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@ -99,24 +99,24 @@ If you have any further questions, then please join our [Discord Support Server]
The general gist when it comes to code style: **Try to be consistent!**.<br>
Try to stay inline with the code that surrounds you, having an entire package or even a single file that's filled with plenty of different and inconsistent code styles is just hard to read or maintain. That's why we wanna make sure everyone follows these simple principles:
1. Imports
#### 1. Imports
* Don't use wildcard (`*`) imports!
* Don't import unused classes!
* Don't use static imports!
2. Annotations
#### 2. Annotations
* Methods and parameters should be annotated with `@Nullable` or `@Nonnull`!
* Methods that override a method must be annotated with `@Override`!
* Interfaces with only one method should be annotated using `@FunctionalInterface`!
* If you deprecate a method, add an `@deprecated` section to the javadocs explaining why you did it.
3. Documentation
#### 3. Documentation
* Every class and every public method should have a Javadocs section assigned to it.
* New packages should have a `package-info.java` file with documentation about the package.
* Classes should have an `@author` tag.
4. Unit Tests
#### 4. Unit Tests
* Try to write Unit Tests where possible.
* Unit Test classes and methods should have no access modifier, not `public`, `protected` nor `private`.
* Each Test should have a plain text `@DisplayName` annotation!
5. General
#### 5. General best-practices
* Use **Spaces**, not Tabs!
* Do not declare multiple fields/variables on the same line! (e.g. Don't do this: `int x, y, z;`)
* Comments should never go on the same line as code! Always above or below.
@ -133,7 +133,7 @@ Try to stay inline with the code that surrounds you, having an entire package or
* Array designators should be placed behind the type, not the variable name (e.g. `int[] myArray`)
* Enums must be compared using `==`, not with `.equals()`!
* If you need both the key and the value from a Map, use `Map#entrySet()`!
6. Naming conventions
#### 6. Naming conventions
* Classes should be in *PascalCase* (e.g. `MyAwesomeClass`)
* Enum constants should be in *SCREAMING_SNAKE_CASE* (e.g. `MY_ENUM_CONSTANT`)
* Constants (`static final` fields) should be in *SCREAMING_SNAKE_CASE* (e.g. `MY_CONSTANT_FIELD`)