diff --git a/src/main/java/io/github/thebusybiscuit/slimefun4/implementation/SlimefunItems.java b/src/main/java/io/github/thebusybiscuit/slimefun4/implementation/SlimefunItems.java index 2ed7ebbf5..9f48186b3 100644 --- a/src/main/java/io/github/thebusybiscuit/slimefun4/implementation/SlimefunItems.java +++ b/src/main/java/io/github/thebusybiscuit/slimefun4/implementation/SlimefunItems.java @@ -549,7 +549,7 @@ public final class SlimefunItems { public static final SlimefunItemStack TALISMAN_WIZARD = new SlimefunItemStack("WIZARD_TALISMAN", Material.EMERALD, "&aTalisman of the Wizard", "", "&fWhile you have this Talisman", "&fin your Inventory it allows you to", "&fobtain Fortune Level 4/5 however", "&fit also has a chance to lower the", "&fLevel of some Enchantments on your Item"); public static final SlimefunItemStack TALISMAN_CAVEMAN = new SlimefunItemStack("CAVEMAN_TALISMAN", Material.EMERALD, "&aTalisman of the Caveman", "", "&fWhile you have this Talisman", "&fin your inventory it gives", "&fyou a 50% chance for a decent", "&fHaste buff when you mine any ore"); public static final SlimefunItemStack TALISMAN_WISE = new SlimefunItemStack("WISE_TALISMAN", Material.EMERALD, "&aTalisman of the Wise", "", "&fWhile you have this Talisman", "&fin your inventory it gives", "&fyou a 20% chance of doubling", "&fall experience you obtain"); - public static final SlimefunItemStack TALISMAN_RESURRECTED = new SlimefunItemStack("RESURRECTED_TALISMAN", Material.EMERALD, "&aTalisman of the Resurrected", "", "&fWhile you have this Talisman", "&fin your inventory it will", "&fteleport you back safely when", "&fyou fall into the void"); + public static final SlimefunItemStack TALISMAN_RESURRECTED = new SlimefunItemStack("RESURRECTED_TALISMAN", Material.EMERALD, "&aTalisman of the Resurrected", "", "&fWhile you have this Talisman", "&fin your inventory it will", "&fteleport you back safely when", "&fyou fall into the void", "&e&oRight click while holding this", "&e&otalisman to set a custom", "respawn location!"); /* Staves */ public static final SlimefunItemStack STAFF_ELEMENTAL = new SlimefunItemStack("STAFF_ELEMENTAL", Material.STICK, "&6Elemental Staff");