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mirror of https://github.com/StarWishsama/Slimefun4.git synced 2024-09-20 03:35:51 +00:00

Merge branch 'experimental' into IcePick

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TheBusyBiscuit 2020-08-20 22:56:09 +02:00 committed by GitHub
commit 29092b87c9
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10 changed files with 138 additions and 10 deletions

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@ -33,6 +33,9 @@
* Added "Red Sand -> Red Sandstone" recipe to the Electric Press
* Industrial Miners can now also mine Gilded Blackstone
* Added a config option to disable Players from burning when exposed to radiation
* Added Strange Nether Goo
* Added Nitwit Rune
* Added Synthetic Shulker Shells
#### Changes
* Performance improvement for Programmable Android rotations

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@ -63,6 +63,7 @@ public final class SlimefunItems {
public static final SlimefunItemStack SPLINT = new SlimefunItemStack("SPLINT", Material.STICK, "&cSplint", "", "&aLevel I - Medical Supply", "", "&fRestores 2 Hearts", "", LoreBuilder.RIGHT_CLICK_TO_USE);
public static final SlimefunItemStack VITAMINS = new SlimefunItemStack("VITAMINS", Material.NETHER_WART, "&cVitamins", "", "&aLevel III - Medical Supply", "", "&fRestores 4 Hearts", "&fExtinguishes Fire", "&fCures Poison/Wither/Radiation", "", LoreBuilder.RIGHT_CLICK_TO_USE);
public static final SlimefunItemStack MEDICINE = new SlimefunItemStack("MEDICINE", Material.POTION, Color.RED, "&cMedicine", "", "&aLevel III - Medical Supply", "", "&fRestores 4 Hearts", "&fExtinguishes Fire", "&fCures Poison/Wither/Radiation");
public static final SlimefunItemStack MAGICAL_ZOMBIE_PILLS = new SlimefunItemStack("MAGICAL_ZOMBIE_PILLS", Material.NETHER_WART, "&6Magical Zombie Pills", "", "&eRight Click &7a Zombified Villager to", "&7instantly cure it from its curse");
public static final SlimefunItemStack FLASK_OF_KNOWLEDGE = new SlimefunItemStack("FLASK_OF_KNOWLEDGE", Material.GLASS_BOTTLE, "&cFlask of Knowledge", "", "&fAllows you to store some of", "&fyour Experience in a Bottle", "&7Cost: &a1 Level");
public static final SlimefunItemStack FILLED_FLASK_OF_KNOWLEDGE = new SlimefunItemStack("FILLED_FLASK_OF_KNOWLEDGE", Material.EXPERIENCE_BOTTLE, "&aFlask of Knowledge");
@ -351,7 +352,7 @@ public final class SlimefunItems {
SLIME_BOOTS_STEEL.addUnsafeEnchantments(slime);
}
/* Misc */
/* Magical components */
public static final SlimefunItemStack MAGIC_LUMP_1 = new SlimefunItemStack("MAGIC_LUMP_1", Material.GOLD_NUGGET, "&6Magical Lump &7- &eI", "", "&c&oTier: I");
public static final SlimefunItemStack MAGIC_LUMP_2 = new SlimefunItemStack("MAGIC_LUMP_2", Material.GOLD_NUGGET, "&6Magical Lump &7- &eII", "", "&c&oTier: II");
public static final SlimefunItemStack MAGIC_LUMP_3 = new SlimefunItemStack("MAGIC_LUMP_3", Material.GOLD_NUGGET, "&6Magical Lump &7- &eIII", "", "&c&oTier: III");
@ -359,8 +360,10 @@ public final class SlimefunItems {
public static final SlimefunItemStack ENDER_LUMP_2 = new SlimefunItemStack("ENDER_LUMP_2", Material.GOLD_NUGGET, "&5Ender Lump &7- &eII", "", "&c&oTier: II");
public static final SlimefunItemStack ENDER_LUMP_3 = new SlimefunItemStack("ENDER_LUMP_3", Material.GOLD_NUGGET, "&5Ender Lump &7- &eIII", "", "&c&oTier: III");
public static final SlimefunItemStack MAGICAL_BOOK_COVER = new SlimefunItemStack("MAGICAL_BOOK_COVER", Material.PAPER, "&6Magical Book Cover", "", "&a&oUsed for various Magic Books");
public static final SlimefunItemStack MAGICAL_ZOMBIE_PILLS = new SlimefunItemStack("MAGICAL_ZOMBIE_PILLS", Material.NETHER_WART, "&6Magical Zombie Pills", "", "&eRight Click &7a Zombified Villager to", "&7instantly cure it from its curse");
public static final SlimefunItemStack MAGICAL_GLASS = new SlimefunItemStack("MAGICAL_GLASS", Material.GLASS_PANE, "&6Magical Glass", "", "&a&oUsed for various Magical Gadgets");
public static final SlimefunItemStack SYNTHETIC_SHULKER_SHELL = new SlimefunItemStack("SYNTHETIC_SHULKER_SHELL", Material.SHULKER_SHELL, "&dSynthetic Shulker Shell", "", "&fThis item can be used in a", "&fworkbench like a normal Shulker Shell");
/* Technical components */
public static final SlimefunItemStack BASIC_CIRCUIT_BOARD = new SlimefunItemStack("BASIC_CIRCUIT_BOARD", Material.ACTIVATOR_RAIL, "&bBasic Circuit Board");
public static final SlimefunItemStack ADVANCED_CIRCUIT_BOARD = new SlimefunItemStack("ADVANCED_CIRCUIT_BOARD", Material.POWERED_RAIL, "&bAdvanced Circuit Board");
public static final SlimefunItemStack WHEAT_FLOUR = new SlimefunItemStack("WHEAT_FLOUR", Material.SUGAR, "&fWheat Flour");
@ -392,6 +395,7 @@ public final class SlimefunItems {
public static final SlimefunItemStack MAGNET = new SlimefunItemStack("MAGNET", HeadTexture.MAGNET, "&cMagnet");
public static final SlimefunItemStack NECROTIC_SKULL = new SlimefunItemStack("NECROTIC_SKULL", Material.WITHER_SKELETON_SKULL, "&cNecrotic Skull");
public static final SlimefunItemStack ESSENCE_OF_AFTERLIFE = new SlimefunItemStack("ESSENCE_OF_AFTERLIFE", Material.GUNPOWDER, "&4Essence of Afterlife");
public static final SlimefunItemStack STRANGE_NETHER_GOO = new SlimefunItemStack("STRANGE_NETHER_GOO", Material.PURPLE_DYE, "&5Strange Nether Goo", "", "&fA strange bio matter that", "&fcan be acquired from", "&fbartering with Piglins");
public static final SlimefunItemStack ELECTRO_MAGNET = new SlimefunItemStack("ELECTRO_MAGNET", HeadTexture.MAGNET, "&cElectromagnet");
public static final SlimefunItemStack HEATING_COIL = new SlimefunItemStack("HEATING_COIL", HeadTexture.HEATING_COIL, "&cHeating Coil");
public static final SlimefunItemStack COOLING_UNIT = new SlimefunItemStack("COOLING_UNIT", HeadTexture.COOLING_UNIT, "&bCooling Unit");
@ -407,6 +411,7 @@ public final class SlimefunItems {
public static final SlimefunItemStack ANCIENT_ALTAR = new SlimefunItemStack("ANCIENT_ALTAR", Material.ENCHANTING_TABLE, "&dAncient Altar", "", "&5Multi-Block Altar for", "&5magical Crafting Processes");
public static final SlimefunItemStack COPPER_WIRE = new SlimefunItemStack("COPPER_WIRE", Material.STRING, "&6Copper Wire", "", "&6Crucial component in electric modules");
/* Rainbow blocks */
private static final String RAINBOW = "&dCycles through all Colors of the Rainbow!";
public static final SlimefunItemStack RAINBOW_WOOL = new SlimefunItemStack("RAINBOW_WOOL", Material.WHITE_WOOL, "&5Rainbow Wool", "", RAINBOW);
public static final SlimefunItemStack RAINBOW_GLASS = new SlimefunItemStack("RAINBOW_GLASS", Material.WHITE_STAINED_GLASS, "&5Rainbow Glass", "", RAINBOW);
@ -634,6 +639,7 @@ public final class SlimefunItems {
public static final SlimefunItemStack LIGHTNING_RUNE = new SlimefunItemStack("ANCIENT_RUNE_LIGHTNING", new ColoredFireworkStar(Color.fromRGB(255, 255, 95), "&7Ancient Rune &8&l[&e&lLightning&8&l]"));
public static final SlimefunItemStack SOULBOUND_RUNE = new SlimefunItemStack("ANCIENT_RUNE_SOULBOUND", new ColoredFireworkStar(Color.fromRGB(47, 0, 117), "&7Ancient Rune &8&l[&5&lSoulbound&8&l]", "&eDrop this rune onto a dropped item to", "&5bind &ethat item to your soul.", " ", "&eIt is advised that you only use this rune", "&eon &6important &eitems.", " ", "&eItems bound to your soul won't drop on death."));
public static final SlimefunItemStack ENCHANTMENT_RUNE = new SlimefunItemStack("ANCIENT_RUNE_ENCHANTMENT", new ColoredFireworkStar(Color.fromRGB(255, 217, 25), "&7Ancient Rune &8&l[&6&lEnchantment&8&l]", "&eDrop this rune onto a dropped item to", "&6enchant &ethat item with a random enchantment."));
public static final SlimefunItemStack NITWIT_RUNE = new SlimefunItemStack("ANCIENT_RUNE_NITWIT", new ColoredFireworkStar(Color.fromRGB(160, 20, 5), "&7Ancient Rune &8&l[&4&lNitwits&8&l]", "&eRight click a villager to clear", "&etheir current job and trades.", "&eThe villager will start looking", "&efor a job again after some", "&etime has passed."));
/* Electricity */
public static final SlimefunItemStack SOLAR_GENERATOR = new SlimefunItemStack("SOLAR_GENERATOR", Material.DAYLIGHT_DETECTOR, "&bSolar Generator", "", LoreBuilder.machine(MachineTier.BASIC, MachineType.GENERATOR), LoreBuilder.powerBuffer(0), LoreBuilder.powerPerSecond(4));

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@ -5,6 +5,7 @@ import org.bukkit.Tag;
import org.bukkit.inventory.ItemStack;
import io.github.thebusybiscuit.slimefun4.api.MinecraftVersion;
import io.github.thebusybiscuit.slimefun4.implementation.SlimefunItems;
import io.github.thebusybiscuit.slimefun4.implementation.SlimefunPlugin;
import me.mrCookieSlime.Slimefun.Lists.RecipeType;
import me.mrCookieSlime.Slimefun.Objects.Category;
@ -67,6 +68,7 @@ public abstract class BioGenerator extends AGenerator {
registerFuel(new MachineFuel(4, new ItemStack(Material.SHROOMLIGHT)));
registerFuel(new MachineFuel(2, new ItemStack(Material.CRIMSON_FUNGUS)));
registerFuel(new MachineFuel(2, new ItemStack(Material.WARPED_FUNGUS)));
registerFuel(new MachineFuel(16, SlimefunItems.STRANGE_NETHER_GOO));
}
// Leaves

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@ -0,0 +1,61 @@
package io.github.thebusybiscuit.slimefun4.implementation.items.magical;
import java.util.concurrent.ThreadLocalRandom;
import org.bukkit.GameMode;
import org.bukkit.Particle;
import org.bukkit.Sound;
import org.bukkit.entity.Villager;
import org.bukkit.entity.Villager.Profession;
import org.bukkit.inventory.ItemStack;
import io.github.thebusybiscuit.cscorelib2.inventory.ItemUtils;
import io.github.thebusybiscuit.slimefun4.core.handlers.EntityInteractHandler;
import io.github.thebusybiscuit.slimefun4.implementation.items.SimpleSlimefunItem;
import me.mrCookieSlime.Slimefun.Lists.RecipeType;
import me.mrCookieSlime.Slimefun.Objects.Category;
import me.mrCookieSlime.Slimefun.Objects.SlimefunItem.SlimefunItem;
import me.mrCookieSlime.Slimefun.api.SlimefunItemStack;
/**
* This {@link SlimefunItem} allows you to reset a {@link Villager} profession.
* Useful to reset a villager who does not have desirable trades.
*
* @author dNiym
*
*/
public class NitwitRune extends SimpleSlimefunItem<EntityInteractHandler> {
public NitwitRune(Category category, SlimefunItemStack item, RecipeType recipeType, ItemStack[] recipe, ItemStack recipeOutput) {
super(category, item, recipeType, recipe, recipeOutput);
}
@Override
public EntityInteractHandler getItemHandler() {
return (e, item, offhand) -> {
if (e.getRightClicked() instanceof Villager) {
Villager v = (Villager) e.getRightClicked();
if (v.getProfession() == Profession.NONE || v.getProfession() == Profession.NITWIT) {
return;
}
if (e.getPlayer().getGameMode() != GameMode.CREATIVE) {
ItemUtils.consumeItem(item, false);
}
// Reset Villager
v.setVillagerExperience(0);
v.setVillagerLevel(1);
v.setProfession(Profession.NONE);
e.setCancelled(true);
double offset = ThreadLocalRandom.current().nextDouble(0.5);
v.getWorld().playSound(v.getLocation(), Sound.ENTITY_VILLAGER_CELEBRATE, 1, 1.4F);
v.getWorld().spawnParticle(Particle.CRIMSON_SPORE, v.getLocation(), 10, 0, offset / 2, 0, 0);
v.getWorld().spawnParticle(Particle.ENCHANTMENT_TABLE, v.getLocation(), 5, 0.04, 1, 0.04);
}
};
}
}

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@ -93,7 +93,7 @@ public class PiglinListener implements Listener {
int chance = ((PiglinBarterDrop) sfi).getBarteringLootChance();
if (chance < 1 || chance >= 100) {
sfi.warn("The Piglin Bartering chance must be between 1-99%");
sfi.warn("The Piglin Bartering chance must be between 1-99% on item: " + sfi.getID());
}
else if (chance > ThreadLocalRandom.current().nextInt(100)) {
e.getItemDrop().setItemStack(sfi.getRecipeOutput());

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@ -0,0 +1,39 @@
package io.github.thebusybiscuit.slimefun4.implementation.resources;
import org.bukkit.entity.Piglin;
import org.bukkit.inventory.ItemStack;
import io.github.thebusybiscuit.slimefun4.api.items.ItemSetting;
import io.github.thebusybiscuit.slimefun4.core.attributes.PiglinBarterDrop;
import io.github.thebusybiscuit.slimefun4.implementation.items.magical.NitwitRune;
import me.mrCookieSlime.Slimefun.Lists.RecipeType;
import me.mrCookieSlime.Slimefun.Objects.Category;
import me.mrCookieSlime.Slimefun.Objects.SlimefunItem.SlimefunItem;
import me.mrCookieSlime.Slimefun.api.SlimefunItemStack;
/**
* This {@link SlimefunItem} can only be obtained via bartering with a {@link Piglin}, its
* only current uses is the recipe for crafting the {@link NitwitRune}.
*
* @author dNiym
*
* @see NitwitRune
* @see PiglinBarterDrop
*
*/
public class StrangeNetherGoo extends SlimefunItem implements PiglinBarterDrop {
private final ItemSetting<Integer> chance = new ItemSetting<>("barter-chance", 7);
public StrangeNetherGoo(Category category, SlimefunItemStack item, RecipeType recipeType, ItemStack[] recipe) {
super(category, item, recipeType, recipe);
addItemSetting(chance);
}
@Override
public int getBarteringLootChance() {
return chance.getValue();
}
}

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@ -267,11 +267,13 @@ public final class ResearchSetup {
register("advanced_industrial_miner", 98, "Better Mining", 36, SlimefunItems.ADVANCED_INDUSTRIAL_MINER);
register("magical_zombie_pills", 257, "De-Zombification", 22, SlimefunItems.MAGICAL_ZOMBIE_PILLS);
register("auto_brewer", 258, "Industrial Brewery", 30, SlimefunItems.AUTO_BREWER);
register("climbing_pick", 259, "Block Raider", 20, SlimefunItems.CLIMBING_PICK);
register("enchantment_rune", 260, "Ancient Enchanting", 24, SlimefunItems.MAGICAL_GLASS, SlimefunItems.ENCHANTMENT_RUNE);
register("lead_clothing", 261, "Lead Clothing", 14, SlimefunItems.REINFORCED_CLOTH);
register("tape_measure", 262, "Tape Measure", 7, SlimefunItems.TAPE_MEASURE);
register("iron_golem_assembler", 263, "Automated Iron Golems", 30, SlimefunItems.IRON_GOLEM_ASSEMBLER);
register("enchantment_rune", 259, "Ancient Enchanting", 24, SlimefunItems.MAGICAL_GLASS, SlimefunItems.ENCHANTMENT_RUNE);
register("lead_clothing", 260, "Lead Clothing", 14, SlimefunItems.REINFORCED_CLOTH);
register("tape_measure", 261, "Tape Measure", 7, SlimefunItems.TAPE_MEASURE);
register("iron_golem_assembler", 262, "Automated Iron Golems", 30, SlimefunItems.IRON_GOLEM_ASSEMBLER);
register("shulker_shell", 263, "Synthetic Shulkers", 30, SlimefunItems.SYNTHETIC_SHULKER_SHELL);
register("nitwit_rune", 264, "Reset Villager Trades", 26, SlimefunItems.NITWIT_RUNE, SlimefunItems.STRANGE_NETHER_GOO);
register("climbing_pick", 265, "Block Raider", 20, SlimefunItems.CLIMBING_PICK);
}
private static void register(String key, int id, String name, int defaultCost, ItemStack... items) {

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@ -128,6 +128,7 @@ import io.github.thebusybiscuit.slimefun4.implementation.items.magical.Knowledge
import io.github.thebusybiscuit.slimefun4.implementation.items.magical.KnowledgeTome;
import io.github.thebusybiscuit.slimefun4.implementation.items.magical.MagicEyeOfEnder;
import io.github.thebusybiscuit.slimefun4.implementation.items.magical.MagicalZombiePills;
import io.github.thebusybiscuit.slimefun4.implementation.items.magical.NitwitRune;
import io.github.thebusybiscuit.slimefun4.implementation.items.magical.SoulboundItem;
import io.github.thebusybiscuit.slimefun4.implementation.items.magical.SoulboundRune;
import io.github.thebusybiscuit.slimefun4.implementation.items.magical.StormStaff;
@ -182,6 +183,7 @@ import io.github.thebusybiscuit.slimefun4.implementation.items.weapons.IcyBow;
import io.github.thebusybiscuit.slimefun4.implementation.items.weapons.SeismicAxe;
import io.github.thebusybiscuit.slimefun4.implementation.items.weapons.SwordOfBeheading;
import io.github.thebusybiscuit.slimefun4.implementation.items.weapons.VampireBlade;
import io.github.thebusybiscuit.slimefun4.implementation.resources.StrangeNetherGoo;
import io.github.thebusybiscuit.slimefun4.utils.HeadTexture;
import io.github.thebusybiscuit.slimefun4.utils.SlimefunUtils;
import me.mrCookieSlime.Slimefun.Lists.RecipeType;
@ -2501,7 +2503,6 @@ public final class SlimefunItemSetup {
new ItemStack[] {new ItemStack(Material.WHITE_TERRACOTTA), new ItemStack(Material.WHITE_TERRACOTTA), new ItemStack(Material.WHITE_TERRACOTTA), new ItemStack(Material.WHITE_TERRACOTTA), SlimefunItems.RAINBOW_RUNE, new ItemStack(Material.WHITE_TERRACOTTA), new ItemStack(Material.WHITE_TERRACOTTA), new ItemStack(Material.WHITE_TERRACOTTA), new ItemStack(Material.WHITE_TERRACOTTA)},
new SlimefunItemStack(SlimefunItems.RAINBOW_CLAY, 8), new RainbowTickHandler(MaterialCollections.getAllTerracottaColors()))
.register(plugin);
new RainbowBlock(categories.magicalGadgets, SlimefunItems.RAINBOW_CONCRETE, RecipeType.ANCIENT_ALTAR,
new ItemStack[] {new ItemStack(Material.WHITE_CONCRETE), new ItemStack(Material.WHITE_CONCRETE), new ItemStack(Material.WHITE_CONCRETE), new ItemStack(Material.WHITE_CONCRETE), SlimefunItems.RAINBOW_RUNE, new ItemStack(Material.WHITE_CONCRETE), new ItemStack(Material.WHITE_CONCRETE), new ItemStack(Material.WHITE_CONCRETE), new ItemStack(Material.WHITE_CONCRETE)},
new SlimefunItemStack(SlimefunItems.RAINBOW_CONCRETE, 8), new RainbowTickHandler(MaterialCollections.getAllConcreteColors()))
@ -3228,6 +3229,17 @@ public final class SlimefunItemSetup {
new ItemStack[] {SlimefunItems.SILICON, new ItemStack(Material.YELLOW_DYE), SlimefunItems.SILICON, new ItemStack(Material.YELLOW_DYE), new ItemStack(Material.STRING), new ItemStack(Material.YELLOW_DYE), SlimefunItems.GILDED_IRON, new ItemStack(Material.YELLOW_DYE), SlimefunItems.SILICON})
.register(plugin);
}
if (SlimefunPlugin.getMinecraftVersion().isAtLeast(MinecraftVersion.MINECRAFT_1_16)) {
new StrangeNetherGoo(categories.magicalResources, SlimefunItems.STRANGE_NETHER_GOO, RecipeType.BARTER_DROP,
new ItemStack[] {null, null, null, null, new CustomItem(HeadTexture.PIGLIN_HEAD.getAsItemStack(), "&fPiglin"), null, null, null, null})
.register(plugin);
new NitwitRune(categories.magicalResources, SlimefunItems.NITWIT_RUNE, RecipeType.ANCIENT_ALTAR,
new ItemStack[] {SlimefunItems.MAGIC_LUMP_3, SlimefunItems.MAGICAL_GLASS, new ItemStack(Material.CRYING_OBSIDIAN), SlimefunItems.STRANGE_NETHER_GOO, SlimefunItems.FIRE_RUNE, SlimefunItems.STRANGE_NETHER_GOO, new ItemStack(Material.CRYING_OBSIDIAN), SlimefunItems.MAGICAL_GLASS, SlimefunItems.MAGIC_LUMP_3},
new SlimefunItemStack(SlimefunItems.NITWIT_RUNE, 3))
.register(plugin);
}
}
private static void registerArmorSet(Category category, ItemStack baseComponent, ItemStack[] items, String idSyntax, boolean vanilla, PotionEffect[][] effects, SlimefunAddon addon) {

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@ -101,7 +101,8 @@ public enum HeadTexture {
CARGO_ARROW_LEFT("f2599bd986659b8ce2c4988525c94e19ddd39fad08a38284a197f1b70675acc"),
CARGO_ARROW_RIGHT("c2f910c47da042e4aa28af6cc81cf48ac6caf37dab35f88db993accb9dfe516"),
ADD_NEW_LANGUAGE("3edd20be93520949e6ce789dc4f43efaeb28c717ee6bfcbbe02780142f716"),
IRON_GOLEM("89091d79ea0f59ef7ef94d7bba6e5f17f2f7d4572c44f90f76c4819a714");
IRON_GOLEM("89091d79ea0f59ef7ef94d7bba6e5f17f2f7d4572c44f90f76c4819a714"),
PIGLIN_HEAD("2882af1294a74023e6919a31d1a027310f2e142afb4667d230d155e7f21dbb41");
private final String texture;

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@ -236,7 +236,9 @@ slimefun:
magical_zombie_pills: De-Zombification
auto_brewer: Industrial Brewery
climbing_pick: Block Raider
shulker_shell: Synthetic Shulkers
enchantment_rune: Ancient Enchanting
nitwit_rune: Reset Villager Trades
lead_clothing: Lead Clothing
tape_measure: Tape Measure
iron_golem_assembler: Automated Iron Golems