package cc.carm.plugin.timereward.conf; import cc.carm.lib.configuration.Configuration; import cc.carm.lib.configuration.annotation.ConfigPath; import cc.carm.lib.configuration.annotation.HeaderComments; import cc.carm.lib.easyplugin.utils.ColorParser; import cc.carm.lib.mineconfiguration.bukkit.value.ConfiguredMessage; import de.themoep.minedown.MineDown; import me.clip.placeholderapi.PlaceholderAPI; import net.md_5.bungee.api.chat.BaseComponent; import org.bukkit.command.CommandSender; import org.bukkit.command.ConsoleCommandSender; import org.bukkit.entity.Player; import org.jetbrains.annotations.NotNull; import java.util.function.BiFunction; @HeaderComments({ "TimeReward 在线奖励插件的消息配置文件", "如特定的消息不需要任何提示,可直接留下单行空内容消息。", "支持 &+颜色代码(原版颜色)、&(#XXXXXX)(RGB颜色) 与 &<#XXXXXX>(前后标注RGB颜色渐变)。", " " }) @ConfigPath(root = true) public interface PluginMessages extends Configuration { static ConfiguredMessage.@NotNull Builder list() { return ConfiguredMessage.create(getParser()) .dispatcher((sender, message) -> { if (sender instanceof ConsoleCommandSender) { message.forEach(m -> sender.sendMessage(BaseComponent.toLegacyText(m))); return; } Player player = (Player) sender; message.forEach(m -> player.spigot().sendMessage(m)); }); } static @NotNull BiFunction getParser() { return (sender, message) -> { if (sender instanceof Player) message = PlaceholderAPI.setPlaceholders((Player) sender, message); return MineDown.parse(ColorParser.parse(message)); }; } interface USAGE extends Configuration { ConfiguredMessage ADMIN = list().defaults( "&6&l在线奖励 &f管理员指令帮助", "&8#&f claim &6[奖励ID]", "&8-&7 为自己手动领取对应奖励。", "&8-&7 若不填写奖励ID,则自动领取全部可领取的奖励。", "&8#&f reload", "&8-&7 重载插件配置文件。", "&8#&f user &6<玩家>", "&8-&7 查看用户的在线时长信息与奖励领取情况。", "&8#&f list", "&8-&7 列出所有奖励与条件。", "&8#&f test &6<奖励ID>", "&8-&7 测试执行奖励配置的指令。" ).build(); ConfiguredMessage USER = list().defaults( "&6&l在线奖励 &f您可以输入 &e/tr claim &6[奖励ID] &f领取对应奖励。" ).build(); } ConfiguredMessage NO_PERMISSION = list().defaults( "&c&l抱歉!&f但您没有足够的权限使用该指令。" ).build(); ConfiguredMessage NOT_PLAYER = list().defaults( "&f该指令请以玩家身份执行。" ).build(); ConfiguredMessage NOT_ONLINE = list().defaults( "&f玩家 &e%(player) &f并不在线。" ).params("player").build(); ConfiguredMessage LOADING = list().defaults( "&e&l请稍候... &f您的在线数据正在加载中。" ).params("player").build(); ConfiguredMessage NOT_EXISTS = list().defaults( "&f奖励 &e%(award) &f并不存在。" ).params("award").build(); ConfiguredMessage NOT_CLAIMABLE = list().defaults( "&c&l抱歉!&f但您暂时未满足领取奖励 &e%(award) &f的条件。" ).params("award").build(); ConfiguredMessage NO_UNCLAIMED_REWARD = list().defaults( "&f您暂时没有未领取的奖励。" ).build(); ConfiguredMessage USER_INFO = list().defaults( "&f玩家 &6%(player) &f的在线时间数据:", "&f 本日在线 &e%(daily)&f秒,本周在线 &e%(weekly)&f秒,", "&f 本月在线 &e%(monthly)&f秒,累积在线 &e%(total)&f秒。", "&7已领取了 &f%(amount) &7种奖励,如下所示:" ).params("player", "daily", "weekly", "monthly", "total", "amount").build(); ConfiguredMessage USER_RECEIVED = list().defaults( "&7- &e%(reward) &7于 &f%(time) &7领取" ).params("reward", "time").build(); ConfiguredMessage COMMAND_LIST = list().defaults( "&f正在执行奖励 %(award) 的指令列表..." ).params("award").build(); interface LIST extends Configuration { ConfiguredMessage HEADER = list().defaults( "&6&l在线奖励 &f奖励列表 &7(共%(amount)个)" ).params("amount").build(); ConfiguredMessage OBJECT = list().defaults( "&8# &f%(id)", "&8- &7奖励名称 &f%(name)", "&8- &7奖励类型 &f%(type)", "&8- &7领取时间 &f&e%(time)&f秒" ).params("id", "name", "type", "time").build(); ConfiguredMessage OBJECT_PERM = list().defaults( "&8# &f%(id)", "&8- &7奖励名称 &f%(name)", "&8- &7奖励类型 &f%(type)", "&8- &7领取时间 &f&e%(time)&f秒", "&8- &7需要权限 &f%(permission)" ).params("id", "name", "type", "time", "permission").build(); } interface RELOAD extends Configuration { ConfiguredMessage START = list().defaults( "&f正在重载配置文件..." ).build(); ConfiguredMessage ERROR = list().defaults( "&f配置文件&c重载失败!&f详细原因详见后台输出。" ).build(); ConfiguredMessage COMPLETE = list().defaults( "&f配置文件重载完成!耗时 &d%(time)&fms,共加载了 &d%(count) &f个奖励配置。" ).params("time", "count").build(); } }