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mirror of https://github.com/StarWishsama/Slimefun4.git synced 2024-09-19 19:25:48 +00:00

Some refactoring and small fixes

This commit is contained in:
TheBusyBiscuit 2020-11-02 15:10:56 +01:00
parent be001baa6e
commit 1c5f2f650b
18 changed files with 188 additions and 86 deletions

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@ -52,6 +52,8 @@
* Fixed #2527
* Fixed #2519
* Fixed #2517
* Fixed Magician Talisman sometimes drawing invalid enchantments
* Fixed id conflicts for external Enchantment sources (e.g. plugins) for the Magician Talisman settings
## Release Candidate 17 (17 Oct 2020)

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@ -16,6 +16,7 @@ import io.github.thebusybiscuit.cscorelib2.collections.LoopIterator;
import io.github.thebusybiscuit.slimefun4.api.MinecraftVersion;
import io.github.thebusybiscuit.slimefun4.implementation.SlimefunPlugin;
import io.github.thebusybiscuit.slimefun4.implementation.items.blocks.RainbowBlock;
import io.github.thebusybiscuit.slimefun4.utils.ColoredMaterial;
import me.mrCookieSlime.CSCoreLibPlugin.Configuration.Config;
import me.mrCookieSlime.Slimefun.Objects.SlimefunItem.SlimefunItem;
import me.mrCookieSlime.Slimefun.Objects.handlers.BlockTicker;
@ -48,10 +49,14 @@ public class RainbowTickHandler extends BlockTicker {
material = iterator.next();
}
public RainbowTickHandler(Material... materials) {
public RainbowTickHandler(@Nonnull Material... materials) {
this(Arrays.asList(materials));
}
public RainbowTickHandler(@Nonnull ColoredMaterial material) {
this(material.asList());
}
/**
* This method checks whether a given {@link Material} array contains any {@link Material}
* that would result in a {@link GlassPane} {@link BlockData}.

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@ -167,7 +167,7 @@ public class LocalizationService extends SlimefunLocalization {
return getDefaultLanguage();
}
private void setLanguage(String language, boolean reset) {
private void setLanguage(@Nonnull String language, boolean reset) {
// Clearing out the old Language (if necessary)
if (reset) {
getConfig().clear();

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@ -31,14 +31,14 @@ import me.mrCookieSlime.Slimefun.Lists.RecipeType;
* This is an abstract parent class of {@link LocalizationService}.
* There is not really much more I can say besides that...
*
* @author TheBusyBiscui
* @author TheBusyBiscuit
*
* @see LocalizationService
*
*/
public abstract class SlimefunLocalization extends Localization implements Keyed {
public SlimefunLocalization(@Nonnull SlimefunPlugin plugin) {
protected SlimefunLocalization(@Nonnull SlimefunPlugin plugin) {
super(plugin);
}
@ -71,6 +71,15 @@ public abstract class SlimefunLocalization extends Localization implements Keyed
*/
public abstract Language getDefaultLanguage();
/**
* This returns whether a {@link Language} with the given id exists within
* the project resources.
*
* @param id
* The {@link Language} id
*
* @return Whether the project contains a {@link Language} with that id
*/
protected abstract boolean hasLanguage(@Nonnull String id);
/**
@ -82,10 +91,23 @@ public abstract class SlimefunLocalization extends Localization implements Keyed
@Nonnull
public abstract Collection<Language> getLanguages();
/**
* This method adds a new {@link Language} with the given id and texture.
*
* @param id
* The {@link Language} id
* @param texture
* The texture of how this {@link Language} should be displayed
*/
protected abstract void addLanguage(@Nonnull String id, @Nonnull String texture);
/**
* This will load every {@link SupportedLanguage} into memory.
* To be precise: It performs {@link #addLanguage(String, String)} for every
* value of {@link SupportedLanguage}.
*/
protected void loadEmbeddedLanguages() {
for (SupportedLanguage lang : SupportedLanguage.valuesCache) {
for (SupportedLanguage lang : SupportedLanguage.values()) {
if (lang.isReadyForRelease() || SlimefunPlugin.getUpdater().getBranch() != SlimefunBranch.STABLE) {
addLanguage(lang.getLanguageId(), lang.getTexture());
}

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@ -58,8 +58,6 @@ enum SupportedLanguage {
MACEDONIAN("mk", false, "a0e0b0b5d87a855466980a101a757bcdb5f77d9f7287889f3efa998ee0472fc0"),
TAGALOG("tl", true, "9306c0c1ce6a9c61bb42a572c49e6d0ed20e0e6b3d122cc64c339cbf78e9e937");
public static final SupportedLanguage[] valuesCache = values();
private final String id;
private final boolean releaseReady;
private final String textureHash;
@ -71,11 +69,22 @@ enum SupportedLanguage {
this.textureHash = textureHash;
}
/**
* This returns the id of this {@link Language}.
*
* @return
*/
@Nonnull
public String getLanguageId() {
return id;
}
/**
* This returns whether this {@link SupportedLanguage} is "release-ready".
* A release-ready {@link Language} will be available in RC builds of Slimefun.
*
* @return Whether this {@link Language} is "release-ready"
*/
public boolean isReadyForRelease() {
return releaseReady;
}

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@ -31,6 +31,9 @@ import me.mrCookieSlime.Slimefun.api.SlimefunItemStack;
*/
public class RadioactiveItem extends SlimefunItem implements Radioactive, NotPlaceable {
/**
* This is the level of {@link Radioactivity} for this {@link SlimefunItem}
*/
private final Radioactivity radioactivity;
/**

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@ -807,12 +807,8 @@ public class ProgrammableAndroid extends SlimefunItem implements InventoryBlock,
}
private void constructMenu(@Nonnull BlockMenuPreset preset) {
for (int i : BORDER) {
preset.addItem(i, ChestMenuUtils.getBackground(), ChestMenuUtils.getEmptyClickHandler());
}
for (int i : OUTPUT_BORDER) {
preset.addItem(i, ChestMenuUtils.getOutputSlotTexture(), ChestMenuUtils.getEmptyClickHandler());
}
preset.drawBackground(BORDER);
preset.drawBackground(ChestMenuUtils.getOutputSlotTexture(), OUTPUT_BORDER);
for (int i : getOutputSlots()) {
preset.addMenuClickHandler(i, new AdvancedMenuClickHandler() {
@ -841,7 +837,7 @@ public class ProgrammableAndroid extends SlimefunItem implements InventoryBlock,
}
protected void move(Block b, BlockFace face, Block block) {
if (block.getY() > 0 && block.getY() < block.getWorld().getMaxHeight() && (block.getType() == Material.AIR || block.getType() == Material.CAVE_AIR)) {
if (block.getY() > 0 && block.getY() < block.getWorld().getMaxHeight() && block.isEmpty()) {
BlockData blockData = Material.PLAYER_HEAD.createBlockData(data -> {
if (data instanceof Rotatable) {
Rotatable rotatable = ((Rotatable) data);

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@ -11,7 +11,7 @@ import io.github.thebusybiscuit.slimefun4.core.handlers.BlockPlaceHandler;
import io.github.thebusybiscuit.slimefun4.implementation.SlimefunPlugin;
import io.github.thebusybiscuit.slimefun4.utils.ChatUtils;
import io.github.thebusybiscuit.slimefun4.utils.ChestMenuUtils;
import io.github.thebusybiscuit.slimefun4.utils.ColoredMaterials;
import io.github.thebusybiscuit.slimefun4.utils.ColoredMaterial;
import io.github.thebusybiscuit.slimefun4.utils.HeadTexture;
import io.github.thebusybiscuit.slimefun4.utils.NumberUtils;
import me.mrCookieSlime.Slimefun.Lists.RecipeType;
@ -100,7 +100,7 @@ abstract class AbstractCargoNode extends SlimefunItem {
menu.replaceExistingItem(slotCurrent, new CustomItem(HeadTexture.CHEST_TERMINAL.getAsItemStack(), "&bChannel ID: &3" + (channel + 1)));
menu.addMenuClickHandler(slotCurrent, ChestMenuUtils.getEmptyClickHandler());
} else {
menu.replaceExistingItem(slotCurrent, new CustomItem(ColoredMaterials.WOOL.get(channel), "&bChannel ID: &3" + (channel + 1)));
menu.replaceExistingItem(slotCurrent, new CustomItem(ColoredMaterial.WOOL.get(channel), "&bChannel ID: &3" + (channel + 1)));
menu.addMenuClickHandler(slotCurrent, ChestMenuUtils.getEmptyClickHandler());
}

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@ -1,5 +1,7 @@
package io.github.thebusybiscuit.slimefun4.implementation.items.cargo;
import javax.annotation.Nonnull;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
@ -107,22 +109,12 @@ public class ReactorAccessPort extends SlimefunItem {
});
}
private void constructMenu(BlockMenuPreset preset) {
for (int i : background) {
preset.addItem(i, ChestMenuUtils.getBackground(), ChestMenuUtils.getEmptyClickHandler());
}
private void constructMenu(@Nonnull BlockMenuPreset preset) {
preset.drawBackground(ChestMenuUtils.getBackground(), background);
for (int i : fuelBorder) {
preset.addItem(i, new CustomItem(new ItemStack(Material.LIME_STAINED_GLASS_PANE), " "), ChestMenuUtils.getEmptyClickHandler());
}
for (int i : inputBorder) {
preset.addItem(i, new CustomItem(new ItemStack(Material.CYAN_STAINED_GLASS_PANE), " "), ChestMenuUtils.getEmptyClickHandler());
}
for (int i : outputBorder) {
preset.addItem(i, new CustomItem(new ItemStack(Material.GREEN_STAINED_GLASS_PANE), " "), ChestMenuUtils.getEmptyClickHandler());
}
preset.drawBackground(new CustomItem(Material.LIME_STAINED_GLASS_PANE, " "), fuelBorder);
preset.drawBackground(new CustomItem(Material.CYAN_STAINED_GLASS_PANE, " "), inputBorder);
preset.drawBackground(new CustomItem(Material.GREEN_STAINED_GLASS_PANE, " "), outputBorder);
preset.addItem(1, new CustomItem(SlimefunItems.URANIUM, "&7Fuel Slot", "", "&rThis Slot accepts radioactive Fuel such as:", "&2Uranium &ror &aNeptunium"), ChestMenuUtils.getEmptyClickHandler());
preset.addItem(22, new CustomItem(SlimefunItems.PLUTONIUM, "&7Byproduct Slot", "", "&rThis Slot contains the Reactor's Byproduct", "&rsuch as &aNeptunium &ror &7Plutonium"), ChestMenuUtils.getEmptyClickHandler());

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@ -66,17 +66,9 @@ public abstract class AbstractEntityAssembler<T extends Entity> extends SimpleSl
@Override
public void init() {
for (int i : border) {
addItem(i, ChestMenuUtils.getBackground(), ChestMenuUtils.getEmptyClickHandler());
}
for (int i : headBorder) {
addItem(i, new CustomItem(getHeadBorder(), " "), ChestMenuUtils.getEmptyClickHandler());
}
for (int i : bodyBorder) {
addItem(i, new CustomItem(getBodyBorder(), " "), ChestMenuUtils.getEmptyClickHandler());
}
drawBackground(border);
drawBackground(new CustomItem(getHeadBorder(), " "), headBorder);
drawBackground(new CustomItem(getBodyBorder(), " "), bodyBorder);
constructMenu(this);
}

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@ -7,8 +7,13 @@ import java.util.concurrent.ThreadLocalRandom;
import java.util.logging.Level;
import java.util.stream.Collectors;
import org.bukkit.Material;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import org.apache.commons.lang.Validate;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import io.github.thebusybiscuit.slimefun4.api.items.ItemSetting;
@ -16,10 +21,18 @@ import io.github.thebusybiscuit.slimefun4.implementation.settings.TalismanEnchan
import me.mrCookieSlime.Slimefun.api.Slimefun;
import me.mrCookieSlime.Slimefun.api.SlimefunItemStack;
/**
* The {@link MagicianTalisman} is a special kind of {@link Talisman} which awards a {@link Player}
* with an extra {@link Enchantment} when they enchant their {@link ItemStack}.
*
* @author TheBusyBiscuit
*
*/
public class MagicianTalisman extends Talisman {
private final Set<TalismanEnchantment> enchantments = new HashSet<>();
@ParametersAreNonnullByDefault
public MagicianTalisman(SlimefunItemStack item, ItemStack[] recipe) {
super(item, recipe, false, false, "magician", 80);
@ -47,13 +60,31 @@ public class MagicianTalisman extends Talisman {
*
* @return An applicable {@link TalismanEnchantment} or null
*/
public TalismanEnchantment getRandomEnchantment(ItemStack item) {
if (item == null || item.getType() == Material.AIR) {
return null;
}
@Nullable
public TalismanEnchantment getRandomEnchantment(@Nonnull ItemStack item, @Nonnull Set<Enchantment> existingEnchantments) {
Validate.notNull(item, "The ItemStack cannot be null");
Validate.notNull(existingEnchantments, "The Enchantments Set cannot be null");
// @formatter:off
List<TalismanEnchantment> enabled = enchantments.stream()
.filter(e -> e.getEnchantment().canEnchantItem(item))
.filter(e -> hasConflicts(existingEnchantments, e))
.filter(TalismanEnchantment::getValue)
.collect(Collectors.toList());
// @formatter:on
List<TalismanEnchantment> enabled = enchantments.stream().filter(e -> e.getEnchantment().canEnchantItem(item)).filter(TalismanEnchantment::getValue).collect(Collectors.toList());
return enabled.isEmpty() ? null : enabled.get(ThreadLocalRandom.current().nextInt(enabled.size()));
}
@ParametersAreNonnullByDefault
private boolean hasConflicts(Set<Enchantment> enchantments, TalismanEnchantment ench) {
for (Enchantment existing : enchantments) {
if (existing.conflictsWith(ench.getEnchantment())) {
return false;
}
}
return true;
}
}

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@ -3,8 +3,8 @@ package io.github.thebusybiscuit.slimefun4.implementation.listeners;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import java.util.Map;
import java.util.Random;
import java.util.Set;
import java.util.concurrent.ThreadLocalRandom;
import javax.annotation.Nonnull;
@ -231,26 +231,28 @@ public class TalismanListener implements Listener {
@EventHandler
public void onEnchant(EnchantItemEvent e) {
Random random = ThreadLocalRandom.current();
Map<Enchantment, Integer> enchantments = e.getEnchantsToAdd();
// Magician Talisman
if (Talisman.checkFor(e, SlimefunItems.TALISMAN_MAGICIAN)) {
MagicianTalisman talisman = (MagicianTalisman) SlimefunItems.TALISMAN_MAGICIAN.getItem();
TalismanEnchantment enchantment = talisman.getRandomEnchantment(e.getItem());
TalismanEnchantment enchantment = talisman.getRandomEnchantment(e.getItem(), enchantments.keySet());
if (enchantment != null) {
e.getEnchantsToAdd().put(enchantment.getEnchantment(), enchantment.getLevel());
enchantments.put(enchantment.getEnchantment(), enchantment.getLevel());
}
}
if (!e.getEnchantsToAdd().containsKey(Enchantment.SILK_TOUCH) && Enchantment.LOOT_BONUS_BLOCKS.canEnchantItem(e.getItem()) && Talisman.checkFor(e, SlimefunItems.TALISMAN_WIZARD)) {
Set<Enchantment> enchantments = e.getEnchantsToAdd().keySet();
// Wizard Talisman
if (!enchantments.containsKey(Enchantment.SILK_TOUCH) && Enchantment.LOOT_BONUS_BLOCKS.canEnchantItem(e.getItem()) && Talisman.checkFor(e, SlimefunItems.TALISMAN_WIZARD)) {
for (Enchantment enchantment : enchantments) {
for (Enchantment enchantment : enchantments.keySet()) {
if (random.nextInt(100) < 40) {
e.getEnchantsToAdd().put(enchantment, random.nextInt(3) + 1);
}
}
e.getEnchantsToAdd().put(Enchantment.LOOT_BONUS_BLOCKS, random.nextInt(3) + 3);
enchantments.put(Enchantment.LOOT_BONUS_BLOCKS, random.nextInt(3) + 3);
}
}

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@ -2,7 +2,6 @@ package io.github.thebusybiscuit.slimefun4.implementation.listeners.crafting;
import javax.annotation.Nonnull;
import org.bukkit.block.BrewingStand;
import org.bukkit.entity.Player;
import org.bukkit.event.Event.Result;
import org.bukkit.event.EventHandler;

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@ -21,7 +21,7 @@ public class TalismanEnchantment extends ItemSetting<Boolean> {
private final int level;
public TalismanEnchantment(@Nonnull Enchantment enchantment, int level) {
super("allow-enchantments." + enchantment.getKey().getKey() + ".level." + level, true);
super("allow-enchantments." + enchantment.getKey().getNamespace() + '.' + enchantment.getKey().getKey() + ".level." + level, true);
this.enchantment = enchantment;
this.level = level;

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@ -192,7 +192,7 @@ import io.github.thebusybiscuit.slimefun4.implementation.items.weapons.IcyBow;
import io.github.thebusybiscuit.slimefun4.implementation.items.weapons.SeismicAxe;
import io.github.thebusybiscuit.slimefun4.implementation.items.weapons.SwordOfBeheading;
import io.github.thebusybiscuit.slimefun4.implementation.items.weapons.VampireBlade;
import io.github.thebusybiscuit.slimefun4.utils.ColoredMaterials;
import io.github.thebusybiscuit.slimefun4.utils.ColoredMaterial;
import io.github.thebusybiscuit.slimefun4.utils.HeadTexture;
import io.github.thebusybiscuit.slimefun4.utils.SlimefunUtils;
import me.mrCookieSlime.Slimefun.Lists.RecipeType;
@ -2294,32 +2294,32 @@ public final class SlimefunItemSetup {
new RainbowBlock(categories.magicalGadgets, SlimefunItems.RAINBOW_WOOL, RecipeType.ANCIENT_ALTAR,
new ItemStack[] {new ItemStack(Material.WHITE_WOOL), new ItemStack(Material.WHITE_WOOL), new ItemStack(Material.WHITE_WOOL), new ItemStack(Material.WHITE_WOOL), SlimefunItems.RAINBOW_RUNE, new ItemStack(Material.WHITE_WOOL), new ItemStack(Material.WHITE_WOOL), new ItemStack(Material.WHITE_WOOL), new ItemStack(Material.WHITE_WOOL)},
new SlimefunItemStack(SlimefunItems.RAINBOW_WOOL, 8), new RainbowTickHandler(ColoredMaterials.WOOL))
new SlimefunItemStack(SlimefunItems.RAINBOW_WOOL, 8), new RainbowTickHandler(ColoredMaterial.WOOL))
.register(plugin);
new RainbowBlock(categories.magicalGadgets, SlimefunItems.RAINBOW_GLASS, RecipeType.ANCIENT_ALTAR,
new ItemStack[] {new ItemStack(Material.WHITE_STAINED_GLASS), new ItemStack(Material.WHITE_STAINED_GLASS), new ItemStack(Material.WHITE_STAINED_GLASS), new ItemStack(Material.WHITE_STAINED_GLASS), SlimefunItems.RAINBOW_RUNE, new ItemStack(Material.WHITE_STAINED_GLASS), new ItemStack(Material.WHITE_STAINED_GLASS), new ItemStack(Material.WHITE_STAINED_GLASS), new ItemStack(Material.WHITE_STAINED_GLASS)},
new SlimefunItemStack(SlimefunItems.RAINBOW_GLASS, 8), new RainbowTickHandler(ColoredMaterials.STAINED_GLASS))
new SlimefunItemStack(SlimefunItems.RAINBOW_GLASS, 8), new RainbowTickHandler(ColoredMaterial.STAINED_GLASS))
.register(plugin);
new RainbowBlock(categories.magicalGadgets, SlimefunItems.RAINBOW_GLASS_PANE, RecipeType.ANCIENT_ALTAR,
new ItemStack[] {new ItemStack(Material.WHITE_STAINED_GLASS_PANE), new ItemStack(Material.WHITE_STAINED_GLASS_PANE), new ItemStack(Material.WHITE_STAINED_GLASS_PANE), new ItemStack(Material.WHITE_STAINED_GLASS_PANE), SlimefunItems.RAINBOW_RUNE, new ItemStack(Material.WHITE_STAINED_GLASS_PANE), new ItemStack(Material.WHITE_STAINED_GLASS_PANE), new ItemStack(Material.WHITE_STAINED_GLASS_PANE), new ItemStack(Material.WHITE_STAINED_GLASS_PANE)},
new SlimefunItemStack(SlimefunItems.RAINBOW_GLASS_PANE, 8), new RainbowTickHandler(ColoredMaterials.STAINED_GLASS_PANE))
new SlimefunItemStack(SlimefunItems.RAINBOW_GLASS_PANE, 8), new RainbowTickHandler(ColoredMaterial.STAINED_GLASS_PANE))
.register(plugin);
new RainbowBlock(categories.magicalGadgets, SlimefunItems.RAINBOW_CLAY, RecipeType.ANCIENT_ALTAR,
new ItemStack[] {new ItemStack(Material.WHITE_TERRACOTTA), new ItemStack(Material.WHITE_TERRACOTTA), new ItemStack(Material.WHITE_TERRACOTTA), new ItemStack(Material.WHITE_TERRACOTTA), SlimefunItems.RAINBOW_RUNE, new ItemStack(Material.WHITE_TERRACOTTA), new ItemStack(Material.WHITE_TERRACOTTA), new ItemStack(Material.WHITE_TERRACOTTA), new ItemStack(Material.WHITE_TERRACOTTA)},
new SlimefunItemStack(SlimefunItems.RAINBOW_CLAY, 8), new RainbowTickHandler(ColoredMaterials.TERRACOTTA))
new SlimefunItemStack(SlimefunItems.RAINBOW_CLAY, 8), new RainbowTickHandler(ColoredMaterial.TERRACOTTA))
.register(plugin);
new RainbowBlock(categories.magicalGadgets, SlimefunItems.RAINBOW_CONCRETE, RecipeType.ANCIENT_ALTAR,
new ItemStack[] {new ItemStack(Material.WHITE_CONCRETE), new ItemStack(Material.WHITE_CONCRETE), new ItemStack(Material.WHITE_CONCRETE), new ItemStack(Material.WHITE_CONCRETE), SlimefunItems.RAINBOW_RUNE, new ItemStack(Material.WHITE_CONCRETE), new ItemStack(Material.WHITE_CONCRETE), new ItemStack(Material.WHITE_CONCRETE), new ItemStack(Material.WHITE_CONCRETE)},
new SlimefunItemStack(SlimefunItems.RAINBOW_CONCRETE, 8), new RainbowTickHandler(ColoredMaterials.CONCRETE))
new SlimefunItemStack(SlimefunItems.RAINBOW_CONCRETE, 8), new RainbowTickHandler(ColoredMaterial.CONCRETE))
.register(plugin);
new RainbowBlock(categories.magicalGadgets, SlimefunItems.RAINBOW_GLAZED_TERRACOTTA, RecipeType.ANCIENT_ALTAR,
new ItemStack[] {new ItemStack(Material.WHITE_GLAZED_TERRACOTTA), new ItemStack(Material.WHITE_GLAZED_TERRACOTTA), new ItemStack(Material.WHITE_GLAZED_TERRACOTTA), new ItemStack(Material.WHITE_GLAZED_TERRACOTTA), SlimefunItems.RAINBOW_RUNE, new ItemStack(Material.WHITE_GLAZED_TERRACOTTA), new ItemStack(Material.WHITE_GLAZED_TERRACOTTA), new ItemStack(Material.WHITE_GLAZED_TERRACOTTA), new ItemStack(Material.WHITE_GLAZED_TERRACOTTA)},
new SlimefunItemStack(SlimefunItems.RAINBOW_GLAZED_TERRACOTTA, 8), new RainbowTickHandler(ColoredMaterials.GLAZED_TERRACOTTA))
new SlimefunItemStack(SlimefunItems.RAINBOW_GLAZED_TERRACOTTA, 8), new RainbowTickHandler(ColoredMaterial.GLAZED_TERRACOTTA))
.register(plugin);
// Christmas

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@ -7,6 +7,7 @@ import java.util.List;
import javax.annotation.Nonnull;
import org.apache.commons.lang.Validate;
import org.bukkit.DyeColor;
import org.bukkit.Material;
import io.github.thebusybiscuit.slimefun4.utils.tags.SlimefunTag;
@ -20,20 +21,14 @@ import io.github.thebusybiscuit.slimefun4.utils.tags.SlimefunTag;
* @see SlimefunTag
*
*/
public final class ColoredMaterials {
/**
* We don't want any instances of this class, so we set the
* constructor to be private.
*/
private ColoredMaterials() {}
public enum ColoredMaterial {
// @formatter:off (We want this to stay formatted like this)
/**
* This {@link List} contains all wool colors ordered by their appearance ingame.
*/
public static final List<Material> WOOL = asList(new Material[] {
WOOL(new Material[] {
Material.WHITE_WOOL,
Material.ORANGE_WOOL,
Material.MAGENTA_WOOL,
@ -50,12 +45,12 @@ public final class ColoredMaterials {
Material.GREEN_WOOL,
Material.RED_WOOL,
Material.BLACK_WOOL
});
}),
/**
* This {@link List} contains all stained glass colors ordered by their appearance ingame.
*/
public static final List<Material> STAINED_GLASS = asList(new Material[] {
STAINED_GLASS(new Material[] {
Material.WHITE_STAINED_GLASS,
Material.ORANGE_STAINED_GLASS,
Material.MAGENTA_STAINED_GLASS,
@ -72,12 +67,12 @@ public final class ColoredMaterials {
Material.GREEN_STAINED_GLASS,
Material.RED_STAINED_GLASS,
Material.BLACK_STAINED_GLASS
});
}),
/**
* This {@link List} contains all stained glass pane colors ordered by their appearance ingame.
*/
public static final List<Material> STAINED_GLASS_PANE = asList(new Material[] {
STAINED_GLASS_PANE(new Material[] {
Material.WHITE_STAINED_GLASS_PANE,
Material.ORANGE_STAINED_GLASS_PANE,
Material.MAGENTA_STAINED_GLASS_PANE,
@ -94,12 +89,12 @@ public final class ColoredMaterials {
Material.GREEN_STAINED_GLASS_PANE,
Material.RED_STAINED_GLASS_PANE,
Material.BLACK_STAINED_GLASS_PANE
});
}),
/**
* This {@link List} contains all terracotta colors ordered by their appearance ingame.
*/
public static final List<Material> TERRACOTTA = asList(new Material[] {
TERRACOTTA(new Material[] {
Material.WHITE_TERRACOTTA,
Material.ORANGE_TERRACOTTA,
Material.MAGENTA_TERRACOTTA,
@ -116,12 +111,12 @@ public final class ColoredMaterials {
Material.GREEN_TERRACOTTA,
Material.RED_TERRACOTTA,
Material.BLACK_TERRACOTTA
});
}),
/**
* This {@link List} contains all glazed terracotta colors ordered by their appearance ingame.
*/
public static final List<Material> GLAZED_TERRACOTTA = asList(new Material[] {
GLAZED_TERRACOTTA(new Material[] {
Material.WHITE_GLAZED_TERRACOTTA,
Material.ORANGE_GLAZED_TERRACOTTA,
Material.MAGENTA_GLAZED_TERRACOTTA,
@ -138,12 +133,12 @@ public final class ColoredMaterials {
Material.GREEN_GLAZED_TERRACOTTA,
Material.RED_GLAZED_TERRACOTTA,
Material.BLACK_GLAZED_TERRACOTTA
});
}),
/**
* This {@link List} contains all concrete colors ordered by their appearance ingame.
*/
public static final List<Material> CONCRETE = asList(new Material[] {
CONCRETE(new Material[] {
Material.WHITE_CONCRETE,
Material.ORANGE_CONCRETE,
Material.MAGENTA_CONCRETE,
@ -164,12 +159,38 @@ public final class ColoredMaterials {
// @formatter:on
@Nonnull
private static List<Material> asList(@Nonnull Material[] materials) {
private final List<Material> list;
/**
* This creates a new constant of {@link ColoredMaterial}.
* The array must have a length of 16 and cannot contain null elements!
*
* @param materials
* The {@link Material Materials} for this {@link ColoredMaterial}.
*/
ColoredMaterial(@Nonnull Material[] materials) {
Validate.noNullElements(materials, "The List cannot contain any null elements");
Validate.isTrue(materials.length == 16, "Expected 16, received: " + materials.length + ". Did you miss a color?");
return Collections.unmodifiableList(Arrays.asList(materials));
list = Collections.unmodifiableList(Arrays.asList(materials));
}
@Nonnull
public List<Material> asList() {
return list;
}
@Nonnull
public Material get(int index) {
Validate.isTrue(index >= 0 && index < 16, "The index must be between 0 and 15 (inclusive).");
return list.get(index);
}
public Material get(@Nonnull DyeColor color) {
Validate.notNull(color, "Color cannot be null!");
return get(color.ordinal());
}
}

View File

@ -19,7 +19,7 @@ import me.mrCookieSlime.Slimefun.api.item_transport.ItemTransportFlow;
* @deprecated This interface is not designed to be used by addons.
*
*/
// @Deprecated - commented out because we are not ready to send out warnings yet
@Deprecated
public interface InventoryBlock {
/**

View File

@ -15,6 +15,7 @@ import org.bukkit.inventory.InventoryView;
import org.bukkit.inventory.ItemStack;
import io.github.thebusybiscuit.slimefun4.implementation.SlimefunPlugin;
import io.github.thebusybiscuit.slimefun4.utils.ChestMenuUtils;
import me.mrCookieSlime.CSCoreLibPlugin.general.Inventory.ChestMenu;
import me.mrCookieSlime.Slimefun.Objects.SlimefunItem.SlimefunItem;
import me.mrCookieSlime.Slimefun.api.item_transport.ItemTransportFlow;
@ -122,6 +123,33 @@ public abstract class BlockMenuPreset extends ChestMenu {
throw new UnsupportedOperationException("BlockMenuPreset does not support this method.");
}
/**
* This method will draw unclickable background items into this {@link BlockMenuPreset}.
*
* @param item
* The {@link ItemStack} that should be used as background
* @param slots
* The slots which should be treated as background
*/
public void drawBackground(@Nonnull ItemStack item, @Nonnull int[] slots) {
Validate.notNull(item, "The background item cannot be null!");
checkIfLocked();
for (int slot : slots) {
addItem(slot, item, ChestMenuUtils.getEmptyClickHandler());
}
}
/**
* This method will draw unclickable background items into this {@link BlockMenuPreset}.
*
* @param slots
* The slots which should be treated as background
*/
public void drawBackground(@Nonnull int[] slots) {
drawBackground(ChestMenuUtils.getBackground(), slots);
}
@Override
public ChestMenu addItem(int slot, @Nullable ItemStack item) {
checkIfLocked();