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https://github.com/StarWishsama/Slimefun4.git
synced 2024-09-20 03:35:51 +00:00
Rebased and re-commital of Piglin barter recipe addition.
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@ -69,6 +69,7 @@ public class SlimefunRegistry {
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private final Set<String> tickers = new HashSet<>();
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private final Set<SlimefunItem> radioactive = new HashSet<>();
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private final Set<String> activeChunks = ConcurrentHashMap.newKeySet();
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private final Set<ItemStack> barterDrops = new HashSet<>();
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private final KeyMap<GEOResource> geoResources = new KeyMap<>();
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@ -199,6 +200,9 @@ public class SlimefunRegistry {
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return mobDrops;
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}
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public Set<ItemStack> getBarterDrops() {
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return barterDrops;
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}
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public Set<SlimefunItem> getRadioactiveItems() {
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return radioactive;
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}
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@ -2,7 +2,6 @@ package io.github.thebusybiscuit.slimefun4.core.attributes;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDeathEvent;
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import io.github.thebusybiscuit.slimefun4.implementation.items.misc.BasicCircuitBoard;
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import io.github.thebusybiscuit.slimefun4.implementation.listeners.MobDropListener;
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@ -11,8 +10,8 @@ import me.mrCookieSlime.Slimefun.Objects.SlimefunItem.SlimefunItem;
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/**
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* This interface, when attached to a {@link SlimefunItem}, provides an easy method for adding
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* a % chance to drop for an {@link SlimefunItem} on {@link EntityDeathEvent}, this chance is 0-100
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* and used in conjunction with the MOB_DROP {@link RecipeType}.
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* a % chance to drop for an {@link SlimefunItem} on {@link entityDeathEvent} or {@link EntityItemDropEvent}, this chance is 0-100
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* and used in conjunction with the MOB_DROP {@link RecipeType} or the BARTER_DROP {@link RecipeType}.
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*
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* @author dNiym
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*
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@ -26,7 +25,15 @@ public interface RandomMobDrop extends ItemAttribute {
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/**
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* Implement this method to make the object have a variable chance of being
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* added to the dropList when {@link EntityType} (specified in the recipe)
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* is killed by the {@link Player}
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* is killed by the {@link Player} for a MOB_DROP {@link RecipeType}.
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*
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* Alternatively if the {@link RecipeType} is set to BARTER_DROP the item
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* will then have its % chance to be dropped only by bartering with the
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* Piglin creatures.
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*
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* It is recommended that this chance is kept reasonably low to feel like
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* a vanilla drop as a 100% chance will completely override all piglin
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* barter drops. (NOTE: this feature only exists in 1.16+)
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*
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* @return The integer chance (0-100%) {@link SlimefunItem} has to drop.
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*/
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@ -1,16 +1,22 @@
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package io.github.thebusybiscuit.slimefun4.implementation.listeners;
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import java.util.Set;
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import java.util.concurrent.ThreadLocalRandom;
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import org.bukkit.Material;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.Piglin;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.EntityDropItemEvent;
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import org.bukkit.event.entity.EntityPickupItemEvent;
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import org.bukkit.event.player.PlayerInteractEntityEvent;
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import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.ItemStack;
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import io.github.thebusybiscuit.slimefun4.core.attributes.RandomMobDrop;
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import io.github.thebusybiscuit.slimefun4.implementation.SlimefunPlugin;
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import me.mrCookieSlime.Slimefun.Objects.SlimefunItem.SlimefunItem;
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@ -20,6 +26,18 @@ import me.mrCookieSlime.Slimefun.Objects.SlimefunItem.SlimefunItem;
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* @author poma123
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*
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*/
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/**
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* Also {@link Listener} Listens to the EntityDropItemEvent event to inject a {@link RandomMobDrop} if its dropChance() check passes.
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* this would only be possible if the {@link RecipeType} is of PiglinBarter type.
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*
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* @author dNiym
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*
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* @see getBarterDrops
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* @see RandomMobDrop
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*
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*/
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public class PiglinListener implements Listener {
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public PiglinListener(SlimefunPlugin plugin) {
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@ -38,6 +56,29 @@ public class PiglinListener implements Listener {
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}
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}
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@EventHandler
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public void onPiglinDropItem(EntityDropItemEvent e) {
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if (e.getEntity() instanceof Piglin) {
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Set<ItemStack> drops = SlimefunPlugin.getRegistry().getBarterDrops();
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/*
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* NOTE: Getting a new random number each iteration because multiple items could have the same
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* % chance to drop, and if one fails all items with that number will fail. Getting a new random number
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* will allow multiple items with the same % chance to drop.
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*/
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for (ItemStack is : drops) {
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SlimefunItem sfi = SlimefunItem.getByItem(is);
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if (sfi instanceof RandomMobDrop && ((RandomMobDrop)sfi).getMobDropChance() >= ThreadLocalRandom.current().nextInt(100)) {
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Item drop = e.getEntity().getWorld().dropItemNaturally(((Piglin)e.getEntity()).getEyeLocation(), sfi.getItem());
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drop.setVelocity(e.getItemDrop().getVelocity());
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e.getItemDrop().remove();
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return;
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}
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}
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}
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}
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@EventHandler
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public void onInteractEntity(PlayerInteractEntityEvent e) {
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if (!e.getRightClicked().isValid() || e.getRightClicked().getType() != EntityType.PIGLIN) {
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@ -19,6 +19,7 @@ import org.bukkit.inventory.ItemStack;
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import io.github.thebusybiscuit.cscorelib2.item.CustomItem;
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import io.github.thebusybiscuit.cscorelib2.recipes.MinecraftRecipe;
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import io.github.thebusybiscuit.slimefun4.api.MinecraftVersion;
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import io.github.thebusybiscuit.slimefun4.core.multiblocks.MultiBlockMachine;
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import io.github.thebusybiscuit.slimefun4.implementation.SlimefunItems;
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import io.github.thebusybiscuit.slimefun4.implementation.SlimefunPlugin;
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@ -47,6 +48,7 @@ public class RecipeType implements Keyed {
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});
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public static final RecipeType MOB_DROP = new RecipeType(new NamespacedKey(SlimefunPlugin.instance(), "mob_drop"), new CustomItem(Material.IRON_SWORD, "&bMob Drop"), RecipeType::registerMobDrop, "", "&rKill the specified Mob to obtain this Item");
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public static final RecipeType BARTER_DROP = new RecipeType(new NamespacedKey(SlimefunPlugin.instance(), "barter_drop"), new CustomItem(Material.GOLD_INGOT, "&bBarter Drop"), RecipeType::registerBarterDrop, "&aBarter with piglins for a chance", "&a to obtain this item");
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public static final RecipeType HEATED_PRESSURE_CHAMBER = new RecipeType(new NamespacedKey(SlimefunPlugin.instance(), "heated_pressure_chamber"), SlimefunItems.HEATED_PRESSURE_CHAMBER);
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public static final RecipeType FOOD_FABRICATOR = new RecipeType(new NamespacedKey(SlimefunPlugin.instance(), "food_fabricator"), SlimefunItems.FOOD_FABRICATOR);
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@ -141,6 +143,11 @@ public class RecipeType implements Keyed {
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return key;
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}
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private static void registerBarterDrop(ItemStack[] recipe, ItemStack output) {
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if (SlimefunPlugin.getMinecraftVersion().isAtLeast(MinecraftVersion.MINECRAFT_1_16))
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SlimefunPlugin.getRegistry().getBarterDrops().add(output);
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}
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private static void registerMobDrop(ItemStack[] recipe, ItemStack output) {
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String mob = ChatColor.stripColor(recipe[4].getItemMeta().getDisplayName()).toUpperCase(Locale.ROOT).replace(' ', '_');
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EntityType entity = EntityType.valueOf(mob);
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