Mineplex/GOD DAMN COSMETICS/gadget/gadgets/particle/ParticleFairyData.java
Daniel Waggner 38a20f98c2 Removed Files
These two directories contain code that was removed from the src and dependencies of the compiled files. They were removed due to being either a. unnecessary or b. a royal pain in my booty.
2021-05-23 18:13:37 -07:00

92 lines
2.2 KiB
Java

package mineplex.core.gadget.gadgets.particle;
import mineplex.core.common.util.UtilAlg;
import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.core.common.util.UtilParticle.ViewDist;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
public class ParticleFairyData
{
public Player Player;
public Location Fairy;
public Vector Direction;
public Location Target;
public double Speed;
public long IdleTime;
public ParticleFairyData(Player player)
{
Player = player;
Direction = new Vector(1,0,0);
Fairy = player.getEyeLocation();
Target = getNewTarget();
Speed = 0.2;
IdleTime = 0;
}
public void Update()
{
//Update Target
if (UtilMath.offset(Player.getEyeLocation(), Target) > 3 || UtilMath.offset(Fairy, Target) < 1)
Target = getNewTarget();
//Pause?
if (Math.random() > 0.98)
IdleTime = System.currentTimeMillis() + (long)(Math.random() * 3000);
//Speed
if (UtilMath.offset(Player.getEyeLocation(), Fairy) < 3)
{
if (IdleTime > System.currentTimeMillis())
{
Speed = Math.max(0, Speed - 0.005);
}
else
{
Speed = Math.min(0.15, Speed + 0.005);
}
}
else
{
IdleTime = 0;
Speed = Math.min(0.15 + UtilMath.offset(Player.getEyeLocation(), Fairy) * 0.05, Speed + 0.02);
}
//Modify Direction
Direction.add(UtilAlg.getTrajectory(Fairy, Target).multiply(0.15));
if (Direction.length() < 1)
Speed = Speed * Direction.length();
UtilAlg.Normalize(Direction);
//Move
if (UtilMath.offset(Fairy, Target) > 0.1)
Fairy.add(Direction.clone().multiply(Speed));
//Particle
UtilParticle.PlayParticle(ParticleType.FLAME, Fairy, 0, 0, 0, 0, 1,
ViewDist.NORMAL, UtilServer.getPlayers());
UtilParticle.PlayParticle(ParticleType.LAVA, Fairy, 0, 0, 0, 0, 1,
ViewDist.NORMAL, UtilServer.getPlayers());
//Sound
Fairy.getWorld().playSound(Fairy, Sound.CAT_PURREOW, 0.1f, 3f);
}
private Location getNewTarget()
{
return Player.getEyeLocation().add(Math.random() * 6 - 3, Math.random() * 1.5, Math.random() * 6 - 3);
}
}