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mirror of https://github.com/StarWishsama/Slimefun4.git synced 2024-09-19 19:25:48 +00:00
This commit is contained in:
TheBusyBiscuit 2020-10-18 13:17:18 +02:00
parent 9f3e2bba7c
commit e054fe6682
3 changed files with 4 additions and 2 deletions

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@ -31,6 +31,7 @@
* Removed 1.13 support
#### Fixes
* Fixed #2448
## Release Candidate 17 (17 Oct 2020)

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@ -394,7 +394,7 @@ public final class SlimefunItems {
public static final SlimefunItemStack PLASTIC_SHEET = new SlimefunItemStack("PLASTIC_SHEET", Material.PAPER, "&fPlastic Sheet");
public static final SlimefunItemStack MAGNET = new SlimefunItemStack("MAGNET", HeadTexture.MAGNET, "&cMagnet");
public static final SlimefunItemStack NECROTIC_SKULL = new SlimefunItemStack("NECROTIC_SKULL", Material.WITHER_SKELETON_SKULL, "&cNecrotic Skull");
public static final SlimefunItemStack NECROTIC_SKULL = new SlimefunItemStack("NECROTIC_SKULL", HeadTexture.NECROTIC_SKULL, "&cNecrotic Skull");
public static final SlimefunItemStack ESSENCE_OF_AFTERLIFE = new SlimefunItemStack("ESSENCE_OF_AFTERLIFE", Material.GUNPOWDER, "&4Essence of Afterlife");
public static final SlimefunItemStack STRANGE_NETHER_GOO = new SlimefunItemStack("STRANGE_NETHER_GOO", Material.PURPLE_DYE, "&5Strange Nether Goo", "", "&fA strange bio matter that", "&fcan be acquired from", "&fbartering with Piglins");
public static final SlimefunItemStack ELECTRO_MAGNET = new SlimefunItemStack("ELECTRO_MAGNET", HeadTexture.MAGNET, "&cElectromagnet");

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@ -108,7 +108,8 @@ public enum HeadTexture {
CARGO_ARROW_RIGHT("c2f910c47da042e4aa28af6cc81cf48ac6caf37dab35f88db993accb9dfe516"),
ADD_NEW_LANGUAGE("3edd20be93520949e6ce789dc4f43efaeb28c717ee6bfcbbe02780142f716"),
IRON_GOLEM("89091d79ea0f59ef7ef94d7bba6e5f17f2f7d4572c44f90f76c4819a714"),
PIGLIN_HEAD("2882af1294a74023e6919a31d1a027310f2e142afb4667d230d155e7f21dbb41");
PIGLIN_HEAD("2882af1294a74023e6919a31d1a027310f2e142afb4667d230d155e7f21dbb41"),
NECROTIC_SKULL("7953b6c68448e7e6b6bf8fb273d7203acd8e1be19e81481ead51f45de59a8");
public static final HeadTexture[] valuesCache = values();