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Added two additional recipes
Allowed using acacia and dark oak logs for crafting the walking sticks.
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@ -164,10 +164,18 @@ public class SlimefunSetup {
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new ItemStack[] {null, new ItemStack(Material.LOG), null, null, new ItemStack(Material.LOG), null, null, new ItemStack(Material.LOG), null})
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new ItemStack[] {null, new ItemStack(Material.LOG), null, null, new ItemStack(Material.LOG), null, null, new ItemStack(Material.LOG), null})
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.register(true);
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.register(true);
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new SlimefunItem(Categories.WEAPONS, SlimefunItems.GRANDMAS_WALKING_STICK, "GRANDMAS_WALKING_STICK2", RecipeType.ENHANCED_CRAFTING_TABLE,
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new ItemStack[] {null, new ItemStack(Material.LOG_2), null, null, new ItemStack(Material.LOG_2), null, null, new ItemStack(Material.LOG_2), null}, true)
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.register(true);
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new SlimefunItem(Categories.WEAPONS, SlimefunItems.GRANDPAS_WALKING_STICK, "GRANDPAS_WALKING_STICK", RecipeType.ENHANCED_CRAFTING_TABLE,
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new SlimefunItem(Categories.WEAPONS, SlimefunItems.GRANDPAS_WALKING_STICK, "GRANDPAS_WALKING_STICK", RecipeType.ENHANCED_CRAFTING_TABLE,
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new ItemStack[] {new ItemStack(Material.LEATHER), new ItemStack(Material.LOG), new ItemStack(Material.LEATHER), null, new ItemStack(Material.LOG), null, null, new ItemStack(Material.LOG), null})
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new ItemStack[] {new ItemStack(Material.LEATHER), new ItemStack(Material.LOG), new ItemStack(Material.LEATHER), null, new ItemStack(Material.LOG), null, null, new ItemStack(Material.LOG), null})
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.register(true);
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.register(true);
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new SlimefunItem(Categories.WEAPONS, SlimefunItems.GRANDPAS_WALKING_STICK, "GRANDPAS_WALKING_STICK2", RecipeType.ENHANCED_CRAFTING_TABLE,
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new ItemStack[] {new ItemStack(Material.LEATHER), new ItemStack(Material.LOG_2), new ItemStack(Material.LEATHER), null, new ItemStack(Material.LOG_2), null, null, new ItemStack(Material.LOG_2), null}, true)
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.register(true);
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new SlimefunItem(Categories.PORTABLE, SlimefunItems.PORTABLE_CRAFTER, "PORTABLE_CRAFTER", RecipeType.ENHANCED_CRAFTING_TABLE,
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new SlimefunItem(Categories.PORTABLE, SlimefunItems.PORTABLE_CRAFTER, "PORTABLE_CRAFTER", RecipeType.ENHANCED_CRAFTING_TABLE,
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new ItemStack[] {new ItemStack(Material.BOOK), new ItemStack(Material.WORKBENCH), null, null, null, null, null, null, null})
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new ItemStack[] {new ItemStack(Material.BOOK), new ItemStack(Material.WORKBENCH), null, null, null, null, null, null, null})
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.register(true, new ItemInteractionHandler() {
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.register(true, new ItemInteractionHandler() {
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