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mirror of https://github.com/CarmJos/ScriptItems synced 2026-07-15 07:21:23 +08:00

完成指令部分

This commit is contained in:
2022-03-13 17:31:20 +08:00
parent 19330f1bb5
commit 1a6f2071df
31 changed files with 391 additions and 244 deletions
@@ -0,0 +1,40 @@
package cc.carm.plugin.scriptitems.configuration;
import cc.carm.lib.easyplugin.configuration.values.ConfigValue;
public class PluginConfig {
public static final ConfigValue<Boolean> DEBUG = new ConfigValue<>(
"debug", Boolean.class, false
);
public static final ConfigValue<Boolean> METRICS = new ConfigValue<>(
"metrics", Boolean.class, true
);
public static final ConfigValue<Boolean> CHECK_UPDATE = new ConfigValue<>(
"check-update", Boolean.class, true
);
public static final ConfigValue<Boolean> LOG_STORAGE = new ConfigValue<>(
"log-storage.enable", Boolean.class, true
);
public static class CustomStorage {
public static ConfigValue<Boolean> ENABLE = new ConfigValue<>("custom-storage.enable", Boolean.class, false);
public static ConfigValue<String> PATH = new ConfigValue<>("custom-storage.path", String.class, "items/");
}
public static class CoolDown {
public static ConfigValue<Boolean> ENABLE = new ConfigValue<>("cooldown.enable", Boolean.class, true);
public static ConfigValue<Long> TIME = new ConfigValue<>("cooldown.time", Long.class, 3000L);
}
}
@@ -0,0 +1,76 @@
package cc.carm.plugin.scriptitems.configuration;
import cc.carm.lib.easyplugin.configuration.language.EasyMessageList;
import cc.carm.lib.easyplugin.configuration.language.MessagesRoot;
public class PluginMessages extends MessagesRoot {
public static final EasyMessageList USAGE = EasyMessageList.builder().contents(
"&2&l脚本指令 &f指令帮助",
"&8#&f give &a<玩家名> &a<箱子ID> &2[数量]",
"&8-&7 给予指定玩家指定数量的物品。",
"&8#&f apply &a<箱子ID>",
"&8-&7 为手中的物品直接绑定一个配置。",
"&8#&f reload",
"&8-&7 重载配置文件。"
).build();
public final static EasyMessageList COOLDOWN = EasyMessageList.builder()
.contents("&f您需要等待 &c%(time)秒 &f才可再次使用该物品。")
.params("time").build();
public final static EasyMessageList ONLY_PLAYER = EasyMessageList.builder()
.contents("&c抱歉,只有作为玩家时才能使用该指令。").build();
public final static EasyMessageList USE_ITEM = EasyMessageList.builder()
.contents("&f请手持任意物品后再使用该指令。").build();
public final static EasyMessageList NOT_ONLINE = EasyMessageList.builder()
.contents("&f玩家 &a%(player) &f并不在线。")
.params("player").build();
public final static EasyMessageList NOT_EXISTS = EasyMessageList.builder()
.contents("&f脚本配置 &a%(id) &f并不存在。")
.params("id").build();
public final static EasyMessageList WRONG_AMOUNT = EasyMessageList.builder()
.contents("&f请输入正确的数量!")
.build();
public final static EasyMessageList WRONG_ITEM = EasyMessageList.builder()
.contents("&f该脚本并未成功配置具体物品,请使用 &a/ScriptItems apply &f来绑定到指定物品上,或在配置文件中正确配置物品。")
.build();
public final static EasyMessageList GIVEN_ALL = EasyMessageList.builder()
.contents("&f您成功给予 &a%(player) &f了 &a%(amount) &f个 &a%(item) &f。")
.params("player", "amount", "item").build();
public final static EasyMessageList GIVEN_SOME = EasyMessageList.builder().contents(
"&f您成功给予 &a%(player) &f了 &a%(amount) &f个 &a%(item) &f。",
"&f但由于目标玩家背包已满,仍有 &a%(remain) &f个 &a%(item) &f未成功放入背包。"
).params("player", "amount", "item", "remain").build();
public final static EasyMessageList APPLIED = EasyMessageList.builder()
.contents("&f已成功为手上物品绑定脚本。").build();
public static class Restrictions {
public final static EasyMessageList INVALID = EasyMessageList.builder()
.contents("&c&l抱歉!&f由于配置的时间限制错误,该物品目前暂不可用。")
.build();
public final static EasyMessageList NOT_STARTED = EasyMessageList.builder()
.contents("&f该物品目前还到可使用的时间,请在 &c%(time) &f后使用~")
.params("time")
.build();
public final static EasyMessageList EXPIRED = EasyMessageList.builder()
.contents("&c&l抱歉!&f由于该物品已过最后使用期限,故无法继续使用。")
.params("time")
.build();
}
}