TheBusyBiscuit
b6b914f03e
Merge pull request #1054 from LinoxGH/master
...
Adding Auto Drier and optimizing imports for SlimefunSetup.java
2019-08-29 16:41:23 +02:00
TheBusyBiscuit
bbf0bfd006
Refactoring
2019-08-29 16:19:23 +02:00
ajan-12
8188c1986c
Adding a new electric machine Auto Drier.
...
- Made in Enhanced Crafting Table with 2 heating coils, 1 smoker and 1 campfire.
- Dries items.
- Removes the water from water bucket.
- Removes the liquids in potions.
- Produces sticks from leaves and saplings.
- Dries wet sponges to sponges.
- Produces leathers from rotten flesh
2019-08-29 16:53:08 +03:00
TheBusyBiscuit
388873d6a2
Reduced technical debt
2019-08-29 15:13:40 +02:00
TheBusyBiscuit
99cd14fa5f
Added "legacy-ore-grinder" config option for old Ore Grinder Behaviour.
2019-08-29 10:26:36 +02:00
TheBusyBiscuit
e0316453d9
Reduced technical debt
2019-08-28 10:59:20 +02:00
TheBusyBiscuit
4875ce1241
Revert "Removed deprecated junk"
...
This reverts commit cc3c026b1c
.
2019-08-27 23:18:58 +02:00
TheBusyBiscuit
cc3c026b1c
Removed deprecated junk
2019-08-27 23:14:10 +02:00
TheBusyBiscuit
3ccf0722b6
Reduced technical debt again
2019-08-27 23:08:13 +02:00
TheBusyBiscuit
87ff5fdbc2
Pushing missing files
2019-08-27 21:46:50 +02:00
TheBusyBiscuit
aff264d66c
More Refactoring + Code Cleanup (Reduced cognitive load)
2019-08-27 20:37:33 +02:00
TheBusyBiscuit
3d3f1b6c87
Fixed Ignition Chamber Bug
2019-08-27 17:55:20 +02:00
TheBusyBiscuit
04444fc298
This File gets a Refactoring,
...
that File gets a Refactoring,
everybody gets a Refactoring!
2019-08-27 16:26:35 +02:00
TheBusyBiscuit
f4be2a8d5b
Fixes #708
2019-08-27 15:35:56 +02:00
TheBusyBiscuit
77a8911b8c
Another large wave of refactoring and technical debt reduction
2019-08-27 15:27:38 +02:00
TheBusyBiscuit
641a2e6e30
A LOT more Refactoring + Technical debt reduction
2019-08-27 14:08:09 +02:00
TheBusyBiscuit
fd36288efb
More Refactoring
2019-08-27 13:28:07 +02:00
TheBusyBiscuit
c08674d8c7
Fixes #1040
2019-08-26 09:04:25 +02:00
TheBusyBiscuit
2a3b446d15
Improved Backpacks Performance
2019-08-25 17:35:19 +02:00
TheBusyBiscuit
d589002430
Added Research-Caching (May improve Performance a lot)
2019-08-25 16:07:06 +02:00
TheBusyBiscuit
0fad51e263
Fixes #1034
2019-08-24 20:27:25 +02:00
dNiym
b82d9571b7
Fix busted spawners
2019-08-24 00:26:37 -04:00
dNiym
da8def9d4f
Fix broken spawner error
2019-08-23 01:29:51 -04:00
NihilistBrew
4fd996e2fc
Add double-chest backpack (Radiant Backpack)
2019-08-19 20:15:25 +02:00
TheBusyBiscuit
36377c5777
Merge pull request #1014 from dniym/TableSaw2
...
Table Saw Bug #1003 fix
2019-08-19 09:45:39 +02:00
dNiym
24e9652857
fix Item Duplication Bug #1003
...
This fix currently prevents stripped_ logs from being used at all in the
table saw as the MaterialHelper.java in CS-Core lib needs to be updated
to allow the wood type to be properly detected from the material name.
Update submitted in cs-corelib ->
https://github.com/TheBusyBiscuit/CS-CoreLib/pull/109
2019-08-19 00:18:09 -04:00
HSGamer
8a6cecf7bd
SMELTERS_PICKAXE: return true
2019-08-04 21:26:27 +07:00
HSGamer
79e9839c6e
SMELTERS_PICKAXE: use hasBlockInfo
2019-08-04 14:46:51 +07:00
HSGamer
e00984816f
SMELTERS_PICKAXE: ignore Slimefun block
2019-08-04 08:44:05 +07:00
HSGamer
5746285881
EXPLOSIVE_PICKAXE: ignore liquid block
2019-08-04 08:38:58 +07:00
TheBusyBiscuit
80aecd2711
Merge pull request #989 from NihilistBrew/spawnerdupe
...
Fix spawner dupe and objectified e.getBock()
2019-08-03 20:33:41 +02:00
NihilistBrew
b6a4322de6
Fix PR: Remove block storage clear
2019-08-03 20:16:19 +02:00
TheBusyBiscuit
eec510d32f
Merge pull request #979 from dniym/TableSaw
...
Table saw
2019-08-03 20:06:05 +02:00
TheBusyBiscuit
233c61e1d6
Merge pull request #990 from dniym/BioReactorFuelUpdate
...
Adding new 1.14 materials to BioReactor
2019-08-03 19:27:24 +02:00
dNiym
4d326f5228
Fixing revert, no idea how that happened.
2019-08-03 13:19:10 -04:00
dNiym
bcbeafba53
made requested changes
2019-08-03 13:05:23 -04:00
NihilistBrew
8af503aceb
Fix spawner dupe and objectified e.getBock()
2019-08-03 18:59:47 +02:00
TheBusyBiscuit
862c14c403
Merge branch 'master' into master
2019-08-03 18:08:51 +02:00
TheBusyBiscuit
9afba9fa78
Merge pull request #984 from NihilistBrew/changetowire
...
Add copper wire
2019-08-03 17:54:37 +02:00
NihilistBrew
6af9307fe1
Accidentally edited a LOC
2019-08-02 15:04:22 +02:00
NihilistBrew
09b961ad1d
Added sandstone to grind stone
2019-08-02 14:55:07 +02:00
NihilistBrew
78cea97fff
Add copper wires
2019-08-02 13:20:28 +02:00
NihilistBrew
60064a0fe1
Added OUTPUT_CHEST functionality
...
S
2019-08-01 11:01:43 +02:00
dniym
bd4732281b
Set SAW_MILL to be hidden in the slimefun guide
2019-07-30 12:49:04 -04:00
dniym
d0fa9a53fd
Added a new basic machine to replace the Saw Mill
...
Sawmill was obsolete and could not be easily reworked to allow for new minecraft logs.
2019-07-30 12:43:17 -04:00
CyberPatriot
f9ee475dca
Push
2019-06-20 18:12:23 -05:00
CyberPatriot
ebd1275f89
Change boolean allow = true to false
...
The reason for this is because it solves a duplication glitch.
2019-06-20 17:50:03 -05:00
TheBusyBiscuit
2812b84ea8
Minor Code Optimizations
2019-06-20 10:12:34 +02:00
Bas Verhoeven
7b2a869abe
Damage explosive pickaxe on use (configurable, off by default)
...
The Explosive Pickaxe currently doesn't take any damage and therefore
doesn't lose durability, which isn't a desirable behavior for some of
us.
This commit adds a 'damage-on-use' item setting for EXPLOSIVE_PICKAXE,
which is disabled by default. When enabled, the Explosive Pickaxe will
get damaged for each block it breaks, in the same way a normal Diamond
Pickaxe would get damage if it were to break those blocks. This seems
to be similar to how Slimefun damages other tools.
Players can still enable Unbreaking (e.g. durability) on the pickaxe.
2019-05-30 21:07:36 +02:00
TheBusyBiscuit
11fec71a94
Made Credits load asynchronously
2019-05-30 13:42:06 +02:00