38a20f98c2
These two directories contain code that was removed from the src and dependencies of the compiled files. They were removed due to being either a. unnecessary or b. a royal pain in my booty.
229 lines
8.5 KiB
Java
229 lines
8.5 KiB
Java
//package mineplex.core.boosters.gui;
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//
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//import mineplex.core.account.CoreClientManager;
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//import mineplex.core.boosters.Booster;
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//import mineplex.core.boosters.BoosterManager;
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//import mineplex.core.boosters.BoosterProcessor;
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//import mineplex.core.common.util.C;
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//import mineplex.core.common.util.UtilTime;
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//import mineplex.core.donation.DonationManager;
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//import mineplex.core.shop.confirmation.ConfirmationPage;
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//import mineplex.core.shop.item.ShopItem;
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//import mineplex.core.shop.page.ShopPageBase;
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//import org.apache.commons.lang3.tuple.Triple;
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//import org.bukkit.Material;
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//import org.bukkit.entity.Player;
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//import org.bukkit.event.inventory.ClickType;
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//
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//import java.util.ArrayList;
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//import java.util.List;
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//import java.util.Map;
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//
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///**
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// * @author Shaun Bennett
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// */
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//public class BoosterPage extends ShopPageBase<BoosterManager, BoosterShop>
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//{
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// public BoosterPage(BoosterManager plugin, BoosterShop shop, CoreClientManager clientManager, DonationManager donationManager, Player player)
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// {
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// super(plugin, shop, clientManager, donationManager, "Game Amplifiers", player, 45);
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//
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// buildPage();
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// }
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//
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// @Override
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// protected void buildPage()
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// {
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// ArrayList<String> lore = new ArrayList<>();
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//
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// int amplifierCount = getPlugin().getAvailableBoosterCount(getPlayer());
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// lore.add(" ");
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// lore.add(C.cWhite + "You own " + C.cGreen + amplifierCount + C.cWhite + " Game Amplifiers");
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// if (getPlugin().canActivateBoosters() && amplifierCount > 0)
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// {
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// List<Booster> boosters = getPlugin().getBoosters();
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//
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// long waitTime = getPlugin().getBoostTime();
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// if (waitTime == 0)
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// {
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// lore.add(C.cWhite + "Amplifier would activate " + C.cGreen + "now");
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// lore.add(" ");
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// lore.add(C.cGray + "Once this Amplifier is activated");
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// lore.add(C.cGray + "or queued you are not able to");
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// lore.add(C.cGray + "cancel or refund it. You will still");
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// lore.add(C.cGray + "earn rewards if you are offline.");
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// lore.add(" ");
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// lore.add(C.cWhite + "Click to Activate Amplifier");
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// }
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// else
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// {
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// lore.add(" ");
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// lore.add(C.cWhite + "Amplifier would activate in " + C.cGreen + UtilTime.convertColonString(waitTime, UtilTime.TimeUnit.HOURS, UtilTime.TimeUnit.SECONDS));
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// if (boosters.size() - 1 == 1)
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// {
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// lore.add(C.cWhite + "There is " + C.cGreen + 1 + C.cWhite + " Amplifier queued");
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// }
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// else if (boosters.size() - 1 > 0)
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// {
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// lore.add(C.cWhite + "There are " + C.cGreen + (boosters.size() - 1) + C.cWhite + " Amplifiers queued");
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// }
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// lore.add(" ");
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// lore.add(C.cGray + "Once this Amplifier is activated");
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// lore.add(C.cGray + "or queued you are not able to");
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// lore.add(C.cGray + "cancel or refund it. You will still");
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// lore.add(C.cGray + "earn rewards if you are offline.");
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// lore.add(" ");
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// lore.add(C.cWhite + "Click to Queue Amplifier");
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// }
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// }
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// else
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// {
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// lore.add(" ");
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// lore.add(C.cGray + "Game Amplifiers allow you to");
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// lore.add(C.cGray + "increase the shards");
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// lore.add(C.cGray + "earned in that game for 1 hour.");
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// lore.add(C.cGray + "You will also earn bonus rewards");
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// lore.add(C.cGray + "from players thanking you while");
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// lore.add(C.cGray + "your amplifier is active.");
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// lore.add(" ");
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// lore.add(C.cWhite + "Get Amplifiers at " + C.cGreen + "mineplex.com/shop");
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// }
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//
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// ShopItem booster = new ShopItem(Material.SUGAR, "Game Amplifier", lore.toArray(new String[0]), 0, false, false);
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// if (getPlugin().canActivateBoosters() && amplifierCount > 0)
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// {
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// addButton(13, booster, this::openConfirmation);
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// }
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// else
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// {
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// setItem(13, booster);
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// }
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//
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// addBoosterQueue();
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//// addOtherBoosters();
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// }
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//
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// private void openConfirmation(Player player, ClickType type)
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// {
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// ArrayList<String> lore = new ArrayList<>();
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// lore.add(" ");
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// lore.add(C.cGray + "Once this Amplifier is activated");
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// lore.add(C.cGray + "or queued you are not able to");
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// lore.add(C.cGray + "cancel or refund it. You will still");
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// lore.add(C.cGray + "earn rewards if you are offline.");
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// ShopItem booster = new ShopItem(Material.SUGAR, "Game Amplifier", lore.toArray(new String[0]), 0, false, false);
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//
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// BoosterProcessor processor = new BoosterProcessor(getPlugin(), getPlayer());
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// ConfirmationPage<BoosterManager, BoosterShop> page = new ConfirmationPage<>(getPlayer(), this, processor, booster);
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// getShop().openPageForPlayer(getPlayer(), page);
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// }
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//
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// private void addBoosterQueue()
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// {
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// if (getPlugin().getBoosters() == null)
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// return;
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//
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// List<Booster> boosters = getPlugin().getBoosters();
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// int startIndex = Math.max(0, (9 - boosters.size()) / 2);
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// for (int i = 0; i < boosters.size() && i < 18; i++)
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// {
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// int slot = startIndex + 27 + i;
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// Booster booster = boosters.get(i);
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// boolean active = booster.isActive();
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// int queueIndex = Math.max(1, i);
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// boolean owns = getPlayer().getUniqueId().equals(booster.getUuid());
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//
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// long timeActivatedDif = System.currentTimeMillis() - booster.getActivationTime().getTime();
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// String activationTime = UtilTime.convertString(timeActivatedDif, 0, UtilTime.TimeUnit.FIT);
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//
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// List<String> lore = new ArrayList<>();
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// if (active)
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// {
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// lore.add(C.cWhite + "Active");
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// lore.add(" ");
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// String expireTime = UtilTime.convertColonString(booster.getTimeRemaining(), UtilTime.TimeUnit.MINUTES, UtilTime.TimeUnit.SECONDS);
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// lore.add(C.cWhite + "Added by " + C.cGreen + booster.getPlayerName());
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// lore.add(C.cWhite + "Expires in " + C.cGreen + expireTime);
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// }
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// else
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// {
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// long timeToActive = booster.getStartTime().getTime() - System.currentTimeMillis();
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// String activeString = UtilTime.convertColonString(timeToActive, UtilTime.TimeUnit.HOURS, UtilTime.TimeUnit.SECONDS);
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//
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// lore.add(" ");
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// lore.add(C.cWhite + "Added by " + C.cGreen + booster.getPlayerName());
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// lore.add(C.cWhite + "Starts in " + C.cGreen + activeString);
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//// lore.add(C.cWhite + "Position " + C.cGreen + queueIndex + C.cWhite + " in queue");
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// }
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//
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// lore.add(" ");
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// lore.add(C.cGray + "Added " + activationTime + " ago");
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//
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// ShopItem shopItem = new ShopItem(booster.isActive() ? Material.EMERALD_BLOCK : Material.REDSTONE_BLOCK,
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// "Game Amplifier", lore.toArray(new String[0]), queueIndex, !active, false);
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// setItem(slot, shopItem);
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//
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// // Add glow if the booster belongs to you
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// if (owns)
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// {
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// addGlow(slot);
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// }
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// }
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// }
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//
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// private void addOtherBoosters()
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// {
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// Map<String, List<Booster>> boosterMap = getPlugin().getBoosterCache();
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// List<Triple<Integer, String, Booster>> tripleList = new ArrayList<>();
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// for (Map.Entry<String, List<Booster>> entry : boosterMap.entrySet())
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// {
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// String boosterGroup = entry.getKey();
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// // dont display boosters for the current booster group
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// if (boosterGroup.equals(getPlugin().getBoosterGroup()))
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// continue;
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//
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// List<Booster> boosters = entry.getValue();
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// for (int i = 0; i < boosters.size(); i++)
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// {
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// Booster booster = boosters.get(i);
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// if (booster.getUuid().equals(getPlayer().getUniqueId()))
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// {
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// tripleList.add(Triple.of(i, boosterGroup, booster));
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// }
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// }
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// }
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//
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//
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// int startIndex = Math.max(0, (9 - tripleList.size()) / 2);
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// for (int i = 0; i < 9 && i < tripleList.size(); i++)
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// {
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// Triple<Integer, String, Booster> triple = tripleList.get(i);
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// int deliveryAmount = Math.max(1, triple.getLeft());
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// String boosterGroup = triple.getMiddle();
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// Booster booster = triple.getRight();
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// long timeActivatedDif = System.currentTimeMillis() - booster.getActivationTime().getTime();
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// String activationTime = UtilTime.convertString(timeActivatedDif, 2, UtilTime.TimeUnit.FIT);
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//
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// List<String> lore = new ArrayList<String>();
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// lore.add(" ");
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// lore.add(C.cWhite + "Server: " + C.cGreen + boosterGroup);
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// if (booster.isActive())
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// {
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// lore.add(C.cWhite + "Expires in " + C.cGreen + UtilTime.convertColonString(booster.getTimeRemaining(), UtilTime.TimeUnit.MINUTES, UtilTime.TimeUnit.SECONDS));
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// }
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// else
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// {
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// long timeToActive = booster.getStartTime().getTime() - System.currentTimeMillis();
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// lore.add(C.cWhite + "Starts in " + C.cGreen + UtilTime.convertColonString(timeToActive, UtilTime.TimeUnit.HOURS, UtilTime.TimeUnit.SECONDS));
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// }
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//
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// lore.add(" ");
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// lore.add(C.cGray + "Added " + activationTime + " ago");
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//
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// ShopItem shopItem = new ShopItem(Material.GOLD_BLOCK,
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// "Game Amplifier", lore.toArray(new String[0]), 1, false, false);
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// setItem(startIndex + i + 27, shopItem);
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// }
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// }
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//}
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