# Table of contents - [Release Candidate 32 (TBD)](#release-candidate-32-tbd) - [Release Candidate 31 (14 Mar 2022)](#release-candidate-31-14-mar-2022) - [Release Candidate 30 (31 Dec 2021)](#release-candidate-30-31-dec-2021) - [Release Candidate 29 (07 Nov 2021)](#release-candidate-29-07-nov-2021) - [Release Candidate 28 (06 Sep 2021)](#release-candidate-28-06-sep-2021) - [Release Candidate 27 (03 Sep 2021)](#release-candidate-27-03-sep-2021) - [Release Candidate 26 (20 Jul 2021)](#release-candidate-26-20-jul-2021) - [Release Candidate 25 (20 Jun 2021)](#release-candidate-25-20-jun-2021) - [Release Candidate 24 (03 Jun 2021)](#release-candidate-24-03-jun-2021) - [Release Candidate 23 (19 May 2021)](#release-candidate-23-19-may-2021) - [Release Candidate 22 (18 Apr 2021)](#release-candidate-22-18-apr-2021) - [Release Candidate 21 (14 Mar 2021)](#release-candidate-21-14-mar-2021) - [Release Candidate 20 (30 Jan 2021)](#release-candidate-20-30-jan-2021) - [Release Candidate 19 (11 Jan 2021)](#release-candidate-19-11-jan-2021) - [Release Candidate 18 (03 Dec 2020)](#release-candidate-18-03-dec-2020) - [Release Candidate 17 (17 Oct 2020)](#release-candidate-17-17-oct-2020) - [Release Candidate 16 (07 Sep 2020)](#release-candidate-16-07-sep-2020) - [Release Candidate 15 (01 Aug 2020)](#release-candidate-15-01-aug-2020) - [Release Candidate 14 (12 Jul 2020)](#release-candidate-14-12-jul-2020) - [Release Candidate 13 (16 Jun 2020)](#release-candidate-13-16-jun-2020) - [Release Candidate 12 (27 May 2020)](#release-candidate-12-27-may-2020) - [Release Candidate 11 (25 Apr 2020)](#release-candidate-11-25-apr-2020) - [Release Candidate 10 (28 Mar 2020)](#release-candidate-10-28-mar-2020) - [Release Candidate 9 (07 Mar 2020)](#release-candidate-9-07-mar-2020) - [Release Candidate 8 (06 Mar 2020)](#release-candidate-8-06-mar-2020) - [Release Candidate 7 (06 Mar 2020)](#release-candidate-7-06-mar-2020) - [Release Candidate 6 (16 Feb 2020)](#release-candidate-6-16-feb-2020) - [Release Candidate 5 (09 Feb 2020)](#release-candidate-5-09-feb-2020) - [Release Candidate 4 (06 Jan 2020)](#release-candidate-4-06-jan-2020) - [Release Candidate 3 (21 Nov 2019)](#release-candidate-3-21-nov-2019) - [Release Candidate 2 (29 Sep 2019)](#release-candidate-2-29-sep-2019) - [Release Candidate 1 (26 Sep 2019)](#release-candidate-1-26-sep-2019) ## Release Candidate 32 (TBD) #### Additions #### Changes #### Fixes ## Release Candidate 31 (14 Mar 2022) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#31 #### Additions * Added Armored Jetpack * Added Cocoa Beans as a fuel type for the Bio-Generator * Added Beetroots and Beetroot seeds as fuel types for the Bio-Generator * Added small and big dripleaves as fuel types for the Bio-Generator * Added Glow Berries as a fuel type for the Bio-Generator * Added Glow Lichen as a fuel type for the Bio-Generator * Added Spore Blossom as a fuel type for the Bio-Generator * Added a new item setting for Freezers to allow them to use a 9:1 "vanilla" ratio instead of 1:1 (1:1 by default, like before) * (API) Added `PlayerProfile#hasUnlockedEverything()` to check if a player has unlocked all researches * (API) Added `Research#getUnlocalizedName()` * Added support for the plugin "HuskTowns" * Added support for Minecraft 1.18.2 * You can now pick up Slimefun blocks in creative mode using the middle mouse button * `/sf search` no longer shows items in hidden item groups (can be overidden by a config setting) * Fluid Pumps can now fill bottles with water * (API) Added Shulker boxes to `ColoredMaterial` enum #### Changes * (API) `BiomeMapParser` is now `public` * (API) `BiomeMap.fromJson` now allows you to specify if you want the BiomeMap to be parsed leniently * Some translation updates #### Fixes * Fixed #3390 * Fixed research issues for vanilla items, e.g. Trident or Totem of Undying * Fixed #3368 * Fixed #1315 * Fixed #3400 * Fixed rare issue where Slimefun would not load at all * Fixed #3429 * Fixed "LogBlock" integration * Fixed "Lands" integration * Fixed #3133 * Fixed #3483 * Fixed #3469 * Fixed #3476 * Fixed #3487 * Fixed #3336 (again) ## Release Candidate 30 (31 Dec 2021) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#30 #### Additions * Added a ton of wiki links to the guide * (API) Added "GRAVITY_AFFECTED_BLOCKS" tag * (API) Added "Biome-Maps" for more in-depth GEO resource configuration (developers only for now) * (API) Added some utility methods for Biome-Maps * Added support for 1.18 * Added Talisman of Farmer #### Changes * GEO resource distributions have been slightly adjusted * Salt can now also generate in the Nether (as a GEO resource) #### Fixes * Crimson and Warped Pressure Plates are now properly recognized as pressure plates * Fixed #3336 * (API) Fixed `Parachute` constructor parameter being ignored * Fixed #3385 * Fixed (Easter) Apple Pie recipe yielding (Christmas) Apple Pies ## Release Candidate 29 (07 Nov 2021) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#29 #### Additions * Added support for deepslate ores and copper with the Hercules' Pickaxe * The Electric Crucible now also accepts Netherrack * The Electric Crucible now also accepts Stone * Added the ability to shift-click in the Cheat Sheet menu * Added the ability to break blocks normally with a Lumber Axe when sneaking * Added an option to allow Solar Generators to operate in "night-mode" in other dimensions * Added `/sf debug ` (This allows server owners to get more in-depth logging which they can forward to developers for better bug/lag investigations) * Added an option to disable data backups on disable #### Changes * Massive performance improvements for Cargo networks * (API) `SolarGenerator` has a new constructor to accept capacity #### Fixes * Fixed #3218 * Fixed #3241 * Fixed #3248 * Fixed #3273 * Fixed an exploit regarding the Smithing Table * Fixed #3265 * Fixed #3264 * Fixed extreme knockback caused by the Explosive Bow * Fixed #3313 * Fixed smithing table issue on 1.15 and lower ## Release Candidate 28 (06 Sep 2021) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#28 #### Fixes * Fixed Metrics * Fixed some naming conventions and localization keys for RC-27 ## Release Candidate 27 (03 Sep 2021) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#27 ### **Breaking Changes (API)** This RC brings a lot of breaking changes to the API. For more info on why we did this and what happened [please refer to our PSA](https://github.com/Slimefun/Slimefun4/pull/3139) * Category has been renamed to ItemGroup. * All Category / ItemGroup variants have been relocated to `io.github.thebusybiscuit.slimefun4.api.items.groups` * The SlimefunItem class has been relocated to `io.github.thebusybiscuit.slimefun4.api.items` * The SlimefunItemStack class has been relocated to `io.github.thebusybiscuit.slimefun4.api.items` * The ItemHandler class has been relocated to `io.github.thebusybiscuit.slimefun4.api.items` * The RecipeType class has been relocated to `io.github.thebusybiscuit.slimefun4.api.recipes` * Research classes have been moved from `io.github.thebusybiscuit.slimefun4.core.researching` to `io.github.thebusybiscuit.slimefun4.api.researches` * The main class `SlimefunPlugin` was renamed to `Slimefun` * CS-CoreLib2 was removed and replaced by dough #### Additions * A couple more items have their wiki page linked ingame now * Added Orebfuscator compatibility * You can now "sneak + left click" to only break one block at a time when using an explosive pickaxe or shovel * The luck effect from Enhanced Furnaces now also applies to Raw Ore * Locked items will now show the category in which they should be unlocked from * Added 4 "Amethyst Shard -> 1 Amethyst Block" recipe to Electric Press * Added 9 "Copper Ingot -> 1 Copper Block" recipe to Electric Press * Added 9 "Raw Iron -> 1 Raw Iron Block" recipe to Electric Press * Added 9 "Raw Gold -> 1 Raw Gold Block" recipe to Electric Press * Added 9 "Raw Copper -> 1 Raw Copper Block" recipe to Electric Press #### Changes * Copper wire can no longer be placed down * Slimefun chains can no longer be placed down * (API) FlexCategories can now also appear in non-survival Slimefun guides * Display items from Ancient Altars should no longer despawn so easily/fast * Research message was modified to also show the category of the item #### Fixes * Fixed #3164 * Fixed #3177 * Fixed unbreakable Flint and Steel still being damaged in Ignition Chambers * Fixed #2677 * Fixed Auto-Disenchanter exploit using mcMMO's "super ability" tools * Fixed #3190 * Fixed #3203 * Fixed #3225 * Fixed #3206 * Fixed androids not respecting Worldborders * Fixed Ender Lumps showing an incorrect recipe in the guide ## Release Candidate 26 (20 Jul 2021) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#26 #### Additions * Diamonds can now be ground into Carbon using a Grind Stone * Deepslate ores can now be doubled using an Ore Crusher * Tridents can now be crafted * The Industrial Miner can now mine up to the minimum world limit (previously only until y=0) * (API) Added SlimefunItemSpawnEvent and ItemSpawnReason * Added "Amethyst Block -> 4 Amethyst Shards" recipe to the Grind Stone * Added an option to the IndustrialMiner to configure if they can mine deepslate ores * (API) Added `LimitedUseItem` #### Changes * The Industrial Miner now properly drops raw ores in 1.17+ instead of ore blocks #### Fixes * Fixed #2966 * Fixed Auto-Crafters bypassing the `doLimitedCrafting` gamerule * Fixed "Talisman of Anvil" having issues with off-hand items * Fixed #3136 ## Release Candidate 25 (20 Jun 2021) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#25 #### Additions * Added "4 Charcoal -> 1 Coal" recipe to the Compressor * Added a startup warning for when CS-CoreLib is still installed * (API) Added WeaponUseHandler * Added support for Minecraft 1.17 * Added "Deepslate -> Lava" recipe to the Crucible * Added "Cobbled Deepslate -> Lava" recipe to the Crucible * Added "Tuff -> Lava" recipe to the Crucible * Added "Copper Ingot -> Copper Dust" recipe to the Ingot Pulverizer * Added Goats as a milk source for the Produce Collector * Added "Raw Iron -> Iron Dust" recipe to the Ore Crusher * Added "Raw Gold -> Gold Dust" recipe to the Ore Crusher * Added "Raw Copper -> Copper Dust" recipe to the Ore Crusher * Debug Fish can now read Slimefun Tags for vanilla blocks * The Icy Bow now gives a freezing effect on 1.17 #### Changes * (API) Removed `SlimefunItem#getID()` (renamed to `SlimefunItem#getId()`) * (API) Removed AsyncGeneratorProcessCompleteEvent * (API) Removed AsyncMachineProcessCompleteEvent * (API) Removed AsyncReactorProcessCompleteEvent #### Fixes * Fixed #3105 * Fixed #3116 ## Release Candidate 24 (03 Jun 2021) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#24 #### Additions * (API) Added AsyncMachineOperationFinishEvent * The speed of the Ancient Altar can now be configured in the `Items.yml` file * The message "You do not have enough knowledge to understand this" now includes the name of the item you need to research. #### Changes * (API) Refactored "Machine Process" API * (API) Deprecated AsyncGeneratorProcessCompleteEvent * (API) Deprecated AsyncMachineProcessCompleteEvent * (API) Deprecated AsyncReactorProcessCompleteEvent * Error-Reports now show the date and time they were generated at * Some performance optimizations to Cargo networks #### Fixes * Fixed #3064 * Fixed #2964 * Fixed #2979 * Fixed a permissions issue with `/sf charge` * Fixed #3053 * Fixed #3075 * Fixed recipe types showing missing string message * Fixed #3084 * Fixed #3085 * Fixed #3088 * Fixed #3087 * Fixed #3091 * Fixed #3086 * Fixed #3093 * Fixed #3095 ## Release Candidate 23 (19 May 2021) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#23 #### Additions * Added "Quartz Block -> 4 Quartz" recipe to Grind Stone * Added "8 Coal Blocks -> 9 Carbon" recipe to Compressor * Added "8 Coal Blocks -> 9 Carbon" recipe to Carbon Press * Added "Magical Lump Tier 2 -> 4 Magical Lump Tier 1" recipe to Grind Stone * Added "Magical Lump Tier 3 -> 4 Magical Lump Tier 2" recipe to Grind Stone * Added "Ender Lump Tier 2 -> 4 Ender Lump Tier 1" recipe to Grind Stone * Added "Ender Lump Tier 3 -> 4 Ender Lump Tier 2" recipe to Grind Stone * Added Tier 2 Auto-Enchanter * Added Tier 2 Auto-Disenchanter * (API) Added AsyncAutoEnchanterProcessEvent * (API) Added Category#setTier() to modify a category's position in the guide * Added the ability to disable auto (dis)enchanting with a lore - `use-ignored-lores` & `ignored-lores` in Items.yml * Added an option to turn off the "researching animation" in the `config.yml` * Added the option to turn off the "researching animation" within your Slimefun Guide * Added Portable Teleporter #### Changes * Renamed "Solar Panel" to "Photovoltaic Cell" to avoid confusions with solar generators * Photovoltaic Cells can no longer be placed * Batteries can no longer be placed * Tin Cans can no longer be placed * Magical Glass can no longer be placed * (API) Removed deprecated "SlimefunBlockHandler" * Removed Automated Crafting Chamber * Memory and performance improvements for Cargo and Energy networks #### Fixes * Fixed #2987 * Fixed #2989 * Fixed #2977 * Fixed #2999 * Fixed #2593 * Fixed #2937 * Fixed #2927 * Fixed #3007 * Fixed #3012 * Fixed #3013 * Fixed #3027 * Fixed #2978 * Fixed #3041 * Fixed #3036 * Possibly fixed #2927 * Fixed #3060 ## Release Candidate 22 (18 Apr 2021) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#22 #### Additions * Added Vanilla Auto-Crafter * Added Enhanced Auto-Crafter * Added "Smart-Filling" mode to Cargo Input nodes * Added "Netherite Ingot -> Netherite Block" recipe to Electric Press * Added "Slimeballs -> Slime Block" recipe to Electric Press * Added Armor Forge Auto-Crafter * Auto-Crafters can now be turned on and off * Added Produce Collector to automate Milk and Mushroom Stew * Added a new message when constructing a Multiblock successfully * Added Crafting Motor * Block Placers can now place down cake * Added support for the "FunnyGuilds" plugin * Added "magma cream -> slime ball" recipe to the Freezer * Added "2 magma blocks -> slime block" recipe to the Freezer * Added configurable enchantment level limit for both auto enchanter and auto disenchanter * (API) Added AutoEnchantEvent #### Changes * Changed item order in guide for the Villager Rune and Nether Goo (All runes are now grouped together) * Ancient Pedestals can now be found under "Magical Gadgets" * Removed all functionality from the old Automated Crafting Chamber * Changed Cargo Motor texture * Lowered "Magma block -> Sulfate" recipe to only require 1 magma block * Small performance improvements #### Fixes * Fixed #1161 * Fixed #2862 * Fixed #2887 * Fixed items getting deleted when breaking enhanced furnaces * Fixed #2895 * Fixed #2896 * Fixed #2899 * Fixed #2906 * Fixed #2903 * Fixed #2913 * Fixed #2914 * Fixed Auto-Crafters swallowing buckets when crafting cake * Fixed Multimeter not working on Auto-Crafters * Fixed #2650 * Fixed Slimefun items applying damage to items with an `unbreakable` tag * Fixed #2930 * Fixed #2926 * Fixed Grappling Hook vanishing in creative mode * Fixed #2944 * Fixed #2837 * Fixed #2942 ## Release Candidate 21 (14 Mar 2021) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#21 #### Additions * Nether Wart Blocks can now be turned into Nether Warts using a Grind Stone * Added an option to allow Talismans to send their notifications via the Actionbar * (API) Added support for nested Categories * (API) Added ExplosiveToolBreakBlocksEvent * Added an option to enable/disable water in the nether via a crucible * /sf versions now shows the Java version and some useful tooltips #### Changes * Deprecated Automatic Crafting Chamber * Performance Improvements and Optimizations for Cobblestone/Stone/Basalt generators and mining androids * Androids operating on a Cobblestone/Stone/Basalt generator now work faster * (API) Improvements to the BlockBreakHandler * (API) Deprecated SlimefunBlockHandler * (API) Improved ItemSetting API and error handling #### Fixes * Fixed #2794 * Fixed #2793 * Fixed #2809 * Fixed a small exception which gets thrown when Slimefun is disabled due to an invalid environment * Fixed #2810 * Fixed #2804 * Fixed #2817 * Fixed exceptions with inventories not being printed using the logger of the addon that caused it * Fixed #2818 * Fixed a duplication glitch with the Woodcutter Android * Fixed #2839 * Fixed #2849 * Fixed #2851 * Fixed #2852 * Fixed some issues with the Book Binder * Fixed #2805 * Fixed #2861 * Fixed #2856 * Fixed #2876 * Fixed #2877 * Fixed #2878 * Fixed Mining Androids being broken * Fixed #2883 ## Release Candidate 20 (30 Jan 2021) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#20 #### Additions * Added a new language: Bulgarian * Added a new language: Hebrew * (API) Added AsyncProfileLoadEvent * Added Talisman of the Wise * Added Book Binder * Added Tier 3 Electric Ore Grinder #### Changes * Massive performance improvements to holograms/armorstands * Slimefun no longer requires CS-CoreLib to be installed #### Fixes * Fixed elevator floor order * Fixed "block-explosions" (e.g. beds in Nether) not properly respecting explosion-resistant blocks * Fixed #2560 * Fixed #2449 * Fixed #2511 * Fixed #2636 * Fixed a threading issue related to BlockStates and persistent data * Fixed an error when the server was shutting down * Fixed #2721 * Fixed #2662 * Fixed #2728 * Fixed some backpack opening issues * Fixed Infused Hopper picking up items with a max pickup delay * Fixed duplication issues related to holograms/armorstands * Fixed #2754 * Fixed machines not respecting max size from inventories * Fixed #2761 * Fixed #2460 * Fixed #2760 * Fixed #2771 * Fixed placeholders that did not get loaded yet not having a label * Fixed #2679 ## Release Candidate 19 (11 Jan 2021) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#19 #### Additions * Added Bee Armor (1.15+ only) * (API) Added AndroidFarmEvent #### Changes * Performance optimizations for Cargo networks * Removed an old version of bStats * General performance improvements * CraftBukkit is officially no longer supported, Slimefun will now be disabled on old builds of CraftBukkit * Removed the deprecated ItemManipulationAPI for BlockMenus * Removed the "Written Book" variant of the Slimefun Guide * The Elevator has an Inventory menu now #### Fixes * Fixed a couple of compatibility issues with ItemsAdder * Fixed #2575 * Fixed ghost blocks to some extent (ghost blocks will now drop and be replaced) * Fixed #2636 (hotfix) * Fixed #2647 * Fixed #2664 * Fixed #2655 * Fixed /sf timings --verbose not working correctly * Fixed #2675 ## Release Candidate 18 (03 Dec 2020) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#18 #### Additions * The Smelters Pick now also works on Ancient Debris * (API) Added PlayerPreResearchEvent * Added a config option to disable network visualizations * (API) Added CoolerFeedPlayerEvent * Added a config option to delete excess cargo network items * Added an item setting to configure the Wind Staff velocity * Added an item setting to the Infused Hopper to toggle it with redstone * Added an item setting to prevent Reinforced Spawners from being changed by Spawn Eggs * Added 4 bricks -> 1 brick block recipe to the Electric Press #### Changes * Removed 1.13 support * Cooling Units can no longer be placed down * Heating Coils can no longer be placed down * Electric Motors can no longer be placed down * Cargo Motors can no longer be placed down * Magnets can no longer be placed down * Electromagnets can no longer be placed down * Performance improvements to Cargo network visualizations * General performance improvements * Improved performance for radioactive items * Memory/GC improvements for the profiler * Performance improvements for the Fluid Pump * Removed EmeraldEnchants integration * Memory and performance improvements for ticking blocks #### Fixes * Fixed #2448 * Fixed #2470 * Fixed #2478 * Fixed #2493 * Fixed a missing slot in the contributors menu * Fixed color codes in script downloading screen * Fixed #2505 * Fixed contributors not showing correctly * Fixed #2469 * Fixed #2509 * Fixed #2499 * Fixed #2527 * Fixed #2519 * Fixed #2517 * Fixed Magician Talisman sometimes drawing invalid enchantments * Fixed id conflicts for external Enchantment sources (e.g. plugins) for the Magician Talisman settings * Fixed network visualizers spawning particles for other player heads * Fixed #2418 * Fixed #2446 * Fixed CoreProtect not recognizing Slimefun blocks getting broken * Fixed #2447 * Fixed #2558 * Fixed a duplication bug with the Block Placer * Fixed Slimefun Guide Settings showing "last activity" as a negative number * Fixed Armor Stands getting damaged/pushed by Explosive Bow * Fixed Sword of Beheading dropping Zombie/Skeleton Skulls from Zombie/Skeleton subvariants * Fixed #2518 * Fixed #2421 * Fixed #2574 * Fixed color in android script downloading screen * Fixed #2576 * Fixed #2496 * Fixed #2585 * Fixed #2583 ## Release Candidate 17 (17 Oct 2020) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#17 #### Additions * Added /sf charge * Added Energized Energy Capacitor * Added various new fuel types to the Coal Generator * Added a config option for Grappling Hooks to not be consumed on use * Added Talisman of the Caveman * You can now convert any gold ingot into gold dust with slightly less returns * Magical Zombie Pills now also work on Zombified Piglins * (API) Added SlimefunGuideOpenEvent * (API) Added "NotConfigurable" attribute to disable configurability * Added Elytra Cap * Added Planks to Sticks recipe to the Table Saw * Added "slimefun.gps.bypass" permission to open GPS devices anywhere * (API) Added custom tags for developers * The range of the Seeker Pickaxe is now configurable * Added Energy Connector * Blackstone can now be turned into lava using a Crucible * Basalt can now be turned into lava using a Crucible * Added "Tainted Sheep" (You can dye a Sheep using Strange Nether Goo) * Added mcMMO support/integration #### Changes * Improved Auto-Updater (Multi-Threading and more) * General performance improvements * /sf cheat now shows seasonal categories all year through * GPS devices now require chest-access in that area to be used #### Fixes * Fixed #2300 * Fixed #2296 * Fixed colors of Cheat Sheet Slimefun Guide * Fixed Cheat Sheet Slimefun Guide being unable to open the settings menu via shift + right click * Fixed #2320 * Fixed some issues with ChestTerminal * Fixed #2325 * Fixed Climbing Pick having no animation in creative mode * Fixed #2322 * Fixed some cargo incompatibilities with overflowing inventories * Fixed #2353 * Fixed #2359 * Fixed #2356 * Fixed #2358 * Fixed #2360 * Fixed #2351 * Fixed #2357 * Fixed Auto Enchanters being unaffected by speed modifications from addons * Fixed Auto Disenchanters being unaffected by speed modifications from addons * Fixed radioactive items still being radioactive when disabled * Fixed #2391 * Fixed #2403 * Fixed #2405 * Fixed #2412 * Fixed #2238 * Fixed #2439 * Fixed #2420 * Fixed #2422 * Fixed #2433 * Fixed #2455 * Fixed #2450 * Fixed Steel Thrusters being used to milk cows * Fixed #2424 * Fixed #2468 * Fixed #2414 * Fixed #2454 * Fixed #2457 * Fixed #2411 * Fixed #2423 * Fixed #2452 * Fixed a dupe bug with mcMMO ## Release Candidate 16 (07 Sep 2020) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#16 #### Additions * Added an option for Industrial Miners to mine Ancient Debris * Added a new language: Korean * (API) Added support for adding custom Piglin Barter drops * (API) Added BlockPlacerPlaceEvent * (API) Added ToolUseHandler * Added "Sand -> Sandstone" recipe to the Electric Press * Added "Red Sand -> Red Sandstone" recipe to the Electric Press * Industrial Miners can now also mine Gilded Blackstone * Added a config option to disable Players from burning when exposed to radiation * Added a config option to drop excess items when using /sf give * Added Strange Nether Goo * Added Villager Rune * Added Synthetic Shulker Shells * Added Climbing Pick * Added item breaking sounds to some slimefun tools #### Changes * Performance improvement for Programmable Android rotations * Removed Gravel -> Flint recipe from the Grind stone * Performance improvements for miner talismans * Performance improvements for idling Enhanced Furnaces when using Paper * Performance improvements for Rainbow Blocks * Crafting a Rag now yields two items * Small performance improvements for Slimefun guides * Small performance improvements for Cargo networks * Small performance improvements for Miner Androids * Small performance improvements for all machines, especially Electric Smelteries * Small performance improvements for Holograms * Small performance improvements for Tree Growth Accelerators * Small performance improvements for Reactors * Electric machines now show their tier in the Inventory name too * Removed "Fuel efficiency" attribute for androids, since that was pretty much always at 1.0 anyway... * Performance improvements for energy networks * (API) Rewritten Block-Energy API * Removed "durability" setting from cargo nodes * Small performance improvements for radiation * Small performance improvements for Auto Disenchanters * Magnesium Salt in Magnesium-Salt generators now lasts longer #### Fixes * Fixed Programmable Androids rotating in the wrong direction * Fixed #2176 * Fixed #2164 * Fixed #2147 * Fixed #2179 * Fixed Reinforced Spawners not working sometimes * Fixed Explosive Pickaxe not handling normal Shulker boxes correctly * Fixed #2103 * Fixed #2184 * Fixed #2183 * Fixed #2181 * Fixed #2180 * Fixed #2122 * Fixed #2168 * Fixed #2203 * Fixed #2205 * Fixed #2209 * Fixed #2217 * Fixed Miner Talisman sending messages when drops were not even doubled * Fixed #2077 * Fixed #2207 * Fixed ChestTerminal timings showing up as cargo nodes * Fixed timings reports never arriving sometimes * Fixed #2138 * Fixed #1951 (again) * Fixed Electric Press not working * Fixed #2240 * Fixed #2243 * Fixed #2249 * Fixed #1022 * Fixed #2208 * Fixed Fluid Pump treating low-level fluids like stationary fluids * Fixed Fluid Pump not working on Bubble Columns * Fixed #2251 * Fixed #2257 * Fixed #2260 * Fixed #2263 * Fixed #2265 * Fixed #2269 * Fixed #2266 * Fixed #2275 * Fixed Multi Tools consuming hunger points when holding a Wind Staff in your off hand * Fixed Teleports getting stuck sometimes ## Release Candidate 15 (01 Aug 2020) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#15 #### Additions * Added "Bone Block -> Bone meal" recipe to the Grind Stone * Added a [Metrics module](https://github.com/Slimefun/MetricsModule) which allows us to release updates to metrics (bStats) independently from the main plugin * Added "Compressed Carbon -> Carbon" recipe to the Ore Crusher * Added "Carbon -> Coal" recipe to the Ore Crusher * Added an option to disable the message "Ignoring duplicate block" * Added Iron Golem Assembler * Added Reinforced Cloth * Added Bee protection to Hazmat Suit * Added Enchantment Rune * Added Tape Measure * Added a permission node for /sf debug_fish #### Changes * Refactored and reworked the Generator API * Small performance improvements to Energy networks * Big performance improvements to Cargo networks when using ChestTerminal * Slight changes to /sf timings * Changed recipe of Hazmat Suits * Uranium can no longer be placed down * Huge performance improvements when using Paper * Optimized Cargo networks for Paper * Optimized Multiblocks for Paper * Optimized Enhanced Furnaces for Paper * Optimized Programmable Androids for Paper * General performance improvements for Talismans * General performance improvements for GPS Emergency Transmitters * General performance improvements for Infused Magnets * Ancient Altars now support for protection plugins * Ancient Pedestals now support for protection plugins #### Fixes * Fixed Slimefun Armor sometimes not applying its effects * Fixed #2075 * Fixed #2093 * Fixed #2086 * Fixed #1894 * Fixed #2097 * Fixed Wither Assembler requiring more items than it actually consumes * Fixed Metrics not updating automatically * Fixed #2143 * Fixed #2145 * Fixed #2151 * Fixed old Talismans not working * Fixed Talismans sometimes not getting consumed properly * Fixed old Infused Magnets not working * Fixed old GPS Emergency Transmitters not working * Fixed #2156 * Fixed #2165 * Fixed #2162 * Fixed #2166 ## Release Candidate 14 (12 Jul 2020) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#14 #### Additions * Added support for Minecraft 1.16 * Added a starting sound for the Ancient Altar * Added config option to disable backwards compatibility and improve performance * Added ReactorExplodeEvent to the API * Compatibility mode status is now included in /sf versions * Added Nether Quartz Ore Crusher Recipe * Added a new language: Tagalog * Added Magical Zombie Pills * Added 1.13 compatibility to the Auto Drier * Added Corals to the fuel list for the Bio Generator * Added Clay -> Clay blocks recipe to the Electric Press * (1.16+) Slimefun guide can now show Smithing Table recipes * (1.16+) Added Nether Gold Ore recipe to the Ore Crusher * (1.16+) Added Gilded Blackstone recipe to the Ore Crusher * (1.16+) Added Shroomlights to the fuel list for the Bio Generator * (1.16+) Added Warped and Crimson Fungus to the fuel list for the Bio Generator * Added an AoE damage effect to the Explosive Bow * Added runtime deprecation warnings for ItemHandlers and Attributes used by Addons * Added a proper lag profiler * Added per-plugin lag info to /sf timings * Added Indonesian translations #### Changes * Coolant Cells now last twice as long * Ticking blocks will now catch more errors caused by addons * Changed the texture for the Nuclear Reactor * Changed the texture for the Nether Star Reactor * Crafting Tin cans now produces 8 items instead of 4 * Multi Tool lore now says "Crouch" instead of "Hold Shift" * Items which cannot be distributed by a Cargo Net will be dropped on the ground now instead of getting deleted * Slimefun no longer supports CraftBukkit * Item Energy is now also stored persistently via NBT * Performance improvements to GPS/GEO machines, especially Oil Pump and GEO Miner * Performance improvements for ticking blocks * Performance improvements to the Cargo Net * performance improvements to the Energy Net * Performance improvements to Rainbow Blocks * Performance improvements to Androids * performance improvements to Generators and Electric Machines * Cargo timings will now be attributed to the corresponding node and not the Cargo manager * Thunderstorms now count as night time for Solar Generators * Coolant Cells can no longer be placed on the ground * Crafting Nether Ice Coolant Cells now results in 4 items * Moved Soulbound Backpack to the "Magical Gadgets" Category #### Fixes * Fixed #2005 * Fixed #2009 * Fixed a chunk caching issue for GEO resources * Fixed Infused Magnet working even if you haven't researched it * Fixed Rainbow blocks duplication glitch when timing the block break right * Fixed #1855 * Fixed some issues with AsyncWorldEdit * Fixed some problems with unregistered or fake worlds * Fixed a rare concurrency issue with world saving * Fixed some contributors showing up twice * Fixed #2062 * Fixed Grappling hooks disappearing when fired at Item frames or paintings * Fixed Grappling hooks not getting removed when the Player leaves * Fixed Grappling hooks making Bat sounds * Fixed #1959 * Fixed Melon Juice requiring Melons instead of Melon Slices * Fixed Cargo networks not showing up in /sf timings * Fixed /sf timings reporting slightly inaccurate timings * Fixed concurrency-related issues with the profiling * Fixed #2066 * Fixed Rainbow Glass Panes not properly connecting to blocks * Fixed Androids turning in the wrong direction * Fixed contributors losing their texture after restarts * Fixed "korean" showing up as "null" * Fixed an issue with moving androids getting stuck * Fixed Cargo nodes sometimes preventing chunks from unloading * Fixed #2081 * Fixed a NullPointerException when Generators throw an Error Report ## Release Candidate 13 (16 Jun 2020) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#13 #### Additions * Added Dried Kelp Blocks recipe to the Electric Press * Added Bone Blocks recipe to the Electric Press * Added thai translations * Added Industrial Miner * Added Advanced Industrial Miner * Added Cocoa Organic Food * Added Cocoa Fertilizer * Added a configurable limit to the Pickaxe of Vein Mining * Added Gold Ingot to Dust recipe to the Electric Ingot Pulverizer * Added Saddles to possible fishing loot for the Fishing Android * Added Name tags to possible fishing loot for the Fishing Android * Added Nautilus Shell to possible fishing loot for the Fishing Android * Added Bamboo to possible fishing loot for the Fishing Android #### Changes * Removed Digital Miner * Removed Advanced Digital Miner * Dried Kelp Blocks can now be used in the Coal Generator * Crafting Organic Food/Fertilizer yields more output now * Organic Food (Melon) now uses Melon Slices instead of Melon blocks * The Seismic Axe now skips the first two blocks to clear your field of view * Auto Disenchanting is now a tiny bit faster * Small performance improvements * Dried Kelp Blocks can now be used as fuel for Tier 1 Androids * Androids now have a separate category in the Slimefun Guide * Android Interface recipes now require steel ingots * Changed and unified a couple of tooltips * Changed tooltip on jetpacks and jet boots to say "Crouch" instead of "Hold Shift" #### Fixes * Fixed Ore Washer recipes showing up twice * Fixed #1942 * Fixed a few memory leaks * Fixed #1943 * Fixed Nuclear Reactors accepting Lava as coolant * Fixed #1971 * Fixed #1976 * Fixed #1988 * Fixed #1985 * Fixed a missing texture in the Android Script Editor * Fixed #1992 * Possibly fixed #1951 * Fixed tab completion for /sf give showing players instead of amounts * Fixed #1993 * Fixed #1907 * Fixed research fireworks still dealing damage sometimes ## Release Candidate 12 (27 May 2020) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#12 #### Additions * Added Ukrainian translations * Added /sf backpack to restore lost backpacks * Added automated Unit Tests * Added WaypointCreateEvent * Added an option to call an explosion event when using explosive tools #### Changes * Little performance improvements * Bandages, Rags and Splints will no longer be consumed if your health is full and you are not on fire * Player Profiles (researches and stuff) are now loaded completely asynchronously * The Infused Magnet can no longer be placed down * AncientAltar speed can now be changed internally (not available for server owners yet) * Finished Italian translations #### Fixes * Fixed #1824 * Fixed #1833 * Fixed #1834 * Fixed #1843 * Fixed #1873 * Fixed Electric Smeltery not prioritising recipes * Fixed #1851 * Fixed #1891 * Fixed #1893 * Fixed #1897 * Fixed #1908 * Fixed #1903 * Fixed Organic Food/Fertilizer not being recognized * Fixed #1883 * Fixed #1829 * Fixed some mojang.com connection errors * Fixed some very weird SkullMeta serialization problems in 1.15 * Fixed #1914 * Fixed file errors with PerWorldSettingsService * Fixed ChestTerminals deleting items from Cargo networks (TheBusyBiscuit/ChestTerminal#25) * Fixed #1926 * Fixed #1933 * Fixed random errors because of Mojang's new player heads backend (Why... Mojang... why?) * Fixed Butcher Androids doing incorrect amounts of damage * Fixed #1935 ## Release Candidate 11 (25 Apr 2020) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#11 #### Additions * Added GEOResourceGenerationEvent * Added AncientAltarCraftEvent * Added SlimefunGuide-Options API * Added ItemSettings API * Added 1.13 backwards compatibility * Added "Magma Cream to Magma Blocks" recipe to the Electric Press * Added "Magma Blocks to Sulfate" recipe * You can now search for items from within the book variant of the Guide * GEO Scans now support endlessly many different resources * Added Output Chest support to the Composter #### Changes * Replaced GuideHandlers with FlexCategories * Removed support for old EmeraldEnchants versions * Updated the book variant of the guide to use the newer API * Removed internal /sf elevator command * Split whitelist.yml up into individual /world-settings/worldname.yml files * Performance improvements * Slimefun Guide runs much faster now and can better deal with many Categories and items * Lots of API improvements * Faulty addons are now identified more easily and will no longer break Slimefun's main content this quickly * You can no longer /sf give yourself a Multiblock * Addons have no longer access to Slimefuns default categories * Updated seasonal Categories to have better icons * Even more performance improvements * Changed Ignition Chamber Recipe * GEO Miner is now 2 seconds faster * All Generators will now stop consuming fuel if no energy is needed * /sf teleporter will now open your own Teleporter Menu if you specify no Player * Added counter-measures against Players who design Cargo networks in a way that intentionally lags out servers * API requests to Mojang are now spread across a longer time period to prevent rate-limits #### Fixes * Fixed error message when clicking empty slots in the Slimefun Guide * Fixed #1779 * Fixed localized messages not showing in the book guide * Fixed empty categories showing up when items inside were hidden * Fixed ghost pages showing up when too many categories were disabled * Fixed debug fish not showing the correct chunk timings * Fixed heads with missing permissions placing down * Fixed unpermitted items still showing up in the guide if researches are disabled * Fixed unpermitted items in the book guide triggering the search function * Fixed #1803 * Fixed #1806 * Fixed #1807 * Fixed Coolers accepting non-Juice items * Fixed #1813 * Fixed #1814 * Fixed GEO Scanner being unable to deal with more than 28 different resources * Fixed #893 * Fixed #1798 * Fixed #1490 * Fixed GPS Emergency Transmitters not working ## Release Candidate 10 (28 Mar 2020) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#10 #### Additions * Added some new charts to bStats * Added a new language: Turkish * Multiblocks that use Fences or Trap doors now accept all wood types * Added Makeshift Smeltery * Added Tree Growth Accelerator * Added "Glass to Glass Panes" recipe to the Electric Press * Added "Snowballs to Snow blocks" recipe to the Electric Press * Added "Snow blocks to Ice" recipe to the Freezer * You can now use Cooked Salmon in an Auto Drier to craft Fish Jerky * The Lumber Axe can now strip logs too * The Slimefun Guide can now remember what page of a Category or Minecraft Item you were on #### Changes * Removed some deprecated parts of the API * Internal clean up and further documentation * Changed Automatic Ignition Chamber to be a Dropper * Teleporters are now significantly faster * Item permissions have been moved to a separate permissions.yml file * Salt now only requires 2 blocks of Sand * Fireworks from researching no longer damages entities * Very slight performance improvements for Cargo networks * 4K-carat gold ingots can now be used in a workbench by default (overridden by Items.yml) * The project license is now included in every build * Moved EmeraldsEnchants integration from EmeraldEnchants to Slimefun #### Fixes * Fixed some languages showing numbers larger than 100% * Fixed #1570 * Fixed #1686 * Fixed #1648 * Fixed #1397 * Fixed #1706 * Fixed #1710 * Fixed #1711 * Fixed Slimefun Guide showing shaped recipes incorrectly * Fixed #1719 * Fixed death waypoints not having the correct texture * Fixed Androids having no texture when moving * Fixed Androids not taking fuel from interfaces * Fixed #1721 * Fixed #1619 * Fixed #1768 ## Release Candidate 9 (07 Mar 2020) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#9 #### Fixes * Fixed Solar Generators not working ## Release Candidate 8 (06 Mar 2020) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#8 #### Fixes * Fixed bStats Metrics not sending properly ## Release Candidate 7 (06 Mar 2020) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#7 #### Additions * Added translations for Recipe Types * Added Rainbow Concrete * Added Rainbow Glazed Terracotta * Added more internal documentation #### Changes * Researches now use their namespaced keys in the Researches.yml * A lot of API changes #### Fixes * Fixed #1553 * Fixed #1513 * Fixed #1557 * Fixed #1558 * Fixed a translation not showing properly * Fixed #1577 * Fixed #1597 * Fixed disabled Slimefun Addons not showing under /sf versions * Fixed #1613 ## Release Candidate 6 (16 Feb 2020) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#6 #### Additions * Added a new language: Japanese * Added a new language: Swedish * Added a new language: Czech * Added a new language: Portuguese (Brazil) * Added a new language: Arabic #### Changes * /sf research now uses namespaced keys instead of ids #### Fixes * Fixed #1515 * Fixed back-button in guide-settings not working via commands * Fixed #1516 * Fixed magician talisman not being able to enchant books ## Release Candidate 5 (09 Feb 2020) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#5 #### Additions * Added preset messages.yml files * Added user-configurable localization * Added many more options to the messages.yml * Added custom model data support for Languages * Added Grind Stone Recipes for Prismarine * Added String to the Bio Reactor * Added a config setting to limit how many Nodes a Network can have * Added support for Furnaces and Brewing Stands to Cargo Networks * Added Organic Food/Fertilizer for Dried Kelp * Added many more strings to the messages.yml * Added ability to translate messages for Players * Added the ability to translate Researches * Added StatusEffect API * Added translatability to categories * Added translatability to geo-resources #### Changes * Removed Solar Array * A lot of internal cleanup * Performance improvements for GEO Miner and Oil Pump * General performance improvements * Changed Startup console message * Changed GEO-Resources API #### Fixes * Fixed #1355 * Fixed Localization mistakes * Fixed #1366 * Fixed GitHub cache * Fixed #1364 * Fixed Bio Reactor not accepting melons * Fixed Cargo Networks particles being broken * Fixed #1379 * Fixed #1212 * Fixed #114 * Fixed #1385 * Fixed #1390 * Fixed #1394 * Fixed #1313 * Fixed #1396 * Fixed Backpacks being placeable * Fixed wrong file encoding for translations * Fixed Minecraft recipes not showing correctly * Fixed #1428 * Fixed #1435 * Fixed #1438 * Fixed Multi Tool functioning as unlimited Shears * Fixed #1383 * Fixed Android Script Component textures ## Release Candidate 4 (06 Jan 2020) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#4 #### Additions * Added 1.15 support (1.14 and 1.15 are both supported) * Added custom model support to Slimefun Guide and some Recipe Types * Added Nether Gold Pan * Added Iron Nuggets to Gold Pan drops * Added CS-CoreLib version to the guide info * Added AndroidMineEvent * Added Electric Press * Added Soulbound Trident * Added "Andesite, Granite and Diorite to Gravel" recipes to the Grinder * Added "nuggets to ingots and ingots to blocks" recipes to the Electric Press * Added Salt to the GEO - Miner * Added Magnesium Salt * Added Magnesium-powered Generator * Added "Gravel to Sand" recipe to the Grinder * Added config option for circuit board drops * Added player option to toggle research fireworks in the guide settings * Added Kelp Cookies * Added support for multiple recipes on vanilla items * Added a "Craft last" button to the Automated Crafting Chamber * Added more ore-doubling Recipes to the Ore Crusher * Added Addons to the guide settings #### Changes * Revamped Guide Settings menu * Changed some Category icons * Changed Grappling Hook recipe * Searching the guide now shows the Category of the item * Contributors now also show their minecraft username (if possible) * Changed teleporter sounds * Electric Gold Pan now also supports Nether Gold Pan drops * More performance improvements * Improved Cargo performance * Removed Nether Drill * Tweaked Enhanced Furnace Recipes * Changed tooltips for Radiation * Oil Pump now shows its "Bucket -> Oil" recipe #### Fixes * Fixed Research Titles * Fixed #1264 * Fixed #1261 * Fixed #1266 * Fixed #1272 * Fixed #1273 * Fixed christmas items * Fixed Multi Tools * Fixed credits not showing all contributors * Fixed exception when viewing the second page of the credits * Fixed #1269 * Fixed #1276 * Fixed GEO-Miner dupes * Fixed Output Chest not working * Fixed #1281 * Fixed #1280 * Fixed a lot of issues with Crucibles * Fixed Grind Stone dupes * Fixed #1316 * Fixed performance issues with Oil Pumps * Fixed #1318 * Fixed #1298 * Fixed #1325 * Fixed #1295 * Fixed MultiBlocks not accepting different fence types * Fixed #1337 * Fixed Applie Pie ID mismatch * Fixed #1344 * Fixed #1349 * Fixed #1332 * Fixed #1356 and maybe other concurrency issues * Fixed Ore Crusher's missing recipes * Fixed #1354 ## Release Candidate 3 (21 Nov 2019) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#3 #### Additions * Smeltery now shows some recipes in the guide * Added Sweet Berry Juice * MultiBlocks that require fences will now accept all types of wooden fences * Added craftable Totems of Undying * Added back some wiki-pages to the guide * Added support for all new minecraft recipes to correctly display in the guide * Added support for custom model data for items * Added Output Chest support to the Table Saw * Added Output Chest support to the Automated Panning Machine * Added Jerky recipes to the Auto-Drier * Added AutoDisenchantEvent * Added "Flint to Cobblestone" Recipe to the Compressor #### Changes * Changed Ignition Chamber Recipe * /sf cheat no longer allows you to spawn in MultiBlocks * Removed Heavy Armor * Massive performance improvements with a new item-id system * Huge performance improvements with skippable tickers * Changed Elytra Scale Recipe * Revamped Reactor Access Port * Performance improvements for multi tools * Performance improvements for armor * Performance improvements for the Slimefun Guide #### Fixes * Fixed Stone Chunk -> Cobblestone Recipe not working * Fixed #1145 * Fixed #1157 * Fixed #1180 * Fixed Backpacks not working * Fixed /sf cheat not showing locked categories * Fixed #1200 * Fixed #1196 * Fixed #1153 * Fixed some food items * Fixed multi tools not working * Fixed #1202 * Fixed #1211 * Fixed #1219 * Fixed #1226 * Fixed #1224 * Fixed repair-cost getting wiped after disenchanting * Fixed GPS transmitters transmitting wrong locations * Fixed Ancient Altar allowing you to craft locked items ## Release Candidate 2 (29 Sep 2019) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#2 #### Additions * Added GEO - Miner * Added more bStats Charts #### Changes * Reworked MultiBlocks * Removed the Saw Mill ### Fixes * Fixed Basic Machines not showing all recipes * Fixed #1129 * Fixed #1130 * Fixed Auto-Updater for stable builds ## Release Candidate 1 (26 Sep 2019) https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#1 * First "stable" release since over a year. Stable builds will NOT receive support for bug reports since they are technically outdated.