Mineplex/GOD DAMN COSMETICS/gadget/gadgets/arrowtrail/ArrowTrailRainbow.java
Daniel Waggner 38a20f98c2 Removed Files
These two directories contain code that was removed from the src and dependencies of the compiled files. They were removed due to being either a. unnecessary or b. a royal pain in my booty.
2021-05-23 18:13:37 -07:00

86 lines
2.3 KiB
Java

package mineplex.core.gadget.gadgets.arrowtrail;
import java.util.HashMap;
import java.util.Map;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.Player;
import mineplex.core.achievement.AchievementManager;
import mineplex.core.common.util.UtilAlg;
import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.core.common.util.particles.ColoredParticle;
import mineplex.core.common.util.particles.DustSpellColor;
import mineplex.core.gadget.GadgetManager;
import mineplex.core.gadget.set.SetRainbow;
import mineplex.core.gadget.types.ArrowEffectGadget;
import mineplex.core.gadget.util.CostConstants;
import mineplex.core.particleeffects.BabyFireworkEffect;
public class ArrowTrailRainbow extends ArrowEffectGadget
{
private final AchievementManager _achievementManager;
private final Map<Player, Integer> _rings;
public ArrowTrailRainbow(GadgetManager manager, AchievementManager achievementManager)
{
super(manager, "Rainbow Arrows", SetRainbow.GADGET_LORE, CostConstants.NO_LORE, Material.WOOL, (byte) (UtilMath.r(14) + 1));
_achievementManager = achievementManager;
_rings = new HashMap<>();
}
@Override
public void enableCustom(Player player, boolean message)
{
super.enableCustom(player, message);
int size = Math.min(SetRainbow.PER_LEVEL, 1 + _achievementManager.getMineplexLevelNumber(player) / SetRainbow.PER_LEVEL);
_rings.put(player, size);
}
@Override
public void disableCustom(Player player, boolean message)
{
super.disableCustom(player, message);
_rings.remove(player);
}
@Override
public void doTrail(Arrow arrow)
{
Player shooter = (Player) arrow.getShooter();
int rings = _rings.get(shooter);
for (int i = 0; i < rings; i++)
{
DustSpellColor colour = SetRainbow.COLOURS[i];
new ColoredParticle(ParticleType.RED_DUST, colour, UtilAlg.getRandomLocation(arrow.getLocation(), 0.2))
.display();
}
}
@Override
public void doHitEffect(Arrow arrow)
{
Player shooter = (Player) arrow.getShooter();
Location location = arrow.getLocation();
int rings = _rings.get(shooter);
for (int i = 0; i < rings; i++)
{
DustSpellColor colour = SetRainbow.COLOURS[i];
new BabyFireworkEffect(UtilAlg.getRandomLocation(location, 1, 0.5, 1), colour.toAwtColor())
.start();
}
}
}