Mineplex/GOD DAMN COSMETICS/gadget/gadgets/particle/ParticleFireRings.java
Daniel Waggner 38a20f98c2 Removed Files
These two directories contain code that was removed from the src and dependencies of the compiled files. They were removed due to being either a. unnecessary or b. a royal pain in my booty.
2021-05-23 18:13:37 -07:00

72 lines
2.3 KiB
Java

package mineplex.core.gadget.gadgets.particle;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import mineplex.core.common.util.C;
import mineplex.core.common.util.LineFormat;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.core.common.util.UtilParticle.ViewDist;
import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilText;
import mineplex.core.gadget.GadgetManager;
import mineplex.core.gadget.types.ParticleGadget;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
public class ParticleFireRings extends ParticleGadget
{
public ParticleFireRings(GadgetManager manager)
{
super(manager, "Flame Rings",
UtilText.splitLineToArray(C.cGray + "Forged from the blazing rods of 1000 Blazes by the infamous Nether King.", LineFormat.LORE),
-2, Material.BLAZE_ROD, (byte) 0);
}
@Override
public void playParticle(Player player, UpdateEvent event)
{
if (event.getType() != UpdateType.TICK) return;
if (Manager.isMoving(player))
{
UtilParticle.PlayParticle(ParticleType.FLAME, player.getLocation().add(0, 1f, 0), 0.2f, 0.2f, 0.2f, 0, 1, ViewDist.NORMAL,
UtilServer.getPlayers());
}
else
{
for (int i = 0; i < 1; i++)
{
double lead = i * ((2d * Math.PI) / 2);
float x = (float) (Math.sin(player.getTicksLived() / 5d + lead) * 1f);
float z = (float) (Math.cos(player.getTicksLived() / 5d + lead) * 1f);
float y = (float) (Math.sin(player.getTicksLived() / 5d + lead) + 1f);
UtilParticle.PlayParticle(ParticleType.FLAME, player.getLocation().add(x, y, z), 0f, 0f, 0f, 0, 1, ViewDist.NORMAL,
UtilServer.getPlayers());
}
for (int i = 0; i < 1; i++)
{
double lead = i * ((2d * Math.PI) / 2);
float x = (float) -(Math.sin(player.getTicksLived() / 5d + lead) * 1f);
float z = (float) (Math.cos(player.getTicksLived() / 5d + lead) * 1f);
float y = (float) (Math.sin(player.getTicksLived() / 5d + lead) + 1f);
UtilParticle.PlayParticle(ParticleType.FLAME, player.getLocation().add(x, y, z), 0f, 0f, 0f, 0, 1, ViewDist.NORMAL,
UtilServer.getPlayers());
}
// Sound
player.getWorld().playSound(player.getLocation(), Sound.FIRE, 0.2f, 1f);
}
}
}