1
mirror of https://github.com/StarWishsama/Slimefun4.git synced 2024-09-20 19:55:48 +00:00

Merge branch 'experimental' into IcePick

This commit is contained in:
LinoxGH 2020-06-30 13:09:02 +03:00 committed by GitHub
commit 12176a9ae7
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18 changed files with 453 additions and 26 deletions

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@ -78,7 +78,7 @@ public final class HashedArmorpiece {
*/
public boolean hasDiverged(ItemStack stack) {
if (stack == null || stack.getType() == Material.AIR) {
return hash == 0;
return hash != 0;
}
else {
ItemStack copy = stack.clone();

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@ -19,6 +19,7 @@ import org.apache.commons.lang.Validate;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.NamespacedKey;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@ -31,9 +32,12 @@ import io.github.thebusybiscuit.cscorelib2.chat.ChatColors;
import io.github.thebusybiscuit.cscorelib2.config.Config;
import io.github.thebusybiscuit.slimefun4.api.gps.Waypoint;
import io.github.thebusybiscuit.slimefun4.api.items.HashedArmorpiece;
import io.github.thebusybiscuit.slimefun4.core.attributes.CustomProtection;
import io.github.thebusybiscuit.slimefun4.core.attributes.ProtectionType;
import io.github.thebusybiscuit.slimefun4.core.guide.GuideHistory;
import io.github.thebusybiscuit.slimefun4.core.researching.Research;
import io.github.thebusybiscuit.slimefun4.implementation.SlimefunPlugin;
import io.github.thebusybiscuit.slimefun4.implementation.items.armor.SlimefunArmorPiece;
import io.github.thebusybiscuit.slimefun4.utils.NumberUtils;
import io.github.thebusybiscuit.slimefun4.utils.PatternUtils;
import me.mrCookieSlime.Slimefun.api.Slimefun;
@ -47,6 +51,7 @@ import me.mrCookieSlime.Slimefun.api.Slimefun;
* @see Research
* @see Waypoint
* @see PlayerBackpack
* @see HashedArmorpiece
*
*/
public final class PlayerProfile {
@ -448,6 +453,37 @@ public final class PlayerProfile {
}
}
public boolean isProtected(ProtectionType type) {
int armorCount = 0;
NamespacedKey setId = null;
for (HashedArmorpiece armor : armor) {
Optional<SlimefunArmorPiece> armorPiece = armor.getItem();
if (!armorPiece.isPresent()) return false;
if (armorPiece.get() instanceof CustomProtection) {
CustomProtection protectedArmor = (CustomProtection) armorPiece.get();
if (setId == null && protectedArmor.isFullSetRequired()) {
setId = protectedArmor.getSetId();
}
for (ProtectionType protectionType : protectedArmor.getProtectionTypes()) {
if (protectionType == type) {
if (setId == null) {
return true;
} else if (setId.equals(protectedArmor.getSetId())) {
armorCount++;
}
}
}
}
}
return armorCount == 4;
}
@Override
public int hashCode() {
return uuid.hashCode();

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@ -0,0 +1,49 @@
package io.github.thebusybiscuit.slimefun4.core.attributes;
import org.bukkit.NamespacedKey;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageEvent;
import io.github.thebusybiscuit.slimefun4.implementation.items.armor.HazmatArmorPiece;
import io.github.thebusybiscuit.slimefun4.implementation.items.armor.SlimefunArmorPiece;
/**
* Implement this interface to a {@link SlimefunArmorPiece} to protect
* the {@link Player} who wears that {@link SlimefunArmorPiece} from
* {@link ProtectionType} damage.
*
* <b>Important:</b> You need to specify which {@link ProtectionType} damages
* to protect the {@link Player} from.
*
* @author Linox
*
* @see SlimefunArmorPiece
* @see HazmatArmorPiece
* @see ItemAttribute
*
*/
public interface CustomProtection extends ItemAttribute {
/**
* This returns which {@link ProtectionType} damages this {@link ItemAttribute}
* will protect the {@link Player} from.
*
* @return The {@link ProtectionType}s.
*/
ProtectionType[] getProtectionTypes();
/**
* This returns whether the full set is required for {@link Player}'s protection on
* assigned {@link ProtectionType} damages.
*
* @return Whether or not he full set is required.
*/
boolean isFullSetRequired();
/**
* This returns the armor set {@link NamespacedKey} of this {@link SlimefunArmorPiece}.
*
* @return The set {@link NamespacedKey}, <code>null</code> if none is found.
*/
NamespacedKey getSetId();
}

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@ -0,0 +1,17 @@
package io.github.thebusybiscuit.slimefun4.core.attributes;
/**
* Represents the {@link ProtectionType} that a {@link CustomProtection}
* prevents the damage from.
*
* @author Linox
*
* @see CustomProtection
*
*/
public enum ProtectionType {
RADIATION,
BEES;
}

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@ -1,6 +1,8 @@
package io.github.thebusybiscuit.slimefun4.implementation;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.bukkit.Color;
@ -11,6 +13,7 @@ import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import io.github.thebusybiscuit.cscorelib2.chat.ChatColors;
import io.github.thebusybiscuit.slimefun4.api.MinecraftVersion;
import io.github.thebusybiscuit.slimefun4.core.attributes.MachineTier;
import io.github.thebusybiscuit.slimefun4.core.attributes.MachineType;
@ -296,6 +299,40 @@ public final class SlimefunItems {
REINFORCED_ALLOY_LEGGINGS.addUnsafeEnchantments(reinforced);
REINFORCED_ALLOY_BOOTS.addUnsafeEnchantments(reinforced);
if (SlimefunPlugin.getMinecraftVersion().isAtLeast(MinecraftVersion.MINECRAFT_1_15)) {
ItemMeta scubaHelmetMeta = SCUBA_HELMET.getItemMeta();
List<String> scubaHelmetMetaLore = scubaHelmetMeta.getLore();
scubaHelmetMetaLore.addAll(Arrays.asList("",
ChatColors.color( "&7Equip the full set for:"),
ChatColors.color( "&7+Bee Protection")));
scubaHelmetMeta.setLore(scubaHelmetMetaLore);
SCUBA_HELMET.setItemMeta(scubaHelmetMeta);
ItemMeta hazmatChestplateItemMeta = HAZMAT_CHESTPLATE.getItemMeta();
List<String> hazmatChestplateItemMetaLore = hazmatChestplateItemMeta.getLore();
hazmatChestplateItemMetaLore.addAll(Arrays.asList("",
ChatColors.color( "&7Equip the full set for:"),
ChatColors.color( "&7+Bee Protection")));
hazmatChestplateItemMeta.setLore(hazmatChestplateItemMetaLore);
HAZMAT_CHESTPLATE.setItemMeta(hazmatChestplateItemMeta);
ItemMeta hazmatLeggingsItemMeta = HAZMAT_LEGGINGS.getItemMeta();
List<String> hazmatLeggingsItemMetaLore = hazmatLeggingsItemMeta.getLore();
hazmatLeggingsItemMetaLore.addAll(Arrays.asList("",
ChatColors.color( "&7Equip the full set for:"),
ChatColors.color( "&7+Bee Protection")));
hazmatLeggingsItemMeta.setLore(hazmatLeggingsItemMetaLore);
HAZMAT_LEGGINGS.setItemMeta(hazmatLeggingsItemMeta);
ItemMeta rubberBootsItemMeta = RUBBER_BOOTS.getItemMeta();
List<String> rubberBootsItemMetaLore = rubberBootsItemMeta.getLore();
rubberBootsItemMetaLore.addAll(Arrays.asList("",
ChatColors.color( "&7Equip the full set for:"),
ChatColors.color( "&7+Bee Protection")));
rubberBootsItemMeta.setLore(rubberBootsItemMetaLore);
RUBBER_BOOTS.setItemMeta(rubberBootsItemMeta);
}
Map<Enchantment, Integer> gilded = new HashMap<>();
gilded.put(Enchantment.DURABILITY, 6);
gilded.put(Enchantment.PROTECTION_ENVIRONMENTAL, 8);
@ -329,6 +366,7 @@ public final class SlimefunItems {
public static final SlimefunItemStack ENDER_LUMP_3 = new SlimefunItemStack("ENDER_LUMP_3", Material.GOLD_NUGGET, "&5Ender Lump &7- &eIII", "", "&c&oTier: III");
public static final SlimefunItemStack MAGICAL_BOOK_COVER = new SlimefunItemStack("MAGICAL_BOOK_COVER", Material.PAPER, "&6Magical Book Cover", "", "&a&oUsed for various Magic Books");
public static final SlimefunItemStack MAGICAL_ZOMBIE_PILLS = new SlimefunItemStack("MAGICAL_ZOMBIE_PILLS", Material.NETHER_WART, "&6Magical Zombie Pills", "", "&eRight Click &7a Zombified Villager to", "&7instantly cure it from its curse");
public static final SlimefunItemStack MAGICAL_GLASS = new SlimefunItemStack("MAGICAL_GLASS", Material.GLASS_PANE, "&6Magical Glass", "", "&a&oUsed for various Magical Gadgets");
public static final SlimefunItemStack BASIC_CIRCUIT_BOARD = new SlimefunItemStack("BASIC_CIRCUIT_BOARD", Material.ACTIVATOR_RAIL, "&bBasic Circuit Board");
public static final SlimefunItemStack ADVANCED_CIRCUIT_BOARD = new SlimefunItemStack("ADVANCED_CIRCUIT_BOARD", Material.POWERED_RAIL, "&bAdvanced Circuit Board");
public static final SlimefunItemStack WHEAT_FLOUR = new SlimefunItemStack("WHEAT_FLOUR", Material.SUGAR, "&fWheat Flour");
@ -600,6 +638,7 @@ public final class SlimefunItems {
public static final SlimefunItemStack RAINBOW_RUNE = new SlimefunItemStack("ANCIENT_RUNE_RAINBOW", new ColoredFireworkStar(Color.FUCHSIA, "&7Ancient Rune &8&l[&d&lRainbow&8&l]"));
public static final SlimefunItemStack LIGHTNING_RUNE = new SlimefunItemStack("ANCIENT_RUNE_LIGHTNING", new ColoredFireworkStar(Color.fromRGB(255, 255, 95), "&7Ancient Rune &8&l[&e&lLightning&8&l]"));
public static final SlimefunItemStack SOULBOUND_RUNE = new SlimefunItemStack("ANCIENT_RUNE_SOULBOUND", new ColoredFireworkStar(Color.fromRGB(47, 0, 117), "&7Ancient Rune &8&l[&5&lSoulbound&8&l]", "&eDrop this rune onto a dropped item to", "&5bind &ethat item to your soul.", " ", "&eIt is advised that you only use this rune", "&eon &6important &eitems.", " ", "&eItems bound to your soul won't drop on death."));
public static final SlimefunItemStack ENCHANTMENT_RUNE = new SlimefunItemStack("ANCIENT_RUNE_ENCHANTMENT", new ColoredFireworkStar(Color.fromRGB(255, 217, 25), "&7Ancient Rune &8&l[&6&lEnchantment&8&l]", "&eDrop this rune onto a dropped item to", "&6enchant &ethat item with a random enchantment."));
/* Electricity */
public static final SlimefunItemStack SOLAR_GENERATOR = new SlimefunItemStack("SOLAR_GENERATOR", Material.DAYLIGHT_DETECTOR, "&bSolar Generator", "", LoreBuilder.machine(MachineTier.BASIC, MachineType.GENERATOR), LoreBuilder.powerBuffer(0), LoreBuilder.powerPerSecond(4));

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@ -52,6 +52,7 @@ import io.github.thebusybiscuit.slimefun4.implementation.items.weapons.SeismicAx
import io.github.thebusybiscuit.slimefun4.implementation.items.weapons.VampireBlade;
import io.github.thebusybiscuit.slimefun4.implementation.listeners.AncientAltarListener;
import io.github.thebusybiscuit.slimefun4.implementation.listeners.BackpackListener;
import io.github.thebusybiscuit.slimefun4.implementation.listeners.BeeListener;
import io.github.thebusybiscuit.slimefun4.implementation.listeners.BlockListener;
import io.github.thebusybiscuit.slimefun4.implementation.listeners.BlockPhysicsListener;
import io.github.thebusybiscuit.slimefun4.implementation.listeners.CargoNodeListener;
@ -236,6 +237,9 @@ public final class SlimefunPlugin extends JavaPlugin implements SlimefunAddon {
new WitherListener(this);
new IronGolemListener(this);
new PlayerInteractEntityListener(this);
if (minecraftVersion.isAtLeast(MinecraftVersion.MINECRAFT_1_15)) {
new BeeListener(this);
}
new MobDropListener(this, (BasicCircuitBoard) SlimefunItems.BASIC_CIRCUIT_BOARD.getItem());

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@ -0,0 +1,50 @@
package io.github.thebusybiscuit.slimefun4.implementation.items.armor;
import org.bukkit.NamespacedKey;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.PotionEffect;
import io.github.thebusybiscuit.slimefun4.core.attributes.CustomProtection;
import io.github.thebusybiscuit.slimefun4.core.attributes.ProtectionType;
import io.github.thebusybiscuit.slimefun4.implementation.SlimefunPlugin;
import me.mrCookieSlime.Slimefun.Lists.RecipeType;
import me.mrCookieSlime.Slimefun.Objects.Category;
import me.mrCookieSlime.Slimefun.api.SlimefunItemStack;
/**
* Represents 1 {@link SlimefunArmorPiece} of the Hazmat armor set.
* One of the very few utilisations of {@link CustomProtection}.
*
* @author Linox
*
* @see SlimefunArmorPiece
* @see CustomProtection
*
*/
public class HazmatArmorPiece extends SlimefunArmorPiece implements CustomProtection {
private final NamespacedKey setId;
private final ProtectionType[] types;
public HazmatArmorPiece(Category category, SlimefunItemStack item, RecipeType recipeType, ItemStack[] recipe, PotionEffect[] effects) {
super(category, item, recipeType, recipe, effects);
types = new ProtectionType[] {ProtectionType.BEES, ProtectionType.RADIATION};
setId = new NamespacedKey(SlimefunPlugin.instance, "hazmat_suit");
}
@Override
public ProtectionType[] getProtectionTypes() {
return types;
}
@Override
public boolean isFullSetRequired() {
return true;
}
@Override
public NamespacedKey getSetId() {
return setId;
}
}

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@ -28,5 +28,4 @@ public class SlimefunArmorPiece extends SlimefunItem {
public PotionEffect[] getPotionEffects() {
return effects;
}
}

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@ -0,0 +1,156 @@
package io.github.thebusybiscuit.slimefun4.implementation.items.magical;
import java.util.ArrayList;
import java.util.Collection;
import java.util.EnumMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.concurrent.ThreadLocalRandom;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.Sound;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Item;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.inventory.ItemStack;
import me.mrCookieSlime.Slimefun.Lists.RecipeType;
import me.mrCookieSlime.Slimefun.Objects.Category;
import me.mrCookieSlime.Slimefun.Objects.SlimefunItem.SimpleSlimefunItem;
import me.mrCookieSlime.Slimefun.Objects.SlimefunItem.SlimefunItem;
import me.mrCookieSlime.Slimefun.Objects.handlers.ItemDropHandler;
import me.mrCookieSlime.Slimefun.SlimefunPlugin;
import me.mrCookieSlime.Slimefun.api.Slimefun;
import me.mrCookieSlime.Slimefun.api.SlimefunItemStack;
/**
* This {@link SlimefunItem} allows you to enchant any enchantable {@link ItemStack} with a random
* {@link Enchantment}. It is also one of the very few utilisations of {@link ItemDropHandler}.
*
* @author Linox
*
* @see ItemDropHandler
* @see Enchantment
*
*/
public class EnchantmentRune extends SimpleSlimefunItem<ItemDropHandler> {
private static final double RANGE = 1.5;
private final Map<Material, List<Enchantment>> applicableEnchantments = new EnumMap<>(Material.class);
public EnchantmentRune(Category category, SlimefunItemStack item, RecipeType recipeType, ItemStack[] recipe) {
super(category, item, recipeType, recipe);
for (Material mat : Material.values()) {
List<Enchantment> enchantments = new ArrayList<>();
for (Enchantment enchantment : Enchantment.values()) {
if (enchantment == Enchantment.BINDING_CURSE || enchantment == Enchantment.VANISHING_CURSE) continue;
if (enchantment.canEnchantItem(new ItemStack(mat))) enchantments.add(enchantment);
}
applicableEnchantments.put(mat, enchantments);
}
}
@Override
public ItemDropHandler getItemHandler() {
return (e, p, item) -> {
if (isItem(item.getItemStack())) {
if (!Slimefun.hasUnlocked(p, this, true)) {
return true;
}
Slimefun.runSync(() -> activate(p, e, item), 20L);
return true;
}
return false;
};
}
private void activate(Player p, PlayerDropItemEvent e, Item item) {
// Being sure the entity is still valid and not picked up or whatsoever.
if (!item.isValid()) {
return;
}
Location l = item.getLocation();
Collection<Entity> entites = l.getWorld().getNearbyEntities(l, RANGE, RANGE, RANGE, this::findCompatibleItem);
Optional<Entity> optional = entites.stream().findFirst();
if (optional.isPresent()) {
Item entity = (Item) optional.get();
ItemStack target = entity.getItemStack();
List<Enchantment> applicableEnchantmentList = applicableEnchantments.get(target.getType());
if (applicableEnchantmentList == null) {
SlimefunPlugin.getLocal().sendMessage(p, "messages.enchantment-rune.fail", true);
return;
} else {
applicableEnchantmentList = new ArrayList<>(applicableEnchantmentList);
}
//Removing the enchantments that the item already has from enchantmentSet
for (Enchantment itemEnchantment : target.getEnchantments().keySet()) {
for (Enchantment applicableEnchantment : applicableEnchantmentList) {
if (applicableEnchantment == itemEnchantment || applicableEnchantment.conflictsWith(itemEnchantment)) {
applicableEnchantmentList.remove(applicableEnchantment);
}
}
}
if (applicableEnchantmentList.isEmpty()) {
SlimefunPlugin.getLocal().sendMessage(p, "messages.enchantment-rune.no-enchantment", true);
return;
}
Enchantment enchantment = applicableEnchantmentList.get(ThreadLocalRandom.current().nextInt(applicableEnchantmentList.size()));
int level = 1;
if (enchantment.getMaxLevel() != 1) {
level = ThreadLocalRandom.current().nextInt(enchantment.getMaxLevel()) + 1;
}
target.addEnchantment(enchantment, level);
if (target.getAmount() == 1) {
e.setCancelled(true);
// This lightning is just an effect, it deals no damage.
l.getWorld().strikeLightningEffect(l);
Slimefun.runSync(() -> {
// Being sure entities are still valid and not picked up or whatsoever.
if (item.isValid() && entity.isValid() && target.getAmount() == 1) {
l.getWorld().spawnParticle(Particle.CRIT_MAGIC, l, 1);
l.getWorld().playSound(l, Sound.ENTITY_ZOMBIE_VILLAGER_CURE, 1F, 1F);
entity.remove();
item.remove();
l.getWorld().dropItemNaturally(l, target);
SlimefunPlugin.getLocal().sendMessage(p, "messages.enchantment-rune.success", true);
}
}, 10L);
} else {
SlimefunPlugin.getLocal().sendMessage(p, "messages.enchantment-rune.fail", true);
}
}
}
private boolean findCompatibleItem(Entity n) {
if (n instanceof Item) {
Item item = (Item) n;
return !isItem(item.getItemStack());
}
return false;
}
}

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@ -48,7 +48,7 @@ public class SoulboundRune extends SimpleSlimefunItem<ItemDropHandler> {
return (e, p, item) -> {
if (isItem(item.getItemStack())) {
if (!Slimefun.hasUnlocked(p, SlimefunItems.SOULBOUND_RUNE, true)) {
if (!Slimefun.hasUnlocked(p, this, true)) {
return true;
}

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@ -0,0 +1,51 @@
package io.github.thebusybiscuit.slimefun4.implementation.listeners;
import java.util.Optional;
import org.bukkit.entity.Bee;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.inventory.ItemStack;
import io.github.thebusybiscuit.cscorelib2.inventory.ItemUtils;
import io.github.thebusybiscuit.slimefun4.api.player.PlayerProfile;
import io.github.thebusybiscuit.slimefun4.core.attributes.ProtectionType;
import io.github.thebusybiscuit.slimefun4.implementation.SlimefunPlugin;
/**
* The listener for Hazmat Suit's {@link Bee} sting protection.
* Only applied if the whole set is worn.
*
* @author Linox
*
*/
public class BeeListener implements Listener {
public BeeListener(SlimefunPlugin plugin) {
plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
@EventHandler
public void onDamage(EntityDamageByEntityEvent e) {
if (e.getDamager() instanceof Bee && e.getEntity() instanceof Player) {
Player p = (Player) e.getEntity();
Optional<PlayerProfile> optional = PlayerProfile.find(p);
if (!optional.isPresent()) {
PlayerProfile.request(p);
return;
}
PlayerProfile profile = optional.get();
if (profile.isProtected(ProtectionType.BEES)) {
for (ItemStack armor : p.getInventory().getArmorContents()) {
ItemUtils.damageItem(armor, 1, false);
}
e.setDamage(0D);
}
}
}
}

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@ -268,6 +268,7 @@ public final class ResearchSetup {
register("magical_zombie_pills", 257, "De-Zombification", 22, SlimefunItems.MAGICAL_ZOMBIE_PILLS);
register("auto_brewer", 258, "Industrial Brewery", 30, SlimefunItems.AUTO_BREWER);
register("climbing_pick", 259, "Block Raider", 20, SlimefunItems.CLIMBING_PICK);
register("enchantment_rune", 260, "Ancient Enchanting", 24, SlimefunItems.MAGICAL_GLASS, SlimefunItems.ENCHANTMENT_RUNE);
}
private static void register(String key, int id, String name, int defaultCost, ItemStack... items) {

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@ -30,6 +30,7 @@ import io.github.thebusybiscuit.slimefun4.implementation.items.androids.FisherAn
import io.github.thebusybiscuit.slimefun4.implementation.items.androids.MinerAndroid;
import io.github.thebusybiscuit.slimefun4.implementation.items.androids.ProgrammableAndroid;
import io.github.thebusybiscuit.slimefun4.implementation.items.androids.WoodcutterAndroid;
import io.github.thebusybiscuit.slimefun4.implementation.items.armor.HazmatArmorPiece;
import io.github.thebusybiscuit.slimefun4.implementation.items.armor.Parachute;
import io.github.thebusybiscuit.slimefun4.implementation.items.armor.SlimefunArmorPiece;
import io.github.thebusybiscuit.slimefun4.implementation.items.backpacks.Cooler;
@ -118,6 +119,7 @@ import io.github.thebusybiscuit.slimefun4.implementation.items.gps.GPSTransmitte
import io.github.thebusybiscuit.slimefun4.implementation.items.gps.PersonalActivationPlate;
import io.github.thebusybiscuit.slimefun4.implementation.items.gps.Teleporter;
import io.github.thebusybiscuit.slimefun4.implementation.items.gps.TeleporterPylon;
import io.github.thebusybiscuit.slimefun4.implementation.items.magical.EnchantmentRune;
import io.github.thebusybiscuit.slimefun4.implementation.items.magical.InfernalBonemeal;
import io.github.thebusybiscuit.slimefun4.implementation.items.magical.InfusedMagnet;
import io.github.thebusybiscuit.slimefun4.implementation.items.magical.KnowledgeFlask;
@ -349,12 +351,12 @@ public final class SlimefunItemSetup {
new ItemStack[] {SlimefunItems.SALT, new ItemStack(Material.ROTTEN_FLESH), null, null, null, null, null, null, null})
.register(plugin);
new SlimefunItem(categories.magicalArmor, SlimefunItems.SLIME_HELMET, RecipeType.ARMOR_FORGE,
new ItemStack[] {new ItemStack(Material.SLIME_BALL), new ItemStack(Material.IRON_INGOT), new ItemStack(Material.SLIME_BALL), new ItemStack(Material.IRON_INGOT), null, new ItemStack(Material.IRON_INGOT), null, null, null})
new SlimefunArmorPiece(categories.magicalArmor, SlimefunItems.SLIME_HELMET, RecipeType.ARMOR_FORGE,
new ItemStack[] {new ItemStack(Material.SLIME_BALL), new ItemStack(Material.IRON_INGOT), new ItemStack(Material.SLIME_BALL), new ItemStack(Material.IRON_INGOT), null, new ItemStack(Material.IRON_INGOT), null, null, null}, null)
.register(plugin);
new SlimefunItem(categories.magicalArmor, SlimefunItems.SLIME_CHESTPLATE, RecipeType.ARMOR_FORGE,
new ItemStack[] {new ItemStack(Material.SLIME_BALL), null, new ItemStack(Material.SLIME_BALL), new ItemStack(Material.IRON_INGOT), new ItemStack(Material.SLIME_BALL), new ItemStack(Material.IRON_INGOT), new ItemStack(Material.IRON_INGOT), new ItemStack(Material.SLIME_BALL), new ItemStack(Material.IRON_INGOT)})
new SlimefunArmorPiece(categories.magicalArmor, SlimefunItems.SLIME_CHESTPLATE, RecipeType.ARMOR_FORGE,
new ItemStack[] {new ItemStack(Material.SLIME_BALL), null, new ItemStack(Material.SLIME_BALL), new ItemStack(Material.IRON_INGOT), new ItemStack(Material.SLIME_BALL), new ItemStack(Material.IRON_INGOT), new ItemStack(Material.IRON_INGOT), new ItemStack(Material.SLIME_BALL), new ItemStack(Material.IRON_INGOT)}, null)
.register(plugin);
new SlimefunArmorPiece(categories.magicalArmor, SlimefunItems.SLIME_LEGGINGS, RecipeType.ARMOR_FORGE,
@ -375,6 +377,10 @@ public final class SlimefunItemSetup {
new ItemStack[] {null, SlimefunItems.MAGIC_LUMP_2, null, SlimefunItems.MAGIC_LUMP_2, new ItemStack(Material.BOOK), SlimefunItems.MAGIC_LUMP_2, null, SlimefunItems.MAGIC_LUMP_2, null})
.register(plugin);
new SlimefunItem(categories.magicalResources, SlimefunItems.MAGICAL_GLASS, RecipeType.MAGIC_WORKBENCH,
new ItemStack[] {SlimefunItems.MAGIC_LUMP_2, SlimefunItems.GOLD_DUST, SlimefunItems.MAGIC_LUMP_2, SlimefunItems.FILLED_FLASK_OF_KNOWLEDGE, new ItemStack(Material.GLASS_PANE), SlimefunItems.FILLED_FLASK_OF_KNOWLEDGE, SlimefunItems.MAGIC_LUMP_2, SlimefunItems.FILLED_FLASK_OF_KNOWLEDGE, SlimefunItems.MAGIC_LUMP_2})
.register(plugin);
new BasicCircuitBoard(categories.technicalComponents, SlimefunItems.BASIC_CIRCUIT_BOARD, RecipeType.MOB_DROP,
new ItemStack[] {null, null, null, null, new CustomItem(SlimefunUtils.getCustomHead("89091d79ea0f59ef7ef94d7bba6e5f17f2f7d4572c44f90f76c4819a714"), "&aIron Golem"), null, null, null, null})
.register(plugin);
@ -904,22 +910,22 @@ public final class SlimefunItemSetup {
SlimefunItems.GILDED_IRON_HELMET, SlimefunItems.GILDED_IRON_CHESTPLATE, SlimefunItems.GILDED_IRON_LEGGINGS, SlimefunItems.GILDED_IRON_BOOTS
}, "GILDED_IRON", false, plugin);
new SlimefunArmorPiece(categories.armor, SlimefunItems.SCUBA_HELMET, RecipeType.ARMOR_FORGE,
new HazmatArmorPiece(categories.armor, SlimefunItems.SCUBA_HELMET, RecipeType.ARMOR_FORGE,
new ItemStack[] {new ItemStack(Material.ORANGE_WOOL), new ItemStack(Material.ORANGE_WOOL), new ItemStack(Material.ORANGE_WOOL), new ItemStack(Material.BLACK_WOOL), new ItemStack(Material.GLASS_PANE), new ItemStack(Material.BLACK_WOOL), null, null, null},
new PotionEffect[] {new PotionEffect(PotionEffectType.WATER_BREATHING, 300, 1)})
.register(plugin);
new SlimefunArmorPiece(categories.armor, SlimefunItems.HAZMAT_CHESTPLATE, RecipeType.ARMOR_FORGE,
new HazmatArmorPiece(categories.armor, SlimefunItems.HAZMAT_CHESTPLATE, RecipeType.ARMOR_FORGE,
new ItemStack[] {new ItemStack(Material.ORANGE_WOOL), null, new ItemStack(Material.ORANGE_WOOL), new ItemStack(Material.ORANGE_WOOL), new ItemStack(Material.ORANGE_WOOL), new ItemStack(Material.ORANGE_WOOL), new ItemStack(Material.BLACK_WOOL), new ItemStack(Material.BLACK_WOOL), new ItemStack(Material.BLACK_WOOL)},
new PotionEffect[] {new PotionEffect(PotionEffectType.FIRE_RESISTANCE, 300, 1)})
.register(plugin);
new SlimefunItem(categories.armor, SlimefunItems.HAZMAT_LEGGINGS, RecipeType.ARMOR_FORGE,
new ItemStack[] {new ItemStack(Material.BLACK_WOOL), new ItemStack(Material.BLACK_WOOL), new ItemStack(Material.BLACK_WOOL), new ItemStack(Material.ORANGE_WOOL), null, new ItemStack(Material.ORANGE_WOOL), new ItemStack(Material.ORANGE_WOOL), null, new ItemStack(Material.ORANGE_WOOL)})
new HazmatArmorPiece(categories.armor, SlimefunItems.HAZMAT_LEGGINGS, RecipeType.ARMOR_FORGE,
new ItemStack[] {new ItemStack(Material.BLACK_WOOL), new ItemStack(Material.BLACK_WOOL), new ItemStack(Material.BLACK_WOOL), new ItemStack(Material.ORANGE_WOOL), null, new ItemStack(Material.ORANGE_WOOL), new ItemStack(Material.ORANGE_WOOL), null, new ItemStack(Material.ORANGE_WOOL)}, null)
.register(plugin);
new SlimefunItem(categories.armor, SlimefunItems.RUBBER_BOOTS, RecipeType.ARMOR_FORGE,
new ItemStack[] {null, null, null, new ItemStack(Material.BLACK_WOOL), null, new ItemStack(Material.BLACK_WOOL), new ItemStack(Material.BLACK_WOOL), null, new ItemStack(Material.BLACK_WOOL)})
new HazmatArmorPiece(categories.armor, SlimefunItems.RUBBER_BOOTS, RecipeType.ARMOR_FORGE,
new ItemStack[] {null, null, null, new ItemStack(Material.BLACK_WOOL), null, new ItemStack(Material.BLACK_WOOL), new ItemStack(Material.BLACK_WOOL), null, new ItemStack(Material.BLACK_WOOL)}, null)
.register(plugin);
new SlimefunItem(categories.misc, SlimefunItems.CRUSHED_ORE, RecipeType.ORE_CRUSHER,
@ -1003,12 +1009,12 @@ public final class SlimefunItemSetup {
new TableSaw(categories.basicMachines, SlimefunItems.TABLE_SAW).register(plugin);
}
new SlimefunItem(categories.magicalArmor, SlimefunItems.SLIME_HELMET_STEEL, RecipeType.ARMOR_FORGE,
new ItemStack[] {new ItemStack(Material.SLIME_BALL), SlimefunItems.STEEL_PLATE, new ItemStack(Material.SLIME_BALL), new ItemStack(Material.SLIME_BALL), null, new ItemStack(Material.SLIME_BALL), null, null, null})
new SlimefunArmorPiece(categories.magicalArmor, SlimefunItems.SLIME_HELMET_STEEL, RecipeType.ARMOR_FORGE,
new ItemStack[] {new ItemStack(Material.SLIME_BALL), SlimefunItems.STEEL_PLATE, new ItemStack(Material.SLIME_BALL), new ItemStack(Material.SLIME_BALL), null, new ItemStack(Material.SLIME_BALL), null, null, null}, null)
.register(plugin);
new SlimefunItem(categories.magicalArmor, SlimefunItems.SLIME_CHESTPLATE_STEEL, RecipeType.ARMOR_FORGE,
new ItemStack[] {new ItemStack(Material.SLIME_BALL), null, new ItemStack(Material.SLIME_BALL), new ItemStack(Material.SLIME_BALL), SlimefunItems.STEEL_PLATE, new ItemStack(Material.SLIME_BALL), new ItemStack(Material.SLIME_BALL), new ItemStack(Material.SLIME_BALL), new ItemStack(Material.SLIME_BALL)})
new SlimefunArmorPiece(categories.magicalArmor, SlimefunItems.SLIME_CHESTPLATE_STEEL, RecipeType.ARMOR_FORGE,
new ItemStack[] {new ItemStack(Material.SLIME_BALL), null, new ItemStack(Material.SLIME_BALL), new ItemStack(Material.SLIME_BALL), SlimefunItems.STEEL_PLATE, new ItemStack(Material.SLIME_BALL), new ItemStack(Material.SLIME_BALL), new ItemStack(Material.SLIME_BALL), new ItemStack(Material.SLIME_BALL)}, null)
.register(plugin);
new SlimefunArmorPiece(categories.magicalArmor, SlimefunItems.SLIME_LEGGINGS_STEEL, RecipeType.ARMOR_FORGE,
@ -2482,6 +2488,10 @@ public final class SlimefunItemSetup {
new ItemStack[] {SlimefunItems.MAGIC_LUMP_3, SlimefunItems.ESSENCE_OF_AFTERLIFE, SlimefunItems.MAGIC_LUMP_3, SlimefunItems.ENDER_LUMP_3, SlimefunItems.ENDER_RUNE, SlimefunItems.ENDER_LUMP_3, SlimefunItems.MAGIC_LUMP_3, SlimefunItems.ESSENCE_OF_AFTERLIFE, SlimefunItems.MAGIC_LUMP_3})
.register(plugin);
new EnchantmentRune(categories.magicalResources, SlimefunItems.ENCHANTMENT_RUNE, RecipeType.ANCIENT_ALTAR,
new ItemStack[] {SlimefunItems.MAGIC_LUMP_3, SlimefunItems.MAGICAL_GLASS, SlimefunItems.MAGIC_LUMP_3, SlimefunItems.MAGICAL_GLASS, SlimefunItems.LIGHTNING_RUNE, SlimefunItems.MAGICAL_GLASS, SlimefunItems.MAGIC_LUMP_3, SlimefunItems.MAGICAL_GLASS, SlimefunItems.MAGIC_LUMP_3})
.register(plugin);
new InfernalBonemeal(categories.magicalGadgets, SlimefunItems.INFERNAL_BONEMEAL, RecipeType.ANCIENT_ALTAR,
new ItemStack[] {new ItemStack(Material.NETHER_WART), SlimefunItems.EARTH_RUNE, new ItemStack(Material.NETHER_WART), SlimefunItems.MAGIC_LUMP_2, new ItemStack(Material.BONE_MEAL), SlimefunItems.MAGIC_LUMP_2, new ItemStack(Material.NETHER_WART), new ItemStack(Material.BLAZE_POWDER), new ItemStack(Material.NETHER_WART)},
new CustomItem(SlimefunItems.INFERNAL_BONEMEAL, 8))

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@ -14,6 +14,7 @@ import org.bukkit.potion.PotionEffectType;
import io.github.thebusybiscuit.slimefun4.api.items.HashedArmorpiece;
import io.github.thebusybiscuit.slimefun4.api.player.PlayerProfile;
import io.github.thebusybiscuit.slimefun4.core.attributes.ProtectionType;
import io.github.thebusybiscuit.slimefun4.core.attributes.Radioactive;
import io.github.thebusybiscuit.slimefun4.implementation.SlimefunItems;
import io.github.thebusybiscuit.slimefun4.implementation.SlimefunPlugin;
@ -63,7 +64,7 @@ public class ArmorTask implements Runnable {
checkForSolarHelmet(p);
}
checkForRadiation(p);
checkForRadiation(p, profile);
});
}
}
@ -119,18 +120,17 @@ public class ArmorTask implements Runnable {
return (world.getTime() < 12300 || world.getTime() > 23850) && p.getEyeLocation().getBlock().getLightFromSky() == 15;
}
private void checkForRadiation(Player p) {
// Check for a Hazmat Suit
if (!SlimefunUtils.isItemSimilar(p.getInventory().getHelmet(), SlimefunItems.SCUBA_HELMET, true) || !SlimefunUtils.isItemSimilar(p.getInventory().getChestplate(), SlimefunItems.HAZMAT_CHESTPLATE, true) || !SlimefunUtils.isItemSimilar(p.getInventory().getLeggings(), SlimefunItems.HAZMAT_LEGGINGS, true) || !SlimefunUtils.isItemSimilar(p.getInventory().getBoots(), SlimefunItems.RUBBER_BOOTS, true)) {
private void checkForRadiation(Player p, PlayerProfile profile) {
if (!profile.isProtected(ProtectionType.RADIATION)) {
for (ItemStack item : p.getInventory()) {
if (isRadioactive(p, item)) {
if (checkAndApplyRadiation(p, item)) {
break;
}
}
}
}
private boolean isRadioactive(Player p, ItemStack item) {
private boolean checkAndApplyRadiation(Player p, ItemStack item) {
for (SlimefunItem radioactiveItem : SlimefunPlugin.getRegistry().getRadioactiveItems()) {
if (radioactiveItem.isItem(item) && Slimefun.isEnabled(p, radioactiveItem, true)) {
// If the item is enabled in the world, then make radioactivity do its job
@ -147,5 +147,4 @@ public class ArmorTask implements Runnable {
return false;
}
}

View File

@ -23,6 +23,17 @@ import io.github.thebusybiscuit.slimefun4.core.services.github.GitHubService;
import io.github.thebusybiscuit.slimefun4.core.services.plugins.ThirdPartyPluginService;
import io.github.thebusybiscuit.slimefun4.implementation.listeners.AncientAltarListener;
import io.github.thebusybiscuit.slimefun4.implementation.listeners.BackpackListener;
import io.github.thebusybiscuit.slimefun4.implementation.listeners.BlockListener;
import io.github.thebusybiscuit.slimefun4.implementation.listeners.BlockPhysicsListener;
import io.github.thebusybiscuit.slimefun4.implementation.listeners.CargoNodeListener;
import io.github.thebusybiscuit.slimefun4.implementation.listeners.CoolerListener;
import io.github.thebusybiscuit.slimefun4.implementation.listeners.DeathpointListener;
import io.github.thebusybiscuit.slimefun4.implementation.listeners.DebugFishListener;
import io.github.thebusybiscuit.slimefun4.implementation.listeners.DispenserListener;
import io.github.thebusybiscuit.slimefun4.implementation.listeners.EnhancedFurnaceListener;
import io.github.thebusybiscuit.slimefun4.implementation.listeners.ExplosionsListener;
import io.github.thebusybiscuit.slimefun4.implementation.listeners.FireworksListener;
import io.github.thebusybiscuit.slimefun4.implementation.listeners.GadgetsListener;
import io.github.thebusybiscuit.slimefun4.implementation.listeners.GrapplingHookListener;
import io.github.thebusybiscuit.slimefun4.implementation.listeners.SlimefunBowListener;
import io.github.thebusybiscuit.slimefun4.implementation.tasks.TickerTask;

View File

@ -244,5 +244,4 @@ public class SlimefunItemStack extends CustomItem {
throw new IllegalArgumentException("The provided texture for Item \"" + id + "\" does not seem to be a valid texture String!");
}
}
}

View File

@ -131,6 +131,11 @@ messages:
fail: '&cYou can only bind one item to your soul at a time.'
success: '&aYou have successfully bound this item to your soul! You will keep it when you die.'
enchantment-rune:
fail: '&cYou cannot enchant this item.'
no-enchantment: '&cCouldn''t find any applicable enchantment for this item.'
success: '&aYou have successfully applied a random applicable enchantment to this item.'
research:
start: '&7The Ancient Spirits whisper mysterious words into your ear!'
progress: '&7You start to wonder about &b%research% &e(%progress%)'

View File

@ -236,3 +236,4 @@ slimefun:
magical_zombie_pills: De-Zombification
auto_brewer: Industrial Brewery
climbing_pick: Block Raider
enchantment_rune: Ancient Enchanting