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[CI skip] Updated changelog
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@ -27,6 +27,7 @@
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## Release Candidate 20 (TBD)
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#### Additions
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* Added a new language: Bulgarian
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#### Changes
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@ -33,7 +33,7 @@ enum SupportedLanguage {
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NORWEGIAN("no", false, "e0596e165ec3f389b59cfdda93dd6e363e97d9c6456e7c2e123973fa6c5fda"),
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CZECH("cs", true, "48152b7334d7ecf335e47a4f35defbd2eb6957fc7bfe94212642d62f46e61e"),
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ROMANIAN("ro", false, "dceb1708d5404ef326103e7b60559c9178f3dce729007ac9a0b498bdebe46107"),
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BULGARIAN("bg", false, "19039e1fd88c78d9d7adc5aad5ab16e356be13464934ed9e2b0cef2051c5b534"),
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BULGARIAN("bg", true, "19039e1fd88c78d9d7adc5aad5ab16e356be13464934ed9e2b0cef2051c5b534"),
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PORTUGUESE_PORTUGAL("pt", false, "ebd51f4693af174e6fe1979233d23a40bb987398e3891665fafd2ba567b5a53a"),
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PORTUGUESE_BRAZIL("pt-BR", true, "9a46475d5dcc815f6c5f2859edbb10611f3e861c0eb14f088161b3c0ccb2b0d9"),
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HUNGARIAN("hu", true, "4a9c3c4b6c5031332dd2bfece5e31e999f8deff55474065cc86993d7bdcdbd0"),
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@ -51,7 +51,7 @@ enum SupportedLanguage {
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ARABIC("ar", true, "a4be759a9cf7f0a19a7e8e62f23789ad1d21cebae38af9d9541676a3db001572"),
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TURKISH("tr", true, "9852b9aba3482348514c1034d0affe73545c9de679ae4647f99562b5e5f47d09"),
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PERSIAN("fa", false, "5cd9badf1972583b663b44b1e027255de8f275aa1e89defcf77782ba6fcc652"),
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SERBIA("sr", false, "5b0483a4f0ddf4fbbc977b127b3d294d7a869f995366e3f50f6b05a70f522510"),
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SERBIAN("sr", false, "5b0483a4f0ddf4fbbc977b127b3d294d7a869f995366e3f50f6b05a70f522510"),
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AFRIKAANS("af", false, "961a1eacc10524d1f45f23b0e487bb2fc33948d9676b418b19a3da0b109d0e3c"),
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MALAY("ms", false, "754b9041dea6db6db44750f1385a743adf653767b4b8802cad4c585dd3f5be46"),
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THAI("th", true, "2a7916e4a852f7e6f3f3de19c7fb57686a37bce834bd54684a7dbef8d53fb"),
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@ -89,6 +89,14 @@ enum SupportedLanguage {
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return releaseReady;
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}
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/**
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* This returns the texture hash for this language.
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* This will be the flag of the corresponding country.
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* (Not accurate I know, but better than having all languages
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* look the same by using the same items)
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*
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* @return The texture hash of this language
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*/
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@Nonnull
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public String getTexture() {
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return textureHash;
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