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fix slimefun blocks turning into vanilla blocks for 1.20.1 and lower (#4105)
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@ -2,8 +2,7 @@ package io.github.thebusybiscuit.slimefun4.utils;
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import javax.annotation.Nonnull;
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import javax.annotation.Nonnull;
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import io.github.thebusybiscuit.slimefun4.api.MinecraftVersion;
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import io.papermc.lib.PaperLib;
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import io.github.thebusybiscuit.slimefun4.implementation.Slimefun;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.entity.ArmorStand;
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import org.bukkit.entity.ArmorStand;
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@ -49,8 +48,12 @@ public class ArmorStandUtils {
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* @return The spawned {@link ArmorStand}
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* @return The spawned {@link ArmorStand}
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*/
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*/
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public static @Nonnull ArmorStand spawnArmorStand(@Nonnull Location location) {
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public static @Nonnull ArmorStand spawnArmorStand(@Nonnull Location location) {
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// 1.19 and below don't have the consumer method so flicker exists on these versions.
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// The consumer method was moved from World to RegionAccessor in 1.20.2
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if (Slimefun.getMinecraftVersion().isBefore(MinecraftVersion.MINECRAFT_1_20)) {
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// Due to this, we need to use a rubbish workaround to support 1.20.1 and below
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// This causes flicker on these versions which sucks but not sure a better way around this right now.
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if (PaperLib.getMinecraftVersion() <= 20
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&& PaperLib.getMinecraftPatchVersion() < 2
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) {
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ArmorStand armorStand = location.getWorld().spawn(location, ArmorStand.class);
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ArmorStand armorStand = location.getWorld().spawn(location, ArmorStand.class);
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setupArmorStand(armorStand);
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setupArmorStand(armorStand);
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return armorStand;
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return armorStand;
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