mirror of
https://github.com/StarWishsama/Slimefun4.git
synced 2024-09-20 03:35:51 +00:00
forgot one
This commit is contained in:
parent
65f8519805
commit
260a6f4f61
@ -12,8 +12,8 @@ import me.mrCookieSlime.Slimefun.Objects.SlimefunItem.SlimefunItem;
|
||||
|
||||
/**
|
||||
* This interface, when attached to a {@link SlimefunItem}, provides an easy method for adding
|
||||
* a % chance to drop for an {@link SlimefunItem} on {@link entityDeathEvent} or {@link EntityItemDropEvent}, this chance is 0-100
|
||||
* and used in conjunction with the MOB_DROP {@link RecipeType} or the BARTER_DROP {@link RecipeType}.
|
||||
* a % chance to drop for an {@link SlimefunItem} on {@link entityDeathEvent}, this chance is 0-100
|
||||
* and used in conjunction with the MOB_DROP {@link RecipeType}
|
||||
*
|
||||
* @author dNiym
|
||||
*
|
||||
@ -29,14 +29,6 @@ public interface RandomMobDrop extends ItemAttribute {
|
||||
* added to the dropList when {@link EntityType} (specified in the recipe)
|
||||
* is killed by the {@link Player} for a MOB_DROP {@link RecipeType}.
|
||||
*
|
||||
* Alternatively if the {@link RecipeType} is set to BARTER_DROP the item
|
||||
* will then have its % chance to be dropped only by bartering with the
|
||||
* Piglin creatures.
|
||||
*
|
||||
* It is recommended that this chance is kept reasonably low to feel like
|
||||
* a vanilla drop as a 100% chance will completely override all piglin
|
||||
* barter drops. (NOTE: this feature only exists in 1.16+)
|
||||
*
|
||||
* @return The integer chance (0-100%) {@link SlimefunItem} has to drop.
|
||||
*/
|
||||
int getMobDropChance();
|
||||
|
Loading…
Reference in New Issue
Block a user