Slimefun is a plugin which aims to turn your Spigot Server into a modpack without ever installing a single mod. It offers everything you could possibly imagine. From Backpacks to Jetpacks! Slimefun lets every player decide on their own how much they want to dive into Magic or Tech.<br>
This project originally started back **in 2013** and has grown ever since.<br>
From one single person working on this plugin back then, we grew to a community of thousands of players and hundreds of contributors to this project.<br>
It currently adds over **500 new items and recipes** to Minecraft ([Read more about the history of this project](https://github.com/Slimefun/Slimefun4/wiki/Slimefun-in-a-nutshell)).
But it also comes with a lot of addons! Check out our [addons](https://github.com/Slimefun/Slimefun4/wiki/Addons), you may find exactly what you were looking for.
**:exclamation: We wholeheartedly recommend you to use _development builds_, they are the most recent version of Slimefun and also receive the most frequent updates! In fact, "stable" builds are so outdated that we won't accept bug reports from them at all.**
"Stable" builds do not receive frequent updates or fast patches. As time goes on, bugs are fixed but it will take some time until these fixes make it into a "stable" build. We will also not accept or review any bug reports from "stable" builds. They are in fact just old development builds that seemed to run fine without any __major__ issues.
While "stable" builds most definitely contain more bugs than development builds due to their very slow update schedule. you can be sure that they will not include __game-breaking__ issues, but rest assured that development builds almost never contain such issues either. If your server or business however heavily depends on a version of Slimefun that does not change/update a lot, you are forgiven if you choose the "stable" branch. But development builds will bring you the best experience, both in terms of features and bug fixes.
"Stable" builds are literally just outdated development builds that seemed to run fine without any __major__ issues. But they are far from bug-free hence why actually calling them stable would be hypocritical. However these builds can only really stay "stable" if there are enough people using development builds and report any bugs they come across. Otherwise potential issues may go unnoticed and slip into a "stable" build. Again, we really recommend you to choose the development builds. But since a few people really wanted "stable" builds, they are now an option too.
**Important: We don't accept bug reports on discord, please use our [Issue Tracker](https://github.com/Slimefun/Slimefun4/issues) to submit bug reports!**
You can find more info on how to contribute to this project in our [CONTRIBUTING.md](https://github.com/Slimefun/Slimefun4/blob/master/CONTRIBUTING.md).
Our [bStats Module](https://github.com/Slimefun/MetricsModule) is downloaded automatically when installing this Plugin, this module will automatically update on server starts independently from the main plugin. This way we can automatically roll out updates to the bStats module, in cases of severe performance issues for example where live data and insight into what is impacting performance can be crucial.
These updates can of course be disabled under `/plugins/Slimefun/config.yml`. To disable metrics collection as a whole, see the paragraph above.
* list of contributors, their username and profile link (from the repositories `Slimefun/Slimefun4`, `Slimefun/Slimefun-Wiki` and `Slimefun/Resourcepack`)
Additionally the plugin connects to [textures.minecraft.net](https://www.minecraft.net/en-us) to retrieve the Minecraft skins of our contributors (if possible).<br>