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Merge pull request #2 from TheBusyBiscuit/master

update to base
This commit is contained in:
dniym 2019-08-03 14:14:41 -04:00 committed by GitHub
commit 33a9a066a3
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4 changed files with 77 additions and 6 deletions

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@ -1,13 +1,19 @@
package me.mrCookieSlime.Slimefun.AncientAltar; package me.mrCookieSlime.Slimefun.AncientAltar;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap;
import java.util.List; import java.util.List;
import java.util.Map;
import me.mrCookieSlime.Slimefun.SlimefunStartup; import me.mrCookieSlime.Slimefun.SlimefunStartup;
import me.mrCookieSlime.Slimefun.listeners.AncientAltarListener; import me.mrCookieSlime.Slimefun.listeners.AncientAltarListener;
import me.mrCookieSlime.Slimefun.Variables; import me.mrCookieSlime.Slimefun.Variables;
import org.bukkit.*; import org.bukkit.Effect;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.Sound;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.entity.Item; import org.bukkit.entity.Item;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
@ -23,6 +29,7 @@ public class RitualAnimation implements Runnable {
List<ItemStack> items; List<ItemStack> items;
List<Location> particles; List<Location> particles;
Map<Item,Location> itemLock = new HashMap<>();
boolean running; boolean running;
int stage; int stage;
@ -38,11 +45,19 @@ public class RitualAnimation implements Runnable {
this.running = true; this.running = true;
this.stage = 0; this.stage = 0;
for(Block ped:this.pedestals) {
Item itm = AncientAltarListener.findItem(ped);
this.itemLock.put(itm, itm.getLocation().clone());
}
} }
@Override @Override
public void run() { public void run() {
idle(); idle();
if(!checkLockedItems()) {
abort();
return;
}
if(this.stage == 36) { if(this.stage == 36) {
finish(); finish();
return; return;
@ -54,6 +69,15 @@ public class RitualAnimation implements Runnable {
SlimefunStartup.instance.getServer().getScheduler().scheduleSyncDelayedTask(SlimefunStartup.instance, this, 8); SlimefunStartup.instance.getServer().getScheduler().scheduleSyncDelayedTask(SlimefunStartup.instance, this, 8);
} }
private boolean checkLockedItems() {
for(Item itm:this.itemLock.keySet())
if(itm.getLocation().distance(this.itemLock.get(itm)) > 0.3)
return false;
return true;
}
private void idle() { private void idle() {
try { try {
l.getWorld().spawnParticle(Particle.SPELL_WITCH, l,16, 1.2F, 0F, 1.2F); l.getWorld().spawnParticle(Particle.SPELL_WITCH, l,16, 1.2F, 0F, 1.2F);
@ -69,7 +93,12 @@ public class RitualAnimation implements Runnable {
private void checkPedestal(Block pedestal) { private void checkPedestal(Block pedestal) {
Item item = AncientAltarListener.findItem(pedestal); Item item = AncientAltarListener.findItem(pedestal);
if (item == null) abort();
if(item == null || itemLock.remove(item) == null) {
abort();
}
else { else {
particles.add(pedestal.getLocation().add(0.5, 1.5, 0.5)); particles.add(pedestal.getLocation().add(0.5, 1.5, 0.5));
items.add(AncientAltarListener.fixItemStack(item.getItemStack(), item.getCustomName())); items.add(AncientAltarListener.fixItemStack(item.getItemStack(), item.getCustomName()));
@ -81,8 +110,10 @@ public class RitualAnimation implements Runnable {
} catch (Exception e) { } catch (Exception e) {
e.printStackTrace(); e.printStackTrace();
} }
itemLock.remove(item);
item.remove(); item.remove();
pedestal.removeMetadata("item_placed", SlimefunStartup.instance); pedestal.removeMetadata("item_placed", SlimefunStartup.instance);
} }
} }
@ -96,6 +127,7 @@ public class RitualAnimation implements Runnable {
Variables.altarinuse.remove(altar.getLocation()); // should re-enable altar blocks on craft failure. Variables.altarinuse.remove(altar.getLocation()); // should re-enable altar blocks on craft failure.
l.getWorld().playSound(l, Sound.ENTITY_ZOMBIE_ATTACK_IRON_DOOR, 5F, 1F); l.getWorld().playSound(l, Sound.ENTITY_ZOMBIE_ATTACK_IRON_DOOR, 5F, 1F);
itemLock.clear();
altars.remove(altar); altars.remove(altar);
} }
@ -115,4 +147,4 @@ public class RitualAnimation implements Runnable {
l.getWorld().playSound(l, Sound.ENTITY_ZOMBIE_BREAK_WOODEN_DOOR, 1F, 1F); l.getWorld().playSound(l, Sound.ENTITY_ZOMBIE_BREAK_WOODEN_DOOR, 1F, 1F);
} }
} }
} }

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@ -367,7 +367,8 @@ public class SlimefunItems {
public static ItemStack PRESSURE_CHAMBER = new CustomItem(Material.GLASS, "&bPressure Chamber", "", "&a&oCompresses Items even more"); public static ItemStack PRESSURE_CHAMBER = new CustomItem(Material.GLASS, "&bPressure Chamber", "", "&a&oCompresses Items even more");
public static ItemStack MAGIC_WORKBENCH = new CustomItem(Material.CRAFTING_TABLE, "&6Magic Workbench", "Infuses Items with magical Energy"); public static ItemStack MAGIC_WORKBENCH = new CustomItem(Material.CRAFTING_TABLE, "&6Magic Workbench", "Infuses Items with magical Energy");
public static ItemStack ORE_WASHER = new CustomItem(Material.CAULDRON, "&6Ore Washer", "", "&a&oWashes Sifted Ore to filter Ores", "&a&oand gives you small Stone Chunks"); public static ItemStack ORE_WASHER = new CustomItem(Material.CAULDRON, "&6Ore Washer", "", "&a&oWashes Sifted Ore to filter Ores", "&a&oand gives you small Stone Chunks");
public static ItemStack SAW_MILL = new CustomItem(Material.IRON_BARS, "&6Saw Mill", "", "&a&oAllows you to get 8 planks from 1 Log"); public static ItemStack TABLE_SAW = new CustomItem(Material.STONECUTTER, "&6Table Saw", "", "&a&oAllows you get 8 planks from 1 Log", "&a&o(Works with all log types)");
public static ItemStack SAW_MILL = new CustomItem(Material.BARRIER, "&6Saw Mill", "", "&cObsolete! Use the Table Saw instead");
public static ItemStack COMPOSTER = new CustomItem(Material.CAULDRON, "&aComposter", "", "&a&oCan convert various Materials over Time..."); public static ItemStack COMPOSTER = new CustomItem(Material.CAULDRON, "&aComposter", "", "&a&oCan convert various Materials over Time...");
public static ItemStack ENHANCED_CRAFTING_TABLE = new CustomItem(Material.CRAFTING_TABLE, "&eEnhanced Crafting Table", "", "&a&oA regular Crafting Table cannot", "&a&ohold this massive Amount of Power..."); public static ItemStack ENHANCED_CRAFTING_TABLE = new CustomItem(Material.CRAFTING_TABLE, "&eEnhanced Crafting Table", "", "&a&oA regular Crafting Table cannot", "&a&ohold this massive Amount of Power...");
public static ItemStack CRUCIBLE = new CustomItem(Material.CAULDRON, "&cCrucible", "", "&a&oUsed to smelt Items into Liquids"); public static ItemStack CRUCIBLE = new CustomItem(Material.CAULDRON, "&cCrucible", "", "&a&oUsed to smelt Items into Liquids");

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@ -94,7 +94,7 @@ public class ResearchSetup {
Slimefun.registerResearch(new Research(89, "Night Vision Goggles", 10), SlimefunItems.NIGHT_VISION_GOGGLES); Slimefun.registerResearch(new Research(89, "Night Vision Goggles", 10), SlimefunItems.NIGHT_VISION_GOGGLES);
Slimefun.registerResearch(new Research(90, "Pickaxe of Containment", 14), SlimefunItems.PICKAXE_OF_CONTAINMENT, SlimefunItems.BROKEN_SPAWNER); Slimefun.registerResearch(new Research(90, "Pickaxe of Containment", 14), SlimefunItems.PICKAXE_OF_CONTAINMENT, SlimefunItems.BROKEN_SPAWNER);
Slimefun.registerResearch(new Research(91, "Hercules Pickaxe", 28), SlimefunItems.HERCULES_PICKAXE); Slimefun.registerResearch(new Research(91, "Hercules Pickaxe", 28), SlimefunItems.HERCULES_PICKAXE);
Slimefun.registerResearch(new Research(92, "Saw Mill", 2), SlimefunItems.SAW_MILL); Slimefun.registerResearch(new Research(92, "Table Saw", 2), SlimefunItems.SAW_MILL, SlimefunItems.TABLE_SAW);
Slimefun.registerResearch(new Research(93, "Slimy Steel Armor", 27), SlimefunItems.SLIME_HELMET_STEEL, SlimefunItems.SLIME_CHESTPLATE_STEEL, SlimefunItems.SLIME_LEGGINGS_STEEL, SlimefunItems.SLIME_BOOTS_STEEL); Slimefun.registerResearch(new Research(93, "Slimy Steel Armor", 27), SlimefunItems.SLIME_HELMET_STEEL, SlimefunItems.SLIME_CHESTPLATE_STEEL, SlimefunItems.SLIME_LEGGINGS_STEEL, SlimefunItems.SLIME_BOOTS_STEEL);
Slimefun.registerResearch(new Research(94, "Blade of Vampires", 26), SlimefunItems.BLADE_OF_VAMPIRES); Slimefun.registerResearch(new Research(94, "Blade of Vampires", 26), SlimefunItems.BLADE_OF_VAMPIRES);
Slimefun.registerResearch(new Research(95, "Lazy Mining", 40), SlimefunItems.DIGITAL_MINER); Slimefun.registerResearch(new Research(95, "Lazy Mining", 40), SlimefunItems.DIGITAL_MINER);

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@ -1875,7 +1875,45 @@ public class SlimefunSetup {
else return false; else return false;
} }
}); });
new SlimefunMachine(Categories.MACHINES_1, SlimefunItems.TABLE_SAW, "TABLE_SAW",
new ItemStack[] {null, null, null, new ItemStack(Material.STONE_SLAB), new ItemStack(Material.STONECUTTER), new ItemStack(Material.STONE_SLAB), null, new ItemStack(Material.IRON_BLOCK), null},
new ItemStack[] {}, Material.STONECUTTER)
.register(true, new MultiBlockInteractionHandler() {
@Override
public boolean onInteract(Player p, MultiBlock mb, Block b) {
if (mb.isMultiBlock(SlimefunItem.getByID("TABLE_SAW"))) {
if (CSCoreLib.getLib().getProtectionManager().canBuild(p.getUniqueId(), b.getRelative(BlockFace.UP), true)) {
if (Slimefun.hasUnlocked(p, SlimefunItems.TABLE_SAW, true)) {
if(p.getInventory().getItemInMainHand() != null && Tag.LOGS.getValues().contains(p.getInventory().getItemInMainHand().getType())) {
ItemStack log = p.getInventory().getItemInMainHand();
ItemStack item = new ItemStack(MaterialHelper.getWoodFromLog(log.getType()), 8);
b.getWorld().dropItemNaturally(b.getLocation(), item);
b.getWorld().playEffect(b.getLocation(), Effect.STEP_SOUND, log.getType());
log.setAmount(log.getAmount() -1);
if(log.getAmount() <= 0)
p.getInventory().setItemInMainHand(new ItemStack(Material.AIR));
}
}
}
return true;
}
else return false;
}
});
/*
* dNiym 7/30/2019 added the Table_Saw machine to replace the Saw_mill, as the sawmill's design does not work with
* the new types of log's in minecraft. Now that there are multiple types with their own object ID the existing
* way of detecting multi blocks limits us to using specific material types in a build, therefore having a block that
* needs to change like for the sawmill is not possible to do without major overhauling of multiblocks. The Saw_Mill
* machine has been left in as to not break machines on existing servers however it should no longer show up in the
* slimefun guide.
*/
new SlimefunMachine(Categories.MACHINES_1, SlimefunItems.SAW_MILL, "SAW_MILL", new SlimefunMachine(Categories.MACHINES_1, SlimefunItems.SAW_MILL, "SAW_MILL",
new ItemStack[] {null, null, null, new ItemStack(Material.IRON_BARS), new ItemStack(Material.OAK_LOG), new ItemStack(Material.IRON_BARS), new ItemStack(Material.OAK_LOG), new ItemStack(Material.CRAFTING_TABLE), new ItemStack(Material.OAK_LOG)}, new ItemStack[] {null, null, null, new ItemStack(Material.IRON_BARS), new ItemStack(Material.OAK_LOG), new ItemStack(Material.IRON_BARS), new ItemStack(Material.OAK_LOG), new ItemStack(Material.CRAFTING_TABLE), new ItemStack(Material.OAK_LOG)},
new ItemStack[] {}, Material.CRAFTING_TABLE) new ItemStack[] {}, Material.CRAFTING_TABLE)