1
mirror of https://github.com/StarWishsama/Slimefun4.git synced 2024-09-19 19:25:48 +00:00
This commit is contained in:
TheBusyBiscuit 2020-10-12 11:47:13 +02:00
parent f1dea4cab9
commit 14e18d2962
3 changed files with 3 additions and 2 deletions

View File

@ -76,6 +76,7 @@
* Fixed #2420
* Fixed #2422
* Fixed #2433
* Fixed #2455
## Release Candidate 16 (07 Sep 2020)
https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#16

View File

@ -159,7 +159,7 @@ if (something) {
// Actual code...
```
* if/else statements should always include a bracket, please avoid one-line statements. (e.g. Avoid doing: `if (x == 0) return;`)
* We do not enforce any particular width or column limit, but try to prevent your lines from becoming too long.
* We do not enforce any particular width or column limit, just try to prevent your lines from becoming too long. But please avoid line-wrapping.
* Annotations for methods or fields should never go on the same line, place them on the line above.
* Comments should never go on the same line as code! Always above or below.
* Make sure that empty lines are truly empty, they should not contain any whitespace characters.

View File

@ -360,7 +360,7 @@ public abstract class Reactor extends AbstractEnergyProvider {
inv.replaceExistingItem(22, new CustomItem(Material.BLACK_STAINED_GLASS_PANE, " "));
if (processing.get(l).getOutput() != null) {
inv.pushItem(processing.get(l).getOutput(), getOutputSlots());
inv.pushItem(processing.get(l).getOutput().clone(), getOutputSlots());
}
if (accessPort != null) {