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https://github.com/StarWishsama/Slimefun4.git
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Changed the way of detect the Chamber
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parent
7270eee3c4
commit
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@ -749,30 +749,30 @@ public class SlimefunSetup {
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p.getWorld().playEffect(b.getLocation(), Effect.MOBSPAWNER_FLAMES, 1);
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Block raw_disp = b.getRelative(BlockFace.DOWN);
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Hopper resf = null;
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boolean isIgnitionChamberInstalled = false;
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if(raw_disp.getRelative(BlockFace.EAST).getState().getBlock().getType().name() == "HOPPER") {
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if(BlockStorage.check(raw_disp.getRelative(BlockFace.EAST).getState().getBlock(), "IGNITION_CHAMBER")) {
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resf = (Hopper) raw_disp.getRelative(BlockFace.EAST).getState();
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} else if (raw_disp.getRelative(BlockFace.WEST).getState().getBlock().getType().name() == "HOPPER") {
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isIgnitionChamberInstalled = true;
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} else if (BlockStorage.check(raw_disp.getRelative(BlockFace.WEST).getState().getBlock(), "IGNITION_CHAMBER")) {
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resf = (Hopper) raw_disp.getRelative(BlockFace.WEST).getState();
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} else if (raw_disp.getRelative(BlockFace.NORTH).getState().getBlock().getType().name() == "HOPPER") {
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isIgnitionChamberInstalled = true;
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} else if (BlockStorage.check(raw_disp.getRelative(BlockFace.NORTH).getState().getBlock(), "IGNITION_CHAMBER")) {
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resf = (Hopper) raw_disp.getRelative(BlockFace.NORTH).getState();
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} else if (raw_disp.getRelative(BlockFace.SOUTH).getState().getBlock().getType().name() == "HOPPER"){
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isIgnitionChamberInstalled = true;
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} else if (BlockStorage.check(raw_disp.getRelative(BlockFace.SOUTH).getState().getBlock(), "IGNITION_CHAMBER")){
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resf = (Hopper) raw_disp.getRelative(BlockFace.SOUTH).getState();
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}
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boolean isIgniteChamberInstalled = false;
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if(resf != null) {
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if(resf.getCustomName().equalsIgnoreCase(SlimefunItems.IGNITION_CHAMBER.getItemMeta().getDisplayName())) isIgniteChamberInstalled = true;
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isIgnitionChamberInstalled = true;
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}
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if (SlimefunStartup.chance(100, (Integer) Slimefun.getItemValue("SMELTERY", "chance.fireBreak"))) {
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if(isIgniteChamberInstalled) {
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if(isIgnitionChamberInstalled) {
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if(resf.getInventory().contains(Material.FLINT_AND_STEEL)) {
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ItemStack item = resf.getInventory().getItem(resf.getInventory().first(Material.FLINT_AND_STEEL));
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item.setDurability((short) (item.getDurability() + 1));
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if(item.getDurability() >= 64) {
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item.setAmount(0); p.getWorld().playSound(p.getLocation(), Sound.ENTITY_ITEM_BREAK, 1, 1);
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item.setAmount(0);
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if(item.getDurability() >= item.getType().getMaxDurability()) {
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item.setAmount(0);
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p.getWorld().playSound(p.getLocation(), Sound.ENTITY_ITEM_BREAK, 1, 1);
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}
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p.getWorld().playSound(p.getLocation(), Sound.ITEM_FLINTANDSTEEL_USE, 1, 1);
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} else {
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