.layers-set=[[{0}]]''s skin layers: cape - [[{1}]], hat - [[{2}]], jacket - [[{3}]], sleeves - [[{4}]], pants - [[{5}]].
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citizens.commands.npc.size.description={0}''s size is [[{1}]].
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citizens.commands.npc.size.set={0}''s size set to [[{1}]].
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citizens.commands.npc.sound.invalid-sound=Invalid sound.
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citizens.commands.npc.sound.set={0}''s sounds are now: ambient - [[{1}]] hurt - [[{2}]] and death - [[{3}]].
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citizens.commands.npc.sound.info={0}''s sounds are: ambient - [[{1}]] hurt - [[{2}]] and death - [[{3}]].<br><br>Valid sounds are {4}.
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citizens.commands.npc.skeletontype.set={0}''s skeleton type set to [[{1}]].
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citizens.commands.npc.skeletontype.invalid-type=Invalid skeleton type. Try one of the following: [[{0}]].
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citizens.commands.npc.spawn.already-spawned=[[{0}]] is already spawned at another location. Use ''/npc tphere'' to teleport the NPC to your location.
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citizens.commands.npc.spawn.missing-npc-id=No NPC with the ID {0} exists.
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citizens.commands.npc.spawn.no-location=No stored location available - command must be used ingame.
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citizens.commands.npc.spawn.numeric-id-only=Only numeric IDs can be used for /npc spawn.
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citizens.commands.npc.spawn.spawned=You spawned [[{0}]].
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citizens.commands.npc.speed.modifier-above-limit=Speed is above the limit.
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citizens.commands.npc.speed.set=NPC speed modifier set to [[{0}]].
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citizens.commands.npc.swim.set=[[{0}]] will now swim in water.
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citizens.commands.npc.swim.unset=[[{0}]] will no longer swim in water.
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citizens.commands.npc.targetable.set=[[{0}]] can now be targeted by mobs.
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citizens.commands.npc.targetable.unset=[[{0}]] can no longer be targeted by mobs.
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citizens.commands.npc.tp.teleported=You teleported to [[{0}]].
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citizens.commands.npc.tp.location-not-found=Couldn't find the target NPC's location.
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citizens.commands.npc.tpto.success=Teleported successfully.
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citizens.commands.npc.tpto.to-not-found=Destination entity not found.
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citizens.commands.npc.tpto.from-not-found=Source entity not found.
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citizens.commands.npc.tphere.teleported=[[{0}]] was teleported to your location.
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citizens.commands.npc.type.set=[[{0}]]''s type set to [[{1}]].
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citizens.commands.npc.type.invalid=[[{0}]] is not a valid type.
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citizens.commands.npc.vulnerable.set=[[{0}]] is now vulnerable.
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citizens.commands.npc.vulnerable.stopped=[[{0}]] is no longer vulnerable.
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citizens.commands.npc.wolf.unknown-collar-color=[[{0}]] is not an RGB-formatted collar color or the name of a DyeColor.
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citizens.commands.npc.wolf.collar-color-unsupported=[[{0}]] is not a RGB color code that can be used on a wolf's collar.
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citizens.commands.npc.zombiemod.villager-set=[[{0}]] is now a villager.
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citizens.commands.npc.zombiemod.villager-unset=[[{0}]] is no longer a villager.
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citizens.commands.npc.zombiemod.baby-set=[[{0}]] is now a baby.
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citizens.commands.npc.zombiemod.baby-unset=[[{0}]] is no longer a baby.
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citizens.commands.page-missing=The page [[{0}]] does not exist.
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citizens.commands.requirements.disallowed-mobtype=The NPC cannot be the mob type [[{0}]] for that command.
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citizens.commands.requirements.living-entity=The NPC must be a living entity.
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citizens.commands.requirements.missing-permission=You don't have permission to execute that command.
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citizens.commands.requirements.missing-required-trait=Missing required trait [[{0}]].
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citizens.commands.requirements.must-be-ingame=You must be ingame to use that command.
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citizens.commands.requirements.must-be-owner=You must be the owner of this NPC to execute that command.
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citizens.commands.requirements.must-have-selected=You must have an NPC selected to execute that command.
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citizens.commands.requirements.too-few-arguments=Too few arguments.
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citizens.commands.requirements.too-many-arguments=Too many arguments.
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citizens.commands.script.compiled=Script compiled.
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citizens.commands.script.compiling=Script compiling...
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citizens.commands.script.file-missing=The file [[{0}]] doesn''t exist!
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citizens.commands.template.applied=Template applied to [[{0}]] NPCs.
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citizens.commands.template.conflict=A template by that name already exists.
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citizens.commands.template.created=Template created.
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citizens.commands.template.missing=Template not found.
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citizens.commands.template.delete.deleted=Deleted template [[{0}]].
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citizens.commands.template.list.header=]]Available templates[[:]]
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citizens.commands.trait.added=Added {0} successfully.
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citizens.commands.trait.failed-to-add=<7>Couldn''t add {0}.
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citizens.commands.trait.failed-to-change=<7>Couldn''t change {0}.
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citizens.commands.trait.failed-to-remove=<7>Couldn''t remove {0}.
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citizens.commands.trait.removed=Removed {0} successfully.
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citizens.commands.traitc.missing=Trait not found.
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citizens.commands.traitc.not-configurable=That trait is not configurable.
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citizens.commands.traitc.not-on-npc=The NPC doesn''t have that trait.
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citizens.commands.unknown-command=Unknown command. Did you mean:
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citizens.commands.wolf.traits-updated=[[{0}]]''s Traits were updated. Angry:[[{1}]], Sitting:[[{2}]], Tamed:[[{3}]], Collar Color:[[{4}]]
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citizens.conversations.selection.invalid-choice=[[{0}]] is not a valid option.
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citizens.economy.error-loading=Unable to use economy handling. Has Vault been enabled?
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citizens.economy.minimum-cost-required=Need at least [[{0}]].
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citizens.economy.money-withdrawn=Withdrew [[{0}]] for your NPC.
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citizens.editors.already-in-editor=You''re already in an editor!
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citizens.editors.copier.begin=<b>Entered the NPC copier!<br>Click anywhere to copy the currently selected NPC.
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citizens.editors.copier.end=Exited the NPC copier.
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citizens.editors.equipment.all-items-removed=[[{0}]] had all of its items removed.
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citizens.editors.equipment.begin=<b>Entered the equipment editor!<br>[[Right click]] to equip the NPC!
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citizens.editors.equipment.end=Exited the equipment editor.
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citizens.editors.equipment.invalid-block=Invalid block!
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citizens.editors.equipment.saddled-set=[[{0}]] is now saddled.
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citizens.editors.equipment.saddled-stopped=[[{0}]] is no longer saddled.
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citizens.editors.equipment.sheared-set=[[{0}]] is now sheared.
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citizens.editors.equipment.sheared-stopped=[[{0}]] is no longer sheared.
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citizens.editors.equipment.sheep-coloured=[[{0}]] is now coloured [[{1}]].
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citizens.editors.selection.start-prompt=There were multiple NPCs with the supplied name.<br>Please enter an id or number from the list below to select that NPC.
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citizens.editors.text.add-prompt=Enter text to add to the NPC.
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citizens.editors.text.added-entry=[[Added]] the entry [[{0}]].
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citizens.editors.text.begin=<b>Entered the text editor! Type 'exit' to leave the editor.
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citizens.editors.text.change-page-prompt=Enter a page number to view more text entries.
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citizens.editors.text.close-talker-set=[[Close talker]] set to [[{0}]].
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citizens.editors.text.edit-begin-prompt=Enter the index of the entry you wish to edit or [[page]] to view more pages.
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citizens.editors.text.edit-prompt=Enter text to edit the entry.
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citizens.editors.text.edited-text=Changed entry at index [[{0}]]to [[{1}]].
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citizens.editors.text.end=Exited the text editor.
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citizens.editors.text.invalid-edit-type=Invalid edit type.
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citizens.editors.text.invalid-index=[[{0}]] is not a valid index!
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citizens.editors.text.invalid-input=Invalid input.
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citizens.editors.text.invalid-page=Invalid page number.
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citizens.editors.text.invalid-range=Invalid range.
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citizens.editors.text.random-talker-set=[[Random talking]] set to [[{0}]].
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citizens.editors.text.range-set=[[Range]] set to [[{0}]].
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citizens.editors.text.realistic-looking-set=[[Realistic looking]] set to [[{0}]].
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citizens.editors.text.remove-prompt=Enter the index of the entry you wish to remove or [[page]] to view more pages.
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citizens.editors.text.removed-entry=[[Removed]] entry at index [[{0}]].
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citizens.editors.text.start-prompt=Type [[add]] to add an entry, [[edit]] to edit entries, [[remove]] to remove entries, [[close]] to toggle the NPC as a close talker, [[item]] to set the item in hand pattern, [[range]] to set the talking range, and [[random]] to toggle the NPC as a random talker. Type [[help]] to show this again.
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citizens.editors.text.talk-item-set=[[Talk item pattern]] set to [[{0}]].
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citizens.editors.waypoints.guided.begin=<b>Entered the guided waypoint editor!<br> [[Left click]] to add a waypoint guide, [[right click]] an existing waypoint to remove.<br> [[Sneak]] while left clicking to add a destination waypoint.<br> Type [[toggle path]] to toggle showing entities at waypoints.
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citizens.editors.waypoints.guided.end=Exited the guided waypoint editor.
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citizens.editors.waypoints.guided.added-guide=Added a [[guide]] waypoint. This will guide NPCs to their destination.
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citizens.editors.waypoints.guided.added-available=Added a [[destination]] waypoint. This will be available for NPCs to path to.
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citizens.editors.waypoints.linear.added-waypoint=[[Added]] a waypoint at ({0}) ([[{1}]], [[{2}]])
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citizens.editors.waypoints.linear.begin=<b>Entered the linear waypoint editor!<br><b> [[Left click]] to add a waypoint, [[right click]] to remove.<br><b> Type [[toggle path]] to toggle showing entities at waypoints, [[triggers]] to enter the trigger editor and [[clear]] to clear all waypoints.
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citizens.editors.waypoints.linear.edit-slot-set=Editing slot set to [[{0}]] ({1}).
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citizens.editors.waypoints.linear.end=Exited the linear waypoint editor.
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citizens.editors.waypoints.linear.not-showing-markers=[[Stopped]] showing waypoint markers.
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citizens.editors.waypoints.linear.range-exceeded=Previous waypoint is {0} blocks away but the distance limit is {1}.
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citizens.editors.waypoints.linear.removed-waypoint=[[Removed]] a waypoint ([[{0}]] remaining) ([[{1}]])
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citizens.editors.waypoints.linear.showing-markers=[[Showing]] waypoint markers.
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citizens.editors.waypoints.linear.waypoints-cleared=Waypoints cleared.
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citizens.editors.waypoints.triggers.add.added=<b>[[Added]] waypoint trigger successfully ({0}).
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citizens.editors.waypoints.triggers.add.invalid-trigger=Couldn''t create a trigger by the name [[{0}]].
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citizens.editors.waypoints.triggers.add.prompt=Enter in a trigger name to add or type [[back]] to return to the edit prompt. Valid trigger names are {0}.
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citizens.editors.waypoints.triggers.animation.added=Animation [[{0}]] added.
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citizens.editors.waypoints.triggers.animation.prompt=Enter in animations to perform - valid animations are {0}.<br>Type in [[finish]] to finish the animation trigger or [[back]] to return to the previous prompt.
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citizens.editors.waypoints.triggers.animation.invalid-animation=Invalid animation [[{0}]]. Valid animations are {1}.
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citizens.editors.waypoints.triggers.chat.invalid-radius=The radius must be a number.
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citizens.editors.waypoints.triggers.chat.missing-radius=No radius supplied.
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citizens.editors.waypoints.triggers.chat.prompt=Enter in chat lines to say.<br>Type in [[radius (radius)]] to set the block radius to broadcast the messages.<br>Type [[finish]] to finish the chat trigger or [[back]] to return to the previous prompt.
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citizens.editors.waypoints.triggers.delay.prompt=Enter the delay in [[server ticks]] to use. (20 ticks = 1 second)
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citizens.editors.waypoints.triggers.main.missing-waypoint=Not editing a waypoint.
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citizens.editors.waypoints.triggers.main.prompt=<b>Entered the waypoint trigger editor.<br> Type [[add]] to begin adding triggers and [[remove]] to remove triggers.<br> Type [[triggers]] to enter the waypoint trigger editor.<br><b> Current triggers are:
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citizens.editors.waypoints.triggers.remove.index-out-of-range=Index must be in the range [[1-{0}]].
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citizens.editors.waypoints.triggers.remove.not-a-number=Index must be a number.
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citizens.editors.waypoints.triggers.remove.prompt=Enter in the index of the trigger to delete or [[back]] to return to the edit prompt. Current triggers are:
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citizens.editors.waypoints.triggers.remove.removed=Successfully removed trigger {0}.
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citizens.editors.waypoints.triggers.speed.prompt=Enter the speed modifier as a [[percentage]] of its base speed.
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citizens.editors.waypoints.triggers.teleport.invalid-format=Invalid location given. Format is [[world]]:[[x]]:[[y]]:[[z]].
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citizens.editors.waypoints.triggers.teleport.prompt=Enter the destination in the format world:x:y:z. Type [[here]] to use your current location. Type [[back]] to return to the edit prompt.
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citizens.limits.over-npc-limit=Over the NPC limit of {0}.
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citizens.load-task-error=NPC load task couldn''t be scheduled, disabling...
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citizens.nms-errors.clearing-goals=Could not clear goals: {0}.
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citizens.nms-errors.error-setting-persistent=Could not set NPC as persistent: {0}. NPC entity may despawn.
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citizens.nms-errors.getting-field=Could not fetch NMS field {0}: {1}.
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citizens.nms-errors.getting-id-mapping=Could not fetch entity id mapping fields: {0}.
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citizens.nms-errors.spawning-custom-entity=Could not spawn custom entity: {0}.
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citizens.nms-errors.stopping-network-threads=Could not stop network threads: {0}.
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citizens.nms-errors.updating-land-modifier=Could not update land speed modifier: {0}.
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citizens.nms-errors.updating-navigation-world=Could not update navigation world: {0}.
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citizens.nms-errors.updating-pathfinding-range=Could not update pathfinding range: {0}.
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citizens.notifications.database-connection-failed=Unable to connect to database, falling back to YAML
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citizens.notifications.error-reloading=Error occured while reloading, see console.
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citizens.notifications.exception-updating-npc=Exception while updating {0}: {1}.
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citizens.notifications.incompatible-version=v{0} is not compatible with Minecraft v{1} - try upgrading or downgrading Citizens. Disabling.
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citizens.notifications.locale=Using locale {0}.
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citizens.notifications.metrics-load-error=Unable to start metrics: {0}.
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citizens.notifications.missing-translations=Missing translations file for locale {0}. Defaulting to en locale.
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citizens.notifications.npc-name-not-found=Could not find a name for ID {0}.
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citizens.notifications.npc-not-found=No NPC could be found.
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citizens.notifications.npcs-loaded=Loaded {0} NPCs.
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citizens.notifications.reloaded=Citizens reloaded.
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citizens.notifications.reloading=Reloading Citizens...
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citizens.notifications.saved=Citizens saved.
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citizens.notifications.saving=Saving Citizens...
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citizens.notifications.skipping-broken-trait=Skipped broken or missing trait {0} while loading ID {1}. Has the name changed?
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citizens.notifications.skipping-invalid-pose=Skipping pose {0} - invalid yaw/pitch ({1}).
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citizens.notifications.trait-load-failed=The trait {0} failed to load for NPC ID: {1}.
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citizens.notifications.trait-onspawn-failed=An exception occurred while the trait {0} was spawning for NPC ID {1}.
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citizens.notifications.unknown-npc-type=NPC type {0} was not recognized. Did you spell it correctly?
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citizens.saves.load-failed=Unable to load saves, disabling...
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citizens.settings.writing-default=Writing default setting: {0}
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citizens.sub-plugins.error-on-load={0} initializing {1}
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citizens.sub-plugins.load=Loading {0}
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citizens.traits.age-description={0}''s age is [[{1}]]. Locked is [[{2}]].
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citizens.waypoints.available-providers-header=<b>List of available providers
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citizens.waypoints.current-provider=The current waypoint provider is [[{0}]].
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citizens.waypoints.set-provider=Set the waypoint provider to [[{0}]]. |