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https://github.com/StarWishsama/Slimefun4.git
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[Ci skip] Minor refactoring
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@ -59,7 +59,7 @@ if you add too much content to Slimefun 4, you should rather make an Addon for i
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## Data Collection
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## Data Collection
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Slimefun4 uses various systems that collect or download data.<br>
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Slimefun4 uses various systems that collect or download data.<br>
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We do not collect any personal information from you but here is a full list of what services may collect or download data.
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We do not collect any personal information from you but here is a full list of what services may collect or download other kind of data.
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### Auto-Updates
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### Auto-Updates
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Slimefun4 uses an Auto-Updater which connects to https://thebusybiscuit.github.io/builds/ to check for and download updates.<br>
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Slimefun4 uses an Auto-Updater which connects to https://thebusybiscuit.github.io/builds/ to check for and download updates.<br>
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@ -0,0 +1,41 @@
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package io.github.thebusybiscuit.slimefun4.utils.itemstack;
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import java.util.ArrayList;
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import java.util.List;
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import org.bukkit.Color;
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import org.bukkit.FireworkEffect;
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import org.bukkit.FireworkEffect.Type;
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import org.bukkit.Material;
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import org.bukkit.inventory.meta.FireworkEffectMeta;
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import io.github.thebusybiscuit.cscorelib2.chat.ChatColors;
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import io.github.thebusybiscuit.cscorelib2.item.CustomItem;
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public class ColoredFireworkStar extends CustomItem {
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public ColoredFireworkStar(Color color, String name, String... lore) {
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super(Material.FIREWORK_STAR, im -> {
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if (name != null) {
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im.setDisplayName(ChatColors.color(name));
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}
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((FireworkEffectMeta) im).setEffect(
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FireworkEffect.builder()
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.with(Type.BURST)
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.withColor(color)
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.build()
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);
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if (lore.length > 0) {
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List<String> lines = new ArrayList<>();
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for (String line : lore) {
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lines.add(ChatColors.color(line));
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}
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im.setLore(lines);
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}
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});
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}
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}
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@ -1,18 +1,12 @@
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package me.mrCookieSlime.Slimefun.Lists;
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package me.mrCookieSlime.Slimefun.Lists;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.Map;
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import org.bukkit.ChatColor;
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import org.bukkit.Color;
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import org.bukkit.Color;
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import org.bukkit.FireworkEffect;
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import org.bukkit.FireworkEffect.Type;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.FireworkEffectMeta;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import org.bukkit.potion.PotionEffectType;
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@ -24,6 +18,7 @@ import io.github.thebusybiscuit.slimefun4.core.attributes.MachineType;
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import io.github.thebusybiscuit.slimefun4.core.attributes.Radioactivity;
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import io.github.thebusybiscuit.slimefun4.core.attributes.Radioactivity;
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import io.github.thebusybiscuit.slimefun4.utils.ChatUtils;
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import io.github.thebusybiscuit.slimefun4.utils.ChatUtils;
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import io.github.thebusybiscuit.slimefun4.utils.LoreBuilder;
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import io.github.thebusybiscuit.slimefun4.utils.LoreBuilder;
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import io.github.thebusybiscuit.slimefun4.utils.itemstack.ColoredFireworkStar;
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import me.mrCookieSlime.Slimefun.Objects.SlimefunItem.items.StormStaff;
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import me.mrCookieSlime.Slimefun.Objects.SlimefunItem.items.StormStaff;
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import me.mrCookieSlime.Slimefun.api.SlimefunItemStack;
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import me.mrCookieSlime.Slimefun.api.SlimefunItemStack;
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@ -554,89 +549,17 @@ public final class SlimefunItems {
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public static final ItemStack SOULBOUND_BOOTS = new SlimefunItemStack("SOULBOUND_BOOTS", Material.DIAMOND_BOOTS, "&cSoulbound Boots");
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public static final ItemStack SOULBOUND_BOOTS = new SlimefunItemStack("SOULBOUND_BOOTS", Material.DIAMOND_BOOTS, "&cSoulbound Boots");
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/* Runes */
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/* Runes */
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public static final ItemStack BLANK_RUNE;
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public static final ItemStack BLANK_RUNE = new SlimefunItemStack("BLANK_RUNE", new ColoredFireworkStar(Color.BLACK, "&8Blank Rune"));;
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public static final ItemStack RUNE_AIR;
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public static final ItemStack RUNE_WATER;
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public static final ItemStack RUNE_FIRE;
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public static final ItemStack RUNE_EARTH;
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public static final ItemStack RUNE_ENDER;
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public static final ItemStack RUNE_RAINBOW;
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public static final ItemStack RUNE_LIGHTNING;
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public static final ItemStack RUNE_SOULBOUND;
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static {
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public static final ItemStack RUNE_AIR = new SlimefunItemStack("ANCIENT_RUNE_AIR", new ColoredFireworkStar(Color.AQUA, "&7Ancient Rune &8&l[&b&lAir&8&l]"));
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ItemStack itemB = new ItemStack(Material.FIREWORK_STAR);
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public static final ItemStack RUNE_WATER = new SlimefunItemStack("ANCIENT_RUNE_WATER", new ColoredFireworkStar(Color.BLUE, "&7Ancient Rune &8&l[&1&lWater&8&l]"));;
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FireworkEffectMeta imB = (FireworkEffectMeta) itemB.getItemMeta();
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public static final ItemStack RUNE_FIRE = new SlimefunItemStack("ANCIENT_RUNE_FIRE", new ColoredFireworkStar(Color.RED, "&7Ancient Rune &8&l[&4&lFire&8&l]"));;
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imB.setEffect(FireworkEffect.builder().with(Type.BURST).with(Type.BURST).withColor(Color.BLACK).build());
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public static final ItemStack RUNE_EARTH = new SlimefunItemStack("ANCIENT_RUNE_EARTH", new ColoredFireworkStar(Color.fromRGB(112, 47, 7), "&7Ancient Rune &8&l[&c&lEarth&8&l]"));;
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imB.setDisplayName(ChatColor.translateAlternateColorCodes('&', "&8Blank Rune"));
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public static final ItemStack RUNE_ENDER = new SlimefunItemStack("ANCIENT_RUNE_ENDER", new ColoredFireworkStar(Color.PURPLE, "&7Ancient Rune &8&l[&5&lEnder&8&l]"));;
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itemB.setItemMeta(imB);
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BLANK_RUNE = new SlimefunItemStack("BLANK_RUNE", itemB);
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public static final ItemStack RUNE_RAINBOW = new SlimefunItemStack("ANCIENT_RUNE_RAINBOW", new ColoredFireworkStar(Color.FUCHSIA, "&7Ancient Rune &8&l[&d&lRainbow&8&l]"));
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public static final ItemStack RUNE_LIGHTNING = new SlimefunItemStack("ANCIENT_RUNE_LIGHTNING", new ColoredFireworkStar(Color.fromRGB(255, 255, 95), "&7Ancient Rune &8&l[&e&lLightning&8&l]"));
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ItemStack itemA = new ItemStack(Material.FIREWORK_STAR);
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public static final ItemStack RUNE_SOULBOUND = new SlimefunItemStack("ANCIENT_RUNE_SOULBOUND", new ColoredFireworkStar(Color.fromRGB(47, 0, 117), "&7Ancient Rune &8&l[&5&lSoulbound&8&l]", "&eDrop this rune onto a dropped item to", "&5bind ðat item to your soul.", " ", "&eIt is advised that you only use this rune", "&eon &6important &eitems.", " ", "&eItems bound to your soul won't drop on death."));
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FireworkEffectMeta imA = (FireworkEffectMeta) itemA.getItemMeta();
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imA.setEffect(FireworkEffect.builder().with(Type.BURST).withColor(Color.AQUA).build());
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imA.setDisplayName(ChatColor.translateAlternateColorCodes('&', "&7Ancient Rune &8&l[&b&lAir&8&l]"));
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itemA.setItemMeta(imA);
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RUNE_AIR = new SlimefunItemStack("ANCIENT_RUNE_AIR", itemA);
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ItemStack itemW = new ItemStack(Material.FIREWORK_STAR);
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FireworkEffectMeta imW = (FireworkEffectMeta) itemW.getItemMeta();
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imW.setEffect(FireworkEffect.builder().with(Type.BURST).withColor(Color.BLUE).build());
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imW.setDisplayName(ChatColor.translateAlternateColorCodes('&', "&7Ancient Rune &8&l[&1&lWater&8&l]"));
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itemW.setItemMeta(imW);
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RUNE_WATER = new SlimefunItemStack("ANCIENT_RUNE_WATER", itemW);
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ItemStack itemF = new ItemStack(Material.FIREWORK_STAR);
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FireworkEffectMeta imF = (FireworkEffectMeta) itemF.getItemMeta();
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imF.setEffect(FireworkEffect.builder().with(Type.BURST).withColor(Color.RED).build());
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imF.setDisplayName(ChatColor.translateAlternateColorCodes('&', "&7Ancient Rune &8&l[&4&lFire&8&l]"));
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itemF.setItemMeta(imF);
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RUNE_FIRE = new SlimefunItemStack("ANCIENT_RUNE_FIRE", itemF);
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ItemStack itemE = new ItemStack(Material.FIREWORK_STAR);
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FireworkEffectMeta imE = (FireworkEffectMeta) itemE.getItemMeta();
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imE.setEffect(FireworkEffect.builder().with(Type.BURST).withColor(Color.fromRGB(112, 47, 7)).build());
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imE.setDisplayName(ChatColor.translateAlternateColorCodes('&', "&7Ancient Rune &8&l[&c&lEarth&8&l]"));
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itemE.setItemMeta(imE);
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RUNE_EARTH = new SlimefunItemStack("ANCIENT_RUNE_EARTH", itemE);
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ItemStack itemN = new ItemStack(Material.FIREWORK_STAR);
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FireworkEffectMeta imN = (FireworkEffectMeta) itemN.getItemMeta();
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imN.setEffect(FireworkEffect.builder().with(Type.BURST).withColor(Color.PURPLE).build());
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imN.setDisplayName(ChatColor.translateAlternateColorCodes('&', "&7Ancient Rune &8&l[&5&lEnder&8&l]"));
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itemN.setItemMeta(imN);
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RUNE_ENDER = new SlimefunItemStack("ANCIENT_RUNE_ENDER", itemN);
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ItemStack itemR = new ItemStack(Material.FIREWORK_STAR);
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FireworkEffectMeta imR = (FireworkEffectMeta) itemR.getItemMeta();
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imR.setEffect(FireworkEffect.builder().with(Type.BURST).withColor(Color.FUCHSIA).build());
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imR.setDisplayName(ChatColor.translateAlternateColorCodes('&', "&7Ancient Rune &8&l[&d&lRainbow&8&l]"));
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itemR.setItemMeta(imR);
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RUNE_RAINBOW = new SlimefunItemStack("ANCIENT_RUNE_RAINBOW", itemR);
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ItemStack itemL = new ItemStack(Material.FIREWORK_STAR);
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FireworkEffectMeta imL = (FireworkEffectMeta) itemL.getItemMeta();
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imL.setEffect(FireworkEffect.builder().with(Type.BURST).withColor(Color.fromRGB(255, 255, 95)).build());
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imL.setDisplayName(ChatColor.translateAlternateColorCodes('&', "&7Ancient Rune &8&l[&e&lLightning&8&l]"));
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itemL.setItemMeta(imL);
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RUNE_LIGHTNING = new SlimefunItemStack("ANCIENT_RUNE_LIGHTNING", itemL);
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ItemStack itemS = new ItemStack(Material.FIREWORK_STAR);
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FireworkEffectMeta imS = (FireworkEffectMeta) itemS.getItemMeta();
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imS.setEffect(FireworkEffect.builder().with(Type.BURST).withColor(Color.fromRGB(47, 0, 117)).build());
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imS.setDisplayName(ChatColor.translateAlternateColorCodes('&', "&7Ancient Rune &8&l[&5&lSoulbound&8&l]"));
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List<String> lore = new ArrayList<>();
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lore.add(ChatColor.YELLOW + "Drop this rune onto a dropped item to");
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lore.add(ChatColor.DARK_PURPLE + "bind " + ChatColor.YELLOW + "that item to your soul.");
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lore.add(" ");
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lore.add(ChatColor.YELLOW + "It is advised that you only use this rune");
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lore.add(ChatColor.YELLOW + "on " + ChatColor.GOLD + "important " + ChatColor.YELLOW + "items.");
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lore.add(" ");
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lore.add(ChatColor.YELLOW + "Items bound to your soul won't drop on death.");
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imS.setLore(lore);
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itemS.setItemMeta(imS);
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RUNE_SOULBOUND = new SlimefunItemStack("ANCIENT_RUNE_SOULBOUND", itemS);
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}
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/* Electricity */
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/* Electricity */
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public static final ItemStack SOLAR_GENERATOR = new SlimefunItemStack("SOLAR_GENERATOR", Material.DAYLIGHT_DETECTOR, "&bSolar Generator", "", LoreBuilder.machine(MachineTier.BASIC, MachineType.GENERATOR), LoreBuilder.powerBuffer(0), LoreBuilder.powerPerSecond(4));
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public static final ItemStack SOLAR_GENERATOR = new SlimefunItemStack("SOLAR_GENERATOR", Material.DAYLIGHT_DETECTOR, "&bSolar Generator", "", LoreBuilder.machine(MachineTier.BASIC, MachineType.GENERATOR), LoreBuilder.powerBuffer(0), LoreBuilder.powerPerSecond(4));
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