package me.mrCookieSlime.Slimefun; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.UUID; import org.bukkit.entity.Entity; import org.bukkit.inventory.ItemStack; public class Variables { public static Map jump = new HashMap(); public static Map damage = new HashMap(); public static Map remove = new HashMap(); public static Map mode = new HashMap(); public static Map enchanting = new HashMap(); public static Map backpack = new HashMap(); public static Map> soulbound = new HashMap>(); public static List blocks = new ArrayList(); public static List cancelPlace = new ArrayList(); public static Map arrows = new HashMap(); }