package me.mrCookieSlime.Slimefun.Lists; import me.mrCookieSlime.CSCoreLibPlugin.general.Inventory.Item.CustomArmor; import me.mrCookieSlime.CSCoreLibPlugin.general.Inventory.Item.CustomItem; import me.mrCookieSlime.CSCoreLibPlugin.general.Inventory.Item.CustomPotion; import me.mrCookieSlime.CSCoreLibPlugin.general.String.Christmas; import me.mrCookieSlime.CSCoreLibPlugin.general.World.CustomSkull; import org.bukkit.Color; import org.bukkit.FireworkEffect; import org.bukkit.FireworkEffect.Type; import org.bukkit.Material; import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.meta.FireworkEffectMeta; import org.bukkit.material.MaterialData; import org.bukkit.potion.PotionEffect; import org.bukkit.potion.PotionEffectType; @SuppressWarnings("deprecation") public class SlimefunItems { /* Items */ public static ItemStack PORTABLE_CRAFTER = new CustomItem(Material.BOOK, "&6Portable Crafter", 0, new String[] {"&a&oA portable Crafting Table", "", "&eRight Click&7 to open"}); public static ItemStack PORTABLE_DUSTBIN = null; public static ItemStack ENDER_BACKPACK = null; public static ItemStack MAGIC_EYE_OF_ENDER = new CustomItem(Material.EYE_OF_ENDER, "&6&lMagic Eye of Ender", 0, new String[] {"&4&lRequires full Ender Armor", "", "&7&eRight Click&7 to shoot an Ender Pearl"}); public static ItemStack BROKEN_SPAWNER = new CustomItem(new MaterialData(Material.MOB_SPAWNER), "&cBroken Spawner", "&7Type: &b", "", "§cFractured, must be repaired in an Ancient Altar"); public static ItemStack REPAIRED_SPAWNER = new CustomItem(Material.MOB_SPAWNER, "&bReinforced Spawner", 0, new String[] {"&7Type: &b"}); public static ItemStack INFERNAL_BONEMEAL = new CustomItem(new MaterialData(Material.INK_SACK, (byte) 15), "&4Infernal Bonemeal", "", "§cSpeeds up the Growth of", "§cNether Warts as well"); /* Gadgets */ public static ItemStack GOLD_PAN = new CustomItem(Material.BOWL, "&6Gold Pan", 0, new String[] {"&a&oCan get you all kinds of Goodies...", "", "&7&eRight Click&7 to pan various Stuff out of Gravel"}); public static ItemStack PARACHUTE = new CustomArmor(new CustomItem(Material.LEATHER_CHESTPLATE, "&r&lParachute", 0, new String[] {"", "&7Hold &eShift&7 to use"}), Color.WHITE); public static ItemStack GRAPPLING_HOOK = new CustomItem(Material.LEASH, "&6Grappling Hook", 0, new String[] {"", "&7&eRight Click&7 to use"}); public static ItemStack SOLAR_HELMET = new CustomItem(Material.IRON_HELMET, "&bSolar Helmet", 0, new String[] {"", "&a&oCharges held Items and Armor"}); public static ItemStack CLOTH = new CustomItem(Material.PAPER, "&bCloth", 0); public static ItemStack CAN = null; public static ItemStack NIGHT_VISION_GOGGLES = new CustomArmor(new CustomItem(Material.LEATHER_HELMET, "&aNight Vision Goggles", 0, new String[] {"", "&9+ Night Vision"}), Color.BLACK); public static ItemStack FARMER_SHOES = new CustomArmor(new CustomItem(Material.LEATHER_BOOTS, "&eFarmer Shoes", 0, new String[] {"", "&6&oPrevents you from trampling your Crops"}), Color.YELLOW); public static ItemStack INFUSED_MAGNET = null; public static ItemStack FLASK_OF_KNOWLEDGE = new CustomItem(Material.GLASS_BOTTLE, "&cFlask of Knowledge", 0, new String[] {"", "&rAllows you to store some of", "&ryour Experience in a Bottle", "&7Cost: &a1 Level"}); public static ItemStack RAG = new CustomItem(Material.PAPER, "&cRag", 0, new String[] {"", "&aLevel I - Medical Supply", "", "&rRestores 2 Hearts", "&rExtinguishes Fire", "", "&7&eRight Click&7 to use"}); public static ItemStack BANDAGE = new CustomItem(Material.PAPER, "&cBandage", 0, new String[] {"", "&aLevel II - Medical Supply", "", "&rRestores 4 Hearts", "&rExtinguishes Fire", "", "&7&eRight Click&7 to use"}); public static ItemStack SPLINT = new CustomItem(Material.STICK, "&cSplint", 0, new String[] {"", "&aLevel I - Medical Supply", "", "&rRestores 2 Hearts", "", "&7&eRight Click&7 to use"}); public static ItemStack VITAMINS = new CustomItem(Material.NETHER_STALK, "&cVitamins", 0, new String[] {"", "&aLevel III - Medical Supply", "", "&rRestores 4 Hearts", "&rExtinguishes Fire", "&rCures Poison/Wither/Radiation", "", "&7&eRight Click&7 to use"}); public static ItemStack MEDICINE = new CustomItem(Material.POTION, "&cMedicine", 8229, new String[] {"", "&aLevel III - Medical Supply", "", "&rRestores 4 Hearts", "&rExtinguishes Fire", "&rCures Poison/Wither/Radiation", "", "&7&eRight Click&7 to drink"}); /* Backpacks */ public static ItemStack BACKPACK_SMALL = null; public static ItemStack BACKPACK_MEDIUM = null; public static ItemStack BACKPACK_LARGE = null; public static ItemStack WOVEN_BACKPACK = null; public static ItemStack GILDED_BACKPACK = null; public static ItemStack BOUND_BACKPACK = null; public static ItemStack COOLER = null; public static ItemStack VOIDBAG_SMALL = null; public static ItemStack VOIDBAG_MEDIUM = null; public static ItemStack VOIDBAG_BIG = null; public static ItemStack VOIDBAG_LARGE = null; public static ItemStack BOUND_VOIDBAG = null; public static ItemStack DEPRECATED_BACKPACK_SMALL = new CustomItem(Material.CHEST, "&eSmall Backpack", 0, new String[] {"", "&7Size: &e9", "&7ID: ", "", "&7&eRight Click&7 to open"}); public static ItemStack DEPRECATED_BACKPACK_MEDIUM = new CustomItem(Material.CHEST, "&eBackpack", 0, new String[] {"", "&7Size: &e18", "&7ID: ", "", "&7&eRight Click&7 to open"}); public static ItemStack DEPRECATED_BACKPACK_LARGE = new CustomItem(Material.CHEST, "&eLarge Backpack", 0, new String[] {"", "&7Size: &e27", "&7ID: ", "", "&7&eRight Click&7 to open"}); public static ItemStack DEPRECATED_WOVEN_BACKPACK = new CustomItem(Material.CHEST, "&eWoven Backpack", 0, new String[] {"", "&7Size: &e36", "&7ID: ", "", "&7&eRight Click&7 to open"}); public static ItemStack DEPRECATED_GILDED_BACKPACK = new CustomItem(Material.CHEST, "&eGilded Backpack", 0, new String[] {"", "&7Size: &e45", "&7ID: ", "", "&7&eRight Click&7 to open"}); public static ItemStack DEPRECATED_BOUND_BACKPACK = new CustomItem(Material.ENDER_CHEST, "&cSoulbound Backpack", 0, new String[] {"", "&7Size: &e36", "&7ID: ", "", "&7&eRight Click&7 to open"}); public static ItemStack DEPRECATED_COOLER = new CustomItem(Material.CHEST, "&bCooler", 0, new String[] {"&rAllows you to store Juices/Smoothies", "&rand automatically consumes them when you are hungry", "&rand you have this in your Inventory", "", "&7Size: &e27", "&7ID: ", "", "&7&eRight Click&7 to open"}); /* Jetpacks */ public static ItemStack DURALUMIN_JETPACK = new CustomArmor(new CustomItem(new MaterialData(Material.LEATHER_CHESTPLATE), "&9Electric Jetpack &7- &eI", "", "§8\u21E8 &7Material: &bDuralumin", "§c§o§8\u21E8 §e\u26A1 §70 / 20 J", "§8\u21E8 &7Thrust: &c0.35", "", "&7Hold &eShift&7 to use"), Color.SILVER); public static ItemStack SOLDER_JETPACK = new CustomArmor(new CustomItem(new MaterialData(Material.LEATHER_CHESTPLATE), "&9Electric Jetpack &7- &eII", "", "§8\u21E8 &7Material: &bSolder", "§c§o§8\u21E8 §e\u26A1 §70 / 30 J", "§8\u21E8 &7Thrust: &c0.4", "", "&7Hold &eShift&7 to use"), Color.SILVER); public static ItemStack BILLON_JETPACK = new CustomArmor(new CustomItem(new MaterialData(Material.LEATHER_CHESTPLATE), "&9Electric Jetpack &7- &eIII", "", "§8\u21E8 &7Material: &bBillon", "§c§o§8\u21E8 §e\u26A1 §70 / 45 J", "§8\u21E8 &7Thrust: &c0.45", "", "&7Hold &eShift&7 to use"), Color.SILVER); public static ItemStack STEEL_JETPACK = new CustomArmor(new CustomItem(new MaterialData(Material.LEATHER_CHESTPLATE), "&9Electric Jetpack &7- &eIV", "", "§8\u21E8 &7Material: &bSteel", "§c§o§8\u21E8 §e\u26A1 §70 / 60 J", "§8\u21E8 &7Thrust: &c0.5", "", "&7Hold &eShift&7 to use"), Color.SILVER); public static ItemStack DAMASCUS_STEEL_JETPACK = new CustomArmor(new CustomItem(new MaterialData(Material.LEATHER_CHESTPLATE), "&9Electric Jetpack &7- &eV", "", "§8\u21E8 &7Material: &bDamascus Steel", "§c§o§8\u21E8 §e\u26A1 §70 / 75 J", "§8\u21E8 &7Thrust: &c0.55", "", "&7Hold &eShift&7 to use"), Color.SILVER); public static ItemStack REINFORCED_ALLOY_JETPACK = new CustomArmor(new CustomItem(new MaterialData(Material.LEATHER_CHESTPLATE), "&9Electric Jetpack &7- &eVI", "", "§8\u21E8 &7Material: &bReinforced Alloy", "§c§o§8\u21E8 §e\u26A1 §70 / 100 J", "§8\u21E8 &7Thrust: &c0.6", "", "&7Hold &eShift&7 to use"), Color.SILVER); public static ItemStack CARBONADO_JETPACK = new CustomArmor(new CustomItem(new MaterialData(Material.LEATHER_CHESTPLATE), "&9Electric Jetpack &7- &eVII", "", "§8\u21E8 &7Material: &bCarbonado", "§c§o§8\u21E8 §e\u26A1 §70 / 150 J", "§8\u21E8 &7Thrust: &c0.7", "", "&7Hold &eShift&7 to use"), Color.BLACK); public static ItemStack ARMORED_JETPACK = new CustomItem(new MaterialData(Material.IRON_CHESTPLATE), "&9Armored Jetpack", "§8\u21E8 &7Material: &bSteel", "", "§c§o§8\u21E8 §e\u26A1 §70 / 50 J", "§8\u21E8 &7Thrust: &c0.45", "", "&7Hold &eShift&7 to use"); /* Jetboots */ public static ItemStack DURALUMIN_JETBOOTS = new CustomArmor(new CustomItem(new MaterialData(Material.LEATHER_BOOTS), "&9Jet Boots &7- &eI", "", "§8\u21E8 &7Material: &bDuralumin", "§c§o§8\u21E8 §e\u26A1 §70 / 20 J", "§8\u21E8 &7Speed: &a0.35", "§8\u21E8 &7Accuracy: &c50%", "", "&7Hold &eShift&7 to use"), Color.SILVER); public static ItemStack SOLDER_JETBOOTS = new CustomArmor(new CustomItem(new MaterialData(Material.LEATHER_BOOTS), "&9Jet Boots &7- &eII", "", "§8\u21E8 &7Material: &bSolder", "§c§o§8\u21E8 §e\u26A1 §70 / 30 J", "§8\u21E8 &7Speed: &a0.4", "§8\u21E8 &7Accuracy: &660%", "", "&7Hold &eShift&7 to use"), Color.SILVER); public static ItemStack BILLON_JETBOOTS = new CustomArmor(new CustomItem(new MaterialData(Material.LEATHER_BOOTS), "&9Jet Boots &7- &eIII", "", "§8\u21E8 &7Material: &bBillon", "§c§o§8\u21E8 §e\u26A1 §70 / 40 J", "§8\u21E8 &7Speed: &a0.45", "§8\u21E8 &7Accuracy: &665%", "", "&7Hold &eShift&7 to use"), Color.SILVER); public static ItemStack STEEL_JETBOOTS = new CustomArmor(new CustomItem(new MaterialData(Material.LEATHER_BOOTS), "&9Jet Boots &7- &eIV", "", "§8\u21E8 &7Material: &bSteel", "§c§o§8\u21E8 §e\u26A1 §70 / 50 J", "§8\u21E8 &7Speed: &a0.5", "§8\u21E8 &7Accuracy: &e70%", "", "&7Hold &eShift&7 to use"), Color.SILVER); public static ItemStack DAMASCUS_STEEL_JETBOOTS = new CustomArmor(new CustomItem(new MaterialData(Material.LEATHER_BOOTS), "&9Jet Boots &7- &eV", "", "§8\u21E8 &7Material: &bDamascus Steel", "§c§o§8\u21E8 §e\u26A1 §70 / 75 J", "§8\u21E8 &7Speed: &a0.55", "§8\u21E8 &7Accuracy: &a75%", "", "&7Hold &eShift&7 to use"), Color.SILVER); public static ItemStack REINFORCED_ALLOY_JETBOOTS = new CustomArmor(new CustomItem(new MaterialData(Material.LEATHER_BOOTS), "&9Jet Boots &7- &eVI", "", "§8\u21E8 &7Material: &bReinforced Alloy", "§c§o§8\u21E8 §e\u26A1 §70 / 100 J", "§8\u21E8 &7Speed: &a0.6", "§8\u21E8 &7Accuracy: &c80%", "", "&7Hold &eShift&7 to use"), Color.SILVER); public static ItemStack CARBONADO_JETBOOTS = new CustomArmor(new CustomItem(new MaterialData(Material.LEATHER_BOOTS), "&9Jet Boots &7- &eVII", "", "§8\u21E8 &7Material: &bCarbonado", "§c§o§8\u21E8 §e\u26A1 §70 / 125 J", "§8\u21E8 &7Speed: &a0.7", "§8\u21E8 &7Accuracy: &c99.9%", "", "&7Hold &eShift&7 to use"), Color.BLACK); public static ItemStack ARMORED_JETBOOTS = new CustomItem(new MaterialData(Material.IRON_BOOTS), "&9Armored Jet Boots", "", "§8\u21E8 &7Material: &bSteel", "§c§o§8\u21E8 §e\u26A1 §70 / 50 J", "§8\u21E8 &7Speed: &a0.45", "§8\u21E8 &7Accuracy: &e70%", "", "&7Hold &eShift&7 to use"); /* Multi Tools */ public static ItemStack DURALUMIN_MULTI_TOOL = new CustomItem(new MaterialData(Material.SHEARS), "&9Multi Tool &7- &eI", "", "§8\u21E8 &7Material: &bDuralumin", "§c§o§8\u21E8 §e\u26A1 §70 / 20 J", "", "&7&eRight Click&7 to use", "&7Hold &eShift + Right Click&7 to change the Mode"); public static ItemStack SOLDER_MULTI_TOOL = new CustomItem(new MaterialData(Material.SHEARS), "&9Multi Tool &7- &eII", "", "§8\u21E8 &7Material: &bSolder", "§c§o§8\u21E8 §e\u26A1 §70 / 30 J", "", "&7&eRight Click&7 to use", "&7Hold &eShift + Right Click&7 to change the Mode"); public static ItemStack BILLON_MULTI_TOOL = new CustomItem(new MaterialData(Material.SHEARS), "&9Multi Tool &7- &eIII", "", "§8\u21E8 &7Material: &bBillon", "§c§o§8\u21E8 §e\u26A1 §70 / 40 J", "", "&7&eRight Click&7 to use", "&7Hold &eShift + Right Click&7 to change the Mode"); public static ItemStack STEEL_MULTI_TOOL = new CustomItem(new MaterialData(Material.SHEARS), "&9Multi Tool &7- &eIV", "", "§8\u21E8 &7Material: &bSteel", "§c§o§8\u21E8 §e\u26A1 §70 / 50 J", "", "&7&eRight Click&7 to use", "&7Hold &eShift + Right Click&7 to change the Mode"); public static ItemStack DAMASCUS_STEEL_MULTI_TOOL = new CustomItem(new MaterialData(Material.SHEARS), "&9Multi Tool &7- &eV", "", "§8\u21E8 &7Material: &bDamascus Steel", "§c§o§8\u21E8 §e\u26A1 §70 / 60 J", "", "&7&eRight Click&7 to use", "&7Hold &eShift + Right Click&7 to change the Mode"); public static ItemStack REINFORCED_ALLOY_MULTI_TOOL = new CustomItem(new MaterialData(Material.SHEARS), "&9Multi Tool &7- &eVI", "", "§8\u21E8 &7Material: &bReinforced Alloy", "§c§o§8\u21E8 §e\u26A1 §70 / 75 J", "", "&7&eRight Click&7 to use", "&7Hold &eShift + Right Click&7 to change the Mode"); public static ItemStack CARBONADO_MULTI_TOOL = new CustomItem(new MaterialData(Material.SHEARS), "&9Multi Tool &7- &eVII", "", "§8\u21E8 &7Material: &bCarbonado", "§c§o§8\u21E8 §e\u26A1 §70 / 100 J", "", "&7&eRight Click&7 to use", "&7Hold &eShift + Right Click&7 to change the Mode"); /* Food */ public static ItemStack FORTUNE_COOKIE = new CustomItem(Material.COOKIE, "&6Fortune Cookie", 0, new String[] {"", "&a&oTells you stuff about your Future :o"}); public static ItemStack BEEF_JERKY = new CustomItem(Material.COOKED_BEEF, "&6Beef Jerky", 0, new String[] {"", "&a&oSaturating"}); public static ItemStack MAGIC_SUGAR = new CustomItem(Material.SUGAR, "&6Magic Sugar", 0, new String[] {"", "&a&oFeel the Power of Hermes!"}); public static ItemStack MONSTER_JERKY = new CustomItem(Material.ROTTEN_FLESH, "&6Monster Jerky", 0, new String[] {"", "&a&oNo longer hungry"}); public static ItemStack APPLE_JUICE = new CustomPotion("&cApple Juice", 8197, new String[0], new PotionEffect(PotionEffectType.SATURATION, 10, 0)); public static ItemStack MELON_JUICE = new CustomPotion("&cMelon Juice", 8197, new String[0], new PotionEffect(PotionEffectType.SATURATION, 10, 0)); public static ItemStack CARROT_JUICE = new CustomPotion("&6Carrot Juice", 8195, new String[0], new PotionEffect(PotionEffectType.SATURATION, 10, 0)); public static ItemStack PUMPKIN_JUICE = new CustomPotion("&6Pumpkin Juice", 8195, new String[0], new PotionEffect(PotionEffectType.SATURATION, 10, 0)); public static ItemStack GOLDE_APPLE_JUICE = new CustomPotion("&bGolden Apple Juice", 8195, new String[0], new PotionEffect(PotionEffectType.ABSORPTION, 20 * 20, 0)); /* Christmas */ public static ItemStack MILK = new CustomPotion("&6Glass of Milk", 8194, new String[0], new PotionEffect(PotionEffectType.SATURATION, 5, 0)); public static ItemStack CHOCOLATE_MILK = new CustomPotion("&6Chocolate Milk", 8201, new String[0], new PotionEffect(PotionEffectType.SATURATION, 12, 0)); public static ItemStack EGG_NOG = new CustomPotion("&aEgg Nog", 8194, new String[0], new PotionEffect(PotionEffectType.SATURATION, 7, 0)); public static ItemStack APPLE_CIDER = new CustomPotion("&cApple Cider", 8197, new String[0], new PotionEffect(PotionEffectType.SATURATION, 14, 0)); public static ItemStack CHRISTMAS_COOKIE = new CustomItem(Material.COOKIE, Christmas.color("Christmas Cookie"), 0); public static ItemStack FRUIT_CAKE = new CustomItem(Material.PUMPKIN_PIE, Christmas.color("Fruit Cake"), 0); public static ItemStack APPLE_PIE = new CustomItem(Material.PUMPKIN_PIE, "&rApple Pie", 0); public static ItemStack HOT_CHOCOLATE = new CustomPotion("&6Hot Chocolate", 8201, new String[0], new PotionEffect(PotionEffectType.SATURATION, 14, 0)); public static ItemStack CHRISTMAS_CAKE = new CustomItem(Material.PUMPKIN_PIE, Christmas.color("Christmas Cake"), 0); public static ItemStack CARAMEL = new CustomItem(Material.CLAY_BRICK, "&6Caramel", 0); public static ItemStack CARAMEL_APPLE = new CustomItem(Material.APPLE, "&6Caramel Apple", 0); public static ItemStack CHOCOLATE_APPLE = new CustomItem(Material.APPLE, "&6Chocolate Apple", 0); public static ItemStack PRESENT = new CustomItem(Material.CHEST, Christmas.color("Christmas Present"), 0, new String[] {"&7From: &emrCookieSlime", "&7To: &eYou", "", "&eRight Click&7 to open"}); /* Easter */ public static ItemStack EASTER_EGG = new CustomItem(Material.EGG, "&rEaster Egg", 0, new String[] {"&bSurprise! Surprise!"}); public static ItemStack CARROT_PIE = new CustomItem(Material.PUMPKIN_PIE, "&6Carrot Pie", 0); /* Weapons */ public static ItemStack GRANDMAS_WALKING_STICK = new CustomItem(Material.STICK, "&7Grandmas Walking Stick", 0, new String[0], new String[] {"KNOCKBACK-2"}); public static ItemStack GRANDPAS_WALKING_STICK = new CustomItem(Material.STICK, "&7Grandpas Walking Stick", 0, new String[0], new String[] {"KNOCKBACK-5"}); public static ItemStack SWORD_OF_BEHEADING = new CustomItem(Material.IRON_SWORD, "&6Sword of Beheading", 0, new String[] {"&7Beheading II", "", "&rHas a chance to behead Mobs", "&r(even a higher chance for Wither Skeletons)"}); public static ItemStack BLADE_OF_VAMPIRES = new CustomItem(Material.GOLD_SWORD, "&cBlade of Vampires", 0, new String[] {"&7Life Steal I", "", "&rEverytime you attack something", "&ryou have a 45% chance to", "&rrecover 2 Hearts of your Health"}, new String[] {"FIRE_ASPECT-2", "DURABILITY-4", "DAMAGE_ALL-2"}); public static ItemStack SEISMIC_AXE = new CustomItem(Material.IRON_AXE, "&aSeismic Axe", 0, new String[] {"", "&7&oA portable Earthquake...", "", "&7&eRight Click&7 to use"}); /* Bows */ public static ItemStack EXPLOSIVE_BOW = new CustomItem(Material.BOW, "&cExplosive Bow", 0, new String[] {"&rAny Arrows fired using this Bow", "&rwill launch hit enemys into the air"}); public static ItemStack ICY_BOW = new CustomItem(Material.BOW, "&bIcy Bow", 0, new String[] {"&rAny Arrows fired using this Bow", "&rwill prevent hit enemys from moving", "&rfor 2 seconds"}); /* Tools */ public static ItemStack AUTO_SMELT_PICKAXE = new CustomItem(Material.DIAMOND_PICKAXE, "&6Smelter's Pickaxe", 0, new String[] {"&c&lAuto-Smelting", "", "&9Works with Fortune"}); public static ItemStack LUMBER_AXE = new CustomItem(Material.DIAMOND_AXE, "&6Lumber Axe", 0, new String[] {"&a&oCuts down the whole Tree..."}); public static ItemStack PICKAXE_OF_CONTAINMENT = new CustomItem(Material.IRON_PICKAXE, "&cPickaxe of Containment", 0, new String[] {"", "&9Can pickup Spawners"}); public static ItemStack HERCULES_PICKAXE = new CustomItem(Material.IRON_PICKAXE, "&9Hercules' Pickaxe", 0, new String[] {"", "&rSo powerful that it", "&rcrushes all mined Ores", "&rinto Dust..."}, new String[] {"DURABILITY-2", "DIG_SPEED-4"}); public static ItemStack EXPLOSIVE_PICKAXE = new CustomItem(Material.DIAMOND_PICKAXE, "&eExplosive Pickaxe", 0, new String[] {"", "&rAllows you to mine a good bit", "&rof Blocks at once...", "", "&9Works with Fortune"}); public static ItemStack PICKAXE_OF_THE_SEEKER = new CustomItem(Material.DIAMOND_PICKAXE, "&aPickaxe of the Seeker", 0, new String[] {"&rWill always point you to the nearest Ore", "&rbut might get damaged when doing it", "", "&7&eRight Click&7 to be pointed to the nearest Ore"}); public static ItemStack COBALT_PICKAXE = new CustomItem(Material.IRON_PICKAXE, "&9Cobalt Pickaxe", 0, new String[] {}, new String[] {"DURABILITY-3", "DIG_SPEED-6"}); public static ItemStack PICKAXE_OF_VEIN_MINING = new CustomItem(Material.DIAMOND_PICKAXE, "&ePickaxe of Vein Mining", 0, new String[] {"", "&rThis Pickaxe will dig out", "&rwhole Veins of Ores..."}); /* Armor */ public static ItemStack GLOWSTONE_HELMET = new CustomArmor(new CustomItem(Material.LEATHER_HELMET, "&e&lGlowstone Helmet", 0, new String[] {"", "&a&oShining like the sun!", "", "&9+ Night Vision"}), Color.YELLOW); public static ItemStack GLOWSTONE_CHESTPLATE = new CustomArmor(new CustomItem(Material.LEATHER_CHESTPLATE, "&e&lGlowstone Chestplate", 0, new String[] {"", "&a&oShining like the sun!", "", "&9+ Night Vision"}), Color.YELLOW); public static ItemStack GLOWSTONE_LEGGINGS = new CustomArmor(new CustomItem(Material.LEATHER_LEGGINGS, "&e&lGlowstone Leggings", 0, new String[] {"", "&a&oShining like the sun!", "", "&9+ Night Vision"}), Color.YELLOW); public static ItemStack GLOWSTONE_BOOTS = new CustomArmor(new CustomItem(Material.LEATHER_BOOTS, "&e&lGlowstone Boots", 0, new String[] {"", "&a&oShining like the sun!", "", "&9+ Night Vision"}), Color.YELLOW); public static ItemStack ENDER_HELMET = new CustomArmor(new CustomItem(Material.LEATHER_HELMET, "&5&lEnder Helmet", 0, new String[] {"", "&a&oSometimes its here, sometimes there!"}), Color.fromRGB(28, 25, 112)); public static ItemStack ENDER_CHESTPLATE = new CustomArmor(new CustomItem(Material.LEATHER_CHESTPLATE, "&5&lEnder Chestplate", 0, new String[] {"", "&a&oSometimes its here, sometimes there!"}), Color.fromRGB(28, 25, 112)); public static ItemStack ENDER_LEGGINGS = new CustomArmor(new CustomItem(Material.LEATHER_LEGGINGS, "&5&lEnder Leggings", 0, new String[] {"", "&a&oSometimes its here, sometimes there!"}), Color.fromRGB(28, 25, 112)); public static ItemStack ENDER_BOOTS = new CustomArmor(new CustomItem(Material.LEATHER_BOOTS, "&5&lEnder Boots", 0, new String[] {"", "&a&oSometimes its here, sometimes there!", "" , "&9+ No Enderpearl Damage"}), Color.fromRGB(28, 25, 112)); public static ItemStack SLIME_HELMET = new CustomArmor(new CustomItem(Material.LEATHER_HELMET, "&a&lSlime Helmet", 0, new String[] {"", "&a&oBouncy Feeling"}), Color.LIME); public static ItemStack SLIME_CHESTPLATE = new CustomArmor(new CustomItem(Material.LEATHER_CHESTPLATE, "&a&lSlime Chestplate", 0, new String[] {"", "&a&oBouncy Feeling"}), Color.LIME); public static ItemStack SLIME_LEGGINGS = new CustomArmor(new CustomItem(Material.LEATHER_LEGGINGS, "&a&lSlime Leggings", 0, new String[] {"", "&a&oBouncy Feeling", "", "&9+ Speed"}), Color.LIME); public static ItemStack SLIME_BOOTS = new CustomArmor(new CustomItem(Material.LEATHER_BOOTS, "&a&lSlime Boots", 0, new String[] {"", "&a&oBouncy Feeling", "", "&9+ Jump Boost", "&9+ No Fall Damage"}), Color.LIME); public static ItemStack CACTUS_HELMET = new CustomArmor(new CustomItem(Material.LEATHER_HELMET, "&2Cactus Helmet", 0, new String[0], new String[] {"THORNS-3", "DURABILITY-5"}), Color.GREEN); public static ItemStack CACTUS_CHESTPLATE = new CustomArmor(new CustomItem(Material.LEATHER_CHESTPLATE, "&2Cactus Chestplate", 0, new String[0], new String[] {"THORNS-3", "DURABILITY-5"}), Color.GREEN); public static ItemStack CACTUS_LEGGINGS = new CustomArmor(new CustomItem(Material.LEATHER_LEGGINGS, "&2Cactus Leggings", 0, new String[0], new String[] {"THORNS-3", "DURABILITY-5"}), Color.GREEN); public static ItemStack CACTUS_BOOTS = new CustomArmor(new CustomItem(Material.LEATHER_BOOTS, "&2Cactus Boots", 0, new String[0], new String[] {"THORNS-3", "DURABILITY-5"}), Color.GREEN); public static ItemStack DAMASCUS_STEEL_HELMET = new CustomItem(Material.IRON_HELMET, "&7Damascus Steel Helmet", new String[] {"DURABILITY-4", "PROTECTION_ENVIRONMENTAL-4"}, 0); public static ItemStack DAMASCUS_STEEL_CHESTPLATE = new CustomItem(Material.IRON_CHESTPLATE, "&7Damascus Steel Chestplate", new String[] {"DURABILITY-4", "PROTECTION_ENVIRONMENTAL-4"}, 0); public static ItemStack DAMASCUS_STEEL_LEGGINGS = new CustomItem(Material.IRON_LEGGINGS, "&7Damascus Steel Leggings", new String[] {"DURABILITY-4", "PROTECTION_ENVIRONMENTAL-4"}, 0); public static ItemStack DAMASCUS_STEEL_BOOTS = new CustomItem(Material.IRON_BOOTS, "&7Damascus Steel Boots", new String[] {"DURABILITY-4", "PROTECTION_ENVIRONMENTAL-4"}, 0); public static ItemStack REINFORCED_ALLOY_HELMET = new CustomItem(Material.IRON_HELMET, "&bReinforced Helmet", new String[] {"DURABILITY-9", "PROTECTION_ENVIRONMENTAL-9"}, 0); public static ItemStack REINFORCED_ALLOY_CHESTPLATE = new CustomItem(Material.IRON_CHESTPLATE, "&bReinforced Chestplate", new String[] {"DURABILITY-9", "PROTECTION_ENVIRONMENTAL-9"}, 0); public static ItemStack REINFORCED_ALLOY_LEGGINGS = new CustomItem(Material.IRON_LEGGINGS, "&bReinforced Leggings", new String[] {"DURABILITY-9", "PROTECTION_ENVIRONMENTAL-9"}, 0); public static ItemStack REINFORCED_ALLOY_BOOTS = new CustomItem(Material.IRON_BOOTS, "&bReinforced Boots", new String[] {"DURABILITY-9", "PROTECTION_ENVIRONMENTAL-9"}, 0); public static ItemStack SCUBA_HELMET = new CustomArmor(new CustomItem(Material.LEATHER_HELMET, "&cScuba Helmet", 0, new String[] {"", "&bAllows you to breathe Underwater", "&4&oPart of Hazmat Suit"}), Color.ORANGE); public static ItemStack HAZMATSUIT_CHESTPLATE = new CustomArmor(new CustomItem(Material.LEATHER_CHESTPLATE, "&cHazmat Suit", 0, new String[] {"", "&bAllows you to walk through Fire", "&4&oPart of Hazmat Suit"}), Color.ORANGE); public static ItemStack HAZMATSUIT_LEGGINGS = new CustomArmor(new CustomItem(Material.LEATHER_LEGGINGS, "&cHazmat Suit Leggings", 0, new String[] {"", "&4&oPart of Hazmat Suit"}), Color.ORANGE); public static ItemStack RUBBER_BOOTS = new CustomArmor(new CustomItem(Material.LEATHER_BOOTS, "&cRubber Boots", 0, new String[] {"", "&4&oPart of Hazmat Suit"}), Color.BLACK); public static ItemStack GILDED_IRON_HELMET = new CustomItem(Material.GOLD_HELMET, "&6Gilded Iron Helmet", new String[] {"DURABILITY-6", "PROTECTION_ENVIRONMENTAL-8"}, 0); public static ItemStack GILDED_IRON_CHESTPLATE = new CustomItem(Material.GOLD_CHESTPLATE, "&6Gilded Iron Chestplate", new String[] {"DURABILITY-6", "PROTECTION_ENVIRONMENTAL-8"}, 0); public static ItemStack GILDED_IRON_LEGGINGS = new CustomItem(Material.GOLD_LEGGINGS, "&6Gilded Iron Leggings", new String[] {"DURABILITY-6", "PROTECTION_ENVIRONMENTAL-8"}, 0); public static ItemStack GILDED_IRON_BOOTS = new CustomItem(Material.GOLD_BOOTS, "&6Gilded Iron Boots", new String[] {"DURABILITY-6", "PROTECTION_ENVIRONMENTAL-8"}, 0); public static ItemStack GOLD_HELMET = new CustomItem(Material.GOLD_HELMET, "&6Gold Helmet", 0, new String[] {"&912-Carat"}, new String[] {"DURABILITY-10"}); public static ItemStack GOLD_CHESTPLATE = new CustomItem(Material.GOLD_CHESTPLATE, "&6Gold Chestplate", 0, new String[] {"&912-Carat"}, new String[] {"DURABILITY-10"}); public static ItemStack GOLD_LEGGINGS = new CustomItem(Material.GOLD_LEGGINGS, "&6Gold Leggings", 0, new String[] {"&912-Carat"}, new String[] {"DURABILITY-10"}); public static ItemStack GOLD_BOOTS = new CustomItem(Material.GOLD_BOOTS, "&6Gold Boots", 0, new String[] {"&912-Carat"}, new String[] {"DURABILITY-10"}); public static ItemStack SLIME_HELMET_STEEL = new CustomItem(Material.IRON_HELMET, "&a&lSlime Helmet", 0, new String[] {"&7&oReinforced", "", "&a&oBouncy Feeling"}, new String[] {"DURABILITY-4", "PROTECTION_ENVIRONMENTAL-2"}); public static ItemStack SLIME_CHESTPLATE_STEEL = new CustomItem(Material.IRON_CHESTPLATE, "&a&lSlime Chestplate", 0, new String[] {"&7&oReinforced", "", "&a&oBouncy Feeling"}, new String[] {"DURABILITY-4", "PROTECTION_ENVIRONMENTAL-2"}); public static ItemStack SLIME_LEGGINGS_STEEL = new CustomItem(Material.IRON_LEGGINGS, "&a&lSlime Leggings", 0, new String[] {"&7&oReinforced", "", "&a&oBouncy Feeling", "", "&9+ Speed"}, new String[] {"DURABILITY-4", "PROTECTION_ENVIRONMENTAL-2"}); public static ItemStack SLIME_BOOTS_STEEL = new CustomItem(Material.IRON_BOOTS, "&a&lSlime Boots", 0, new String[] {"&7&oReinforced", "", "&a&oBouncy Feeling", "", "&9+ Jump Boost", "&9+ No Fall Damage"}, new String[] {"DURABILITY-4", "PROTECTION_ENVIRONMENTAL-2"}); public static ItemStack BOOTS_OF_THE_STOMPER = new CustomArmor(new CustomItem(Material.LEATHER_BOOTS, "&bBoots of the Stomper", 0, new String[] {"", "&9All Fall Damage you receive", "&9will be applied to nearby Mobs/Players", "", "&9+ No Fall Damage"}), Color.AQUA); public static ItemStack HEAVY_METAL_HELMET = new CustomItem(Material.IRON_HELMET, "&cHeavy Helmet", 0, new String[] {"", "&9+ Strength", "&9+ Slowness"}, new String[] {"DURABILITY-10", "PROTECTION_ENVIRONMENTAL-10"}); public static ItemStack HEAVY_METAL_CHESTPLATE = new CustomItem(Material.IRON_CHESTPLATE, "&cHeavy Chestplate", 0, new String[] {"", "&9+ Strength", "&9+ Slowness"}, new String[] {"DURABILITY-10", "PROTECTION_ENVIRONMENTAL-10"}); public static ItemStack HEAVY_METAL_LEGGINGS = new CustomItem(Material.IRON_LEGGINGS, "&cHeavy Leggings", 0, new String[] {"", "&9+ Strength", "&9+ Slowness"}, new String[] {"DURABILITY-10", "PROTECTION_ENVIRONMENTAL-10"}); public static ItemStack HEAVY_METAL_BOOTS = new CustomItem(Material.IRON_BOOTS, "&cHeavy Boots", 0, new String[] {"", "&9+ Strength", "&9+ Slowness"}, new String[] {"DURABILITY-10", "PROTECTION_ENVIRONMENTAL-10"}); /* Misc */ public static ItemStack MAGIC_LUMP_1 = new CustomItem(Material.GOLD_NUGGET, "&6Magical Lump &7- &eI", 0, new String[] {"", "&c&oTier: I"}); public static ItemStack MAGIC_LUMP_2 = new CustomItem(Material.GOLD_NUGGET, "&6Magical Lump &7- &eII", 0, new String[] {"", "&c&oTier: II"}); public static ItemStack MAGIC_LUMP_3 = new CustomItem(Material.GOLD_NUGGET, "&6Magical Lump &7- &eIII", 0, new String[] {"", "&c&oTier: III"}); public static ItemStack ENDER_LUMP_1 = new CustomItem(Material.GOLD_NUGGET, "&5Ender Lump &7- &eI", 0, new String[] {"", "&c&oTier: I"}); public static ItemStack ENDER_LUMP_2 = new CustomItem(Material.GOLD_NUGGET, "&5Ender Lump &7- &eII", 0, new String[] {"", "&c&oTier: II"}); public static ItemStack ENDER_LUMP_3 = new CustomItem(Material.GOLD_NUGGET, "&5Ender Lump &7- &eIII", 0, new String[] {"", "&c&oTier: III"}); public static ItemStack MAGICAL_BOOK_COVER = new CustomItem(Material.PAPER, "&6Magical Book Cover", 0, new String[] {"", "&a&oUsed for various Magic Books"}); public static ItemStack BASIC_CIRCUIT_BOARD = new CustomItem(Material.ACTIVATOR_RAIL, "&bBasic Circuit Board", 0); public static ItemStack ADVANCED_CIRCUIT_BOARD = new CustomItem(Material.POWERED_RAIL, "&bAdvanced Circuit Board", 0); public static ItemStack WHEAT_FLOUR = new CustomItem(Material.SUGAR, "&rWheat Flour", 0); public static ItemStack STEEL_PLATE = new CustomItem(Material.PAPER, "&7&lSteel Plate", 0); public static ItemStack COMPRESSED_CARBON = null; public static ItemStack BATTERY = null; public static ItemStack CARBON_CHUNK = null; public static ItemStack STEEL_THRUSTER = new CustomItem(Material.BUCKET, "&7&lSteel Thruster", 0); public static ItemStack POWER_CRYSTAL = null; public static ItemStack CHAIN = new CustomItem(Material.STRING, "&bChain", 0); public static ItemStack HOOK = new CustomItem(Material.FLINT, "&bHook", 0); public static ItemStack SIFTED_ORE = new CustomItem(Material.SULPHUR, "&6Sifted Ore", 0); public static ItemStack STONE_CHUNK = null; public static ItemStack LAVA_CRYSTAL = null; public static ItemStack SALT = new CustomItem(Material.SUGAR, "&rSalt", 0); public static ItemStack BUTTER = null; public static ItemStack CHEESE = null; public static ItemStack HEAVY_CREAM = new CustomItem(Material.SNOW_BALL, "&rHeavy Cream", 0); public static ItemStack CRUSHED_ORE = new CustomItem(Material.SULPHUR, "&6Crushed Ore", 0); public static ItemStack PULVERIZED_ORE = new CustomItem(Material.SULPHUR, "&6Pulverized Ore", 0); public static ItemStack PURE_ORE_CLUSTER = new CustomItem(Material.SULPHUR, "&6Pure Ore Cluster", 0); public static ItemStack TINY_URANIUM = null; public static ItemStack SMALL_URANIUM = null; public static ItemStack MAGNET = null; public static ItemStack NECROTIC_SKULL = new CustomItem(new MaterialData(Material.SKULL_ITEM, (byte) 1).toItemStack(1), "&cNecrotic Skull"); public static ItemStack ESSENCE_OF_AFTERLIFE = new CustomItem(Material.SULPHUR, "&4Essence of Afterlife", 0); public static ItemStack ELECTRO_MAGNET = null; public static ItemStack HEATING_COIL = null; public static ItemStack COOLING_UNIT = null; public static ItemStack ELECTRIC_MOTOR = null; public static ItemStack CARGO_MOTOR = null; public static ItemStack SCROLL_OF_DIMENSIONAL_TELEPOSITION = new CustomItem(Material.PAPER, "&6Scroll of Dimensional Teleposition", 0, new String[] {"", "&cThis Scroll is capable of creating", "&ca temporary black Hole which pulls", "&cnearby Entities into itself and sends", "&cthem into another Dimension where", "&ceverything is turned around", "", "&rIn other words: Makes Entities turn by 180 Degrees"}); public static ItemStack TOME_OF_KNOWLEDGE_SHARING = new CustomItem(Material.BOOK, "&6Tome of Knowledge Sharing", 0, new String[] {"&7Owner: &bNone", "", "&eRight Click&7 to bind this Tome to yourself", "", "", "&eRight Click&7 to obtain all Researches by", "&7the previously assigned Owner"}); public static ItemStack HARDENED_GLASS = new CustomItem(new MaterialData(Material.STAINED_GLASS, (byte) 8), "&7Hardened Glass", "", "&rWithstands Explosions"); public static ItemStack WITHER_PROOF_OBSIDIAN = new CustomItem(Material.OBSIDIAN, "&5Wither-Proof Obsidian", 0, new String[] {"", "&rWithstands Explosions", "&rWithstands Wither Bosses"}); public static ItemStack WITHER_PROOF_GLASS = new CustomItem(new MaterialData(Material.STAINED_GLASS, (byte) 15), "&5Wither-Proof Glass", "", "&rWithstands Explosions", "&rWithstands Wither Bosses"); public static ItemStack REINFORCED_PLATE = new CustomItem(Material.PAPER, "&7Reinforced Plate", 0); public static ItemStack ANCIENT_PEDESTAL = new CustomItem(Material.DISPENSER, "&dAncient Pedestal", 0, new String[] {"", "&5Part of the Ancient Altar"}); public static ItemStack ANCIENT_ALTAR = new CustomItem(Material.ENCHANTMENT_TABLE, "&dAncient Altar", 0, new String[] {"", "&5Multi-Block Altar for", "&5magical Crafting Processes"}); public static ItemStack DUCT_TAPE = null; public static ItemStack RAINBOW_WOOL = new CustomItem(new MaterialData(Material.WOOL), "&5Rainbow Wool", "", "§dCycles through all Colors of the Rainbow!"); public static ItemStack RAINBOW_GLASS = new CustomItem(new MaterialData(Material.STAINED_GLASS), "&5Rainbow Glass", "", "§dCycles through all Colors of the Rainbow!"); public static ItemStack RAINBOW_CLAY = new CustomItem(new MaterialData(Material.STAINED_CLAY), "&5Rainbow Clay", "", "§dCycles through all Colors of the Rainbow!"); public static ItemStack RAINBOW_GLASS_PANE = new CustomItem(new MaterialData(Material.STAINED_GLASS_PANE), "&5Rainbow Glass Pane", "", "§dCycles through all Colors of the Rainbow!"); public static ItemStack RAINBOW_WOOL_XMAS = new CustomItem(new MaterialData(Material.WOOL), "&5Rainbow Wool &7(Christmas)", "", Christmas.color("< Christmas Edition >")); public static ItemStack RAINBOW_GLASS_XMAS = new CustomItem(new MaterialData(Material.STAINED_GLASS), "&5Rainbow Glass &7(Christmas)", "", Christmas.color("< Christmas Edition >")); public static ItemStack RAINBOW_CLAY_XMAS = new CustomItem(new MaterialData(Material.STAINED_CLAY), "&5Rainbow Clay &7(Christmas)", "", Christmas.color("< Christmas Edition >")); public static ItemStack RAINBOW_GLASS_PANE_XMAS = new CustomItem(new MaterialData(Material.STAINED_GLASS_PANE), "&5Rainbow Glass Pane &7(Christmas)", "", Christmas.color("< Christmas Edition >")); public static ItemStack RAINBOW_WOOL_VALENTINE = new CustomItem(new MaterialData(Material.WOOL), "&5Rainbow Wool &7(Valentine's Day)", "", "§d< Valentine's Day Edition >"); public static ItemStack RAINBOW_GLASS_VALENTINE = new CustomItem(new MaterialData(Material.STAINED_GLASS), "&5Rainbow Glass &7(Valentine's Day)", "", "§d< Valentine's Day Edition >"); public static ItemStack RAINBOW_CLAY_VALENTINE = new CustomItem(new MaterialData(Material.STAINED_CLAY), "&5Rainbow Clay &7(Valentine's Day)", "", "§d< Valentine's Day Edition >"); public static ItemStack RAINBOW_GLASS_PANE_VALENTINE = new CustomItem(new MaterialData(Material.STAINED_GLASS_PANE), "&5Rainbow Glass Pane &7(Valentine's Day)", "", "§d< Valentine's Day Edition >"); /* Ingots */ public static ItemStack COPPER_INGOT = new CustomItem(Material.CLAY_BRICK, "&bCopper Ingot", 0, new String[0]); public static ItemStack TIN_INGOT = new CustomItem(Material.IRON_INGOT, "&bTin Ingot", 0, new String[0]); public static ItemStack SILVER_INGOT = new CustomItem(Material.IRON_INGOT, "&bSilver Ingot", 0, new String[0]); public static ItemStack ALUMINUM_INGOT = new CustomItem(Material.IRON_INGOT, "&bAluminum Ingot", 0, new String[0]); public static ItemStack LEAD_INGOT = new CustomItem(Material.IRON_INGOT, "&bLead Ingot", 0, new String[0]); public static ItemStack ZINC_INGOT = new CustomItem(Material.IRON_INGOT, "&bZinc Ingot", 0, new String[0]); public static ItemStack MAGNESIUM_INGOT = new CustomItem(Material.IRON_INGOT, "&bMagnesium Ingot", 0, new String[0]); /* Alloy (Carbon + Iron) */ public static ItemStack STEEL_INGOT = new CustomItem(Material.IRON_INGOT, "&bSteel Ingot", 0, new String[0]); /* Alloy (Copper + Tin) */ public static ItemStack BRONZE_INGOT = new CustomItem(Material.CLAY_BRICK, "&bBronze Ingot", 0, new String[0]); /* Alloy (Copper + Aluminum) */ public static ItemStack DURALUMIN_INGOT = new CustomItem(Material.IRON_INGOT, "&bDuralumin Ingot", 0, new String[0]); /* Alloy (Copper + Silver) */ public static ItemStack BILLON_INGOT = new CustomItem(Material.IRON_INGOT, "&bBillon Ingot", 0, new String[0]); /* Alloy (Copper + Zinc) */ public static ItemStack BRASS_INGOT = new CustomItem(Material.GOLD_INGOT, "&bBrass Ingot", 0, new String[0]); /* Alloy (Aluminum + Brass) */ public static ItemStack ALUMINUM_BRASS_INGOT = new CustomItem(Material.GOLD_INGOT, "&bAluminum Brass Ingot", 0, new String[0]); /* Alloy (Aluminum + Bronze) */ public static ItemStack ALUMINUM_BRONZE_INGOT = new CustomItem(Material.GOLD_INGOT, "&bAluminum Bronze Ingot", 0, new String[0]); /* Alloy (Gold + Silver + Copper) */ public static ItemStack CORINTHIAN_BRONZE_INGOT = new CustomItem(Material.GOLD_INGOT, "&bCorinthian Bronze Ingot", 0, new String[0]); /* Alloy (Lead + Tin) */ public static ItemStack SOLDER_INGOT = new CustomItem(Material.IRON_INGOT, "&bSolder Ingot", 0, new String[0]); /* Alloy (Steel + Iron + Carbon) */ public static ItemStack DAMASCUS_STEEL_INGOT = new CustomItem(Material.IRON_INGOT, "&bDamascus Steel Ingot", 0, new String[0]); /* Alloy (Damascus Steel + Duralumin + Compressed Carbon + Aluminium Bronze) */ public static ItemStack HARDENED_METAL_INGOT = new CustomItem(Material.IRON_INGOT, "&b&lHardened Metal", 0); /* Alloy (Hardened Metal + Corinthian Bronze + Solder + Billon + Damascus Steel) */ public static ItemStack REINFORCED_ALLOY_INGOT = new CustomItem(Material.IRON_INGOT, "&b&lReinforced Alloy Ingot", 0); /* Alloy (Iron + Silicon) */ public static ItemStack FERROSILICON = new CustomItem(Material.IRON_INGOT, "&bFerrosilicon" , 0); /* Alloy (Iron + Gold) */ public static ItemStack GILDED_IRON = new CustomItem(Material.GOLD_INGOT, "&6&lGilded Iron", 0); /* Alloy (Redston + Ferrosilicon) */ public static ItemStack REDSTONE_ALLOY = new CustomItem(Material.CLAY_BRICK, "&cRedstone Alloy Ingot", 0); /* Alloy (Iron + Copper) */ public static ItemStack NICKEL_INGOT = new CustomItem(Material.IRON_INGOT, "&bNickel Ingot" , 0); /* Alloy (Nickel + Iron + Copper) */ public static ItemStack COBALT_INGOT = new CustomItem(Material.IRON_INGOT, "&9Cobalt Ingot" , 0); /* Gold */ public static ItemStack GOLD_4K = new CustomItem(Material.GOLD_INGOT, "&rGold Ingot &7(4-Carat)", 0); public static ItemStack GOLD_6K = new CustomItem(Material.GOLD_INGOT, "&rGold Ingot &7(6-Carat)", 0); public static ItemStack GOLD_8K = new CustomItem(Material.GOLD_INGOT, "&rGold Ingot &7(8-Carat)", 0); public static ItemStack GOLD_10K = new CustomItem(Material.GOLD_INGOT, "&rGold Ingot &7(10-Carat)", 0); public static ItemStack GOLD_12K = new CustomItem(Material.GOLD_INGOT, "&rGold Ingot &7(12-Carat)", 0); public static ItemStack GOLD_14K = new CustomItem(Material.GOLD_INGOT, "&rGold Ingot &7(14-Carat)", 0); public static ItemStack GOLD_16K = new CustomItem(Material.GOLD_INGOT, "&rGold Ingot &7(16-Carat)", 0); public static ItemStack GOLD_18K = new CustomItem(Material.GOLD_INGOT, "&rGold Ingot &7(18-Carat)", 0); public static ItemStack GOLD_20K = new CustomItem(Material.GOLD_INGOT, "&rGold Ingot &7(20-Carat)", 0); public static ItemStack GOLD_22K = new CustomItem(Material.GOLD_INGOT, "&rGold Ingot &7(22-Carat)", 0); public static ItemStack GOLD_24K = new CustomItem(Material.GOLD_INGOT, "&rGold Ingot &7(24-Carat)", 0); /* Dusts */ public static ItemStack IRON_DUST = new CustomItem(Material.SULPHUR, "&6Iron Dust", 0); public static ItemStack GOLD_DUST = new CustomItem(Material.GLOWSTONE_DUST, "&6Gold Dust", 0); public static ItemStack TIN_DUST = new CustomItem(Material.SUGAR, "&6Tin Dust", 0); public static ItemStack COPPER_DUST = new CustomItem(Material.GLOWSTONE_DUST, "&6Copper Dust", 0); public static ItemStack SILVER_DUST = new CustomItem(Material.SUGAR, "&6Silver Dust", 0); public static ItemStack ALUMINUM_DUST = new CustomItem(Material.SUGAR, "&6Aluminum Dust", 0); public static ItemStack LEAD_DUST = new CustomItem(Material.SULPHUR, "&6Lead Dust", 0); public static ItemStack SULFATE = new CustomItem(Material.GLOWSTONE_DUST, "&6Sulfate", 0); public static ItemStack ZINC_DUST = new CustomItem(Material.SUGAR, "&6Zinc Dust", 0); public static ItemStack MAGNESIUM_DUST = new CustomItem(Material.SUGAR, "&6Magnesium", 0); public static ItemStack CARBON = null; public static ItemStack SILICON = new CustomItem(Material.FIREWORK_CHARGE, "&6Silicon", 0); public static ItemStack GOLD_24K_BLOCK = new CustomItem(Material.GOLD_BLOCK, "&rGold Block &7(24-Carat)", 0); /* Gems */ public static ItemStack SYNTHETIC_DIAMOND = new CustomItem(Material.DIAMOND, "&bSynthetic Diamond", 0); public static ItemStack SYNTHETIC_SAPPHIRE = new CustomItem(new MaterialData(Material.INK_SACK, (byte) 4), "&bSynthetic Sapphire"); public static ItemStack SYNTHETIC_EMERALD = new CustomItem(Material.EMERALD, "&bSynthetic Emerald", 0); public static ItemStack CARBONADO = null; public static ItemStack RAW_CARBONADO = null; public static ItemStack URANIUM = null; public static ItemStack NEPTUNIUM = null; public static ItemStack PLUTONIUM = null; public static ItemStack BOOSTED_URANIUM = null; /* Talisman */ public static ItemStack TALISMAN = new CustomItem(Material.EMERALD, "&6Common Talisman", 0); public static ItemStack TALISMAN_ANVIL = new CustomItem(Material.EMERALD, "&aTalisman of the Anvil", 0, new String[] {"", "&rEach Talisman can prevent", "&r1 Tool from breaking, but will then", "&rbe consumed", "", "&4&lWARNING:", "&4This Talisman does not work on", "&4Tools which are too powerful", "&4due to their complexity"}); public static ItemStack TALISMAN_MINER = new CustomItem(Material.EMERALD, "&aTalisman of the Miner", 0, new String[] {"", "&rWhile you have this Talisman", "&rin your Inventory it has", "&ra 20% chance of doubling", "&rall Ores you mine"}); public static ItemStack TALISMAN_HUNTER = new CustomItem(Material.EMERALD, "&aTalisman of the Hunter", 0, new String[] {"", "&rWhile you have this Talisman", "&rin your Inventory it has", "&ra 20% chance of doubling", "&rall Drops from Mobs you kill"}); public static ItemStack TALISMAN_LAVA = new CustomItem(Material.EMERALD, "&aTalisman of the Lava Walker", 0, new String[] {"", "&rWhile you have this Talisman", "&rin your Inventory it will", "&rgive you Fire Resistance", "&ras soon as you touch Lava", "&rbut will then be consumed"}); public static ItemStack TALISMAN_WATER = new CustomItem(Material.EMERALD, "&aTalisman of the Water Breather", 0, new String[] {"", "&rWhile you have this Talisman", "&rin your Inventory it will", "&rgive you the ability", "&rto breath underwater as", "&rsoon as you start drowning", "&rbut will then be consumed"}); public static ItemStack TALISMAN_ANGEL = new CustomItem(Material.EMERALD, "&aTalisman of the Angel", 0, new String[] {"", "&rWhile you have this Talisman", "&rin your Inventory it has a", "&r75% chance to prevent you", "&rfrom taking Fall Damage"}); public static ItemStack TALISMAN_FIRE = new CustomItem(Material.EMERALD, "&aTalisman of the Firefighter", 0, new String[] {"", "&rWhile you have this Talisman", "&rin your Inventory it will", "&rgive you Fire Resistance", "&ras soon as you start burning", "&rbut will then be consumed"}); public static ItemStack TALISMAN_MAGICIAN = new CustomItem(Material.EMERALD, "&aTalisman of the Magician", 0, new String[] {"", "&rWhile you have this Talisman", "&rin your Inventory it gives", "&ryou a 80% Luck Bonus on Enchanting", "&rYou will sometimes get an Extra Enchantment"}); public static ItemStack TALISMAN_TRAVELLER = new CustomItem(Material.EMERALD, "&aTalisman of the Traveller", 0, new String[] {"", "&rWhile you have this Talisman", "&rin your Inventory it gives", "&ryou a 60% Chance for a decent", "&rSpeed Buff when you start sprinting"}); public static ItemStack TALISMAN_WARRIOR = new CustomItem(Material.EMERALD, "&aTalisman of the Warrior", 0, new String[] {"", "&rWhile you have this Talisman", "&rin your Inventory it gives", "&ryou Strength III whenever you get hit", "&rbut will then be consumed"}); public static ItemStack TALISMAN_KNIGHT = new CustomItem(Material.EMERALD, "&aTalisman of the Knight", 0, new String[] {"", "&rWhile you have this Talisman", "&rin your Inventory it gives", "&ryou a 30% Chance for 5 Seconds of Regeneration", "&rwhenever You get hit", "&rbut will then be consumed"}); public static ItemStack TALISMAN_WHIRLWIND = new CustomItem(Material.EMERALD, "&aTalisman of the Whirlwind", 0, new String[] {"", "&rWhile you have this Talisman", "&rin your Inventory it will reflect", "&r60% of all Projectiles fired at you"}); public static ItemStack TALISMAN_WIZARD = new CustomItem(Material.EMERALD, "&aTalisman of the Wizard", 0, new String[] {"", "&rWhile you have this Talisman", "&rin your Inventory it allows you to", "&robtain Fortune Level 4/5 however", "&rit also has a chance to lower the", "&rLevel of some Enchantments on your Item"}); /* Staves */ public static ItemStack STAFF_ELEMENTAL = new CustomItem(Material.STICK, "&6Elemental Staff", 0); public static ItemStack STAFF_WIND = new CustomItem(Material.STICK, "&6Elemental Staff &7- &b&oWind", 0, new String[] {"", "&7Element: &b&oWind", "", "&7&eRight Click&7 to launch yourself forward"}, new String[] {"LUCK-1"}); public static ItemStack STAFF_FIRE = new CustomItem(Material.STICK, "&6Elemental Staff &7- &c&oFire", 0, new String[] {"", "&7Element: &c&oFire"}, new String[] {"FIRE_ASPECT-5"}); public static ItemStack STAFF_WATER = new CustomItem(Material.STICK, "&6Elemental Staff &7- &1&oWater", 0, new String[] {"", "&7Element: &1&oWater", "", "&7&eRight Click&7 to extinguish yourself"}, new String[] {"WATER_WORKER-1"}); /* Machines */ public static ItemStack GRIND_STONE = new CustomItem(Material.DISPENSER, "&bGrind Stone", 0, new String[] {"", "&a&oGrinds Items for more Efficiency"}); public static ItemStack ARMOR_FORGE = new CustomItem(Material.ANVIL, "&6Armor Forge", 0, new String[] {"", "&a&oGives you the Ability to create powerful Armor"}); public static ItemStack SMELTERY = new CustomItem(Material.FURNACE, "&6Smeltery", 0, new String[] {"", "&a&oActs as a high-temperature Furnace for Metals"}); public static ItemStack ORE_CRUSHER = new CustomItem(Material.DISPENSER, "&bOre Crusher", 0, new String[] {"", "&a&oCrushes Ores to double them"}); public static ItemStack COMPRESSOR = new CustomItem(Material.PISTON_BASE, "&bCompressor", 0, new String[] {"", "&a&oCompresses Items"}); public static ItemStack PRESSURE_CHAMBER = new CustomItem(Material.GLASS, "&bPressure Chamber", 0, new String[] {"", "&a&oCompresses Items even more"}); public static ItemStack MAGIC_WORKBENCH = new CustomItem(Material.WORKBENCH, "&6Magic Workbench", 0, new String[] {"Infuses Items with magical Energy"}); public static ItemStack ORE_WASHER = new CustomItem(Material.CAULDRON_ITEM, "&6Ore Washer", 0, new String[] {"", "&a&oWashes Sifted Ore to filter Ores", "&a&oand gives you small Stone Chunks"}); public static ItemStack SAW_MILL = new CustomItem(Material.IRON_FENCE, "&6Saw Mill", 0, new String[] {"", "&a&oAllows you to get 8 planks from 1 Log"}); public static ItemStack COMPOSTER = new CustomItem(Material.CAULDRON_ITEM, "&aComposter", 0, new String[] {"", "&a&oCan convert various Materials over Time..."}); public static ItemStack ENHANCED_CRAFTING_TABLE = new CustomItem(Material.WORKBENCH, "&eEnhanced Crafting Table", 0, new String[] {"", "&a&oA regular Crafting Table cannot", "&a&ohold this massive Amount of Power..."}); public static ItemStack CRUCIBLE = new CustomItem(Material.CAULDRON_ITEM, "&cCrucible", 0, new String[] {"", "&a&oUsed to smelt Items into Liquids"}); public static ItemStack JUICER = new CustomItem(Material.GLASS_BOTTLE, "&aJuicer", 0, new String[] {"", "&a&oAllows you to create delicious Juice"}); public static ItemStack SOLAR_PANEL = new CustomItem(Material.DAYLIGHT_DETECTOR, "&bSolar Panel", 0, new String[] {"", "&a&oTransforms Sunlight to Energy"}); public static ItemStack SOLAR_ARRAY = new CustomItem(Material.DAYLIGHT_DETECTOR, "&bSolar Array", 0, new String[] {"", "&a&oTransforms Sunlight to Energy"}); public static ItemStack DIGITAL_MINER = new CustomItem(Material.IRON_PICKAXE, "&bDigital Miner", 0, new String[] {"", "&a&oDigs out everything!"}); public static ItemStack ADVANCED_DIGITAL_MINER = new CustomItem(Material.DIAMOND_PICKAXE, "&6Advanced Digital Miner", 0, new String[] {"", "&a&oDigs out everything!", "&a&oAutomatically crushes your Ores"}); public static ItemStack AUTOMATED_PANNING_MACHINE = new CustomItem(Material.BOWL, "&aAutomated Panning Machine", 0, new String[] {"", "&a&oA MultiBlock Version of the Gold Pan"}); public static ItemStack HOLOGRAM_PROJECTOR = new CustomItem(new MaterialData(Material.STEP, (byte) 7), "&bHologram Projector", "", "§rProjects an Editable Hologram"); /* Enhanced Furnaces */ public static ItemStack ENHANCED_FURNACE = new CustomItem(Material.FURNACE, "&7Enhanced Furnace - &eI", 0, new String[] {"", "&7Processing Speed: &e1x", "&7Fuel Efficiency: &e1x", "&7Luck Multiplier: &e1x"}); public static ItemStack ENHANCED_FURNACE_2 = new CustomItem(Material.FURNACE, "&7Enhanced Furnace - &eII", 0, new String[] {"", "&7Processing Speed: &e2x", "&7Fuel Efficiency: &e1x", "&7Luck Multiplier: &e1x"}); public static ItemStack ENHANCED_FURNACE_3 = new CustomItem(Material.FURNACE, "&7Enhanced Furnace - &eIII", 0, new String[] {"", "&7Processing Speed: &e2x", "&7Fuel Efficiency: &e2x", "&7Luck Multiplier: &e1x"}); public static ItemStack ENHANCED_FURNACE_4 = new CustomItem(Material.FURNACE, "&7Enhanced Furnace - &eIV", 0, new String[] {"", "&7Processing Speed: &e3x", "&7Fuel Efficiency: &e2x", "&7Luck Multiplier: &e1x"}); public static ItemStack ENHANCED_FURNACE_5 = new CustomItem(Material.FURNACE, "&7Enhanced Furnace - &eV", 0, new String[] {"", "&7Processing Speed: &e3x", "&7Fuel Efficiency: &e2x", "&7Luck Multiplier: &e2x"}); public static ItemStack ENHANCED_FURNACE_6 = new CustomItem(Material.FURNACE, "&7Enhanced Furnace - &eVI", 0, new String[] {"", "&7Processing Speed: &e3x", "&7Fuel Efficiency: &e3x", "&7Luck Multiplier: &e2x"}); public static ItemStack ENHANCED_FURNACE_7 = new CustomItem(Material.FURNACE, "&7Enhanced Furnace - &eVII", 0, new String[] {"", "&7Processing Speed: &e4x", "&7Fuel Efficiency: &e3x", "&7Luck Multiplier: &e2x"}); public static ItemStack ENHANCED_FURNACE_8 = new CustomItem(Material.FURNACE, "&7Enhanced Furnace - &eVIII", 0, new String[] {"", "&7Processing Speed: &e4x", "&7Fuel Efficiency: &e4x", "&7Luck Multiplier: &e2x"}); public static ItemStack ENHANCED_FURNACE_9 = new CustomItem(Material.FURNACE, "&7Enhanced Furnace - &eIX", 0, new String[] {"", "&7Processing Speed: &e5x", "&7Fuel Efficiency: &e4x", "&7Luck Multiplier: &e2x"}); public static ItemStack ENHANCED_FURNACE_10 = new CustomItem(Material.FURNACE, "&7Enhanced Furnace - &eX", 0, new String[] {"", "&7Processing Speed: &e5x", "&7Fuel Efficiency: &e5x", "&7Luck Multiplier: &e2x"}); public static ItemStack ENHANCED_FURNACE_11 = new CustomItem(Material.FURNACE, "&7Enhanced Furnace - &eXI", 0, new String[] {"", "&7Processing Speed: &e5x", "&7Fuel Efficiency: &e5x", "&7Luck Multiplier: &e3x"}); public static ItemStack REINFORCED_FURNACE = new CustomItem(Material.FURNACE, "&7Reinforced Furnace", 0, new String[] {"", "&7Processing Speed: &e10x", "&7Fuel Efficiency: &e10x", "&7Luck Multiplier: &e3x"}); public static ItemStack CARBONADO_EDGED_FURNACE = new CustomItem(Material.FURNACE, "&7Carbonado Edged Furnace", 0, new String[] {"", "&7Processing Speed: &e20x", "&7Fuel Efficiency: &e10x", "&7Luck Multiplier: &e3x"}); public static ItemStack BLOCK_PLACER = new CustomItem(Material.DISPENSER, "&aBlock Placer", 0, new String[] {"", "&rAll Blocks in this Dispenser", "&rwill automatically get placed"}); /* Soulbound Items */ public static ItemStack SOULBOUND_SWORD = new CustomItem(Material.DIAMOND_SWORD, "&cSoulbound Sword", 0); public static ItemStack SOULBOUND_BOW = new CustomItem(Material.BOW, "&cSoulbound Bow", 0); public static ItemStack SOULBOUND_PICKAXE = new CustomItem(Material.DIAMOND_PICKAXE, "&cSoulbound Pickaxe", 0); public static ItemStack SOULBOUND_AXE = new CustomItem(Material.DIAMOND_AXE, "&cSoulbound Axe", 0); public static ItemStack SOULBOUND_SHOVEL = new CustomItem(Material.DIAMOND_SPADE, "&cSoulbound Shovel", 0); public static ItemStack SOULBOUND_HOE = new CustomItem(Material.DIAMOND_HOE, "&cSoulbound Hoe", 0); public static ItemStack SOULBOUND_HELMET = new CustomItem(Material.DIAMOND_HELMET, "&cSoulbound Helmet", 0); public static ItemStack SOULBOUND_CHESTPLATE = new CustomItem(Material.DIAMOND_CHESTPLATE, "&cSoulbound Chestplate", 0); public static ItemStack SOULBOUND_LEGGINGS = new CustomItem(Material.DIAMOND_LEGGINGS, "&cSoulbound Leggings", 0); public static ItemStack SOULBOUND_BOOTS = new CustomItem(Material.DIAMOND_BOOTS, "&cSoulbound Boots", 0); /* Runes */ public static ItemStack BLANK_RUNE = null; public static ItemStack RUNE_AIR = null; public static ItemStack RUNE_WATER = null; public static ItemStack RUNE_FIRE = null; public static ItemStack RUNE_EARTH = null; public static ItemStack RUNE_ENDER = null; public static ItemStack RUNE_RAINBOW = null; static { ItemStack itemB = new ItemStack(Material.FIREWORK_CHARGE); FireworkEffectMeta imB = (FireworkEffectMeta) itemB.getItemMeta(); imB.setEffect(FireworkEffect.builder().with(Type.BURST).with(Type.BURST).withColor(Color.BLACK).build()); imB.setDisplayName("§8Blank Rune"); itemB.setItemMeta(imB); BLANK_RUNE = itemB; ItemStack itemA = new ItemStack(Material.FIREWORK_CHARGE); FireworkEffectMeta imA = (FireworkEffectMeta) itemA.getItemMeta(); imA.setEffect(FireworkEffect.builder().with(Type.BURST).withColor(Color.AQUA).build()); imA.setDisplayName("§7Ancient Rune §8§l[§b§lAir§8§l]"); itemA.setItemMeta(imA); RUNE_AIR = itemA; ItemStack itemW = new ItemStack(Material.FIREWORK_CHARGE); FireworkEffectMeta imW = (FireworkEffectMeta) itemW.getItemMeta(); imW.setEffect(FireworkEffect.builder().with(Type.BURST).withColor(Color.BLUE).build()); imW.setDisplayName("§7Ancient Rune §8§l[§1§lWater§8§l]"); itemW.setItemMeta(imW); RUNE_WATER = itemW; ItemStack itemF = new ItemStack(Material.FIREWORK_CHARGE); FireworkEffectMeta imF = (FireworkEffectMeta) itemF.getItemMeta(); imF.setEffect(FireworkEffect.builder().with(Type.BURST).withColor(Color.RED).build()); imF.setDisplayName("§7Ancient Rune §8§l[§4§lFire§8§l]"); itemF.setItemMeta(imF); RUNE_FIRE = itemF; ItemStack itemE = new ItemStack(Material.FIREWORK_CHARGE); FireworkEffectMeta imE = (FireworkEffectMeta) itemE.getItemMeta(); imE.setEffect(FireworkEffect.builder().with(Type.BURST).withColor(Color.ORANGE).build()); imE.setDisplayName("§7Ancient Rune §8§l[§c§lEarth§8§l]"); itemE.setItemMeta(imE); RUNE_EARTH = itemE; ItemStack itemN = new ItemStack(Material.FIREWORK_CHARGE); FireworkEffectMeta imN = (FireworkEffectMeta) itemN.getItemMeta(); imN.setEffect(FireworkEffect.builder().with(Type.BURST).withColor(Color.PURPLE).build()); imN.setDisplayName("§7Ancient Rune §8§l[§5§lEnder§8§l]"); itemN.setItemMeta(imN); RUNE_ENDER = itemN; ItemStack itemR = new ItemStack(Material.FIREWORK_CHARGE); FireworkEffectMeta imR = (FireworkEffectMeta) itemR.getItemMeta(); imR.setEffect(FireworkEffect.builder().with(Type.BURST).withColor(Color.PURPLE).build()); imR.setDisplayName("§7Ancient Rune §8§l[§d§lRainbow§8§l]"); itemR.setItemMeta(imR); RUNE_RAINBOW = itemR; } /* Electricity */ public static ItemStack SOLAR_GENERATOR = new CustomItem(new ItemStack(Material.DAYLIGHT_DETECTOR), "&bSolar Generator", "", "§eBasic Generator", "§8\u21E8 §e\u26A1 §70 J Buffer", "§8\u21E8 §e\u26A1 §74 J/s"); public static ItemStack SOLAR_GENERATOR_2 = new CustomItem(new ItemStack(Material.DAYLIGHT_DETECTOR), "&cAdvanced Solar Generator", "", "§aMedium Generator", "§8\u21E8 §e\u26A1 §70 J Buffer", "§8\u21E8 §e\u26A1 §716 J/s"); public static ItemStack SOLAR_GENERATOR_3 = new CustomItem(new ItemStack(Material.DAYLIGHT_DETECTOR), "&4Carbonado Solar Generator", "", "§4End-Game Generator", "§8\u21E8 §e\u26A1 §70 J Buffer", "§8\u21E8 §e\u26A1 §764 J/s"); public static ItemStack SOLAR_GENERATOR_4 = new CustomItem(new ItemStack(Material.DAYLIGHT_DETECTOR), "&eEnergized Solar Generator", "", "§9Works at Night", "", "§4End-Game Generator", "§8\u21E8 §e\u26A1 §70 J Buffer", "§8\u21E8 §e\u26A1 §7256 J/s (Day)", "§8\u21E8 §e\u26A1 §7128 J/s (Night)"); public static ItemStack COAL_GENERATOR = null; public static ItemStack LAVA_GENERATOR = null; public static ItemStack ELECTRIC_FURNACE = new CustomItem(new ItemStack(Material.FURNACE), "&cElectric Furnace", "", "§eBasic Machine", "§8\u21E8 §7Speed: 1x", "§8\u21E8 §e\u26A1 §74 J/s"); public static ItemStack ELECTRIC_FURNACE_2 = new CustomItem(new ItemStack(Material.FURNACE), "&cElectric Furnace &7- &eII", "", "§aMedium Machine", "§8\u21E8 §7Speed: 2x", "§8\u21E8 §e\u26A1 §76 J/s"); public static ItemStack ELECTRIC_FURNACE_3 = new CustomItem(new ItemStack(Material.FURNACE), "&cElectric Furnace &7- &eIII", "", "§aMedium Machine", "§8\u21E8 §7Speed: 4x", "§8\u21E8 §e\u26A1 §710 J/s"); public static ItemStack ELECTRIC_ORE_GRINDER = new CustomItem(new ItemStack(Material.FURNACE), "&cElectric Ore Grinder", "","§rWorks as an Ore Crusher and Grind Stone", "", "§6Advanced Machine", "§8\u21E8 §7Speed: 1x", "§8\u21E8 §e\u26A1 §712 J/s"); public static ItemStack ELECTRIC_ORE_GRINDER_2 = new CustomItem(new ItemStack(Material.FURNACE), "&cElectric Ore Grinder &7(&eII&7)", "","§rWorks as an Ore Crusher and Grind Stone", "", "§4End-Game Machine", "§8\u21E8 §7Speed: 4x", "§8\u21E8 §e\u26A1 §730 J/s"); public static ItemStack AUTO_ENCHANTER = new CustomItem(new ItemStack(Material.ENCHANTMENT_TABLE), "&5Auto Enchanter", "", "§aMedium Machine", "§8\u21E8 §7Speed: 1x", "§8\u21E8 §e\u26A1 §718 J/s"); public static ItemStack AUTO_DISENCHANTER = new CustomItem(new ItemStack(Material.ENCHANTMENT_TABLE), "&5Auto Disenchanter", "", "§aMedium Machine", "§8\u21E8 §7Speed: 1x", "§8\u21E8 §e\u26A1 §718 J/s"); public static ItemStack AUTO_ANVIL = new CustomItem(new ItemStack(Material.IRON_BLOCK), "&7Auto Anvil", "", "§6Advanced Machine", "§8\u21E8 §7Repair Factor: 10%", "§8\u21E8 §e\u26A1 §724 J/s"); public static ItemStack AUTO_ANVIL_2 = new CustomItem(new ItemStack(Material.IRON_BLOCK), "&7Auto Anvil Mk.II", "", "§4End-Game Machine", "§8\u21E8 §7Repair Factor: 25%", "§8\u21E8 §e\u26A1 §732 J/s"); public static ItemStack BIO_REACTOR = new CustomItem(new MaterialData(Material.STAINED_CLAY, (byte) 5), "&2Bio Reactor", "", "§6Average Generator", "§8\u21E8 §e\u26A1 §7128 J Buffer", "§8\u21E8 §e\u26A1 §78 J/s"); public static ItemStack MULTIMETER = new CustomItem(new MaterialData(Material.WATCH), "&eMultimeter", "", "§rMeasures the Amount of stored", "§rEnergy in a Block"); public static ItemStack SMALL_CAPACITOR = null, MEDIUM_CAPACITOR = null, BIG_CAPACITOR = null, LARGE_CAPACITOR = null, CARBONADO_EDGED_CAPACITOR = null; /* Robots */ public static ItemStack PROGRAMMABLE_ANDROID = null; public static ItemStack PROGRAMMABLE_ANDROID_MINER = null; public static ItemStack PROGRAMMABLE_ANDROID_BUTCHER = null; public static ItemStack PROGRAMMABLE_ANDROID_FARMER = null; public static ItemStack PROGRAMMABLE_ANDROID_WOODCUTTER = null; public static ItemStack PROGRAMMABLE_ANDROID_FISHERMAN = null; public static ItemStack PROGRAMMABLE_ANDROID_2 = null; public static ItemStack PROGRAMMABLE_ANDROID_2_FISHERMAN = null; public static ItemStack PROGRAMMABLE_ANDROID_2_BUTCHER = null; public static ItemStack PROGRAMMABLE_ANDROID_3 = null; public static ItemStack PROGRAMMABLE_ANDROID_3_FISHERMAN = null; public static ItemStack PROGRAMMABLE_ANDROID_3_BUTCHER = null; /* GPS */ public static ItemStack GPS_TRANSMITTER = null; public static ItemStack GPS_TRANSMITTER_2 = null; public static ItemStack GPS_TRANSMITTER_3 = null; public static ItemStack GPS_TRANSMITTER_4 = null; public static ItemStack GPS_CONTROL_PANEL = null; public static ItemStack GPS_MARKER_TOOL = new CustomItem(new MaterialData(Material.REDSTONE_TORCH_ON), "§bGPS Marker Tool", "", "§rAllows you to set a Waypoint at", "§the Location you place this"); public static ItemStack GPS_EMERGENCY_TRANSMITTER = null; public static ItemStack GPS_GEO_SCANNER = null; public static ItemStack ANDROID_INTERFACE_FUEL = new CustomItem(new ItemStack(Material.DISPENSER), "&7Android Interface §c(Fuel)", "", "§rItems stored in this Interface", "§rwill be inserted into an Android's Fuel Slot", "§rwhen its Script tells them to do so"); public static ItemStack ANDROID_INTERFACE_ITEMS = new CustomItem(new ItemStack(Material.DISPENSER), "&7Android Interface §9(Items)", "", "§rItems stored in an Android's Inventory", "§rwill be inserted into this Interface", "§rwhen its Script tells them to do so"); public static ItemStack BUCKET_OF_OIL = null; public static ItemStack BUCKET_OF_FUEL = null; public static ItemStack OIL_PUMP = null; public static ItemStack REFINERY = new CustomItem(new ItemStack(Material.PISTON_BASE), "&cRefinery", "", "§rRefines Oil to create Fuel"); public static ItemStack COMBUSTION_REACTOR = null; public static ItemStack ANDROID_MEMORY_CORE = null; public static ItemStack GPS_TELEPORTER_PYLON = new CustomItem(new MaterialData(Material.STAINED_GLASS, (byte) 10), "§5GPS Teleporter Pylon", "", "§7Teleporter Component"); public static ItemStack GPS_TELEPORTATION_MATRIX = new CustomItem(new MaterialData(Material.IRON_BLOCK), "§bGPS Teleporter Matrix", "", "§rThis is your Teleporter's Main Component", "§rThis Matrix allows Players to choose from all", "§rWaypoints made by the Player who has placed", "§rthis Device."); public static ItemStack GPS_ACTIVATION_DEVICE_SHARED = new CustomItem(new MaterialData(Material.STONE_PLATE), "§rGPS Activation Device §3(Shared)", "", "§rPlace this onto a Teleportation Matrix", "§rand step onto this Plate to activate", "§rthe Teleportation Process"); public static ItemStack GPS_ACTIVATION_DEVICE_PERSONAL = new CustomItem(new MaterialData(Material.STONE_PLATE), "§rGPS Activation Device §a(Personal)", "", "§rPlace this onto a Teleportation Matrix", "§rand step onto this Plate to activate", "§rthe Teleportation Process", "", "§rThis Version only allows the Person who", "§rplaced this Device to use it"); public static ItemStack ELEVATOR = new CustomItem(new MaterialData(Material.STONE_PLATE), "§bElevator Plate", "", "§rPlace an Elevator Plate on every floor", "§rand you will be able to teleport between them.", "", "§eRight Click this Block §7to name it"); public static ItemStack INFUSED_HOPPER = new CustomItem(new MaterialData(Material.HOPPER), "§5Infused Hopper", "", "§rAutomatically picks up nearby Items in a 7x7x7", "§rRadius when placed."); public static ItemStack PLASTIC_SHEET = new CustomItem(new MaterialData(Material.PAPER), "§rPlastic Sheet"); public static ItemStack HEATED_PRESSURE_CHAMBER = new CustomItem(new MaterialData(Material.STAINED_GLASS, (byte) 8), "&cHeated Pressure Chamber", "", "§4End-Game Machine", "§8\u21E8 §7Speed: 1x", "§8\u21E8 §e\u26A1 §710 J/s"); public static ItemStack HEATED_PRESSURE_CHAMBER_2 = new CustomItem(new MaterialData(Material.STAINED_GLASS, (byte) 8), "&cHeated Pressure Chamber &7- &eII", "", "§4End-Game Machine", "§8\u21E8 §7Speed: 5x", "§8\u21E8 §e\u26A1 §744 J/s"); public static ItemStack ELECTRIC_SMELTERY = new CustomItem(new MaterialData(Material.FURNACE), "&cElectric Smeltery", "", "§4Alloys-Only, doesn't smelt Dust into Ingots", "", "§4End-Game Machine", "§8\u21E8 §7Speed: 1x", "§8\u21E8 §e\u26A1 §720 J/s"); public static ItemStack CARBON_PRESS = new CustomItem(new MaterialData(Material.STAINED_GLASS, (byte) 15), "&cCarbon Press", "", "§4End-Game Machine", "§8\u21E8 §7Speed: 1x", "§8\u21E8 §e\u26A1 §720 J/s"); public static ItemStack CARBON_PRESS_2 = new CustomItem(new MaterialData(Material.STAINED_GLASS, (byte) 15), "&cCarbon Press &7- &eII", "", "§4End-Game Machine", "§8\u21E8 §7Speed: 3x", "§8\u21E8 §e\u26A1 §750 J/s"); public static ItemStack CARBON_PRESS_3 = new CustomItem(new MaterialData(Material.STAINED_GLASS, (byte) 15), "&cCarbon Press &7- &eIII", "", "§4End-Game Machine", "§8\u21E8 §7Speed: 15x", "§8\u21E8 §e\u26A1 §7180 J/s"); public static ItemStack BLISTERING_INGOT = new CustomItem(new MaterialData(Material.GOLD_INGOT), "§6Blistering Ingot &7(33%)", "", "§2Radiation Level: HIGH", "&4&oHazmat Suit required"); public static ItemStack BLISTERING_INGOT_2 = new CustomItem(new MaterialData(Material.GOLD_INGOT), "§6Blistering Ingot &7(66%)", "", "§2Radiation Level: HIGH", "&4&oHazmat Suit required"); public static ItemStack BLISTERING_INGOT_3 = new CustomItem(new MaterialData(Material.GOLD_INGOT), "§6Blistering Ingot", "", "§2Radiation Level: HIGH", "&4&oHazmat Suit required"); public static ItemStack ENERGY_REGULATOR = null; public static ItemStack DEBUG_FISH = new CustomItem(new MaterialData(Material.RAW_FISH), "§3How much is the Fish?", "", "§eRight Click §rany Block to view it's BlockData", "§eLeft Click §rto break a Block", "§eShift + Left Click §rany Block to erase it's BlockData", "§eShift + Right Click §rto place a Placeholder Block"); // Cargo public static ItemStack CARGO_MANAGER = null; public static ItemStack CARGO_NODE = null; public static ItemStack CARGO_INPUT = null; public static ItemStack CARGO_OUTPUT = null; public static ItemStack CARGO_OUTPUT_ADVANCED = null; public static ItemStack AUTO_BREEDER = null; public static ItemStack ORGANIC_FOOD = null; public static ItemStack ORGANIC_FOOD2 = null; public static ItemStack ORGANIC_FOOD3 = null; public static ItemStack ORGANIC_FOOD4 = null; public static ItemStack ORGANIC_FOOD5 = null; public static ItemStack ORGANIC_FOOD6 = null; public static ItemStack ORGANIC_FOOD7 = null; public static ItemStack ORGANIC_FOOD8 = null; public static ItemStack FERTILIZER = null; public static ItemStack FERTILIZER2 = null; public static ItemStack FERTILIZER3 = null; public static ItemStack FERTILIZER4 = null; public static ItemStack FERTILIZER5 = null; public static ItemStack FERTILIZER6 = null; public static ItemStack FERTILIZER7 = null; public static ItemStack FERTILIZER8 = null; public static ItemStack ANIMAL_GROWTH_ACCELERATOR = null; public static ItemStack CROP_GROWTH_ACCELERATOR = null; public static ItemStack CROP_GROWTH_ACCELERATOR_2 = null; public static ItemStack FOOD_FABRICATOR = new CustomItem(new MaterialData(Material.STAINED_GLASS, (byte) 13), "§cFood Fabricator", "", "§rProduces §aOrganic Food", "", "§6Advanced Machine", "§8\u21E8 §7Speed: 1x", "§8\u21E8 §e\u26A1 §7256 J Buffer", "§8\u21E8 §e\u26A1 §714 J/s"); public static ItemStack FOOD_FABRICATOR_2 = new CustomItem(new MaterialData(Material.STAINED_GLASS, (byte) 13), "§cFood Fabricator &7(&eII&7)", "", "§rProduces §aOrganic Food", "", "§4End-Game Machine", "§8\u21E8 §7Speed: 6x", "§8\u21E8 §e\u26A1 §7512 J Buffer", "§8\u21E8 §e\u26A1 §748 J/s"); public static ItemStack FOOD_COMPOSTER = new CustomItem(new MaterialData(Material.STAINED_CLAY, (byte) 13), "§cFood Composter", "", "§rProduces §aOrganic Fertilizer", "", "§6Advanced Machine", "§8\u21E8 §7Speed: 1x", "§8\u21E8 §e\u26A1 §7256 J Buffer", "§8\u21E8 §e\u26A1 §716 J/s"); public static ItemStack FOOD_COMPOSTER_2 = new CustomItem(new MaterialData(Material.STAINED_CLAY, (byte) 13), "§cFood Composter &7(&eII&7)", "", "§rProduces §aOrganic Fertilizer", "", "§4End-Game Machine", "§8\u21E8 §7Speed: 10x", "§8\u21E8 §e\u26A1 §7512 J Buffer", "§8\u21E8 §e\u26A1 §752 J/s"); public static ItemStack XP_COLLECTOR = null; public static ItemStack REACTOR_COOLANT_CELL = null; public static ItemStack NUCLEAR_REACTOR = null; public static ItemStack REACTOR_ACCESS_PORT = new CustomItem(new MaterialData(Material.STAINED_CLAY, (byte) 9), "§2Reactor Access Port", "", "§rAllows you to interact with a Reactor", "§rvia Cargo Nodes, can also be used", "§ras a Buffer", "", "§8\u21E8 §eMust be placed &a3 Blocks &eabove the Reactor"); public static ItemStack FREEZER = null; public static ItemStack FREEZER_2 = null; public static ItemStack ELECTRIC_GOLD_PAN = new CustomItem(new MaterialData(Material.STAINED_CLAY, (byte) 12), "&6Electric Gold Pan", "", "§eBasic Machine", "§8\u21E8 §7Speed: 1x", "§8\u21E8 §e\u26A1 §72 J/s"); public static ItemStack ELECTRIC_GOLD_PAN_2 = new CustomItem(new MaterialData(Material.STAINED_CLAY, (byte) 12), "&6Electric Gold Pan &7(&eII&7)", "", "§eBasic Machine", "§8\u21E8 §7Speed: 3x", "§8\u21E8 §e\u26A1 §74 J/s"); public static ItemStack ELECTRIC_GOLD_PAN_3 = new CustomItem(new MaterialData(Material.STAINED_CLAY, (byte) 12), "&6Electric Gold Pan &7(&eIII&7)", "", "§4End-Game Machine", "§8\u21E8 §7Speed: 10x", "§8\u21E8 §e\u26A1 §714 J/s"); public static ItemStack ELECTRIC_DUST_WASHER = new CustomItem(new MaterialData(Material.STAINED_GLASS, (byte) 11), "&3Electric Dust Washer", "", "§eBasic Machine", "§8\u21E8 §7Speed: 1x", "§8\u21E8 §e\u26A1 §76 J/s"); public static ItemStack ELECTRIC_DUST_WASHER_2 = new CustomItem(new MaterialData(Material.STAINED_GLASS, (byte) 11), "&3Electric Dust Washer &7(&eII&7)", "", "§eBasic Machine", "§8\u21E8 §7Speed: 2x", "§8\u21E8 §e\u26A1 §710 J/s"); public static ItemStack ELECTRIC_DUST_WASHER_3 = new CustomItem(new MaterialData(Material.STAINED_GLASS, (byte) 11), "&3Electric Dust Washer &7(&eIII&7)", "", "§4End-Game Machine", "§8\u21E8 §7Speed: 10x", "§8\u21E8 §e\u26A1 §730 J/s"); public static ItemStack ELECTRIC_INGOT_FACTORY = new CustomItem(new MaterialData(Material.STAINED_CLAY, (byte) 14), "&cElectric Ingot Factory", "", "§eBasic Machine", "§8\u21E8 §7Speed: 1x", "§8\u21E8 §e\u26A1 §78 J/s"); public static ItemStack ELECTRIC_INGOT_FACTORY_2 = new CustomItem(new MaterialData(Material.STAINED_CLAY, (byte) 14), "&cElectric Ingot Factory &7(&eII&7)", "", "§eBasic Machine", "§8\u21E8 §7Speed: 2x", "§8\u21E8 §e\u26A1 §714 J/s"); public static ItemStack ELECTRIC_INGOT_FACTORY_3 = new CustomItem(new MaterialData(Material.STAINED_CLAY, (byte) 14), "&cElectric Ingot Factory &7(&eIII&7)", "", "§4End-Game Machine", "§8\u21E8 §7Speed: 8x", "§8\u21E8 §e\u26A1 §740 J/s"); public static ItemStack AUTOMATED_CRAFTING_CHAMBER = new CustomItem(new MaterialData(Material.WORKBENCH), "&6Automated Crafting Chamber", "", "§6Advanced Machine", "§8\u21E8 §e\u26A1 §710 J/Item"); public static ItemStack FLUID_PUMP = new CustomItem(new MaterialData(Material.STAINED_CLAY, (byte) 11), "&9Fluid Pump", "", "§6Advanced Machine", "§8\u21E8 §e\u26A1 §732 J/Block"); public static ItemStack CHARGING_BENCH = new CustomItem(new MaterialData(Material.WORKBENCH), "&6Charging Bench", "", "§rCharges Items such as Jetpacks", "", "§eBasic Machine", "§8\u21E8 §e\u26A1 §7128 J Buffer", "§8\u21E8 §e\u26A1 §7Energy Loss: §c50%"); public static ItemStack WITHER_ASSEMBLER = new CustomItem(new MaterialData(Material.OBSIDIAN), "&5Wither Assembler", "", "§4End-Game Machine", "§8\u21E8 §7Cooldown: §b30 Seconds", "§8\u21E8 §e\u26A1 §74096 J Buffer", "§8\u21E8 §e\u26A1 §74096 J/Wither"); public static ItemStack TRASH_CAN = null; // ChestTerminal Addon public static ItemStack CHEST_TERMINAL = null; public static ItemStack CT_IMPORT_BUS = null; public static ItemStack CT_EXPORT_BUS = null; static { try { PORTABLE_DUSTBIN = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzJkNDEwNDJjZTk5MTQ3Y2MzOGNhYzllNDY3NDE1NzZlN2VlNzkxMjgzZTZmYWM4ZDMyOTJjYWUyOTM1ZjFmIn19fQ=="), "&6Portable Dustbin", "&rYour portable Item-Destroyer", "", "&eRight Click&7 to open"); TRASH_CAN = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzJkNDEwNDJjZTk5MTQ3Y2MzOGNhYzllNDY3NDE1NzZlN2VlNzkxMjgzZTZmYWM4ZDMyOTJjYWUyOTM1ZjFmIn19fQ=="), "&3Trash Can", "", "§rWill destroy all Items put into it"); CAN = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTRkYTk3ZjA4MGUzOTViODQyYzRjYzgyYTg0MDgyM2Q0ZGJkOGNhNjg4YTIwNjg1M2U1NzgzZTRiZmRjMDEyIn19fQ=="), "§rTin Can"); STONE_CHUNK = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvY2U4ZjVhZGIxNGQ2YzlmNmI4MTBkMDI3NTQzZjFhOGMxZjQxN2UyZmVkOTkzYzk3YmNkODljNzRmNWUyZTgifX19"), "&6Stone Chunk"); INFUSED_MAGNET = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYWJhOGViYzRjNmE4MTczMDk0NzQ5OWJmN2UxZDVlNzNmZWQ2YzFiYjJjMDUxZTk2ZDM1ZWIxNmQyNDYxMGU3In19fQ=="), "&aInfused Magnet" , "", "&rMagical infused Magnets", "&rattract nearby Items", "&ras long as it is somewhere in", "&ryour Inventory", "", "&7Hold &eShift&7 to pick up nearby Items"); MAGNET = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYWJhOGViYzRjNmE4MTczMDk0NzQ5OWJmN2UxZDVlNzNmZWQ2YzFiYjJjMDUxZTk2ZDM1ZWIxNmQyNDYxMGU3In19fQ=="), "&cMagnet"); ELECTRO_MAGNET = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYWJhOGViYzRjNmE4MTczMDk0NzQ5OWJmN2UxZDVlNzNmZWQ2YzFiYjJjMDUxZTk2ZDM1ZWIxNmQyNDYxMGU3In19fQ=="), "&cElectromagnet"); ELECTRIC_MOTOR = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGNiY2EwMTJmNjdlNTRkZTlhZWU3MmZmNDI0ZTA1NmMyYWU1OGRlNWVhY2M5NDlhYjJiY2Q5NjgzY2VjIn19fQ=="), "&cElectric Motor"); CARGO_MOTOR = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGNiY2EwMTJmNjdlNTRkZTlhZWU3MmZmNDI0ZTA1NmMyYWU1OGRlNWVhY2M5NDlhYjJiY2Q5NjgzY2VjIn19fQ=="), "&3Cargo Motor"); BACKPACK_SMALL = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDBjYjFlNjdiNTEyYWIyZDRiZjNkN2FjZTBlYWFmNjFjMzJjZDQ2ODFkZGMzOTg3Y2ViMzI2NzA2YTMzZmEifX19"), "&eSmall Backpack", new String[] {"", "&7Size: &e9", "&7ID: ", "", "&7&eRight Click&7 to open"}); BACKPACK_MEDIUM = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDBjYjFlNjdiNTEyYWIyZDRiZjNkN2FjZTBlYWFmNjFjMzJjZDQ2ODFkZGMzOTg3Y2ViMzI2NzA2YTMzZmEifX19"), "&eBackpack", new String[] {"", "&7Size: &e18", "&7ID: ", "", "&7&eRight Click&7 to open"}); BACKPACK_LARGE = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDBjYjFlNjdiNTEyYWIyZDRiZjNkN2FjZTBlYWFmNjFjMzJjZDQ2ODFkZGMzOTg3Y2ViMzI2NzA2YTMzZmEifX19"), "&eLarge Backpack", new String[] {"", "&7Size: &e27", "&7ID: ", "", "&7&eRight Click&7 to open"}); WOVEN_BACKPACK = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDBjYjFlNjdiNTEyYWIyZDRiZjNkN2FjZTBlYWFmNjFjMzJjZDQ2ODFkZGMzOTg3Y2ViMzI2NzA2YTMzZmEifX19"), "&eWoven Backpack", new String[] {"", "&7Size: &e36", "&7ID: ", "", "&7&eRight Click&7 to open"}); GILDED_BACKPACK = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDBjYjFlNjdiNTEyYWIyZDRiZjNkN2FjZTBlYWFmNjFjMzJjZDQ2ODFkZGMzOTg3Y2ViMzI2NzA2YTMzZmEifX19"), "&eGilded Backpack", new String[] {"", "&7Size: &e45", "&7ID: ", "", "&7&eRight Click&7 to open"}); BOUND_BACKPACK = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmEzYjM0ODYyYjlhZmI2M2NmOGQ1Nzc5OTY2ZDNmYmE3MGFmODJiMDRlODNmM2VhZjY0NDlhZWJhIn19fQ=="), "&cSoulbound Backpack", new String[] {"", "&7Size: &e36", "&7ID: ", "", "&7&eRight Click&7 to open"}); COOLER = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZDRjMTU3MjU4NGViNWRlMjI5ZGU5ZjVhNGY3NzlkMGFhY2JhZmZkMzNiY2IzM2ViNDUzNmE2YTJiYzZhMSJ9fX0="), "&bCooler", new String[] {"&rAllows you to store Juices/Smoothies", "&rand automatically consumes them when you are hungry", "&rand you have this in your Inventory", "", "&7Size: &e27", "&7ID: ", "", "&7&eRight Click&7 to open"}); ENDER_BACKPACK = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmEzYjM0ODYyYjlhZmI2M2NmOGQ1Nzc5OTY2ZDNmYmE3MGFmODJiMDRlODNmM2VhZjY0NDlhZWJhIn19fQ=="), "&6Ender Backpack", new String[] {"&a&oA portable Ender Chest", "", "&eRight Click&7 to open"}); VOIDBAG_SMALL = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmEzYjM0ODYyYjlhZmI2M2NmOGQ1Nzc5OTY2ZDNmYmE3MGFmODJiMDRlODNmM2VhZjY0NDlhZWJhIn19fQ=="), "&4Small Void Bag", new String[] {"", "&7Size: &e9", "&7ID: ", "", "&7&eLeft Click&7 to suck up nearby Items", "&7&eRight Click&7 to open"}); VOIDBAG_MEDIUM = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmEzYjM0ODYyYjlhZmI2M2NmOGQ1Nzc5OTY2ZDNmYmE3MGFmODJiMDRlODNmM2VhZjY0NDlhZWJhIn19fQ=="), "&4Void Bag", new String[] {"", "&7Size: &e18", "&7ID: ", "", "&7&eLeft Click&7 to suck up nearby Items", "&7&eRight Click&7 to open"}); VOIDBAG_BIG = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmEzYjM0ODYyYjlhZmI2M2NmOGQ1Nzc5OTY2ZDNmYmE3MGFmODJiMDRlODNmM2VhZjY0NDlhZWJhIn19fQ=="), "&4Big Void Bag", new String[] {"", "&7Size: &e27", "&7ID: ", "", "&7&eLeft Click&7 to suck up nearby Items", "&7&eRight Click&7 to open"}); VOIDBAG_LARGE = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmEzYjM0ODYyYjlhZmI2M2NmOGQ1Nzc5OTY2ZDNmYmE3MGFmODJiMDRlODNmM2VhZjY0NDlhZWJhIn19fQ=="), "&4Large Void Bag", new String[] {"", "&7Size: &e36", "&7ID: ", "", "&7&eLeft Click&7 to suck up nearby Items", "&7&eRight Click&7 to open"}); BOUND_VOIDBAG = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmEzYjM0ODYyYjlhZmI2M2NmOGQ1Nzc5OTY2ZDNmYmE3MGFmODJiMDRlODNmM2VhZjY0NDlhZWJhIn19fQ=="), "&4Soulbound Void Bag", new String[] {"", "&7Size: &e36", "&7ID: ", "", "&7&eLeft Click&7 to suck up nearby Items", "&7&eRight Click&7 to open"}); COAL_GENERATOR = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTM0M2NlNThkYTU0Yzc5OTI0YTJjOTMzMWNmYzQxN2ZlOGNjYmJlYTliZTQ1YTdhYzg1ODYwYTZjNzMwIn19fQ=="), "&cCoal Generator", "", "§6Average Generator", "§8\u21E8 §e\u26A1 §764 J Buffer", "§8\u21E8 §e\u26A1 §716 J/s"); LAVA_GENERATOR = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTM0M2NlNThkYTU0Yzc5OTI0YTJjOTMzMWNmYzQxN2ZlOGNjYmJlYTliZTQ1YTdhYzg1ODYwYTZjNzMwIn19fQ=="), "&4Lava Generator", "", "§6Average Generator", "§8\u21E8 §e\u26A1 §7512 J Buffer", "§8\u21E8 §e\u26A1 §720 J/s"); COMBUSTION_REACTOR = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTM0M2NlNThkYTU0Yzc5OTI0YTJjOTMzMWNmYzQxN2ZlOGNjYmJlYTliZTQ1YTdhYzg1ODYwYTZjNzMwIn19fQ=="), "&cCombustion Reactor", "", "§6Advanced Generator", "§8\u21E8 §e\u26A1 §7256 J Buffer", "§8\u21E8 §e\u26A1 §724 J/s"); NUCLEAR_REACTOR = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTM0M2NlNThkYTU0Yzc5OTI0YTJjOTMzMWNmYzQxN2ZlOGNjYmJlYTliZTQ1YTdhYzg1ODYwYTZjNzMwIn19fQ=="), "&2Nuclear Reactor", "", "§rRequires Cooling!", "§8\u21E8 §bMust be surrounded by Water", "§8\u21E8 §bMust be supplied with Reactor Coolant Cells", "", "§4End-Game Generator", "§8\u21E8 §e\u26A1 §716384 J Buffer", "§8\u21E8 §e\u26A1 §7500 J/s"); SMALL_CAPACITOR = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTEzNjFlNTc2YjQ5M2NiZmRmYWUzMjg2NjFjZWRkMWFkZDU1ZmFiNGU1ZWI0MThiOTJjZWJmNjI3NWY4YmI0In19fQ=="), "&aSmall Energy Capacitor", "", "§eBasic Capacitor", "§8\u21E8 §e\u26A1 §7128 J Capacity"); MEDIUM_CAPACITOR = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTEzNjFlNTc2YjQ5M2NiZmRmYWUzMjg2NjFjZWRkMWFkZDU1ZmFiNGU1ZWI0MThiOTJjZWJmNjI3NWY4YmI0In19fQ=="), "&aMedium Energy Capacitor", "", "§6Average Capacitor", "§8\u21E8 §e\u26A1 §7512 J Capacity"); BIG_CAPACITOR = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTEzNjFlNTc2YjQ5M2NiZmRmYWUzMjg2NjFjZWRkMWFkZDU1ZmFiNGU1ZWI0MThiOTJjZWJmNjI3NWY4YmI0In19fQ=="), "&aBig Energy Capacitor", "", "§aMedium Capacitor", "§8\u21E8 §e\u26A1 §71024 J Capacity"); LARGE_CAPACITOR = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTEzNjFlNTc2YjQ5M2NiZmRmYWUzMjg2NjFjZWRkMWFkZDU1ZmFiNGU1ZWI0MThiOTJjZWJmNjI3NWY4YmI0In19fQ=="), "&aLarge Energy Capacitor", "", "§2Good Capacitor", "§8\u21E8 §e\u26A1 §78192 J Capacity"); CARBONADO_EDGED_CAPACITOR = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTEzNjFlNTc2YjQ5M2NiZmRmYWUzMjg2NjFjZWRkMWFkZDU1ZmFiNGU1ZWI0MThiOTJjZWJmNjI3NWY4YmI0In19fQ=="), "&aCarbonado Edged Energy Capacitor", "", "§4End-Game Capacitor", "§8\u21E8 §e\u26A1 §765536 J Capacity"); CHEESE = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzRmZWJiYzE1ZDFkNGNjNjJiZWRjNWQ3YTJiNmYwZjQ2Y2Q1YjA2OTZhODg0ZGU3NWUyODllMzVjYmI1M2EwIn19fQ=="), "&rCheese"); BUTTER = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjY2YjE5ZjdkNjM1ZDAzNDczODkxZGYzMzAxN2M1NDkzNjMyMDlhOGY2MzI4YTg1NDJjMjEzZDA4NTI1ZSJ9fX0="), "&rButter"); DUCT_TAPE = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjJmYWFjZWFiNjM4NGZmZjVlZDI0YmI0NGE0YWYyZjU4NGViMTM4MjcyOWVjZDkzYTUzNjlhY2ZkNjY1NCJ9fX0="), "§8Duct Tape", "", "&rYou can repair Items using this", "§rin an Auto-Anvil"); URANIUM = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzhiMjlhZmE2ZDZkYzkyM2UyZTEzMjRiZjgxOTI3NTBmN2JkYmRkYzY4OTYzMmEyYjZjMThkOWZlN2E1ZSJ9fX0="), "§4Uranium", "", "§2Radiation Level: HIGH", "&4&oHazmat Suit required"); SMALL_URANIUM = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzhiMjlhZmE2ZDZkYzkyM2UyZTEzMjRiZjgxOTI3NTBmN2JkYmRkYzY4OTYzMmEyYjZjMThkOWZlN2E1ZSJ9fX0="), "§cSmall Chunk of Uranium", "", "§eRadiation Level: MODERATE", "&4&oHazmat Suit required"); TINY_URANIUM = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzhiMjlhZmE2ZDZkYzkyM2UyZTEzMjRiZjgxOTI3NTBmN2JkYmRkYzY4OTYzMmEyYjZjMThkOWZlN2E1ZSJ9fX0="), "§cTiny Pile of Uranium", "", "§cRadiation Level: LOW", "&4&oNo Hazmat Suit required"); NEPTUNIUM = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNGVkZWE2YmZkMzdlNDlkZTQzZjE1NGZlNmZjYTYxN2Q0MTI5ZTYxYjk1NzU5YTNkNDlhMTU5MzVhMWMyZGNmMCJ9fX0="), "§aNeptunium", "", "§2Radiation Level: HIGH", "&4&oHazmat Suit required"); PLUTONIUM = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMjVjZjkxYjczODg2NjVhNmQ3YzFiNjAyNmJkYjIzMjJjNmQyNzg5OTdhNDQ0Nzg2NzdjYmNjMTVmNzYxMjRmIn19fQ=="), "§7Plutonium", "", "§2Radiation Level: HIGH", "&4&oHazmat Suit required"); BOOSTED_URANIUM = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjgzN2NhMTJmMjIyZjQ3ODcxOTZhMTdiOGFiNjU2OTg1Zjg0MDRjNTA3NjdhZGJjYjZlN2YxNDI1NGZlZSJ9fX0="), "§2Boosted Uranium", "", "§2Radiation Level: HIGH", "&4&oHazmat Suit required"); PROGRAMMABLE_ANDROID = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzUwM2NiN2VkODQ1ZTdhNTA3ZjU2OWFmYzY0N2M0N2FjNDgzNzcxNDY1YzlhNjc5YTU0NTk0Yzc2YWZiYSJ9fX0="), "§cProgrammable Android &7(Normal)", "", "§8\u21E8 §7Function: None", "§8\u21E8 §7Fuel Efficiency: 1.0x"); PROGRAMMABLE_ANDROID_MINER = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTYzOGEyODU0MWFiM2FlMGE3MjNkNTU3ODczOGUwODc1ODM4OGVjNGMzMzI0N2JkNGNhMTM0ODJhZWYzMzQifX19"), "§cProgrammable Android &7(Miner)", "", "§8\u21E8 §7Function: Mining", "§8\u21E8 §7Fuel Efficiency: 1.0x"); PROGRAMMABLE_ANDROID_FARMER = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjlkMzMzNTdlODQxODgyM2JmNzgzZGU5MmRlODAyOTFiNGViZDM5MmFlYzg3MDY2OThlMDY4OTZkNDk4ZjYifX19"), "§cProgrammable Android &7(Farmer)", "", "§8\u21E8 §7Function: Farming", "§8\u21E8 §7Fuel Efficiency: 1.0x"); PROGRAMMABLE_ANDROID_WOODCUTTER = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZDMyYTgxNDUxMDE0MjIwNTE2OWExYWQzMmYwYTc0NWYxOGU5Y2I2YzY2ZWU2NGVjYTJlNjViYWJkZWY5ZmYifX19"), "§cProgrammable Android &7(Woodcutter)", "", "§8\u21E8 §7Function: Woodcutting", "§8\u21E8 §7Fuel Efficiency: 1.0x"); PROGRAMMABLE_ANDROID_BUTCHER = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvM2I0NzJkZjBhZDlhM2JlODhmMmU1ZDVkNDIyZDAyYjExNmQ2NGQ4ZGYxNDc1ZWQzMmU1NDZhZmM4NGIzMSJ9fX0="), "§cProgrammable Android &7(Butcher)", "", "§8\u21E8 §7Function: Slaughtering", "§8\u21E8 §7Damage: 4", "§8\u21E8 §7Fuel Efficiency: 1.0x"); PROGRAMMABLE_ANDROID_FISHERMAN = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzQ1ZTg3MzNhNzMxMTQzMzNiOThiMzYwMTc1MTI0MTcyMmY0NzEzZTFhMWE1ZDM2ZmJiMTMyNDkzZjFjNyJ9fX0="), "§cProgrammable Android &7(Fisherman)", "", "§8\u21E8 §7Function: Fishing", "§8\u21E8 §7Success Rate: 10%", "§8\u21E8 §7Fuel Efficiency: 1.0x"); PROGRAMMABLE_ANDROID_2 = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzUwM2NiN2VkODQ1ZTdhNTA3ZjU2OWFmYzY0N2M0N2FjNDgzNzcxNDY1YzlhNjc5YTU0NTk0Yzc2YWZiYSJ9fX0="), "§cAdvanced Programmable Android &7(Normal)", "", "§8\u21E8 §7Function: None", "§8\u21E8 §7Fuel Efficiency: 1.5x"); PROGRAMMABLE_ANDROID_2_FISHERMAN = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzQ1ZTg3MzNhNzMxMTQzMzNiOThiMzYwMTc1MTI0MTcyMmY0NzEzZTFhMWE1ZDM2ZmJiMTMyNDkzZjFjNyJ9fX0="), "§cAdvanced Programmable Android &7(Fisherman)", "", "§8\u21E8 §7Function: Fishing", "§8\u21E8 §7Success Rate: 20%", "§8\u21E8 §7Fuel Efficiency: 1.5x"); PROGRAMMABLE_ANDROID_2_BUTCHER = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvM2I0NzJkZjBhZDlhM2JlODhmMmU1ZDVkNDIyZDAyYjExNmQ2NGQ4ZGYxNDc1ZWQzMmU1NDZhZmM4NGIzMSJ9fX0="), "§cAdvanced Programmable Android &7(Butcher)", "", "§8\u21E8 §7Function: Slaughtering", "§8\u21E8 §7Damage: 8", "§8\u21E8 §7Fuel Efficiency: 1.5x"); PROGRAMMABLE_ANDROID_3 = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzUwM2NiN2VkODQ1ZTdhNTA3ZjU2OWFmYzY0N2M0N2FjNDgzNzcxNDY1YzlhNjc5YTU0NTk0Yzc2YWZiYSJ9fX0="), "§eEmpowered Programmable Android &7(Normal)", "", "§8\u21E8 §7Function: None", "§8\u21E8 §7Fuel Efficiency: 3.0x"); PROGRAMMABLE_ANDROID_3_FISHERMAN = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzQ1ZTg3MzNhNzMxMTQzMzNiOThiMzYwMTc1MTI0MTcyMmY0NzEzZTFhMWE1ZDM2ZmJiMTMyNDkzZjFjNyJ9fX0="), "§eEmpowered Programmable Android &7(Fisherman)", "", "§8\u21E8 §7Function: Fishing", "§8\u21E8 §7Success Rate: 30%", "§8\u21E8 §7Fuel Efficiency: 8.0x"); PROGRAMMABLE_ANDROID_3_BUTCHER = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvM2I0NzJkZjBhZDlhM2JlODhmMmU1ZDVkNDIyZDAyYjExNmQ2NGQ4ZGYxNDc1ZWQzMmU1NDZhZmM4NGIzMSJ9fX0="), "§eEmpowered Programmable Android &7(Butcher)", "", "§8\u21E8 §7Function: Slaughtering", "§8\u21E8 §7Damage: 20", "§8\u21E8 §7Fuel Efficiency: 8.0x"); GPS_TRANSMITTER = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjBjOWMxYTAyMmY0MGI3M2YxNGI0Y2JhMzdjNzE4YzZhNTMzZjNhMjg2NGI2NTM2ZDVmNDU2OTM0Y2MxZiJ9fX0="), "§bGPS Transmitter", "", "§8\u21E8 §e\u26A1 §716 J Buffer", "§8\u21E8 §e\u26A1 §72 J/s"); GPS_TRANSMITTER_2 = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjBjOWMxYTAyMmY0MGI3M2YxNGI0Y2JhMzdjNzE4YzZhNTMzZjNhMjg2NGI2NTM2ZDVmNDU2OTM0Y2MxZiJ9fX0="), "§cAdvanced GPS Transmitter", "", "§8\u21E8 §e\u26A1 §764 J Buffer", "§8\u21E8 §e\u26A1 §76 J/s"); GPS_TRANSMITTER_3 = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjBjOWMxYTAyMmY0MGI3M2YxNGI0Y2JhMzdjNzE4YzZhNTMzZjNhMjg2NGI2NTM2ZDVmNDU2OTM0Y2MxZiJ9fX0="), "§4Carbonado GPS Transmitter", "", "§8\u21E8 §e\u26A1 §7256 J Buffer", "§8\u21E8 §e\u26A1 §722 J/s"); GPS_TRANSMITTER_4 = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjBjOWMxYTAyMmY0MGI3M2YxNGI0Y2JhMzdjNzE4YzZhNTMzZjNhMjg2NGI2NTM2ZDVmNDU2OTM0Y2MxZiJ9fX0="), "§eEnergized GPS Transmitter", "", "§8\u21E8 §e\u26A1 §71024 J Buffer", "§8\u21E8 §e\u26A1 §792 J/s"); GPS_CONTROL_PANEL = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZGRjZmJhNThmYWYxZjY0ODQ3ODg0MTExODIyYjY0YWZhMjFkN2ZjNjJkNDQ4MWYxNGYzZjNiY2I2MzMwIn19fQ=="), "§bGPS Control Panel", "", "§rAllows you to trach your Satellites", "§rand manage your Waypoints"); GPS_EMERGENCY_TRANSMITTER = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjBjOWMxYTAyMmY0MGI3M2YxNGI0Y2JhMzdjNzE4YzZhNTMzZjNhMjg2NGI2NTM2ZDVmNDU2OTM0Y2MxZiJ9fX0="), "§cGPS Emergency Transmitter", "", "§rCarrying this in your Inventory", "§rautomatically sets a Waypoint", "§rat your Location when you die."); GPS_GEO_SCANNER = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmFkOGNmZWIzODdhNTZlM2U1YmNmODUzNDVkNmE0MTdiMjQyMjkzODg3ZGIzY2UzYmE5MWZhNDA5YjI1NGI4NiJ9fX0="), "§bGPS Geo-Scanner", "", "§rScans a Chunk for natural Resources", "§rsuch as §8Oil"); OIL_PUMP = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYWZlMWEwNDBhNDI1ZTMxYTQ2ZDRmOWE5Yjk4MDZmYTJmMGM0N2VlODQ3MTFjYzE5MzJmZDhhYjMyYjJkMDM4In19fQ=="), "§rOil Pump", "", "§7Pumps up Oil and fills it into Buckets", "", "§c§l! §cMake sure to Geo-Scan the Chunk first"); BUCKET_OF_OIL = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNmNlMDRiNDFkMTllYzc5MjdmOTgyYTYzYTk0YTNkNzlmNzhlY2VjMzMzNjMwNTFmZGUwODMxYmZhYmRiZCJ9fX0="), "§rBucket of Oil"); BUCKET_OF_FUEL = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTg0ZGRjYTc2NjcyNWI4Yjk3NDEzZjI1OWMzZjc2NjgwNzBmNmFlNTU0ODNhOTBjOGU1NTI1Mzk0ZjljMDk5In19fQ=="), "§rBucket of Fuel"); LAVA_CRYSTAL = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTNhZDhlZTg0OWVkZjA0ZWQ5YTI2Y2EzMzQxZjYwMzNiZDc2ZGNjNDIzMWVkMWVhNjNiNzU2NTc1MWIyN2FjIn19fQ=="), "§4Lava Crystal"); ANDROID_MEMORY_CORE = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZDc4ZjJiN2U1ZTc1NjM5ZWE3ZmI3OTZjMzVkMzY0YzRkZjI4YjQyNDNlNjZiNzYyNzdhYWRjZDYyNjEzMzcifX19"), "§bAndroid Memory Core"); CARBON = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGIzYTA5NWI2YjgxZTZiOTg1M2ExOTMyNGVlZGYwYmI5MzQ5NDE3MjU4ZGQxNzNiOGVmZjg3YTA4N2FhIn19fQ=="), "§eCarbon"); COMPRESSED_CARBON = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzIxZDQ5NTE2NTc0OGQzMTE2Zjk5ZDZiNWJkNWQ0MmViOGJhNTkyYmNkZmFkMzdmZDk1ZjliNmMwNGEzYiJ9fX0="), "§cCompressed Carbon"); CARBON_CHUNK = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzIxZDQ5NTE2NTc0OGQzMTE2Zjk5ZDZiNWJkNWQ0MmViOGJhNTkyYmNkZmFkMzdmZDk1ZjliNmMwNGEzYiJ9fX0="), "§4Carbon Chunk"); CARBONADO = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTJmNGIxNTc3ZjUxNjBjNjg5MzE3MjU3MWM0YTcxZDhiMzIxY2RjZWFhMDMyYzZlMGUzYjYwZTBiMzI4ZmEifX19"), "&b&lCarbonado", "", "&7&o\"Black Diamond\""); RAW_CARBONADO = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWI0OWU2ZWMxMDc3MWU4OTkyMjVhZWE3M2NkOGNmMDM2ODRmNDExZDE0MTVjNzMyM2M5M2NiOTQ3NjIzMCJ9fX0="), "&bRaw Carbonado"); ENERGY_REGULATOR = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZDc4ZjJiN2U1ZTc1NjM5ZWE3ZmI3OTZjMzVkMzY0YzRkZjI4YjQyNDNlNjZiNzYyNzdhYWRjZDYyNjEzMzcifX19"), "§6Energy Regulator", "", "§rCore Component of an Energy Network"); CARGO_MANAGER = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTUxMGJjODUzNjJhMTMwYTZmZjlkOTFmZjExZDZmYTQ2ZDdkMTkxMmEzNDMxZjc1MTU1OGVmM2M0ZDljMiJ9fX0="), "§6Cargo Manager", "", "§rCore Component of an Item Transport Network"); CARGO_NODE = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMDdiN2VmNmZkNzg2NDg2NWMzMWMxZGM4N2JlZDI0YWI1OTczNTc5ZjVjNjYzOGZlY2I4ZGVkZWI0NDNmZjAifX19"), "§7Cargo Node &c(Connector)", "", "§rCargo Connector Pipe"); CARGO_INPUT = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTZkMWMxYTY5YTNkZTlmZWM5NjJhNzdiZjNiMmUzNzZkZDI1Yzg3M2EzZDhmMTRmMWRkMzQ1ZGFlNGM0In19fQ=="), "§7Cargo Node &c(Input)", "", "§rCargo Input Pipe"); CARGO_OUTPUT = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTViMjFmZDQ4MGMxYzQzYmYzYjlmODQyYzg2OWJkYzNiYzVhY2MyNTk5YmYyZWI2YjhhMWM5NWRjZTk3OGYifX19"), "§7Cargo Node &c(Output)", "", "§rCargo Output Pipe"); CARGO_OUTPUT_ADVANCED = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTViMjFmZDQ4MGMxYzQzYmYzYjlmODQyYzg2OWJkYzNiYzVhY2MyNTk5YmYyZWI2YjhhMWM5NWRjZTk3OGYifX19"), "§6Advanced Cargo Node &c(Output)", "", "§rCargo Output Pipe"); AUTO_BREEDER = new CustomItem(new MaterialData(Material.HAY_BLOCK), "§eAuto-Breeder", "", "§rRuns on §aOrganic Food", "", "§4End-Game Machine", "§8\u21E8 §e\u26A1 §71024 J Buffer", "§8\u21E8 §e\u26A1 §760 J/Animal"); ANIMAL_GROWTH_ACCELERATOR = new CustomItem(new MaterialData(Material.HAY_BLOCK), "§bAnimal Growth Accelerator", "", "§rRuns on §aOrganic Food", "", "§4End-Game Machine", "§8\u21E8 §e\u26A1 §71024 J Buffer", "§8\u21E8 §e\u26A1 §728 J/s"); CROP_GROWTH_ACCELERATOR = new CustomItem(new MaterialData(Material.STAINED_CLAY, (byte) 5), "§aCrop Growth Accelerator", "", "§rRuns on §aOrganic Fertilizer", "", "§4End-Game Machine", "§8\u21E8 §7Radius: 7x7", "§8\u21E8 §7Speed: §a3/time", "§8\u21E8 §e\u26A1 §71024 J Buffer", "§8\u21E8 §e\u26A1 §750 J/s"); CROP_GROWTH_ACCELERATOR_2 = new CustomItem(new MaterialData(Material.STAINED_CLAY, (byte) 5), "§aCrop Growth Accelerator &7(&eII&7)", "", "§rRuns on §aOrganic Fertilizer", "", "§4End-Game Machine", "§8\u21E8 §7Radius: 9x9", "§8\u21E8 §7Speed: §a4/time", "§8\u21E8 §e\u26A1 §71024 J Buffer", "§8\u21E8 §e\u26A1 §760 J/s"); XP_COLLECTOR = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTc2MmExNWIwNDY5MmEyZTRiM2ZiMzY2M2JkNGI3ODQzNGRjZTE3MzJiOGViMWM3YTlmN2MwZmJmNmYifX19"), "§aEXP Collector", "", "§rCollects nearby Exp and stores it", "", "§4End-Game Machine", "§8\u21E8 §e\u26A1 §71024 J Buffer", "§8\u21E8 §e\u26A1 §720 J/s"); ORGANIC_FOOD = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjQzOWUzZjVhY2JlZTliZTRjNDI1OTI4OWQ2ZDlmMzVjNjM1ZmZhNjYxMTE0Njg3YjNlYTZkZGE4Yzc5In19fQ=="), "§aOrganic Food", "§7Content: §9X"); ORGANIC_FOOD2 = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjQzOWUzZjVhY2JlZTliZTRjNDI1OTI4OWQ2ZDlmMzVjNjM1ZmZhNjYxMTE0Njg3YjNlYTZkZGE4Yzc5In19fQ=="), "§aOrganic Food", "§7Content: §9Wheat"); ORGANIC_FOOD3 = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjQzOWUzZjVhY2JlZTliZTRjNDI1OTI4OWQ2ZDlmMzVjNjM1ZmZhNjYxMTE0Njg3YjNlYTZkZGE4Yzc5In19fQ=="), "§aOrganic Food", "§7Content: §9Carrots"); ORGANIC_FOOD4 = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjQzOWUzZjVhY2JlZTliZTRjNDI1OTI4OWQ2ZDlmMzVjNjM1ZmZhNjYxMTE0Njg3YjNlYTZkZGE4Yzc5In19fQ=="), "§aOrganic Food", "§7Content: §9Potatoes"); ORGANIC_FOOD5 = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjQzOWUzZjVhY2JlZTliZTRjNDI1OTI4OWQ2ZDlmMzVjNjM1ZmZhNjYxMTE0Njg3YjNlYTZkZGE4Yzc5In19fQ=="), "§aOrganic Food", "§7Content: §9Seeds"); ORGANIC_FOOD6 = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjQzOWUzZjVhY2JlZTliZTRjNDI1OTI4OWQ2ZDlmMzVjNjM1ZmZhNjYxMTE0Njg3YjNlYTZkZGE4Yzc5In19fQ=="), "§aOrganic Food", "§7Content: §9Beetroot"); ORGANIC_FOOD7 = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjQzOWUzZjVhY2JlZTliZTRjNDI1OTI4OWQ2ZDlmMzVjNjM1ZmZhNjYxMTE0Njg3YjNlYTZkZGE4Yzc5In19fQ=="), "§aOrganic Food", "§7Content: §9Melon"); ORGANIC_FOOD8 = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjQzOWUzZjVhY2JlZTliZTRjNDI1OTI4OWQ2ZDlmMzVjNjM1ZmZhNjYxMTE0Njg3YjNlYTZkZGE4Yzc5In19fQ=="), "§aOrganic Food", "§7Content: §9Apple"); FERTILIZER = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjQzOWUzZjVhY2JlZTliZTRjNDI1OTI4OWQ2ZDlmMzVjNjM1ZmZhNjYxMTE0Njg3YjNlYTZkZGE4Yzc5In19fQ=="), "§aOrganic Fertilizer", "§7Content: §9X"); FERTILIZER2 = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjQzOWUzZjVhY2JlZTliZTRjNDI1OTI4OWQ2ZDlmMzVjNjM1ZmZhNjYxMTE0Njg3YjNlYTZkZGE4Yzc5In19fQ=="), "§aOrganic Fertilizer", "§7Content: §9Wheat"); FERTILIZER3 = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjQzOWUzZjVhY2JlZTliZTRjNDI1OTI4OWQ2ZDlmMzVjNjM1ZmZhNjYxMTE0Njg3YjNlYTZkZGE4Yzc5In19fQ=="), "§aOrganic Fertilizer", "§7Content: §9Carrots"); FERTILIZER4 = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjQzOWUzZjVhY2JlZTliZTRjNDI1OTI4OWQ2ZDlmMzVjNjM1ZmZhNjYxMTE0Njg3YjNlYTZkZGE4Yzc5In19fQ=="), "§aOrganic Fertilizer", "§7Content: §9Potatoes"); FERTILIZER5 = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjQzOWUzZjVhY2JlZTliZTRjNDI1OTI4OWQ2ZDlmMzVjNjM1ZmZhNjYxMTE0Njg3YjNlYTZkZGE4Yzc5In19fQ=="), "§aOrganic Fertilizer", "§7Content: §9Seeds"); FERTILIZER6 = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjQzOWUzZjVhY2JlZTliZTRjNDI1OTI4OWQ2ZDlmMzVjNjM1ZmZhNjYxMTE0Njg3YjNlYTZkZGE4Yzc5In19fQ=="), "§aOrganic Fertilizer", "§7Content: §9Beetroot"); FERTILIZER7 = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjQzOWUzZjVhY2JlZTliZTRjNDI1OTI4OWQ2ZDlmMzVjNjM1ZmZhNjYxMTE0Njg3YjNlYTZkZGE4Yzc5In19fQ=="), "§aOrganic Fertilizer", "§7Content: §9Melon"); FERTILIZER8 = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjQzOWUzZjVhY2JlZTliZTRjNDI1OTI4OWQ2ZDlmMzVjNjM1ZmZhNjYxMTE0Njg3YjNlYTZkZGE4Yzc5In19fQ=="), "§aOrganic Fertilizer", "§7Content: §9Apple"); REACTOR_COOLANT_CELL = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZGU0MDczYmU0MGNiM2RlYjMxMGEwYmU5NTliNGNhYzY4ZTgyNTM3MjcyOGZhZmI2YzI5NzNlNGU3YzMzIn19fQ=="), "§bReactor Coolant Cell"); CHEST_TERMINAL = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvN2E0NGZmM2E1ZjQ5YzY5Y2FiNjc2YmFkOGQ5OGEwNjNmYTc4Y2ZhNjE5MTZmZGVmM2UyNjc1NTdmZWMxODI4MyJ9fX0="), "§3CT Access Terminal", "§7If this Block is connected to a", "§7Cargo Network, it will allow you to remotely", "§7interact with any Items supplied by", "§7Nodes tuned into the ChestTerminal Channel"); CT_IMPORT_BUS = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTEzZGIyZTdlNzJlYTQ0MzJlZWZiZDZlNThhODVlYWEyNDIzZjgzZTY0MmNhNDFhYmM2YTkzMTc3NTdiODg5In19fQ=="), "§3CT Import Bus", "§7If this Block is connected to a", "§7Cargo Network, it will pull any Items from", "§7the Inventory it is attached to and place it", "§7into the CT Network Channel"); CT_EXPORT_BUS = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTEzZGIyZTdlNzJlYTQ0MzJlZWZiZDZlNThhODVlYWEyNDIzZjgzZTY0MmNhNDFhYmM2YTkzMTc3NTdiODg5In19fQ=="), "§3CT Export Bus", "§7If this Block is connected to a", "§7Cargo Network, it will pull any Items from", "§7the CT Network Channel and place these", "§7into the Inventory it is attached to"); FREEZER = new CustomItem(new MaterialData(Material.STAINED_GLASS, (byte) 3), "§bFreezer", "", "§6Advanced Machine", "§8\u21E8 §7Speed: 1x", "§8\u21E8 §e\u26A1 §7256 J Buffer", "§8\u21E8 §e\u26A1 §718 J/s"); FREEZER_2 = new CustomItem(new MaterialData(Material.STAINED_GLASS, (byte) 3), "§bFreezer §7(§eII§7)", "", "§4End-Game Machine", "§8\u21E8 §7Speed: 2x", "§8\u21E8 §e\u26A1 §7256 J Buffer", "§8\u21E8 §e\u26A1 §730 J/s"); BATTERY = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNmUyZGRhNmVmNjE4NWQ0ZGQ2ZWE4Njg0ZTk3ZDM5YmE4YWIwMzdlMjVmNzVjZGVhNmJkMjlkZjhlYjM0ZWUifX19"), "&6Battery"); HEATING_COIL = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvN2UzYmM0ODkzYmE0MWEzZjczZWUyODE3NGNkZjRmZWY2YjE0NWU0MWZlNmM4MmNiN2JlOGQ4ZTk3NzFhNSJ9fX0="), "&cHeating Coil"); COOLING_UNIT = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzU0YmFkODZjOTlkZjc4MGM4ODlhMTA5OGY3NzY0OGVhZDczODVjYzFkZGIwOTNkYTVhN2Q4YzRjMmFlNTRkIn19fQ=="), "&bCooling Unit"); POWER_CRYSTAL = new CustomItem(CustomSkull.getItem("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTNjMWIwMzZiNmUwMzUxN2IyODVhODExYmQ4NWU3M2Y1YWJmZGFjYzFkZGY5MGRmZjk2MmUxODA5MzRlMyJ9fX0="), "&c&lPower Crystal"); } catch (Exception e) { e.printStackTrace(); } } }