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mirror of https://github.com/StarWishsama/Slimefun4.git synced 2024-09-20 03:35:51 +00:00

[CI skip] Little improvement

This commit is contained in:
TheBusyBiscuit 2019-12-10 11:21:09 +01:00
parent 4c593760ba
commit cdef18c8d7

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@ -835,9 +835,9 @@ public final class SlimefunItems {
// ChestTerminal Addon
public static final ItemStack CHEST_TERMINAL = new CustomItem(getSkull("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvN2E0NGZmM2E1ZjQ5YzY5Y2FiNjc2YmFkOGQ5OGEwNjNmYTc4Y2ZhNjE5MTZmZGVmM2UyNjc1NTdmZWMxODI4MyJ9fX0="), "&3CT Access Terminal", "&7If this Block is connected to a", "&7Cargo Network, it will allow you to remotely", "&7interact with any Items supplied by", "&7Nodes tuned into the ChestTerminal Channel");
public static final ItemStack CT_IMPORT_BUS = new CustomItem(getSkull("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTEzZGIyZTdlNzJlYTQ0MzJlZWZiZDZlNThhODVlYWEyNDIzZjgzZTY0MmNhNDFhYmM2YTkzMTc3NTdiODg5In19fQ=="), "&3CT Import Bus", "&7If this Block is connected to a", "&7Cargo Network, it will pull any Items from", "&7the Inventory it is attached to and place it", "&7into the CT Network Channel");
public static final ItemStack CT_EXPORT_BUS = new CustomItem(getSkull("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTEzZGIyZTdlNzJlYTQ0MzJlZWZiZDZlNThhODVlYWEyNDIzZjgzZTY0MmNhNDFhYmM2YTkzMTc3NTdiODg5In19fQ=="), "&3CT Export Bus", "&7If this Block is connected to a", "&7Cargo Network, it will pull any Items from", "&7the CT Network Channel and place these", "&7into the Inventory it is attached to");
public static final ItemStack CHEST_TERMINAL = new SlimefunItemStack("CHEST_TERMINAL", "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvN2E0NGZmM2E1ZjQ5YzY5Y2FiNjc2YmFkOGQ5OGEwNjNmYTc4Y2ZhNjE5MTZmZGVmM2UyNjc1NTdmZWMxODI4MyJ9fX0=", "&3CT Access Terminal", "&7If this Block is connected to a", "&7Cargo Network, it will allow you to remotely", "&7interact with any Items supplied by", "&7Nodes tuned into the ChestTerminal Channel");
public static final ItemStack CT_IMPORT_BUS = new SlimefunItemStack("CT_IMPORT_BUS", "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTEzZGIyZTdlNzJlYTQ0MzJlZWZiZDZlNThhODVlYWEyNDIzZjgzZTY0MmNhNDFhYmM2YTkzMTc3NTdiODg5In19fQ==", "&3CT Import Bus", "&7If this Block is connected to a", "&7Cargo Network, it will pull any Items from", "&7the Inventory it is attached to and place it", "&7into the CT Network Channel");
public static final ItemStack CT_EXPORT_BUS = new SlimefunItemStack("CT_EXPORT_BUS", "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTEzZGIyZTdlNzJlYTQ0MzJlZWZiZDZlNThhODVlYWEyNDIzZjgzZTY0MmNhNDFhYmM2YTkzMTc3NTdiODg5In19fQ==", "&3CT Export Bus", "&7If this Block is connected to a", "&7Cargo Network, it will pull any Items from", "&7the CT Network Channel and place these", "&7into the Inventory it is attached to");
private static ItemStack getSkull(String texture) {
try {