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Merge branch 'master' into cleanup/blockplacing

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TheBusyBiscuit 2020-08-04 09:47:51 +02:00 committed by GitHub
commit 54aa45d1d2
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10 changed files with 84 additions and 62 deletions

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@ -42,6 +42,10 @@
* Fixed Reinforced Spawners not working sometimes
* Fixed Explosive Pickaxe not handling normal Shulker boxes correctly
* Fixed #2103
* Fixed #2184
* Fixed #2183
* Fixed #2181
* Fixed #2180
## Release Candidate 15 (01 Aug 2020)

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@ -1,6 +1,6 @@
package io.github.thebusybiscuit.slimefun4.implementation.items.electric.machines;
import java.util.HashSet;
import java.util.EnumSet;
import java.util.Set;
import org.bukkit.Material;
@ -33,7 +33,7 @@ import me.mrCookieSlime.Slimefun.api.inventory.BlockMenuPreset;
public abstract class CropGrowthAccelerator extends SlimefunItem implements InventoryBlock, EnergyNetComponent {
private final int[] border = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26 };
private final Set<Material> crops = new HashSet<>();
private final Set<Material> crops = EnumSet.noneOf(Material.class);
// We wanna strip the Slimefun Item id here
private static final ItemStack organicFertilizer = new ItemStackWrapper(SlimefunItems.FERTILIZER);

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@ -17,7 +17,6 @@ import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Item;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.inventory.ItemStack;
import io.github.thebusybiscuit.slimefun4.core.handlers.ItemDropHandler;
@ -70,7 +69,7 @@ public class EnchantmentRune extends SimpleSlimefunItem<ItemDropHandler> {
if (Slimefun.hasUnlocked(p, this, true)) {
Slimefun.runSync(() -> {
try {
addRandomEnchantment(p, e, item);
addRandomEnchantment(p, item);
}
catch (Exception x) {
error("An Exception occured while trying to apply an Enchantment Rune", x);
@ -85,21 +84,21 @@ public class EnchantmentRune extends SimpleSlimefunItem<ItemDropHandler> {
};
}
private void addRandomEnchantment(Player p, PlayerDropItemEvent e, Item item) {
private void addRandomEnchantment(Player p, Item rune) {
// Being sure the entity is still valid and not picked up or whatsoever.
if (!item.isValid()) {
if (!rune.isValid()) {
return;
}
Location l = item.getLocation();
Location l = rune.getLocation();
Collection<Entity> entites = l.getWorld().getNearbyEntities(l, RANGE, RANGE, RANGE, this::findCompatibleItem);
Optional<Entity> optional = entites.stream().findFirst();
if (optional.isPresent()) {
Item entity = (Item) optional.get();
ItemStack target = entity.getItemStack();
Item item = (Item) optional.get();
ItemStack itemStack = item.getItemStack();
List<Enchantment> potentialEnchantments = applicableEnchantments.get(target.getType());
List<Enchantment> potentialEnchantments = applicableEnchantments.get(itemStack.getType());
if (potentialEnchantments == null) {
SlimefunPlugin.getLocalization().sendMessage(p, "messages.enchantment-rune.fail", true);
@ -111,7 +110,7 @@ public class EnchantmentRune extends SimpleSlimefunItem<ItemDropHandler> {
// Removing the enchantments that the item already has from enchantmentSet
// This also removes any conflicting enchantments
removeIllegalEnchantments(target, potentialEnchantments);
removeIllegalEnchantments(itemStack, potentialEnchantments);
if (potentialEnchantments.isEmpty()) {
SlimefunPlugin.getLocalization().sendMessage(p, "messages.enchantment-rune.no-enchantment", true);
@ -119,30 +118,24 @@ public class EnchantmentRune extends SimpleSlimefunItem<ItemDropHandler> {
}
Enchantment enchantment = potentialEnchantments.get(ThreadLocalRandom.current().nextInt(potentialEnchantments.size()));
int level = 1;
if (enchantment.getMaxLevel() != 1) {
level = ThreadLocalRandom.current().nextInt(enchantment.getMaxLevel()) + 1;
}
target.addEnchantment(enchantment, level);
if (target.getAmount() == 1) {
e.setCancelled(true);
int level = getRandomlevel(enchantment);
if (itemStack.getAmount() == 1) {
// This lightning is just an effect, it deals no damage.
l.getWorld().strikeLightningEffect(l);
Slimefun.runSync(() -> {
// Being sure entities are still valid and not picked up or whatsoever.
if (item.isValid() && entity.isValid() && target.getAmount() == 1) {
if (rune.isValid() && item.isValid() && itemStack.getAmount() == 1) {
l.getWorld().spawnParticle(Particle.CRIT_MAGIC, l, 1);
l.getWorld().playSound(l, Sound.ENTITY_ZOMBIE_VILLAGER_CURE, 1F, 1F);
entity.remove();
item.remove();
l.getWorld().dropItemNaturally(l, target);
rune.remove();
itemStack.addEnchantment(enchantment, level);
l.getWorld().dropItemNaturally(l, itemStack);
SlimefunPlugin.getLocalization().sendMessage(p, "messages.enchantment-rune.success", true);
}
@ -154,6 +147,16 @@ public class EnchantmentRune extends SimpleSlimefunItem<ItemDropHandler> {
}
}
private int getRandomlevel(Enchantment enchantment) {
int level = 1;
if (enchantment.getMaxLevel() != 1) {
level = ThreadLocalRandom.current().nextInt(enchantment.getMaxLevel()) + 1;
}
return level;
}
private void removeIllegalEnchantments(ItemStack target, List<Enchantment> potentialEnchantments) {
for (Enchantment enchantment : target.getEnchantments().keySet()) {
Iterator<Enchantment> iterator = potentialEnchantments.iterator();

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@ -8,7 +8,6 @@ import org.bukkit.Sound;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Item;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.inventory.ItemStack;
import io.github.thebusybiscuit.slimefun4.core.attributes.Soulbound;
@ -51,7 +50,7 @@ public class SoulboundRune extends SimpleSlimefunItem<ItemDropHandler> {
return true;
}
Slimefun.runSync(() -> activate(p, e, item), 20L);
Slimefun.runSync(() -> activate(p, item), 20L);
return true;
}
@ -59,7 +58,7 @@ public class SoulboundRune extends SimpleSlimefunItem<ItemDropHandler> {
};
}
private void activate(Player p, PlayerDropItemEvent e, Item rune) {
private void activate(Player p, Item rune) {
// Being sure the entity is still valid and not picked up or whatsoever.
if (!rune.isValid()) {
return;
@ -74,9 +73,6 @@ public class SoulboundRune extends SimpleSlimefunItem<ItemDropHandler> {
ItemStack itemStack = item.getItemStack();
if (itemStack.getAmount() == 1) {
// Prevent other plugins from processing this Item as we will remove it soon
e.setCancelled(true);
// This lightning is just an effect, it deals no damage.
l.getWorld().strikeLightningEffect(l);

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@ -73,12 +73,15 @@ public class EnhancedCraftingTable extends BackpackCrafter {
ItemUtils.consumeItem(item, true);
}
}
p.getWorld().playSound(b.getLocation(), Sound.BLOCK_WOODEN_BUTTON_CLICK_ON, 1, 1);
outputInv.addItem(output);
}
else SlimefunPlugin.getLocalization().sendMessage(p, "machines.full-inventory", true);
else {
SlimefunPlugin.getLocalization().sendMessage(p, "machines.full-inventory", true);
}
}
private boolean isCraftable(Inventory inv, ItemStack[] recipe) {

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@ -25,8 +25,16 @@ import io.papermc.lib.PaperLib;
import me.mrCookieSlime.Slimefun.Lists.RecipeType;
import me.mrCookieSlime.Slimefun.Objects.Category;
import me.mrCookieSlime.Slimefun.Objects.SlimefunItem.SlimefunItem;
import me.mrCookieSlime.Slimefun.api.Slimefun;
import me.mrCookieSlime.Slimefun.api.SlimefunItemStack;
/**
* The {@link OreCrusher} is a {@link MultiBlockMachine} which allows you to double ores
* and crush some other {@link Material Materials} into various resources.
*
* @author TheBusyBiscuit
*
*/
public class OreCrusher extends MultiBlockMachine {
private final DoubleOreSetting doubleOres = new DoubleOreSetting();
@ -96,15 +104,18 @@ public class OreCrusher extends MultiBlockMachine {
if (convert != null && SlimefunUtils.isItemSimilar(current, convert, true)) {
ItemStack adding = RecipeType.getRecipeOutput(this, convert);
Inventory outputInv = findOutputInventory(adding, dispBlock, inv);
if (outputInv != null) {
ItemStack removing = current.clone();
removing.setAmount(convert.getAmount());
inv.removeItem(removing);
outputInv.addItem(adding);
p.getWorld().playEffect(b.getLocation(), Effect.STEP_SOUND, 1);
}
else {
SlimefunPlugin.getLocalization().sendMessage(p, "machines.full-inventory", true);
if (Slimefun.hasUnlocked(p, adding, true)) {
if (outputInv != null) {
ItemStack removing = current.clone();
removing.setAmount(convert.getAmount());
inv.removeItem(removing);
outputInv.addItem(adding);
p.getWorld().playEffect(b.getLocation(), Effect.STEP_SOUND, 1);
}
else {
SlimefunPlugin.getLocalization().sendMessage(p, "machines.full-inventory", true);
}
}
return;

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@ -63,14 +63,13 @@ public class ExplosiveBow extends SlimefunBow {
double distanceSquared = distanceVector.lengthSquared();
double damage = calculateDamage(distanceSquared, e.getDamage());
Vector knockback = velocity.add(distanceVector.normalize().multiply((int) (e.getDamage() / damage)));
entity.setVelocity(knockback);
if (!entity.getUniqueId().equals(target.getUniqueId())) {
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(e.getDamager(), entity, EntityDamageEvent.DamageCause.ENTITY_EXPLOSION, damage);
Bukkit.getPluginManager().callEvent(event);
if (!event.isCancelled()) {
Vector knockback = velocity.add(distanceVector.normalize().multiply((int) (e.getDamage() / damage)));
entity.setVelocity(knockback);
entity.damage(event.getDamage());
}
}

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@ -1,7 +1,7 @@
package io.github.thebusybiscuit.slimefun4.implementation.listeners;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.EnumSet;
import java.util.List;
import java.util.Optional;
import java.util.Random;
@ -35,7 +35,7 @@ import me.mrCookieSlime.Slimefun.api.Slimefun;
public class BlockListener implements Listener {
// Materials that require a Block under it, e.g. Pressure Plates
private final Set<Material> sensitiveMaterials = new HashSet<>();
private final Set<Material> sensitiveMaterials = EnumSet.noneOf(Material.class);
public BlockListener(SlimefunPlugin plugin) {
plugin.getServer().getPluginManager().registerEvents(this, plugin);
@ -82,11 +82,9 @@ public class BlockListener implements Listener {
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onBlockUnregister(BlockBreakEvent e) {
if (hasSensitiveBlockAbove(e.getPlayer(), e.getBlock())) {
e.setCancelled(true);
return;
}
checkForSensitiveBlockAbove(e.getPlayer(), e.getBlock());
SlimefunItem sfItem = BlockStorage.check(e.getBlock());
ItemStack item = e.getPlayer().getInventory().getItemInMainHand();
int fortune = getBonusDropsWithFortune(item, e.getBlock());
List<ItemStack> drops = new ArrayList<>();
@ -155,7 +153,17 @@ public class BlockListener implements Listener {
}
}
private boolean hasSensitiveBlockAbove(Player p, Block b) {
/**
* This method checks for a sensitive {@link Block}.
* Sensitive {@link Block Blocks} are pressure plates or saplings, which should be broken
* when the block beneath is broken as well.
*
* @param p
* The {@link Player} who broke this {@link Block}
* @param b
* The {@link Block} that was broken
*/
private void checkForSensitiveBlockAbove(Player p, Block b) {
Block blockAbove = b.getRelative(BlockFace.UP);
if (sensitiveMaterials.contains(blockAbove.getType())) {
@ -169,14 +177,13 @@ public class BlockListener implements Listener {
blockAbove.getWorld().dropItemNaturally(blockAbove.getLocation(), BlockStorage.retrieve(blockAbove));
blockAbove.setType(Material.AIR);
}
else {
return true;
}
}
else {
blockAbove.getWorld().dropItemNaturally(blockAbove.getLocation(), BlockStorage.retrieve(blockAbove));
blockAbove.setType(Material.AIR);
}
}
}
return false;
}
private int getBonusDropsWithFortune(ItemStack item, Block b) {

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@ -8,6 +8,7 @@ import org.bukkit.entity.Arrow;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
@ -67,16 +68,14 @@ public class SlimefunBowListener implements Listener {
}, 4L);
}
@EventHandler
@EventHandler(priority = EventPriority.HIGH)
public void onArrowSuccessfulHit(EntityDamageByEntityEvent e) {
if (e.getDamager() instanceof Arrow && e.getEntity() instanceof LivingEntity && e.getCause() != EntityDamageEvent.DamageCause.ENTITY_EXPLOSION) {
SlimefunBow bow = projectiles.get(e.getDamager().getUniqueId());
SlimefunBow bow = projectiles.remove(e.getDamager().getUniqueId());
if (bow != null) {
if (!e.isCancelled() && bow != null) {
bow.callItemHandler(BowShootHandler.class, handler -> handler.onHit(e, (LivingEntity) e.getEntity()));
}
projectiles.remove(e.getDamager().getUniqueId());
}
}

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@ -223,7 +223,7 @@ public class SlimefunItem implements Placeable {
@SuppressWarnings("unchecked")
public <T> Optional<ItemSetting<T>> getItemSetting(String key, Class<T> c) {
for (ItemSetting<?> setting : itemSettings) {
if (setting.getKey().equals(key) && c.isInstance(setting.getDefaultValue())) {
if (setting.getKey().equals(key) && setting.isType(c)) {
return Optional.of((ItemSetting<T>) setting);
}
}