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[CI skip] A bit o refactoring
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@ -26,6 +26,9 @@
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## Release Candidate 19 (TBD)
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#### Additions
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* Added Bee Armor (1.15+ only)
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#### Changes
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* Performance optimizations for Cargo networks
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* Removed an old version of bStats
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@ -301,10 +301,10 @@ public final class SlimefunItems {
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public static final SlimefunItemStack BOOTS_OF_THE_STOMPER = new SlimefunItemStack("BOOTS_OF_THE_STOMPER", Material.LEATHER_BOOTS, Color.AQUA, "&bBoots of the Stomper", "", "&9All Fall Damage you receive", "&9will be applied to nearby Mobs/Players", "", "&9+ No Fall Damage");
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public static final SlimefunItemStack BEE_HELMET = new SlimefunItemStack("BEE_HELMET", Material.GOLDEN_HELMET, "&e&lBee Helmet", " ", "&e&oNOT THE BEES");
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public static final SlimefunItemStack BEE_WINGS = new SlimefunItemStack("BEE_WINGS", Material.ELYTRA, "&e&lBee Wings", " ", "&e&oFly Like a Bee", " ", "&9Activates Slow falling", "&9When approaching the ground", " ");
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public static final SlimefunItemStack BEE_LEGGINGS = new SlimefunItemStack("BEE_LEGGINGS", Material.GOLDEN_LEGGINGS, "&e&lBee Leggings", " ", "&e&oBee like a Bee");
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public static final SlimefunItemStack BEE_BOOTS = new SlimefunItemStack("BEE_BOOTS", Material.GOLDEN_BOOTS, "&e&lBee Boots", "", "&e&oNever have trouble taking off again", "", "&9+ Jump Boost", "&9+ No Fall Damage");
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public static final SlimefunItemStack BEE_HELMET = new SlimefunItemStack("BEE_HELMET", Material.GOLDEN_HELMET, "&e&lBee Helmet", " ", "&fBzzzzzzz");
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public static final SlimefunItemStack BEE_WINGS = new SlimefunItemStack("BEE_WINGS", Material.ELYTRA, "&e&lBee Wings", " ", "&fBzzzzzzz", " ", "&9Activates Slow falling", "&9when approaching the ground");
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public static final SlimefunItemStack BEE_LEGGINGS = new SlimefunItemStack("BEE_LEGGINGS", Material.GOLDEN_LEGGINGS, "&e&lBee Leggings", " ", "&fBzzzzzzz");
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public static final SlimefunItemStack BEE_BOOTS = new SlimefunItemStack("BEE_BOOTS", Material.GOLDEN_BOOTS, "&e&lBee Boots", "", "&fBzzzzzzz", "", "&9+ Jump Boost", "&9+ No Fall Damage");
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static {
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Map<Enchantment, Integer> cactusEnchs = new HashMap<>();
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@ -0,0 +1,27 @@
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package io.github.thebusybiscuit.slimefun4.implementation.items.armor;
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import javax.annotation.ParametersAreNonnullByDefault;
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import org.bukkit.entity.EnderPearl;
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import org.bukkit.inventory.ItemStack;
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import me.mrCookieSlime.Slimefun.Lists.RecipeType;
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import me.mrCookieSlime.Slimefun.Objects.Category;
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import me.mrCookieSlime.Slimefun.Objects.SlimefunItem.SlimefunItem;
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import me.mrCookieSlime.Slimefun.api.SlimefunItemStack;
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/**
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* {@link EnderBoots} are a pair of boots which negate damage caused
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* by throwing an {@link EnderPearl}.
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*
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* @author TheBusyBiscuit
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*
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*/
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public class EnderBoots extends SlimefunItem {
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@ParametersAreNonnullByDefault
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public EnderBoots(Category category, SlimefunItemStack item, RecipeType recipeType, ItemStack[] recipe) {
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super(category, item, recipeType, recipe);
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}
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}
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@ -0,0 +1,28 @@
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package io.github.thebusybiscuit.slimefun4.implementation.items.armor;
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import javax.annotation.ParametersAreNonnullByDefault;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffect;
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import me.mrCookieSlime.Slimefun.Lists.RecipeType;
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import me.mrCookieSlime.Slimefun.Objects.Category;
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import me.mrCookieSlime.Slimefun.api.SlimefunItemStack;
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/**
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* {@link LongFallBoots} are a pair of boots which negate fall damage.
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* Nameworthy examples of this are Slime Boots and Bee Boots.
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*
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* <i>Yes, you just found a Portal reference :P</i>
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*
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* @author TheBusyBiscuit
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*
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*/
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public class LongFallBoots extends SlimefunArmorPiece {
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@ParametersAreNonnullByDefault
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public LongFallBoots(Category category, SlimefunItemStack item, RecipeType recipeType, ItemStack[] recipe, PotionEffect[] effects) {
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super(category, item, recipeType, recipe, effects);
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}
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}
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@ -17,7 +17,9 @@ import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.player.PlayerInteractEvent;
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import io.github.thebusybiscuit.slimefun4.implementation.SlimefunPlugin;
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import io.github.thebusybiscuit.slimefun4.implementation.items.armor.EnderBoots;
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import io.github.thebusybiscuit.slimefun4.implementation.items.armor.FarmerShoes;
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import io.github.thebusybiscuit.slimefun4.implementation.items.armor.LongFallBoots;
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import io.github.thebusybiscuit.slimefun4.implementation.items.armor.SlimefunArmorPiece;
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import io.github.thebusybiscuit.slimefun4.implementation.items.armor.StomperBoots;
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import me.mrCookieSlime.Slimefun.Objects.SlimefunItem.SlimefunItem;
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@ -51,7 +53,7 @@ public class SlimefunBootsListener implements Listener {
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Player p = (Player) e.getEntity();
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SlimefunItem boots = SlimefunItem.getByItem(p.getInventory().getBoots());
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if (boots != null && boots.getId().equals("ENDER_BOOTS") && Slimefun.hasUnlocked(p, boots, true)) {
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if (boots instanceof EnderBoots && Slimefun.hasUnlocked(p, boots, true)) {
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e.setCancelled(true);
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}
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}
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@ -70,11 +72,12 @@ public class SlimefunBootsListener implements Listener {
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if (boots instanceof StomperBoots) {
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e.setCancelled(true);
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((StomperBoots) boots).stomp(e);
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} else if (boots.getId().equals("BEE_BOOTS")) {
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e.setCancelled(true);
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e.getEntity().getWorld().playSound(e.getEntity().getLocation(), Sound.BLOCK_HONEY_BLOCK_FALL, 1f, 2f);
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} else if (boots.getId().equals("SLIME_BOOTS") || boots.getId().equals("SLIME_STEEL_BOOTS")) {
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} else if (boots instanceof LongFallBoots) {
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e.setCancelled(true);
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if (boots.getId().equals("BEE_BOOTS")) {
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e.getEntity().getWorld().playSound(e.getEntity().getLocation(), Sound.BLOCK_HONEY_BLOCK_FALL, 1f, 2f);
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}
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}
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}
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}
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@ -34,8 +34,10 @@ import io.github.thebusybiscuit.slimefun4.implementation.items.androids.MinerAnd
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import io.github.thebusybiscuit.slimefun4.implementation.items.androids.ProgrammableAndroid;
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import io.github.thebusybiscuit.slimefun4.implementation.items.androids.WoodcutterAndroid;
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import io.github.thebusybiscuit.slimefun4.implementation.items.armor.ElytraCap;
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import io.github.thebusybiscuit.slimefun4.implementation.items.armor.EnderBoots;
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import io.github.thebusybiscuit.slimefun4.implementation.items.armor.FarmerShoes;
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import io.github.thebusybiscuit.slimefun4.implementation.items.armor.HazmatArmorPiece;
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import io.github.thebusybiscuit.slimefun4.implementation.items.armor.LongFallBoots;
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import io.github.thebusybiscuit.slimefun4.implementation.items.armor.Parachute;
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import io.github.thebusybiscuit.slimefun4.implementation.items.armor.SlimefunArmorPiece;
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import io.github.thebusybiscuit.slimefun4.implementation.items.armor.StomperBoots;
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@ -330,7 +332,7 @@ public final class SlimefunItemSetup {
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new ItemStack[] {SlimefunItems.ENDER_LUMP_1, new ItemStack(Material.ENDER_EYE), SlimefunItems.ENDER_LUMP_1, new ItemStack(Material.OBSIDIAN), null, new ItemStack(Material.OBSIDIAN), new ItemStack(Material.OBSIDIAN), null, new ItemStack(Material.OBSIDIAN)})
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.register(plugin);
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new SlimefunItem(categories.magicalArmor, SlimefunItems.ENDER_BOOTS, RecipeType.ARMOR_FORGE,
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new EnderBoots(categories.magicalArmor, SlimefunItems.ENDER_BOOTS, RecipeType.ARMOR_FORGE,
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new ItemStack[] {null, null, null, SlimefunItems.ENDER_LUMP_1, null, SlimefunItems.ENDER_LUMP_1, new ItemStack(Material.OBSIDIAN), null, new ItemStack(Material.OBSIDIAN)})
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.register(plugin);
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@ -359,7 +361,7 @@ public final class SlimefunItemSetup {
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new PotionEffect[] {new PotionEffect(PotionEffectType.SPEED, 300, 2)})
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.register(plugin);
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new SlimefunArmorPiece(categories.magicalArmor, SlimefunItems.SLIME_BOOTS, RecipeType.ARMOR_FORGE,
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new LongFallBoots(categories.magicalArmor, SlimefunItems.SLIME_BOOTS, RecipeType.ARMOR_FORGE,
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new ItemStack[] {null, null, null, new ItemStack(Material.SLIME_BALL), null, new ItemStack(Material.SLIME_BALL), new ItemStack(Material.IRON_INGOT), null, new ItemStack(Material.IRON_INGOT)},
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new PotionEffect[] {new PotionEffect(PotionEffectType.JUMP, 300, 5)})
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.register(plugin);
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@ -1022,7 +1024,7 @@ public final class SlimefunItemSetup {
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new PotionEffect[] {new PotionEffect(PotionEffectType.SPEED, 300, 2)})
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.register(plugin);
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new SlimefunArmorPiece(categories.magicalArmor, SlimefunItems.SLIME_BOOTS_STEEL, RecipeType.ARMOR_FORGE,
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new LongFallBoots(categories.magicalArmor, SlimefunItems.SLIME_BOOTS_STEEL, RecipeType.ARMOR_FORGE,
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new ItemStack[] {null, null, null, new ItemStack(Material.SLIME_BALL), null, new ItemStack(Material.SLIME_BALL), new ItemStack(Material.SLIME_BALL), SlimefunItems.STEEL_PLATE, new ItemStack(Material.SLIME_BALL)},
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new PotionEffect[] {new PotionEffect(PotionEffectType.JUMP, 300, 5)})
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.register(plugin);
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@ -2528,20 +2530,20 @@ public final class SlimefunItemSetup {
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if (minecraftVersion.isAtLeast(MinecraftVersion.MINECRAFT_1_15)) {
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new SlimefunItem(categories.magicalArmor, SlimefunItems.BEE_HELMET, RecipeType.ARMOR_FORGE,
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new ItemStack[]{SlimefunItems.GOLD_8K, new ItemStack(Material.HONEY_BLOCK), SlimefunItems.GOLD_8K, new ItemStack(Material.HONEYCOMB_BLOCK), null, new ItemStack(Material.HONEYCOMB_BLOCK), null, null, null})
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new ItemStack[] {SlimefunItems.GOLD_8K, new ItemStack(Material.HONEY_BLOCK), SlimefunItems.GOLD_8K, new ItemStack(Material.HONEYCOMB_BLOCK), null, new ItemStack(Material.HONEYCOMB_BLOCK), null, null, null})
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.register(plugin);
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new BeeWings(categories.magicalArmor, SlimefunItems.BEE_WINGS, RecipeType.ARMOR_FORGE,
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new ItemStack[]{SlimefunItems.GOLD_8K, null, SlimefunItems.GOLD_8K, new ItemStack(Material.HONEYCOMB_BLOCK), new ItemStack(Material.ELYTRA), new ItemStack(Material.HONEYCOMB_BLOCK), new ItemStack(Material.HONEY_BLOCK), SlimefunItems.GOLD_8K, new ItemStack(Material.HONEY_BLOCK)})
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new ItemStack[] {SlimefunItems.GOLD_8K, null, SlimefunItems.GOLD_8K, new ItemStack(Material.HONEYCOMB_BLOCK), new ItemStack(Material.ELYTRA), new ItemStack(Material.HONEYCOMB_BLOCK), new ItemStack(Material.HONEY_BLOCK), SlimefunItems.GOLD_8K, new ItemStack(Material.HONEY_BLOCK)})
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.register(plugin);
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new SlimefunItem(categories.magicalArmor, SlimefunItems.BEE_LEGGINGS, RecipeType.ARMOR_FORGE,
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new ItemStack[]{SlimefunItems.GOLD_8K, new ItemStack(Material.HONEY_BLOCK), SlimefunItems.GOLD_8K, new ItemStack(Material.HONEYCOMB_BLOCK), null, new ItemStack(Material.HONEYCOMB_BLOCK), new ItemStack(Material.HONEYCOMB_BLOCK), null, new ItemStack(Material.HONEYCOMB_BLOCK)})
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new ItemStack[] {SlimefunItems.GOLD_8K, new ItemStack(Material.HONEY_BLOCK), SlimefunItems.GOLD_8K, new ItemStack(Material.HONEYCOMB_BLOCK), null, new ItemStack(Material.HONEYCOMB_BLOCK), new ItemStack(Material.HONEYCOMB_BLOCK), null, new ItemStack(Material.HONEYCOMB_BLOCK)})
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.register(plugin);
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new SlimefunArmorPiece(categories.magicalArmor, SlimefunItems.BEE_BOOTS, RecipeType.ARMOR_FORGE,
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new ItemStack[]{null, null, null, SlimefunItems.GOLD_8K, null, SlimefunItems.GOLD_8K, new ItemStack(Material.HONEY_BLOCK), null, new ItemStack(Material.HONEY_BLOCK)},
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new PotionEffect[]{new PotionEffect(PotionEffectType.JUMP, 300, 2)})
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new LongFallBoots(categories.magicalArmor, SlimefunItems.BEE_BOOTS, RecipeType.ARMOR_FORGE,
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new ItemStack[] {null, null, null, SlimefunItems.GOLD_8K, null, SlimefunItems.GOLD_8K, new ItemStack(Material.HONEY_BLOCK), null, new ItemStack(Material.HONEY_BLOCK)},
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new PotionEffect[] {new PotionEffect(PotionEffectType.JUMP, 300, 2)})
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.register(plugin);
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}
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@ -14,7 +14,7 @@ import io.github.thebusybiscuit.slimefun4.implementation.items.magical.BeeWings;
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import io.github.thebusybiscuit.slimefun4.implementation.listeners.BeeWingsListener;
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/**
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* This {@link PlayerTask} is responsible for the repeating checks for our {@link BeeWings}.
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* This task is responsible for the repeating checks for our {@link BeeWings}.
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*
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* @author beSnow
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* @author TheBusyBiscuit
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