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Fixed two small issues and did some cleanup
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@ -82,6 +82,7 @@ https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#4
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* Fixed #1295
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* Fixed MultiBlocks not accepting different fence types
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* Fixed #1337
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* Fixed Applie Pie ID mismatch
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## Release Candidate 3 (21 Nov 2019)
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https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#3
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@ -23,7 +23,7 @@ public final class ChatUtils {
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public static String humanize(String string) {
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StringBuilder builder = new StringBuilder();
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String[] segments = string.split("_");
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String[] segments = string.toLowerCase().split("_");
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builder.append(Character.toUpperCase(segments[0].charAt(0)) + segments[0].substring(1));
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@ -166,6 +166,7 @@ public final class SlimefunItems {
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/* Easter */
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public static final ItemStack EASTER_EGG = new SlimefunItemStack("EASTER_EGG", Material.EGG, "&rEaster Egg", "&bSurprise! Surprise!");
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public static final ItemStack EASTER_CARROT_PIE = new SlimefunItemStack("CARROT_PIE", Material.PUMPKIN_PIE, "&6Carrot Pie");
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public static final ItemStack EASTER_APPLE_PIE = new SlimefunItemStack("EASTER_APPLE_PIE", Material.PUMPKIN_PIE, "&rApple Pie");
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/* Weapons */
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public static final ItemStack GRANDMAS_WALKING_STICK = new SlimefunItemStack("GRANDMAS_WALKING_STICK", Material.STICK, "&7Grandmas Walking Stick");
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@ -1575,7 +1575,7 @@ public final class SlimefunSetup {
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new ItemStack[] {new ItemStack(Material.SUGAR), new ItemStack(Material.CARROT), new ItemStack(Material.EGG), null, null, null, null, null, null}, new CustomItem(SlimefunItems.EASTER_CARROT_PIE, 2))
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.register(true);
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new SlimefunItem(Categories.EASTER, (SlimefunItemStack) SlimefunItems.CHRISTMAS_APPLE_PIE, RecipeType.ENHANCED_CRAFTING_TABLE,
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new SlimefunItem(Categories.EASTER, (SlimefunItemStack) SlimefunItems.EASTER_APPLE_PIE, RecipeType.ENHANCED_CRAFTING_TABLE,
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new ItemStack[] {new ItemStack(Material.SUGAR), new ItemStack(Material.APPLE), new ItemStack(Material.EGG), null, null, null, null, null, null}, new CustomItem(SlimefunItems.CHRISTMAS_APPLE_PIE, 2))
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.register(true);
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