967cd5588b
I shoved the entire communityi server backup into the build server directory. Just run "start.bat" and everything will load up (hopefully)
154 lines
2.2 KiB
YAML
154 lines
2.2 KiB
YAML
#
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# ExamplePortal:
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# world: it will be the world name
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# triggerblock: LAVA # will only be used if the hastriggerblock is true and can be id or text
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# pos1: # dont mess with the data here, if you do it may stop the portal from working.
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# X:
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# Y:
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# Z:
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# pos2:
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# X:
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# Y:
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# Z:
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# destination:
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# issetpoint: true # if this was false point name would not be used and the coordinates would be saved here, it just adds more customisation.
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# pointname: examplepoint # if issetpoint is false this wont be here and tppos will be.
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# tppos:
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# X:
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# Y:
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# Z:
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TestingWorld:
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world: WarCakes
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triggerblock: AIR
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destination: test
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pos1:
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X: -19
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Y: 80
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Z: 13
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pos2:
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X: -19
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Y: 76
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Z: 9
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SurvivalWorld:
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world: WarCakes
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triggerblock: AIR
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destination: survival
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pos1:
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X: -19
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Y: 80
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Z: 22
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pos2:
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X: -19
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Y: 76
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Z: 18
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SpawnPortal1:
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world: TestingWorld
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triggerblock: AIR
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destination: spawn
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pos1:
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X: 1062
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Y: 7
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Z: 1967
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pos2:
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X: 1062
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Y: 3
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Z: 1963
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SpawnPortal2:
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world: APTERRA
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triggerblock: AIR
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destination: spawn
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pos1:
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X: -311
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Y: 69
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Z: 381
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pos2:
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X: -311
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Y: 65
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Z: 377
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Trees1:
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world: WarCakes
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triggerblock: AIR
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destination: trees1
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pos1:
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X: 4
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Y: 80
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Z: 14
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pos2:
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X: 4
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Y: 76
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Z: 11
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Trees2:
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world: WarCakes
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triggerblock: AIR
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destination: trees2
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pos1:
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X: 4
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Y: 80
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Z: 18
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pos2:
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X: 4
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Y: 76
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Z: 15
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Trees3:
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world: WarCakes
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triggerblock: AIR
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destination: trees3
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pos1:
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X: 4
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Y: 80
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Z: 22
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pos2:
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X: 4
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Y: 76
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Z: 19
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Trees4:
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world: WarCakes
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triggerblock: AIR
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destination: trees4
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pos1:
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X: 4
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Y: 80
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Z: 26
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pos2:
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X: 4
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Y: 76
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Z: 23
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Trees5:
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world: WarCakes
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triggerblock: AIR
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destination: trees5
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pos1:
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X: 2
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Y: 80
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Z: 27
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pos2:
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X: -1
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Y: 76
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Z: 27
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Houses:
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world: WarCakes
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triggerblock: STATIONARY_WATER
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destination: houses
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pos1:
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X: -5
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Y: 81
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Z: 18
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pos2:
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X: -9
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Y: 76
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Z: 18
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spawn3:
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world: Houses
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triggerblock: STATIONARY_WATER
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destination: spawn
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pos1:
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X: -1443
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Y: 8
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Z: 844
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pos2:
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X: -1447
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Y: 3
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Z: 844
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