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A few more changes
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1aeba31a96
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@ -39,6 +39,7 @@
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* Fixed #2147
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* Fixed #2179
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* Fixed Reinforced Spawners not working sometimes
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* Fixed Explosive Pickaxe not handling normal Shulker boxes correctly
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## Release Candidate 15 (01 Aug 2020)
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@ -1,8 +1,5 @@
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package io.github.thebusybiscuit.slimefun4.implementation.items.tools;
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import java.util.List;
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import org.bukkit.Effect;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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@ -31,15 +28,8 @@ public class ExplosiveShovel extends ExplosiveTool {
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}
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@Override
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protected void breakBlock(Player p, ItemStack item, Block b, int fortune, List<ItemStack> drops) {
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if (MaterialTools.getBreakableByShovel().contains(b.getType()) && SlimefunPlugin.getProtectionManager().hasPermission(p, b.getLocation(), ProtectableAction.BREAK_BLOCK)) {
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SlimefunPlugin.getProtectionManager().logAction(p, b, ProtectableAction.BREAK_BLOCK);
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b.getWorld().playEffect(b.getLocation(), Effect.STEP_SOUND, b.getType());
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b.breakNaturally(item);
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damageItem(p, item);
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}
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protected boolean canBreak(Player p, Block b) {
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return MaterialTools.getBreakableByShovel().contains(b.getType()) && SlimefunPlugin.getProtectionManager().hasPermission(p, b.getLocation(), ProtectableAction.BREAK_BLOCK);
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}
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}
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@ -29,6 +29,15 @@ import me.mrCookieSlime.Slimefun.Objects.SlimefunItem.UnregisterReason;
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import me.mrCookieSlime.Slimefun.api.BlockStorage;
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import me.mrCookieSlime.Slimefun.api.SlimefunItemStack;
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/**
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* This {@link SlimefunItem} is a super class for items like the {@link ExplosivePickaxe} or {@link ExplosiveShovel}.
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*
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* @author TheBusyBiscuit
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*
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* @see ExplosivePickaxe
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* @see ExplosiveShovel
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*
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*/
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class ExplosiveTool extends SimpleSlimefunItem<ToolUseHandler> implements NotPlaceable, DamageableItem {
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private final ItemSetting<Boolean> damageOnUse = new ItemSetting<>("damage-on-use", true);
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@ -61,13 +70,17 @@ class ExplosiveTool extends SimpleSlimefunItem<ToolUseHandler> implements NotPla
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if (!blockExplodeEvent.isCancelled()) {
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for (Block block : blockExplodeEvent.blockList()) {
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breakBlock(p, item, block, fortune, drops);
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if (canBreak(p, block)) {
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breakBlock(p, item, block, fortune, drops);
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}
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}
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}
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}
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else {
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for (Block block : blocks) {
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breakBlock(p, item, block, fortune, drops);
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if (canBreak(p, block)) {
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breakBlock(p, item, block, fortune, drops);
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}
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}
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}
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}
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@ -96,38 +109,48 @@ class ExplosiveTool extends SimpleSlimefunItem<ToolUseHandler> implements NotPla
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return damageOnUse.getValue();
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}
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protected void breakBlock(Player p, ItemStack item, Block b, int fortune, List<ItemStack> drops) {
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if (!b.isEmpty() && !b.isLiquid() && !MaterialCollections.getAllUnbreakableBlocks().contains(b.getType()) && SlimefunPlugin.getProtectionManager().hasPermission(p, b.getLocation(), ProtectableAction.BREAK_BLOCK)) {
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SlimefunPlugin.getProtectionManager().logAction(p, b, ProtectableAction.BREAK_BLOCK);
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b.getWorld().playEffect(b.getLocation(), Effect.STEP_SOUND, b.getType());
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SlimefunItem sfItem = BlockStorage.check(b);
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if (sfItem != null && !sfItem.useVanillaBlockBreaking()) {
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SlimefunBlockHandler handler = SlimefunPlugin.getRegistry().getBlockHandlers().get(sfItem.getID());
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if (handler != null && !handler.onBreak(p, b, sfItem, UnregisterReason.PLAYER_BREAK)) {
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drops.add(BlockStorage.retrieve(b));
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}
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}
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else if (b.getType() == Material.PLAYER_HEAD || b.getType().name().endsWith("_SHULKER_BOX")) {
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b.breakNaturally();
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}
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else {
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boolean applyFortune = b.getType().name().endsWith("_ORE") && b.getType() != Material.IRON_ORE && b.getType() != Material.GOLD_ORE;
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for (ItemStack drop : b.getDrops(getItem())) {
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// For some reason this check is necessary with Paper
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if (drop != null && drop.getType() != Material.AIR) {
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b.getWorld().dropItemNaturally(b.getLocation(), applyFortune ? new CustomItem(drop, fortune) : drop);
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}
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}
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b.setType(Material.AIR);
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}
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damageItem(p, item);
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protected boolean canBreak(Player p, Block b) {
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if (b.isEmpty() || b.isLiquid()) {
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return false;
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}
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else if (MaterialCollections.getAllUnbreakableBlocks().contains(b.getType())) {
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return false;
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}
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else {
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return SlimefunPlugin.getProtectionManager().hasPermission(p, b.getLocation(), ProtectableAction.BREAK_BLOCK);
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}
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}
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private void breakBlock(Player p, ItemStack item, Block b, int fortune, List<ItemStack> drops) {
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SlimefunPlugin.getProtectionManager().logAction(p, b, ProtectableAction.BREAK_BLOCK);
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b.getWorld().playEffect(b.getLocation(), Effect.STEP_SOUND, b.getType());
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SlimefunItem sfItem = BlockStorage.check(b);
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if (sfItem != null && !sfItem.useVanillaBlockBreaking()) {
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SlimefunBlockHandler handler = SlimefunPlugin.getRegistry().getBlockHandlers().get(sfItem.getID());
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if (handler != null && !handler.onBreak(p, b, sfItem, UnregisterReason.PLAYER_BREAK)) {
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drops.add(BlockStorage.retrieve(b));
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}
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}
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else if (b.getType() == Material.PLAYER_HEAD || b.getType() == Material.SHULKER_BOX || b.getType().name().endsWith("_SHULKER_BOX")) {
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b.breakNaturally(item);
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}
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else {
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boolean applyFortune = b.getType().name().endsWith("_ORE") && b.getType() != Material.IRON_ORE && b.getType() != Material.GOLD_ORE;
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for (ItemStack drop : b.getDrops(getItem())) {
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// For some reason this check is necessary with Paper
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if (drop != null && drop.getType() != Material.AIR) {
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b.getWorld().dropItemNaturally(b.getLocation(), applyFortune ? new CustomItem(drop, fortune) : drop);
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}
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}
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b.setType(Material.AIR);
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}
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damageItem(p, item);
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}
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}
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