From 6cca1f8833f240713a52ce283f147afab02589e6 Mon Sep 17 00:00:00 2001 From: LinoxGH <54643600+LinoxGH@users.noreply.github.com> Date: Fri, 30 Aug 2019 22:28:40 +0300 Subject: [PATCH] Adding Storm Staff to SlimefunItems.java and removing redundant "&7"s. --- src/me/mrCookieSlime/Slimefun/Lists/SlimefunItems.java | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/me/mrCookieSlime/Slimefun/Lists/SlimefunItems.java b/src/me/mrCookieSlime/Slimefun/Lists/SlimefunItems.java index ab924d255..8e562ff70 100644 --- a/src/me/mrCookieSlime/Slimefun/Lists/SlimefunItems.java +++ b/src/me/mrCookieSlime/Slimefun/Lists/SlimefunItems.java @@ -453,14 +453,16 @@ public final class SlimefunItems { /* Staves */ public static final ItemStack STAFF_ELEMENTAL = new CustomItem(Material.STICK, "&6Elemental Staff"); - public static final ItemStack STAFF_WIND = new CustomItem(Material.STICK, "&6Elemental Staff &7- &b&oWind", "", "&7Element: &b&oWind", "", "&7&eRight Click&7 to launch yourself forward"); + public static final ItemStack STAFF_WIND = new CustomItem(Material.STICK, "&6Elemental Staff &7- &b&oWind", "", "&7Element: &b&oWind", "", "&eRight Click&7 to launch yourself forward"); public static final ItemStack STAFF_FIRE = new CustomItem(Material.STICK, "&6Elemental Staff &7- &c&oFire", "", "&7Element: &c&oFire"); - public static final ItemStack STAFF_WATER = new CustomItem(Material.STICK, "&6Elemental Staff &7- &1&oWater", "", "&7Element: &1&oWater", "", "&7&eRight Click&7 to extinguish yourself"); + public static final ItemStack STAFF_WATER = new CustomItem(Material.STICK, "&6Elemental Staff &7- &1&oWater", "", "&7Element: &1&oWater", "", "&eRight Click&7 to extinguish yourself"); + public static final ItemStack STAFF_STORM = new CustomItem(Material.STICK, "&6Elemental Staff &7- &8&oStorm", "", "&7Element: &8&oStorm", "", "&eRight Click&7 to summon a lightning", "&e5 Uses &7left"); static { STAFF_WIND.addUnsafeEnchantment(Enchantment.LUCK, 1); STAFF_FIRE.addUnsafeEnchantment(Enchantment.FIRE_ASPECT, 5); STAFF_WATER.addUnsafeEnchantment(Enchantment.WATER_WORKER, 1); + STAFF_STORM.addUnsafeEnchantment(Enchantment.DURABILITY, 1); } /* Machines */