1
mirror of https://github.com/StarWishsama/Slimefun4.git synced 2024-09-19 19:25:48 +00:00

Removed unnecesary runSync() calls

This commit is contained in:
TweepCoding 2021-10-06 10:57:34 -05:00
parent 6c6ed306f3
commit 48d01f9aae

View File

@ -87,15 +87,15 @@ public class Juice extends SimpleSlimefunItem<ItemConsumptionHandler> {
private void removeGlassBottle(Player p, ItemStack item) {
if (SlimefunUtils.isItemSimilar(item, p.getInventory().getItemInMainHand(), true)) {
if (p.getInventory().getItemInMainHand().getAmount() == 1) {
Slimefun.runSync(() -> p.getEquipment().getItemInMainHand().setAmount(0));
p.getEquipment().getItemInMainHand().setAmount(0);
} else {
Slimefun.runSync(() -> p.getInventory().removeItem(new ItemStack(Material.GLASS_BOTTLE, 1)));
p.getInventory().removeItem(new ItemStack(Material.GLASS_BOTTLE, 1));
}
} else if (SlimefunUtils.isItemSimilar(item, p.getInventory().getItemInOffHand(), true)) {
if (p.getInventory().getItemInOffHand().getAmount() == 1) {
Slimefun.runSync(() -> p.getEquipment().getItemInOffHand().setAmount(0));
p.getEquipment().getItemInOffHand().setAmount(0);
} else {
Slimefun.runSync(() -> p.getInventory().removeItem(new ItemStack(Material.GLASS_BOTTLE, 1)));
p.getInventory().removeItem(new ItemStack(Material.GLASS_BOTTLE, 1));
}
}
}