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https://github.com/StarWishsama/Slimefun4.git
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[CI skip] Added Slimefun Guide and Recipe Types to custom item model
service
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@ -6,45 +6,50 @@ import java.util.List;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import io.github.thebusybiscuit.cscorelib2.item.CustomItem;
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import io.github.thebusybiscuit.cscorelib2.recipes.MinecraftRecipe;
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import io.github.thebusybiscuit.cscorelib2.recipes.MinecraftRecipe;
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import me.mrCookieSlime.CSCoreLibPlugin.general.Inventory.Item.CustomItem;
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import me.mrCookieSlime.Slimefun.Objects.SlimefunItem.SlimefunGadget;
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import me.mrCookieSlime.Slimefun.Objects.SlimefunItem.SlimefunGadget;
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import me.mrCookieSlime.Slimefun.Objects.SlimefunItem.SlimefunItem;
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import me.mrCookieSlime.Slimefun.Objects.SlimefunItem.SlimefunItem;
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import me.mrCookieSlime.Slimefun.Objects.SlimefunItem.SlimefunMachine;
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import me.mrCookieSlime.Slimefun.Objects.SlimefunItem.SlimefunMachine;
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import me.mrCookieSlime.Slimefun.api.SlimefunItemStack;
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import me.mrCookieSlime.Slimefun.api.SlimefunRecipes;
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import me.mrCookieSlime.Slimefun.api.SlimefunRecipes;
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public class RecipeType {
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public class RecipeType {
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public static final RecipeType MULTIBLOCK = new RecipeType(new CustomItem(Material.BRICKS, "&bMultiBlock", "", "&a&oBuild it in the World"));
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public static final RecipeType MULTIBLOCK = new RecipeType(new CustomItem(Material.BRICKS, "&bMultiBlock", "", "&a&oBuild it in the World"));
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public static final RecipeType ARMOR_FORGE = new RecipeType(new CustomItem(Material.ANVIL, "&bArmor Forge", "", "&a&oCraft it in an Armor Forge"), "ARMOR_FORGE");
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public static final RecipeType ARMOR_FORGE = new RecipeType((SlimefunItemStack) SlimefunItems.ARMOR_FORGE, "", "&a&oCraft it in an Armor Forge");
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public static final RecipeType GRIND_STONE = new RecipeType(new CustomItem(Material.DISPENSER, "&bGrind Stone", "", "&a&oGrind it using the Grind Stone"), "GRIND_STONE");
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public static final RecipeType GRIND_STONE = new RecipeType((SlimefunItemStack) SlimefunItems.GRIND_STONE, "", "&a&oGrind it using the Grind Stone");
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public static final RecipeType MOB_DROP = new RecipeType(new CustomItem(Material.IRON_SWORD, "&bMob Drop", "", "&a&oKill the specified Mob to obtain this Item"));
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public static final RecipeType MOB_DROP = new RecipeType(new CustomItem(Material.IRON_SWORD, "&bMob Drop", "", "&a&oKill the specified Mob to obtain this Item"));
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public static final RecipeType SMELTERY = new RecipeType(new CustomItem(Material.FURNACE, "&6Smeltery", "", "&a&oSmelt it using a Smeltery"), "SMELTERY");
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public static final RecipeType SMELTERY = new RecipeType((SlimefunItemStack) SlimefunItems.SMELTERY, "", "&a&oSmelt it using a Smeltery");
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public static final RecipeType ORE_CRUSHER = new RecipeType(new CustomItem(Material.DISPENSER, "&bOre Crusher", "", "&a&oCrush it using the Ore Crusher"), "ORE_CRUSHER");
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public static final RecipeType ORE_CRUSHER = new RecipeType((SlimefunItemStack) SlimefunItems.ORE_CRUSHER, "", "&a&oCrush it using the Ore Crusher");
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public static final RecipeType GOLD_PAN = new RecipeType(new CustomItem(Material.BOWL, "&bGold Pan", "", "&a&oUse a Gold Pan on Gravel to obtain this Item"));
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public static final RecipeType GOLD_PAN = new RecipeType((SlimefunItemStack) SlimefunItems.GOLD_PAN, "", "&a&oUse a Gold Pan on Gravel to obtain this Item");
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public static final RecipeType COMPRESSOR = new RecipeType(new CustomItem(Material.PISTON, "&bCompressor", "", "&a&oCompress it using the Compressor"), "COMPRESSOR");
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public static final RecipeType COMPRESSOR = new RecipeType((SlimefunItemStack) SlimefunItems.COMPRESSOR, "", "&a&oCompress it using the Compressor");
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public static final RecipeType PRESSURE_CHAMBER = new RecipeType(new CustomItem(Material.GLASS, "&bPressure Chamber", "", "&a&oCompress it using the Pressure Chamber"), "PRESSURE_CHAMBER");
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public static final RecipeType PRESSURE_CHAMBER = new RecipeType((SlimefunItemStack) SlimefunItems.PRESSURE_CHAMBER, "", "&a&oCompress it using the Pressure Chamber");
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public static final RecipeType OVEN = new RecipeType(new CustomItem(Material.FURNACE, "&bOven", "", "&a&oSmelt it in an Oven"), "OVEN");
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public static final RecipeType MAGIC_WORKBENCH = new RecipeType((SlimefunItemStack) SlimefunItems.MAGIC_WORKBENCH, "", "&a&oCraft it in a Magic Workbench");
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public static final RecipeType MAGIC_WORKBENCH = new RecipeType(new CustomItem(Material.BOOKSHELF, "&6Magic Workbench", "", "&a&oCraft it in a Magic Workbench"), "MAGIC_WORKBENCH");
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public static final RecipeType ORE_WASHER = new RecipeType((SlimefunItemStack) SlimefunItems.ORE_WASHER, "", "&a&oWash it in an Ore Washer");
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public static final RecipeType ORE_WASHER = new RecipeType(new CustomItem(Material.CAULDRON, "&6Ore Washer", "", "&a&oWash it in an Ore Washer"), "ORE_WASHER");
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public static final RecipeType ENHANCED_CRAFTING_TABLE = new RecipeType((SlimefunItemStack) SlimefunItems.ENHANCED_CRAFTING_TABLE, "", "&a&oA regular Crafting Table cannot", "&a&ohold this massive Amount of Power...");
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public static final RecipeType ENHANCED_CRAFTING_TABLE = new RecipeType(new CustomItem(Material.CRAFTING_TABLE, "&eEnhanced Crafting Table", "", "&a&oA regular Crafting Table cannot", "&a&ohold this massive Amount of Power..."), "ENHANCED_CRAFTING_TABLE");
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public static final RecipeType JUICER = new RecipeType((SlimefunItemStack) SlimefunItems.JUICER, "", "&a&oUsed for Juice Creation");
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public static final RecipeType JUICER = new RecipeType(new CustomItem(Material.GLASS_BOTTLE, "&eJuicer", "", "&a&oUsed for Juice Creation"), "JUICER");
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public static final RecipeType ANCIENT_ALTAR = new RecipeType((SlimefunItemStack) SlimefunItems.ANCIENT_ALTAR, "", "&dYou will need to craft this Item", "&dby performing an Ancient Altar Ritual");
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public static final RecipeType ANCIENT_ALTAR = new RecipeType(new CustomItem(Material.ENCHANTING_TABLE, "&4Ancient Altar", "", "&dYou will need to craft this Item", "&dby performing an Ancient Altar Ritual"));
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public static final RecipeType HEATED_PRESSURE_CHAMBER = new RecipeType((SlimefunItemStack) SlimefunItems.HEATED_PRESSURE_CHAMBER, "", "&a&oCraft this Item in a", "&a&oHeated Pressure Chamber");
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public static final RecipeType HEATED_PRESSURE_CHAMBER = new RecipeType(new CustomItem(new ItemStack(Material.GRAY_STAINED_GLASS), "&cHeated Pressure Chamber", "", "&a&oCraft this Item in a", "&a&oHeated Pressure Chamber"), "HEATED_PRESSURE_CHAMBER");
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public static final RecipeType SHAPED_RECIPE = new RecipeType(new CustomItem(Material.CRAFTING_TABLE, "&eShaped Recipe", "", "&a&oJust a standard Recipe in the Workbench..."));
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public static final RecipeType SHAPED_RECIPE = new RecipeType(new CustomItem(Material.CRAFTING_TABLE, "&eShaped Recipe", "", "&a&oJust a standard Recipe in the Workbench..."));
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public static final RecipeType SHAPELESS_RECIPE = new RecipeType(new CustomItem(Material.CRAFTING_TABLE, "&eShapeless Recipe", "", "&a&oJust a standard Recipe in the Workbench..."));
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public static final RecipeType SHAPELESS_RECIPE = new RecipeType(new CustomItem(Material.CRAFTING_TABLE, "&eShapeless Recipe", "", "&a&oJust a standard Recipe in the Workbench..."));
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public static final RecipeType FURNACE = new RecipeType(new CustomItem(Material.FURNACE, "&eFurnace Recipe", "", "&a&oJust smelt it in a regular Furnace"));
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public static final RecipeType FURNACE = new RecipeType(new CustomItem(Material.FURNACE, "&eFurnace Recipe", "", "&a&oJust smelt it in a regular Furnace"));
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public static final RecipeType NULL = new RecipeType((ItemStack) null);
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public static final RecipeType NULL = new RecipeType((ItemStack) null);
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private ItemStack item;
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private final ItemStack item;
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private String machine;
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private final String machine;
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public RecipeType(ItemStack item, String machine) {
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public RecipeType(ItemStack item, String machine) {
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this.item = item;
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this.item = item;
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this.machine = machine;
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this.machine = machine;
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}
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}
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public RecipeType(SlimefunItemStack slimefunItem, String... lore) {
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this.item = new CustomItem(slimefunItem, null, lore);
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this.machine = slimefunItem.getItemID();
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}
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public RecipeType(ItemStack item) {
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public RecipeType(ItemStack item) {
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this(item, "");
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this(item, "");
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}
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}
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@ -1,6 +1,8 @@
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package me.mrCookieSlime.Slimefun;
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package me.mrCookieSlime.Slimefun;
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import java.util.Arrays;
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import java.util.Arrays;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Map;
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import java.util.Map;
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import java.util.Optional;
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import java.util.Optional;
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import java.util.logging.Level;
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import java.util.logging.Level;
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@ -10,6 +12,7 @@ import org.bukkit.Material;
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import org.bukkit.Sound;
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import org.bukkit.Sound;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.inventory.meta.SkullMeta;
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import org.bukkit.inventory.meta.SkullMeta;
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import io.github.thebusybiscuit.cscorelib2.math.DoubleHandler;
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import io.github.thebusybiscuit.cscorelib2.math.DoubleHandler;
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@ -48,16 +51,31 @@ public final class SlimefunGuide {
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}
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}
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public static ItemStack getItem(SlimefunGuideLayout design) {
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public static ItemStack getItem(SlimefunGuideLayout design) {
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ItemStack item = new ItemStack(Material.ENCHANTED_BOOK);
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ItemMeta meta = item.getItemMeta();
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List<String> lore = new LinkedList<>();
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lore.addAll(Arrays.asList("&eRight Click &8\u21E8 &7Browse Items", "&eShift + Right Click &8\u21E8 &7Open Settings / Credits"));
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switch (design) {
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switch (design) {
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case BOOK:
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case BOOK:
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return new CustomItem(new ItemStack(Material.ENCHANTED_BOOK), "&aSlimefun Guide &7(Book GUI)", "", "&eRight Click &8\u21E8 &7Browse Items", "&eShift + Right Click &8\u21E8 &7Open Settings / Credits");
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meta.setDisplayName("&aSlimefun Guide &7(Book GUI)");
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break;
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case CHEAT_SHEET:
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case CHEAT_SHEET:
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return new CustomItem(new ItemStack(Material.ENCHANTED_BOOK), "&cSlimefun Guide &4(Cheat Sheet)", "", "&4&lOnly openable by Admins", "", "&eRight Click &8\u21E8 &7Browse Items", "&eShift + Right Click &8\u21E8 &7Open Settings / Credits");
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meta.setDisplayName("&cSlimefun Guide &4(Cheat Sheet)");
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lore.add(0, "&4&lOnly openable by Admins");
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lore.add(0, "");
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break;
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case CHEST:
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case CHEST:
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return new CustomItem(new ItemStack(Material.ENCHANTED_BOOK), "&aSlimefun Guide &7(Chest GUI)", "", "&eRight Click &8\u21E8 &7Browse Items", "&eShift + Right Click &8\u21E8 &7Open Settings / Credits");
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meta.setDisplayName("&aSlimefun Guide &7(Chest GUI)");
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break;
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default:
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default:
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return null;
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return null;
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}
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}
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meta.setLore(lore);
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SlimefunPlugin.getItemTextureService().setTexture(meta, "SLIMEFUN_GUIDE");
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item.setItemMeta(meta);
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return item;
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}
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}
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@Deprecated
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@Deprecated
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@ -18,6 +18,8 @@ public class CustomTextureService {
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}
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}
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public void setup(Collection<SlimefunItem> items) {
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public void setup(Collection<SlimefunItem> items) {
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config.setDefaultValue("SLIMEFUN_GUIDE", 0);
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for (SlimefunItem item : items) {
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for (SlimefunItem item : items) {
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if (item != null && item.getID() != null) {
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if (item != null && item.getID() != null) {
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config.setDefaultValue(item.getID(), 0);
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config.setDefaultValue(item.getID(), 0);
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