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https://github.com/StarWishsama/Slimefun4.git
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Removed research for the Hercules Pickaxe
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@ -44,6 +44,7 @@
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* (API) Added a method for item groups to allow addons to choose if they want to allow items from other addons
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* Added a new option to Eletric Gold Pans: "override-output-limit"
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* Added "Mud -> Clay" recipe to the Auto Drier
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* Added a third tier for Freezers
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#### Changes
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* Tree Growth Accelerators can now actually cause the Tree to fully grow (1.17+ only)
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@ -204,7 +204,6 @@ public final class SlimefunItems {
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public static final SlimefunItemStack SMELTERS_PICKAXE = new SlimefunItemStack("SMELTERS_PICKAXE", Material.DIAMOND_PICKAXE, "&6Smelter's Pickaxe", "&c&lAuto-Smelting", "", "&9Works with Fortune");
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public static final SlimefunItemStack LUMBER_AXE = new SlimefunItemStack("LUMBER_AXE", Material.DIAMOND_AXE, "&6Lumber Axe", "&a&oCuts down the whole Tree...");
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public static final SlimefunItemStack PICKAXE_OF_CONTAINMENT = new SlimefunItemStack("PICKAXE_OF_CONTAINMENT", Material.IRON_PICKAXE, "&cPickaxe of Containment", "", "&9Can pickup Spawners");
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public static final SlimefunItemStack HERCULES_PICKAXE = new SlimefunItemStack("HERCULES_PICKAXE", Material.IRON_PICKAXE, "&9Hercules' Pickaxe", "", "&4DEPRECATED - Will be removed soon", "", "&fSo powerful that it", "&fcrushes all mined Ores", "&finto Dust...");
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public static final SlimefunItemStack EXPLOSIVE_PICKAXE = new SlimefunItemStack("EXPLOSIVE_PICKAXE", Material.DIAMOND_PICKAXE, "&eExplosive Pickaxe", "", "&fAllows you to mine a good bit", "&fof Blocks at once...", "", "&9Works with Fortune");
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public static final SlimefunItemStack EXPLOSIVE_SHOVEL = new SlimefunItemStack("EXPLOSIVE_SHOVEL", Material.DIAMOND_SHOVEL, "&eExplosive Shovel", "", "&fAllows you to mine a good bit", "&fof diggable Blocks at once...");
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public static final SlimefunItemStack PICKAXE_OF_THE_SEEKER = new SlimefunItemStack("PICKAXE_OF_THE_SEEKER", Material.DIAMOND_PICKAXE, "&aPickaxe of the Seeker", "&fWill always point you to the nearest Ore", "&fbut might get damaged when doing it", "", "&7&eRight Click&7 to be pointed to the nearest Ore");
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@ -213,9 +212,6 @@ public final class SlimefunItems {
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public static final SlimefunItemStack CLIMBING_PICK = new SlimefunItemStack("CLIMBING_PICK", Material.IRON_PICKAXE, "&bClimbing Pick", "", "&fAllows you to climb certain surfaces", "&fby right-clicking.", "&fEnchant this pick with Efficiency to", "&fclimb even faster!");
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static {
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HERCULES_PICKAXE.addUnsafeEnchantment(Enchantment.DURABILITY, 5);
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HERCULES_PICKAXE.addUnsafeEnchantment(Enchantment.DIG_SPEED, 3);
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COBALT_PICKAXE.addUnsafeEnchantment(Enchantment.DURABILITY, 10);
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COBALT_PICKAXE.addUnsafeEnchantment(Enchantment.DIG_SPEED, 6);
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}
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@ -113,7 +113,6 @@ public final class ResearchSetup {
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register("gold_armor", 87, "Shiny Armor", 13, SlimefunItems.GOLDEN_HELMET_12K, SlimefunItems.GOLDEN_CHESTPLATE_12K, SlimefunItems.GOLDEN_LEGGINGS_12K, SlimefunItems.GOLDEN_BOOTS_12K);
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register("night_vision_googles", 89, "Night Vision Goggles", 10, SlimefunItems.NIGHT_VISION_GOGGLES);
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register("pickaxe_of_containment", 90, "Pickaxe of Containment", 14, SlimefunItems.PICKAXE_OF_CONTAINMENT, SlimefunItems.BROKEN_SPAWNER);
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register("hercules_pickaxe", 91, "Hercules Pickaxe", 28, SlimefunItems.HERCULES_PICKAXE);
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register("table_saw", 92, "Table Saw", 4, SlimefunItems.TABLE_SAW);
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register("slime_steel_armor", 93, "Slimy Steel Armor", 27, SlimefunItems.SLIME_HELMET_STEEL, SlimefunItems.SLIME_CHESTPLATE_STEEL, SlimefunItems.SLIME_LEGGINGS_STEEL, SlimefunItems.SLIME_BOOTS_STEEL);
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register("blade_of_vampires", 94, "Blade of Vampires", 26, SlimefunItems.BLADE_OF_VAMPIRES);
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