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@ -361,6 +361,7 @@ public class SlimefunItems {
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public static ItemStack GRIND_STONE = new CustomItem(Material.DISPENSER, "&bGrind Stone", 0, new String[] {"", "&a&oGrinds Items for more Efficiency"});
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public static ItemStack GRIND_STONE = new CustomItem(Material.DISPENSER, "&bGrind Stone", 0, new String[] {"", "&a&oGrinds Items for more Efficiency"});
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public static ItemStack ARMOR_FORGE = new CustomItem(Material.ANVIL, "&6Armor Forge", 0, new String[] {"", "&a&oGives you the Ability to create powerful Armor"});
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public static ItemStack ARMOR_FORGE = new CustomItem(Material.ANVIL, "&6Armor Forge", 0, new String[] {"", "&a&oGives you the Ability to create powerful Armor"});
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public static ItemStack SMELTERY = new CustomItem(Material.FURNACE, "&6Smeltery", 0, new String[] {"", "&a&oActs as a high-temperature Furnace for Metals"});
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public static ItemStack SMELTERY = new CustomItem(Material.FURNACE, "&6Smeltery", 0, new String[] {"", "&a&oActs as a high-temperature Furnace for Metals"});
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public static ItemStack IGNITION_CHAMBER = new CustomItem(new ItemStack(Material.HOPPER), "&4Automatic Ignition Chamber", "&rAre you constantly enraged by the fading fire under the Smelter too?", "&rWe found the solution!", "&rJust easily place this Chamber near the dispencer", "&rof your Smelter, and block under it will be ignited automatically!", "&e&oRequires Flint'n Steels to run");
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public static ItemStack ORE_CRUSHER = new CustomItem(Material.DISPENSER, "&bOre Crusher", 0, new String[] {"", "&a&oCrushes Ores to double them"});
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public static ItemStack ORE_CRUSHER = new CustomItem(Material.DISPENSER, "&bOre Crusher", 0, new String[] {"", "&a&oCrushes Ores to double them"});
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public static ItemStack COMPRESSOR = new CustomItem(Material.PISTON_BASE, "&bCompressor", 0, new String[] {"", "&a&oCompresses Items"});
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public static ItemStack COMPRESSOR = new CustomItem(Material.PISTON_BASE, "&bCompressor", 0, new String[] {"", "&a&oCompresses Items"});
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public static ItemStack PRESSURE_CHAMBER = new CustomItem(Material.GLASS, "&bPressure Chamber", 0, new String[] {"", "&a&oCompresses Items even more"});
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public static ItemStack PRESSURE_CHAMBER = new CustomItem(Material.GLASS, "&bPressure Chamber", 0, new String[] {"", "&a&oCompresses Items even more"});
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@ -70,6 +70,7 @@ public class Messages {
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local.setDefault("commands.research.reset", "&cYou have reset %player%'s Knowledge");
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local.setDefault("commands.research.reset", "&cYou have reset %player%'s Knowledge");
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local.setDefault("commands.research.reset-target", "&cYour Knowledge has been reset");
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local.setDefault("commands.research.reset-target", "&cYour Knowledge has been reset");
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local.setDefault("machines.in-use", "&cThis Block's Inventory is currently opened by a different Player.");
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local.setDefault("machines.in-use", "&cThis Block's Inventory is currently opened by a different Player.");
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local.setDefault("machines.ignition-chamber-no-flint", "&cAutomatic Ignition Chamber failed to ignite block because of no Flint'n steel found");
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local.setDefault("gps.waypoint.new", "&ePlease type in a Name for your new Waypoint in the Chat. &7(Color Codes supported!)");
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local.setDefault("gps.waypoint.new", "&ePlease type in a Name for your new Waypoint in the Chat. &7(Color Codes supported!)");
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local.setDefault("gps.waypoint.added", "&aSuccessfully added a new Waypoint");
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local.setDefault("gps.waypoint.added", "&aSuccessfully added a new Waypoint");
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@ -18,6 +18,7 @@ import org.bukkit.block.BlockFace;
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import org.bukkit.block.Chest;
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import org.bukkit.block.Chest;
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import org.bukkit.block.CreatureSpawner;
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import org.bukkit.block.CreatureSpawner;
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import org.bukkit.block.Dispenser;
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import org.bukkit.block.Dispenser;
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import org.bukkit.block.Hopper;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.ArmorStand;
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import org.bukkit.entity.ArmorStand;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.Arrow;
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@ -704,7 +705,7 @@ public class SlimefunSetup {
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.register(true);
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.register(true);
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new SlimefunMachine(Categories.MACHINES_1, SlimefunItems.SMELTERY, "SMELTERY",
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new SlimefunMachine(Categories.MACHINES_1, SlimefunItems.SMELTERY, "SMELTERY",
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new ItemStack[] {null, new ItemStack(Material.NETHER_FENCE), null, new ItemStack(Material.NETHER_BRICK), new CustomItem(Material.DISPENSER, "Dispenser (Facing up)", 0), new ItemStack(Material.NETHER_BRICK), null, new ItemStack(Material.FLINT_AND_STEEL), null},
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new ItemStack[] {null, new ItemStack(Material.NETHER_FENCE), null, new ItemStack(Material.NETHER_BRICK), new CustomItem(Material.DISPENSER, "Ðàçäàò÷èê (Íàïðàâëåí ââåðõ)", 0), new ItemStack(Material.NETHER_BRICK), null, new ItemStack(Material.FLINT_AND_STEEL), null},
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new ItemStack[] {SlimefunItems.IRON_DUST, new ItemStack(Material.IRON_INGOT)}, Material.NETHER_FENCE,
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new ItemStack[] {SlimefunItems.IRON_DUST, new ItemStack(Material.IRON_INGOT)}, Material.NETHER_FENCE,
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new String[] {"chance.fireBreak"}, new Integer[] {34})
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new String[] {"chance.fireBreak"}, new Integer[] {34})
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.register(true, new MultiBlockInteractionHandler() {
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.register(true, new MultiBlockInteractionHandler() {
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@ -743,10 +744,43 @@ public class SlimefunSetup {
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}
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}
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inv.addItem(adding);
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inv.addItem(adding);
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p.getWorld().playSound(p.getLocation(), Sound.BLOCK_LAVA_POP, 1, 1);
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p.getWorld().playSound(p.getLocation(), Sound.BLOCK_LAVA_POP, 1, 1);
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p.getWorld().playEffect(b.getLocation(), Effect.MOBSPAWNER_FLAMES, 1);;
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p.getWorld().playEffect(b.getLocation(), Effect.MOBSPAWNER_FLAMES, 1);
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Block raw_disp = b.getRelative(BlockFace.DOWN);
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Hopper resf = null;
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if(raw_disp.getRelative(BlockFace.EAST).getState().getBlock().getType().name() == "HOPPER") {
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resf = (Hopper) raw_disp.getRelative(BlockFace.EAST).getState();
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} else if (raw_disp.getRelative(BlockFace.WEST).getState().getBlock().getType().name() == "HOPPER") {
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resf = (Hopper) raw_disp.getRelative(BlockFace.WEST).getState();
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} else if (raw_disp.getRelative(BlockFace.NORTH).getState().getBlock().getType().name() == "HOPPER") {
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resf = (Hopper) raw_disp.getRelative(BlockFace.NORTH).getState();
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} else if (raw_disp.getRelative(BlockFace.SOUTH).getState().getBlock().getType().name() == "HOPPER"){
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resf = (Hopper) raw_disp.getRelative(BlockFace.SOUTH).getState();
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}
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boolean isIgniteChamberInstalled = false;
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if(resf != null) {
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if(resf.getCustomName().equalsIgnoreCase(SlimefunItems.IGNITION_CHAMBER.getItemMeta().getDisplayName())) isIgniteChamberInstalled = true;
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}
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if (SlimefunStartup.chance(100, (Integer) Slimefun.getItemValue("SMELTERY", "chance.fireBreak"))) {
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if (SlimefunStartup.chance(100, (Integer) Slimefun.getItemValue("SMELTERY", "chance.fireBreak"))) {
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if(isIgniteChamberInstalled) {
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if(resf.getInventory().contains(Material.FLINT_AND_STEEL)) {
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ItemStack item = resf.getInventory().getItem(resf.getInventory().first(Material.FLINT_AND_STEEL));
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item.setDurability((short) (item.getDurability() + 1));
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if(item.getDurability() >= 64) {
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item.setAmount(0); p.getWorld().playSound(p.getLocation(), Sound.ENTITY_ITEM_BREAK, 1, 1);
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item.setAmount(0);
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}
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p.getWorld().playSound(p.getLocation(), Sound.ITEM_FLINTANDSTEEL_USE, 1, 1);
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} else {
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Messages.local.sendTranslation(p, "machines.ignition-chamber-no-flint", true);
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BlockBreaker.nullify(b.getRelative(BlockFace.DOWN).getRelative(BlockFace.DOWN));
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BlockBreaker.nullify(b.getRelative(BlockFace.DOWN).getRelative(BlockFace.DOWN));
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}
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}
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} else {
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BlockBreaker.nullify(b.getRelative(BlockFace.DOWN).getRelative(BlockFace.DOWN));
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}
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}
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}
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}
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else Messages.local.sendTranslation(p, "machines.full-inventory", true);
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else Messages.local.sendTranslation(p, "machines.full-inventory", true);
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}
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}
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@ -761,6 +795,11 @@ public class SlimefunSetup {
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}
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}
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});
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});
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new SlimefunItem(Categories.MACHINES_1, SlimefunItems.IGNITION_CHAMBER, "IGNITION_CHAMBER", RecipeType.ENHANCED_CRAFTING_TABLE,
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new ItemStack[] {SlimefunItems.STEEL_PLATE, SlimefunItems.BASIC_CIRCUIT_BOARD, SlimefunItems.STEEL_PLATE, SlimefunItems.ELECTRIC_MOTOR, SlimefunItems.STEEL_PLATE, SlimefunItems.ELECTRIC_MOTOR, null, new ItemStack(Material.HOPPER), null})
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.register(true);
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new SlimefunMachine(Categories.MACHINES_1, SlimefunItems.PRESSURE_CHAMBER, "PRESSURE_CHAMBER",
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new SlimefunMachine(Categories.MACHINES_1, SlimefunItems.PRESSURE_CHAMBER, "PRESSURE_CHAMBER",
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new ItemStack[] {new ItemStack(Material.STEP), new CustomItem(Material.DISPENSER, "Dispenser (Facing down)", 0), new ItemStack(Material.STEP), new ItemStack(Material.PISTON_BASE), new ItemStack(Material.GLASS), new ItemStack(Material.PISTON_BASE), new ItemStack(Material.PISTON_BASE), new ItemStack(Material.CAULDRON_ITEM), new ItemStack(Material.PISTON_BASE)},
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new ItemStack[] {new ItemStack(Material.STEP), new CustomItem(Material.DISPENSER, "Dispenser (Facing down)", 0), new ItemStack(Material.STEP), new ItemStack(Material.PISTON_BASE), new ItemStack(Material.GLASS), new ItemStack(Material.PISTON_BASE), new ItemStack(Material.PISTON_BASE), new ItemStack(Material.CAULDRON_ITEM), new ItemStack(Material.PISTON_BASE)},
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new ItemStack[] {SlimefunItems.CARBON_CHUNK, SlimefunItems.SYNTHETIC_DIAMOND, SlimefunItems.RAW_CARBONADO, SlimefunItems.CARBONADO},
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new ItemStack[] {SlimefunItems.CARBON_CHUNK, SlimefunItems.SYNTHETIC_DIAMOND, SlimefunItems.RAW_CARBONADO, SlimefunItems.CARBONADO},
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@ -18,6 +18,7 @@ import org.bukkit.event.block.Action;
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import org.bukkit.event.entity.EntityChangeBlockEvent;
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import org.bukkit.event.entity.EntityChangeBlockEvent;
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import org.bukkit.event.inventory.CraftItemEvent;
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import org.bukkit.event.inventory.CraftItemEvent;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.inventory.InventoryMoveItemEvent;
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import org.bukkit.event.inventory.InventoryType;
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import org.bukkit.event.inventory.InventoryType;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerItemConsumeEvent;
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import org.bukkit.event.player.PlayerItemConsumeEvent;
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@ -58,6 +59,13 @@ public class ItemListener implements Listener {
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plugin.getServer().getPluginManager().registerEvents(this, plugin);
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plugin.getServer().getPluginManager().registerEvents(this, plugin);
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}
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}
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@EventHandler
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public void onIgnitionChamberItemMove(InventoryMoveItemEvent e) {
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if(e.getInitiator().getName().equalsIgnoreCase(SlimefunItems.IGNITION_CHAMBER.getItemMeta().getDisplayName()) && e.getInitiator().getType() == InventoryType.HOPPER) {
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e.setCancelled(true);
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}
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}
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@SuppressWarnings("deprecation")
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@SuppressWarnings("deprecation")
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@EventHandler
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@EventHandler
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public void debug(PlayerInteractEvent e) {
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public void debug(PlayerInteractEvent e) {
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