Mineplex/GOD DAMN COSMETICS/gadget/gadgets/particle/ParticleFireRings.java

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package mineplex.core.gadget.gadgets.particle;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import mineplex.core.common.util.C;
import mineplex.core.common.util.LineFormat;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.core.common.util.UtilParticle.ViewDist;
import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilText;
import mineplex.core.gadget.GadgetManager;
import mineplex.core.gadget.types.ParticleGadget;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
public class ParticleFireRings extends ParticleGadget
{
public ParticleFireRings(GadgetManager manager)
{
super(manager, "Flame Rings",
UtilText.splitLineToArray(C.cGray + "Forged from the blazing rods of 1000 Blazes by the infamous Nether King.", LineFormat.LORE),
-2, Material.BLAZE_ROD, (byte) 0);
}
@Override
public void playParticle(Player player, UpdateEvent event)
{
if (event.getType() != UpdateType.TICK) return;
if (Manager.isMoving(player))
{
UtilParticle.PlayParticle(ParticleType.FLAME, player.getLocation().add(0, 1f, 0), 0.2f, 0.2f, 0.2f, 0, 1, ViewDist.NORMAL,
UtilServer.getPlayers());
}
else
{
for (int i = 0; i < 1; i++)
{
double lead = i * ((2d * Math.PI) / 2);
float x = (float) (Math.sin(player.getTicksLived() / 5d + lead) * 1f);
float z = (float) (Math.cos(player.getTicksLived() / 5d + lead) * 1f);
float y = (float) (Math.sin(player.getTicksLived() / 5d + lead) + 1f);
UtilParticle.PlayParticle(ParticleType.FLAME, player.getLocation().add(x, y, z), 0f, 0f, 0f, 0, 1, ViewDist.NORMAL,
UtilServer.getPlayers());
}
for (int i = 0; i < 1; i++)
{
double lead = i * ((2d * Math.PI) / 2);
float x = (float) -(Math.sin(player.getTicksLived() / 5d + lead) * 1f);
float z = (float) (Math.cos(player.getTicksLived() / 5d + lead) * 1f);
float y = (float) (Math.sin(player.getTicksLived() / 5d + lead) + 1f);
UtilParticle.PlayParticle(ParticleType.FLAME, player.getLocation().add(x, y, z), 0f, 0f, 0f, 0, 1, ViewDist.NORMAL,
UtilServer.getPlayers());
}
// Sound
player.getWorld().playSound(player.getLocation(), Sound.FIRE, 0.2f, 1f);
}
}
}